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authorMatt Ebb <matt@mke3.net>2010-05-12 08:25:33 +0400
committerMatt Ebb <matt@mke3.net>2010-05-12 08:25:33 +0400
commit7aa907c996cd9a22a1b1d14159ef7ef9822f0a54 (patch)
tree4b8fdec044aa2ee9968e4e4b39b7cc14f1b395e5 /source/blender/editors/space_node/node_intern.h
parentd153850520cc191b7cfad6c84cd56bebadeda376 (diff)
Another one for drag and drop:
Allow dropping image files from outside blender, or image datablocks from inside blender to the compositing node editor, to add an image node. Also small tweak: Only set 'path' properties on drops, if the drag->path isn't empty.
Diffstat (limited to 'source/blender/editors/space_node/node_intern.h')
-rw-r--r--source/blender/editors/space_node/node_intern.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 20c062acab1..53a088d6f6a 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -108,6 +108,8 @@ void NODE_OT_read_renderlayers(struct wmOperatorType *ot);
void NODE_OT_backimage_move(struct wmOperatorType *ot);
void NODE_OT_backimage_zoom(struct wmOperatorType *ot);
+void NODE_OT_add_file(struct wmOperatorType *ot);
+
// XXXXXX
// XXX from BSE_node.h