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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-05-02 16:31:09 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-05-02 16:31:09 +0400
commita2941a464b41c73f10ef3e559f509a9d4aefd3f5 (patch)
tree35a94ad813a520e29308fc81c4b5b5e0e3587c59 /source/blender/editors/space_node/node_header.c
parente23e125c3481d86698659f5d11bf5437255f5b97 (diff)
Fix #27098: missing 3d view updates when editing GLSL material nodes.
Diffstat (limited to 'source/blender/editors/space_node/node_header.c')
-rw-r--r--source/blender/editors/space_node/node_header.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c
index d7084d51180..a982f4b1994 100644
--- a/source/blender/editors/space_node/node_header.c
+++ b/source/blender/editors/space_node/node_header.c
@@ -102,6 +102,7 @@ static void do_node_add(bContext *C, void *UNUSED(arg), int event)
}
snode_notify(C, snode);
+ snode_dag_update(C, snode);
}
static void node_auto_add_menu(bContext *C, uiLayout *layout, void *arg_nodeclass)