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authorAntony Riakiotakis <kalast@gmail.com>2015-02-09 19:52:39 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-02-09 19:52:39 +0300
commit60927ae2e0f394a0efa9d2061caa624a6690ab13 (patch)
treea90d395a2b3676b8f89824952fb93b90da52c90f /source/blender/editors/space_node
parentf1462c759f409a36b640f2810b4993fa73f82e30 (diff)
WIP code to use in scene drawing for widgets.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r--source/blender/editors/space_node/node_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 85b2186f53f..6298ac28c7a 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -1354,7 +1354,7 @@ void drawnodespace(const bContext *C, ARegion *ar)
glaDefine2DArea(&ar->winrct);
wmOrtho2_pixelspace(ar->winx, ar->winy);
- WM_widgets_draw(C, ar->widgetmaps.first);
+ WM_widgets_draw(C, ar->widgetmaps.first, false);
glMatrixMode(GL_PROJECTION);
glPopMatrix();