diff options
author | Campbell Barton <campbell@blender.org> | 2022-06-01 07:38:06 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-06-01 08:38:48 +0300 |
commit | 44bac4c8ccf19cb5941435115b8f89a9d14e9c23 (patch) | |
tree | 2bd7698ca3e1e382b078e274566dbad0ae82214c /source/blender/editors/space_node/node_geometry_attribute_search.cc | |
parent | ca346d2176737b6aa296617452a8a6cacb7a970a (diff) |
Cleanup: use 'e' prefix for enum types
- CustomDataType -> eCustomDataType
- CustomDataMask -> eCustomDataMask
- AttributeDomain -> eAttrDomain
- NamedAttributeUsage -> eNamedAttrUsage
Diffstat (limited to 'source/blender/editors/space_node/node_geometry_attribute_search.cc')
-rw-r--r-- | source/blender/editors/space_node/node_geometry_attribute_search.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_node/node_geometry_attribute_search.cc b/source/blender/editors/space_node/node_geometry_attribute_search.cc index ed981603293..f08e23c8371 100644 --- a/source/blender/editors/space_node/node_geometry_attribute_search.cc +++ b/source/blender/editors/space_node/node_geometry_attribute_search.cc @@ -128,7 +128,7 @@ static void attribute_search_update_fn( * Some custom data types don't correspond to node types and therefore can't be * used by the named attribute input node. Find the best option or fallback to float. */ -static CustomDataType data_type_in_attribute_input_node(const CustomDataType type) +static eCustomDataType data_type_in_attribute_input_node(const eCustomDataType type) { switch (type) { case CD_PROP_FLOAT: @@ -187,7 +187,7 @@ static void attribute_search_exec_fn(bContext *C, void *data_v, void *item_v) /* For the attribute input node, also adjust the type and links connected to the output. */ if (node->type == GEO_NODE_INPUT_NAMED_ATTRIBUTE && item->data_type.has_value()) { NodeGeometryInputNamedAttribute &storage = *(NodeGeometryInputNamedAttribute *)node->storage; - const CustomDataType new_type = data_type_in_attribute_input_node(*item->data_type); + const eCustomDataType new_type = data_type_in_attribute_input_node(*item->data_type); if (new_type != storage.data_type) { storage.data_type = new_type; /* Make the output socket with the new type on the attribute input node active. */ |