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author | Campbell Barton <ideasman42@gmail.com> | 2021-07-23 09:56:00 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-23 10:03:51 +0300 |
commit | ced94bc11c84f3c997949c2a0ec2449054a8e417 (patch) | |
tree | 03a684ca483d2707905f001da29ad600c1eeb394 /source/blender/editors/space_node/node_relationships.cc | |
parent | 7ce0d9d79166c281c161d124ee72dc448efd4325 (diff) |
Cleanup: code comments punctuation / spacing
Diffstat (limited to 'source/blender/editors/space_node/node_relationships.cc')
-rw-r--r-- | source/blender/editors/space_node/node_relationships.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_relationships.cc b/source/blender/editors/space_node/node_relationships.cc index 725c872e98f..61a874b2b2d 100644 --- a/source/blender/editors/space_node/node_relationships.cc +++ b/source/blender/editors/space_node/node_relationships.cc @@ -299,7 +299,7 @@ static void pick_input_link_by_link_intersect(const bContext *C, /* If no linked was picked in this call, try using the one picked in the previous call. * Not essential for the basic behavior, but can make interaction feel a bit better if - * the mouse moves to the right and loses the "selection." */ + * the mouse moves to the right and loses the "selection." */ if (!link_to_pick) { bNodeLink *last_picked_link = nldrag->last_picked_multi_input_socket_link; if (last_picked_link) { |