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authorLukas Toenne <lukas.toenne@googlemail.com>2012-08-08 21:37:02 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2012-08-08 21:37:02 +0400
commit543cee14ca9a6b89a1b26ccbfda1d58743db71af (patch)
tree0cac00be9012018f670e11747b3cb7af04f46bf1 /source/blender/editors/space_node/node_select.c
parentde131177b0ccfa9c65b9edca97f6349ebc3b6b07 (diff)
Renamed the mx/my coordinates in SpaceNode to more descriptive 'cursor'. This follows the naming in the View3D space, since this vector is used for essentially the same purpose (adding nodes at a specific location), although not used for any transform origin and not displayed in the editor.
Note: While renaming DNA properties is usually dangerous and can break files, in this case it is possible because the mx/my values are only used at runtime.
Diffstat (limited to 'source/blender/editors/space_node/node_select.c')
-rw-r--r--source/blender/editors/space_node/node_select.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 43676ff572f..e38dff6032c 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -330,8 +330,8 @@ static int node_mouse_select(Main *bmain, SpaceNode *snode, ARegion *ar, const i
/* get mouse coordinates in view2d space */
UI_view2d_region_to_view(&ar->v2d, mval[0], mval[1], &mx, &my);
/* node_find_indicated_socket uses snode->mx/my */
- snode->mx = mx;
- snode->my = my;
+ snode->cursor[0] = mx;
+ snode->cursor[1] = my;
if (extend) {
/* first do socket selection, these generally overlap with nodes.