diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-04-05 16:41:17 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-04-05 17:08:46 +0300 |
commit | 72bfa849ee9769e899399ac90c0921618ea18004 (patch) | |
tree | 376b0c1cfa8b09800e7333c0c67d63176313f67e /source/blender/editors/space_node/node_intern.h | |
parent | c65c4fb77bfac81d1ad1e1883256f682d0c63983 (diff) |
UI: Node Editor: Port nodelink drawing to shader based drawing.
Use the new GPU_SHADER_2D_NODELINK and GPU_SHADER_2D_NODELINK_INST to
accelerate nodelink drawing.
This commit does not include the batching functionnality. So this should
not make a lot of difference.
Diffstat (limited to 'source/blender/editors/space_node/node_intern.h')
-rw-r--r-- | source/blender/editors/space_node/node_intern.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h index 7138b63364a..1235133f8ac 100644 --- a/source/blender/editors/space_node/node_intern.h +++ b/source/blender/editors/space_node/node_intern.h @@ -130,8 +130,11 @@ void NODE_OT_backimage_fit(struct wmOperatorType *ot); void NODE_OT_backimage_sample(struct wmOperatorType *ot); /* drawnode.c */ +void nodelink_batch_start(struct SpaceNode *snode); +void nodelink_batch_end(struct SpaceNode *snode); + void node_draw_link(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link); -void node_draw_link_bezier(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link, int th_col1, bool do_shaded, int th_col2, bool do_triple, int th_col3); +void node_draw_link_bezier(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link, int th_col1, int th_col2, int th_col3); bool node_link_bezier_points(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link, float coord_array[][2], int resol); // void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 ); void draw_nodespace_back_pix(const struct bContext *C, struct ARegion *ar, struct SpaceNode *snode, bNodeInstanceKey parent_key); |