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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-08-07 20:09:42 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-08-07 20:09:42 +0400 |
commit | 95465e7a28e381ff272429409df38875c3d011e7 (patch) | |
tree | b87bda6b18b8a3d5c261c0126597185d3657d3d4 /source/blender/editors/space_node/node_intern.h | |
parent | 4f4a46812815c398ad9b719e1a7500e2925b34fb (diff) |
Made color balance in sequencer multi-threaded
Should give some more realtime update, but it's currently not the
biggest issue - changing color balance settings would imply reloading
of file which is slow. Would be investigated further.
This change shouldn't affect on pre-fetching job which is already
multi-threaded and doing threaded color balance would make things
only worse.
Diffstat (limited to 'source/blender/editors/space_node/node_intern.h')
0 files changed, 0 insertions, 0 deletions