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authorLeon Schittek <lone_noel>2022-02-28 23:52:00 +0300
committerHans Goudey <h.goudey@me.com>2022-02-28 23:52:00 +0300
commit75bb99fa40dd09e4ae0e92cca9398b929f855a2c (patch)
treeebbb8fd315e9b9e6e7d94cfd2b64fb49dd1c0a31 /source/blender/editors/space_node/node_intern.hh
parenteeb0279e890e7b021e0ac9dd48d2bcf6bef8300b (diff)
Nodes: Improve readability of selected node links
This commit improves the drawing of selected node links: - Highlight the entire link to make it easier to spot where the link is going/coming from. - Always draw selected links on top, so they are always clearly visible. - Don't fade selected node links when the sockets they are connected to are out out view. - Dragged node links still get a partial highlight when they are only attached to one socket. Differential Revision: https://developer.blender.org/D11930
Diffstat (limited to 'source/blender/editors/space_node/node_intern.hh')
-rw-r--r--source/blender/editors/space_node/node_intern.hh6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/space_node/node_intern.hh b/source/blender/editors/space_node/node_intern.hh
index 592db3f7877..6b5beb6c0d6 100644
--- a/source/blender/editors/space_node/node_intern.hh
+++ b/source/blender/editors/space_node/node_intern.hh
@@ -196,7 +196,8 @@ void nodelink_batch_end(SpaceNode &snode);
void node_draw_link(const bContext &C,
const View2D &v2d,
const SpaceNode &snode,
- const bNodeLink &link);
+ const bNodeLink &link,
+ bool selected);
/**
* Don't do shadows if th_col3 is -1.
*/
@@ -206,7 +207,8 @@ void node_draw_link_bezier(const bContext &C,
const bNodeLink &link,
int th_col1,
int th_col2,
- int th_col3);
+ int th_col3,
+ bool selected);
/** If v2d not nullptr, it clips and returns 0 if not visible. */
bool node_link_bezier_points(const View2D *v2d,
const SpaceNode *snode,