Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHans Goudey <h.goudey@me.com>2021-12-06 01:12:25 +0300
committerHans Goudey <h.goudey@me.com>2021-12-06 01:12:25 +0300
commit9a312ba19284f6d4b81378d145b24b6b76a2c082 (patch)
treeb3c14b620a23a20f0651a334cb2b463577b9eb6d /source/blender/editors/space_node/node_intern.hh
parent338c1060d5d7b6a8bd3ec5632f543738de4c103c (diff)
Cleanup: Remove unnecesary node type draw callback
As a followup to 338c1060d5d7, apply the same change to the node drawing callback. This helps to simplify code when the complexity of a callback isn't necessary right now.
Diffstat (limited to 'source/blender/editors/space_node/node_intern.hh')
-rw-r--r--source/blender/editors/space_node/node_intern.hh20
1 files changed, 0 insertions, 20 deletions
diff --git a/source/blender/editors/space_node/node_intern.hh b/source/blender/editors/space_node/node_intern.hh
index 980611cc909..71cdd9145b9 100644
--- a/source/blender/editors/space_node/node_intern.hh
+++ b/source/blender/editors/space_node/node_intern.hh
@@ -100,34 +100,14 @@ void node_link_calculate_multi_input_position(const float socket_x,
float r[2]);
int node_get_colorid(bNode &node);
-void node_draw_extra_info_panel(const SpaceNode &snode, const bNode &node);
int node_get_resize_cursor(NodeResizeDirection directions);
-void node_draw_shadow(const SpaceNode &snode, const bNode &node, float radius, float alpha);
-void node_draw_default(const bContext *C,
- ARegion *region,
- SpaceNode *snode,
- bNodeTree *ntree,
- bNode *node,
- bNodeInstanceKey key);
-void node_draw_sockets(const View2D &v2d,
- const bContext &C,
- bNodeTree &ntree,
- bNode &node,
- const bool draw_outputs,
- const bool select_all);
NodeResizeDirection node_get_resize_direction(const bNode *node, const int x, const int y);
-int node_tweak_area_default(bNode *node, int x, int y);
void node_socket_color_get(const bContext &C,
const bNodeTree &ntree,
PointerRNA &node_ptr,
const bNodeSocket &sock,
float r_color[4]);
void node_update_nodetree(const bContext &C, bNodeTree &ntree);
-void node_draw_nodetree(const bContext &C,
- ARegion &region,
- SpaceNode &snode,
- bNodeTree &ntree,
- bNodeInstanceKey parent_key);
void node_draw_space(const bContext &C, ARegion &region);
void node_set_cursor(wmWindow &win, SpaceNode &snode, const blender::float2 &cursor);