diff options
author | Ton Roosendaal <ton@blender.org> | 2009-01-27 20:12:40 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2009-01-27 20:12:40 +0300 |
commit | c0ee40ab1077de07741344b163ccd8de046db0fe (patch) | |
tree | 8469c10210578f650141ce0717212a4a608db806 /source/blender/editors/space_node/node_intern.h | |
parent | b602fd8b1c7c3f492ba91ff7dc85a0aafd5c3ee7 (diff) |
2.5
Compositor now uses threaded jobs.
- updates happen per preview node! Check this file for
fun: http://www.blender.org/bf/composite_image.blend
(any compo node could get preview!)
- had to ensure the composite data gets fully copied before
it executes thread, so editing is not frustrated.
- put back node buttons (missing init)
- added WM_jobs api call to check for running job,
illustrated with red light icon in 'use nodes' button.
- added another callback to WM_jobs, to initialize.
use this init to ensure you only do it when job really
starts.
- added an extra notifier option for WM_jobs, to signal
finished job (like redraw image view)
- fixed file read error, it copied the screen it read,
instead of using it.
- commented out annoying prints for missing ops in imagewin
Diffstat (limited to 'source/blender/editors/space_node/node_intern.h')
-rw-r--r-- | source/blender/editors/space_node/node_intern.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h index 0259016b605..fb48e4012ad 100644 --- a/source/blender/editors/space_node/node_intern.h +++ b/source/blender/editors/space_node/node_intern.h @@ -78,6 +78,8 @@ void node_deselectall(SpaceNode *snode, int swap); void node_shader_default(Material *ma); void node_composit_default(Scene *sce); void node_texture_default(Tex *tx); +void snode_composite_job(const struct bContext *C, ScrArea *sa); +bNode *snode_get_editgroup(SpaceNode *snode); // XXXXXX |