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author | Campbell Barton <ideasman42@gmail.com> | 2017-08-04 08:34:01 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-08-04 08:34:01 +0300 |
commit | 54cea98046962a7557ce1b75b4a6146373bdda42 (patch) | |
tree | c65b87fe0881976c57a8e3e5a3a34adf615a2d14 /source/blender/editors/space_node/node_intern.h | |
parent | 0a3295953c26c2af059d92d027093d0bb5986750 (diff) |
Manipulator: add manipulator space matrix
Render-border & crop-node 2d-cage manipulators where unreasonably
complicated to implement because there was no good way to define
the sub-region the manipulator was transforming in
(render border within the camera's frame for example).
Add matrix-space variable,
remove scale property from cage2d manipulator, use matrix instead.
Diffstat (limited to 'source/blender/editors/space_node/node_intern.h')
0 files changed, 0 insertions, 0 deletions