diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-03 18:32:26 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-03 18:32:26 +0400 |
commit | e02b23b81ab05579c0ee11ee3a1acb283643e528 (patch) | |
tree | 59b14c01bcb4c274d57c89a42e5a5d80c41ff06d /source/blender/editors/space_node | |
parent | 615fe0295fe13c229d7376b02a50ac110b636c47 (diff) |
Render API: shader script node for custom shaders.
* Shader script node added, which stores either a link to a text datablock or
file on disk, and has functions to add and remove sockets.
* Callback RenderEngine.update_script_node(self, node) added for render engines
to compile the shader and update the node with new sockets.
Thanks to Thomas, Lukas and Dalai for the implementation.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/drawnode.c | 32 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_edit.c | 118 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_intern.h | 2 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_ops.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_templates.c | 3 |
5 files changed, 155 insertions, 2 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 420f0f1c413..f25fed3f6bb 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -1384,6 +1384,34 @@ static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), Point uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE); } +static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) +{ + uiLayout *row; + + row = uiLayoutRow(layout, FALSE); + uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE); + + row = uiLayoutRow(layout, TRUE); + + if(RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL) + uiItemR(row, ptr, "script", 0, "", ICON_NONE); + else + uiItemR(row, ptr, "filepath", 0,"", ICON_NONE); + + uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update"); +} + +static void node_shader_buts_script_details(uiLayout *layout, bContext *C, PointerRNA *ptr) +{ + uiItemS(layout); + + node_shader_buts_script(layout, C, ptr); + + /* not implemented yet + if(RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL) + uiItemR(layout, ptr, "use_auto_update", 0, NULL, ICON_NONE);*/ +} + /* only once called */ static void node_shader_set_butfunc(bNodeType *ntype) { @@ -1467,6 +1495,10 @@ static void node_shader_set_butfunc(bNodeType *ntype) case SH_NODE_BSDF_GLASS: ntype->uifunc = node_shader_buts_glossy; break; + case SH_NODE_SCRIPT: + ntype->uifunc = node_shader_buts_script; + ntype->uifuncbut = node_shader_buts_script_details; + break; } } diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index f21f343ea2b..95dbe7e7b46 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -35,6 +35,7 @@ #include "DNA_material_types.h" #include "DNA_node_types.h" #include "DNA_object_types.h" +#include "DNA_text_types.h" #include "DNA_world_types.h" #include "BLI_math.h" @@ -54,6 +55,7 @@ #include "BKE_scene.h" #include "BKE_texture.h" +#include "RE_engine.h" #include "RE_pipeline.h" @@ -2137,3 +2139,119 @@ void NODE_OT_clipboard_paste(wmOperatorType *ot) /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } + +/* ********************** Shader Script Update ******************/ + +typedef struct ScriptUpdateData { + RenderEngine *engine; + RenderEngineType *type; + + Text *text; + int found; +} ScriptUpdateData; + +static int node_shader_script_update_poll(bContext *C) +{ + Scene *scene = CTX_data_scene(C); + RenderEngineType *type = RE_engines_find(scene->r.engine); + bNode *node; + Text *text; + + /* test if we have a render engine that supports shaders scripts */ + if(!(type && type->update_script_node)) + return 0; + + /* see if we have a shader script node in context */ + node = CTX_data_pointer_get_type(C, "node", &RNA_ShaderNodeScript).data; + if(node && node->type == SH_NODE_SCRIPT) { + NodeShaderScript *nss = node->storage; + + if(node->id || nss->filepath[0]) + return 1; + } + + /* see if we have a text datablock in context */ + text = CTX_data_pointer_get_type(C, "edit_text", &RNA_Text).data; + if(text) + return 1; + + /* we don't check if text datablock is actually in use, too slow for poll */ + + return 0; +} + +static void node_shader_script_update_text(void *data_, ID *UNUSED(id), bNodeTree *ntree) +{ + ScriptUpdateData *data = (ScriptUpdateData *)data_; + bNode *node; + + /* update each script that is using this text datablock */ + for (node=ntree->nodes.first; node; node=node->next) { + if (node->type == NODE_GROUP){ + node_shader_script_update_text(data_, NULL, (bNodeTree *)node->id); + } + else if (node->type == SH_NODE_SCRIPT && node->id == &data->text->id) { + data->type->update_script_node(data->engine, ntree, node); + data->found = TRUE; + } + } +} + +static int node_shader_script_update_exec(bContext *C, wmOperator *op) +{ + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); + ScriptUpdateData data; + PointerRNA nodeptr = CTX_data_pointer_get_type(C, "node", &RNA_ShaderNodeScript); + + /* setup render engine */ + data.type = RE_engines_find(scene->r.engine); + data.engine = RE_engine_create(data.type); + data.engine->reports = op->reports; + data.text = NULL; + data.found = FALSE; + + if (nodeptr.data) { + /* update single node */ + bNodeTree *ntree = nodeptr.id.data; + bNode *node = nodeptr.data; + + data.type->update_script_node(data.engine, ntree, node); + + data.found = TRUE; + } + else { + /* update all nodes using text datablock */ + data.text = CTX_data_pointer_get_type(C, "edit_text", &RNA_Text).data; + + if (data.text) { + bNodeTreeType *ntreetype = ntreeGetType(NTREE_SHADER); + + if (ntreetype && ntreetype->foreach_nodetree) + ntreetype->foreach_nodetree(bmain, &data, node_shader_script_update_text); + + if (!data.found) + BKE_report(op->reports, RPT_INFO, "Text not used by any node, no update done."); + } + } + + RE_engine_free(data.engine); + + return (data.found)? OPERATOR_FINISHED: OPERATOR_CANCELLED; +} + +void NODE_OT_shader_script_update(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Script Node Update"; + ot->description = "Update shader script node with new sockets and options from the script"; + ot->idname = "NODE_OT_shader_script_update"; + + /* api callbacks */ + ot->exec = node_shader_script_update_exec; + ot->poll = node_shader_script_update_poll; + + /* flags */ + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; +} + diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h index 36ebddc8d22..45509e02226 100644 --- a/source/blender/editors/space_node/node_intern.h +++ b/source/blender/editors/space_node/node_intern.h @@ -206,6 +206,8 @@ void NODE_OT_output_file_move_active_socket(struct wmOperatorType *ot); void NODE_OT_clipboard_copy(struct wmOperatorType *ot); void NODE_OT_clipboard_paste(struct wmOperatorType *ot); +void NODE_OT_shader_script_update(struct wmOperatorType *ot); + extern const char *node_context_dir[]; // XXXXXX diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c index 560ef9e8a29..64e5f67a348 100644 --- a/source/blender/editors/space_node/node_ops.c +++ b/source/blender/editors/space_node/node_ops.c @@ -117,6 +117,8 @@ void node_operatortypes(void) WM_operatortype_append(NODE_OT_clipboard_copy); WM_operatortype_append(NODE_OT_clipboard_paste); + + WM_operatortype_append(NODE_OT_shader_script_update); } void ED_operatormacros_node(void) diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c index d4df449a41b..23f4e948794 100644 --- a/source/blender/editors/space_node/node_templates.c +++ b/source/blender/editors/space_node/node_templates.c @@ -292,8 +292,7 @@ static void ui_node_sock_name(bNodeSocket *sock, char name[UI_MAX_NAME_STR]) BLI_strncpy(node_name, node->typeinfo->name, UI_MAX_NAME_STR); if (node->inputs.first == NULL && - node->outputs.first != node->outputs.last && - !(node->typeinfo->flag & NODE_OPTIONS)) + node->outputs.first != node->outputs.last) { BLI_snprintf(name, UI_MAX_NAME_STR, "%s | %s", IFACE_(node_name), IFACE_(sock->link->fromsock->name)); } |