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authorJacques Lucke <jacques@blender.org>2022-05-30 16:31:13 +0300
committerJacques Lucke <jacques@blender.org>2022-05-30 16:32:16 +0300
commit6a59cf053091dc45e0f94b829bee6c34cf940534 (patch)
tree92a8cc37cfe3e367846910623c1e82c3d9e4430f /source/blender/editors/space_node/node_relationships.cc
parent1f858772638d61a20add3d4c9cdbb6e20e24ff15 (diff)
Nodes: add separately allocated runtime data for nodes and sockets
This is a follow up to rBbb0fc675822f313c5546a2498a162472c2571ecb. Now the same kind of run-time data is added to nodes and sockets. Differential Revision: https://developer.blender.org/D15060
Diffstat (limited to 'source/blender/editors/space_node/node_relationships.cc')
-rw-r--r--source/blender/editors/space_node/node_relationships.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_relationships.cc b/source/blender/editors/space_node/node_relationships.cc
index c757fb46407..5796a712205 100644
--- a/source/blender/editors/space_node/node_relationships.cc
+++ b/source/blender/editors/space_node/node_relationships.cc
@@ -2048,7 +2048,7 @@ static bNodeSocket *get_main_socket(bNodeTree &ntree, bNode &node, eNodeSocketIn
/* Try to get the main socket based on the socket declaration. */
nodeDeclarationEnsure(&ntree, &node);
- const nodes::NodeDeclaration *node_decl = node.declaration;
+ const nodes::NodeDeclaration *node_decl = node.runtime->declaration;
if (node_decl != nullptr) {
Span<nodes::SocketDeclarationPtr> socket_decls = (in_out == SOCK_IN) ? node_decl->inputs() :
node_decl->outputs();