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authorWannes Malfait <Wannes>2022-02-28 23:16:01 +0300
committerHans Goudey <h.goudey@me.com>2022-02-28 23:16:01 +0300
commiteeb0279e890e7b021e0ac9dd48d2bcf6bef8300b (patch)
tree5a1eec8f9080c65c9d8a4b52d14781c7e9d4ba35 /source/blender/editors/space_node/node_intern.hh
parent611157057b5f8bb7760ffc9f253786e5413c44b2 (diff)
Geometry Nodes: Use std::move in dual mesh node
Add a std::move in some places to prevent arrays from being copied. These cases were potentially optimized by the compiler, but this makes it more explicit. Differential Revision: https://developer.blender.org/D14129
Diffstat (limited to 'source/blender/editors/space_node/node_intern.hh')
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