diff options
author | Jacques Lucke <jacques@blender.org> | 2020-12-16 15:31:56 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-12-16 15:31:56 +0300 |
commit | 4c26dd430d5ec0867cd7b834e601fbaaf7e10e67 (patch) | |
tree | 3d193275634232efce5f92a2818f6d2367a06c4f /source/blender/editors/space_node | |
parent | 985d673374a48eef6af5e73b0b24d4462a911f4b (diff) |
Geometry Nodes: rename node to Attribute Randomize
Previously, the node was called Random Attribute. For consistency reasons,
we move the "Attribute" part of the name to the front.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/drawnode.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index f8c71791054..421d645d7bd 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -3220,7 +3220,7 @@ static void node_geometry_set_butfunc(bNodeType *ntype) case GEO_NODE_TRIANGULATE: ntype->draw_buttons = node_geometry_buts_triangulate; break; - case GEO_NODE_RANDOM_ATTRIBUTE: + case GEO_NODE_ATTRIBUTE_RANDOMIZE: ntype->draw_buttons = node_geometry_buts_random_attribute; break; case GEO_NODE_ATTRIBUTE_MATH: |