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authorM.G. Kishalmi <lmg@kishalmi.net>2011-01-09 21:59:35 +0300
committerM.G. Kishalmi <lmg@kishalmi.net>2011-01-09 21:59:35 +0300
commit84a464ab62e67eb21e12d0c3b0fad061c38d9e4a (patch)
tree873b6235f7f7c8349ecba0df0c1e864125f6191e /source/blender/editors/space_node/node_intern.h
parent4a8dd84625c1f88abb09ae853cf32130f5674335 (diff)
several cosmetic changes to the node-editor
+ changed lines connecting nodes: they now use a linewidth of 1.5px for the light foreground and 4px for the dark background. this should fix node-lines not being visible on almost black or all white backdrops. + muted nodes now also show a red tinted header if they are hidden (collapsed) + both active and selected nodes show a (now properly antialiased) highlighting frame + fixed a small error in dropshadow code resulting in a gap at borders + fixed a tiny error for the collapsing indicators (triangles) - they were not symmetrical. Ton will add proper theme colors for the node-editor in the coming days.
Diffstat (limited to 'source/blender/editors/space_node/node_intern.h')
-rw-r--r--source/blender/editors/space_node/node_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index cba491deb01..cfe32846124 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -68,7 +68,7 @@ void NODE_OT_select_same_type_prev(wmOperatorType *ot);
/* drawnode.c */
void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link);
-void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int th_col2, int do_shaded);
+void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 );
int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol);
void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage);