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author | Philipp Oeser <info@graphics-engineer.com> | 2021-06-23 14:25:40 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2021-07-09 09:09:43 +0300 |
commit | d0c5c67e940b6bb912ace7c34d85602ebcca9e7c (patch) | |
tree | c711e4802acdd1516fc074aab69c0099790d1e4e /source/blender/editors/space_node/space_node.c | |
parent | 0416aa767f27d08dc444ffe81c3c31602c592655 (diff) |
Make Single User: support object data animation
In addition to _object_ animation, now _object data_ (mesh, curve, ...)
animation can now be made single user as well.
This came up in T89369 and while it is possible to do this via the
Outliner [where all actions have to be selected individually], this
seems to be more convenient to be done from the 3DView.
note: usercount of the action is checked now, if it single-user already,
no copy takes place (same thing could/should be done for
single_object_action_users as well).
note2: obdata is made single user as well (otherwise duplicated actions
will be assigned to the same shared obdata - which does not result in
unique animadata which is what we are after here)
ref. T89369
Maniphest Tasks: T89369
Differential Revision: https://developer.blender.org/D11683
Diffstat (limited to 'source/blender/editors/space_node/space_node.c')
0 files changed, 0 insertions, 0 deletions