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authorSergey Sharybin <sergey.vfx@gmail.com>2012-08-07 20:09:42 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-08-07 20:09:42 +0400
commit95465e7a28e381ff272429409df38875c3d011e7 (patch)
treeb87bda6b18b8a3d5c261c0126597185d3657d3d4 /source/blender/editors/space_node/node_intern.h
parent4f4a46812815c398ad9b719e1a7500e2925b34fb (diff)
Made color balance in sequencer multi-threaded
Should give some more realtime update, but it's currently not the biggest issue - changing color balance settings would imply reloading of file which is slow. Would be investigated further. This change shouldn't affect on pre-fetching job which is already multi-threaded and doing threaded color balance would make things only worse.
Diffstat (limited to 'source/blender/editors/space_node/node_intern.h')
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