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authorJacques Lucke <jacques@blender.org>2020-09-09 14:44:39 +0300
committerJacques Lucke <jacques@blender.org>2020-09-09 14:44:45 +0300
commit98eb89be5dd08f3b38f34e7881bae37c3b13e8bb (patch)
tree2ad5a040442d326814f5778d1ed7645ae66f6275 /source/blender/editors/space_node/node_select.c
parent45bd8fdc2b086e994fa3e907a64e587013112603 (diff)
UI: improve search results by using fuzzy and prefix matching
Blender does string based searching in many different places. This patch updates four of these places to use the new string search api in `BLI_string_search.h`. In the future we probably want to update the other searches as well. Reviewers: Severin, pablovazquez Differential Revision: https://developer.blender.org/D8825
Diffstat (limited to 'source/blender/editors/space_node/node_select.c')
-rw-r--r--source/blender/editors/space_node/node_select.c48
1 files changed, 29 insertions, 19 deletions
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 83ccfa65af3..5f3047fbdc2 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -32,6 +32,7 @@
#include "BLI_math.h"
#include "BLI_rect.h"
#include "BLI_string.h"
+#include "BLI_string_search.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
@@ -1163,6 +1164,16 @@ void NODE_OT_select_same_type_step(wmOperatorType *ot)
/** \name Find Node by Name Operator
* \{ */
+static void node_find_create_label(const bNode *node, char *str, int maxlen)
+{
+ if (node->label[0]) {
+ BLI_snprintf(str, maxlen, "%s (%s)", node->name, node->label);
+ }
+ else {
+ BLI_strncpy(str, node->name, maxlen);
+ }
+}
+
/* generic search invoke */
static void node_find_update_fn(const struct bContext *C,
void *UNUSED(arg),
@@ -1170,30 +1181,29 @@ static void node_find_update_fn(const struct bContext *C,
uiSearchItems *items)
{
SpaceNode *snode = CTX_wm_space_node(C);
- bNode *node;
- /* Prepare BLI_string_all_words_matched. */
- const size_t str_len = strlen(str);
- const int words_max = BLI_string_max_possible_word_count(str_len);
- int(*words)[2] = BLI_array_alloca(words, words_max);
- const int words_len = BLI_string_find_split_words(str, str_len, ' ', words, words_max);
+ StringSearch *search = BLI_string_search_new();
- for (node = snode->edittree->nodes.first; node; node = node->next) {
- if (BLI_string_all_words_matched(node->name, str, words, words_len) ||
- BLI_string_all_words_matched(node->label, str, words, words_len)) {
- char name[256];
+ LISTBASE_FOREACH (bNode *, node, &snode->edittree->nodes) {
+ char name[256];
+ node_find_create_label(node, name, ARRAY_SIZE(name));
+ BLI_string_search_add(search, name, node);
+ }
- if (node->label[0]) {
- BLI_snprintf(name, 256, "%s (%s)", node->name, node->label);
- }
- else {
- BLI_strncpy(name, node->name, 256);
- }
- if (!UI_search_item_add(items, name, node, ICON_NONE, 0, 0)) {
- break;
- }
+ bNode **filtered_nodes;
+ int filtered_amount = BLI_string_search_query(search, str, (void ***)&filtered_nodes);
+
+ for (int i = 0; i < filtered_amount; i++) {
+ bNode *node = filtered_nodes[i];
+ char name[256];
+ node_find_create_label(node, name, ARRAY_SIZE(name));
+ if (!UI_search_item_add(items, name, node, ICON_NONE, 0, 0)) {
+ break;
}
}
+
+ MEM_freeN(filtered_nodes);
+ BLI_string_search_free(search);
}
static void node_find_exec_fn(struct bContext *C, void *UNUSED(arg1), void *arg2)