diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2013-11-21 17:43:08 +0400 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2013-11-21 17:43:08 +0400 |
commit | 254aa8f3a0fbffcbcb886cfaa81b630ae3e9bb78 (patch) | |
tree | 7481be59b1f8a838ff9fbbdc9866cdffd723bc8f /source/blender/editors/space_node | |
parent | 044a342ecb6ec1377c91c0b3ab37aca5335fbc9d (diff) |
Squashed commit of the following:
commit 6f97e194e58aab38d351c796bf7bb6abca33f5f9
Author: Bastien Montagne <montagne29@wanadoo.fr>
Date: Wed Nov 20 21:18:20 2013 +0100
Code cleanup: Move some uiBut->flag to uiBut->drawflag, make those flags anonymous enums.
Summary:
Make some room in but->flag (I did not add another flag, we already have drawflag, which was nearly not used up till now).
Note: I’m not sure whether REDALERT (and perhaps even DISABLED?) should not go to but->drawflag as well...
Related to D8
Reviewers: brecht
Differential Revision: http://developer.blender.org/D22
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/node_templates.c | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c index a67a8791a64..f8eb0ede262 100644 --- a/source/blender/editors/space_node/node_templates.c +++ b/source/blender/editors/space_node/node_templates.c @@ -461,7 +461,7 @@ static void ui_node_menu_column(NodeLinkArg *arg, int nclass, const char *cname) uiItemL(column, IFACE_(cname), ICON_NODE); but = block->buttons.last; - but->flag = UI_TEXT_LEFT; + but->drawflag = UI_BUT_TEXT_LEFT; first = 0; } @@ -471,7 +471,7 @@ static void ui_node_menu_column(NodeLinkArg *arg, int nclass, const char *cname) cur_node_name = items[i].node_name; uiItemL(column, IFACE_(cur_node_name), ICON_NODE); but = block->buttons.last; - but->flag = UI_TEXT_LEFT; + but->drawflag = UI_BUT_TEXT_LEFT; } BLI_snprintf(name, UI_MAX_NAME_STR, " %s", IFACE_(items[i].socket_name)); @@ -528,7 +528,7 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_ if (sock->link) { uiItemL(column, IFACE_("Link"), ICON_NONE); but = block->buttons.last; - but->flag = UI_TEXT_LEFT; + but->drawflag = UI_BUT_TEXT_LEFT; but = uiDefBut(block, BUT, 0, IFACE_("Remove"), 0, 0, UI_UNIT_X * 4, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Remove nodes connected to the input")); @@ -564,7 +564,8 @@ void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSo but = uiDefIconMenuBut(block, ui_template_node_link_menu, NULL, ICON_NONE, 0, 0, UI_UNIT_X, UI_UNIT_Y, ""); but->type = MENU; - but->flag |= UI_TEXT_LEFT | UI_BUT_NODE_LINK; + but->drawflag |= UI_BUT_TEXT_LEFT; + but->flag |= UI_BUT_NODE_LINK; but->poin = (char *)but; but->func_argN = arg; @@ -654,7 +655,7 @@ static void ui_node_draw_input(uiLayout *layout, bContext *C, bNodeTree *ntree, uiItemL(row, label, ICON_NONE); bt = block->buttons.last; - bt->flag = UI_TEXT_LEFT; + bt->drawflag = UI_BUT_TEXT_LEFT; if (dependency_loop) { row = uiLayoutRow(split, FALSE); |