diff options
author | Miguel Porces <cmporces> | 2019-03-16 20:48:22 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-03-16 22:36:35 +0300 |
commit | 9e152f919f2f86cbe3530c6adc34373ebc703904 (patch) | |
tree | e3434b83601c03e659b4a1bfd4ae5027f58fa3f5 /source/blender/editors/space_node/node_relationships.c | |
parent | 5797a5fc65c87b69460d910a82d219b5e3ea12ad (diff) |
Python API: add Python-defined node groups for shaders and compositing.
This was already supported for Cycles shader nodes, but now also works for
Eevee and compositing nodes. Instead of a generic NodeCustomGroup, now
there is ShaderNodeCustomGroup and CompositorNodeCustomGroup that can be
subclassed and registered.
Differential Revision: https://developer.blender.org/D4370
Diffstat (limited to 'source/blender/editors/space_node/node_relationships.c')
-rw-r--r-- | source/blender/editors/space_node/node_relationships.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_node/node_relationships.c b/source/blender/editors/space_node/node_relationships.c index e0fce2a5367..d81c764af81 100644 --- a/source/blender/editors/space_node/node_relationships.c +++ b/source/blender/editors/space_node/node_relationships.c @@ -124,7 +124,7 @@ static bool node_group_has_output_dfs(bNode *node) static bool node_group_has_output(Main *bmain, bNode *node) { - BLI_assert(node->type == NODE_GROUP); + BLI_assert(ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)); bNodeTree *ntree = (bNodeTree *)node->id; if (ntree == NULL) { return false; @@ -153,7 +153,7 @@ bool node_connected_to_output(Main *bmain, bNodeTree *ntree, bNode *node) * We could make check more grained here by taking which socket the node * is connected to and so eventually. */ - if (current_node->type == NODE_GROUP) { + if (ELEM(current_node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) { if (current_node->id != NULL && ntree_has_drivers((bNodeTree *)current_node->id)) { |