diff options
author | Ton Roosendaal <ton@blender.org> | 2009-04-14 19:59:52 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2009-04-14 19:59:52 +0400 |
commit | 5b3d7bfdf6305e880f89d58cbe852a8d2ba7b241 (patch) | |
tree | cbe98c77a1d09dcdbc4a1e4130860d5bd3165a3e /source/blender/editors/space_node | |
parent | 3ef247eed953ea28aca2bc92879ff1c32f04b7f4 (diff) |
2.5
More cleanup!
- removed old UI font completely, including from uiBeginBlock
- emboss hints for uiBlock only have three types now;
Regular, Pulldown, or "Nothing" (only icon/text)
- removed old font path from Userdef
- removed all old button theme hinting
- removed old "auto block" to merge buttons in groups
(was only in use for radiosity buttons)
And went over all warnings. One hooray for make giving clean output :)
Well, we need uniform definitions for warnings, so people at least fix
them... here's the real bad bugs I found:
- in mesh code, a call to editmesh mixed *em and *me
- in armature, ED_util.h was not included, so no warnings for wrong call
to ED_undo_push()
- The extern Py api .h was not included in the bpy_interface.c, showing
a several calls using different args.
Further just added the missing includes, and removed unused vars.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/drawnode.c | 18 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 6 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_header.c | 36 |
3 files changed, 25 insertions, 35 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index faf6fa8cdd8..25693009bf2 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -95,8 +95,6 @@ #include "node_intern.h" -extern void autocomplete_uv(char *str, void *arg_v); -// XXX extern int verify_valid_uv_name(char *str); /* autocomplete callback for buttons */ static void autocomplete_vcol(bContext *C, char *str, void *arg_v) @@ -572,9 +570,11 @@ static int node_shader_buts_material(uiBlock *block, bNodeTree *ntree, bNode *no if(butr->ymax-butr->ymin > 21.0f) dy+= 19; uiBlockBeginAlign(block); + /* XXX if(node->id==NULL) uiBlockSetCol(block, TH_REDALERT); else if(has_us) uiBlockSetCol(block, TH_BUT_SETTING1); else uiBlockSetCol(block, TH_BUT_SETTING2); + */ /* browse button */ IDnames_to_pupstring(&strp, NULL, "ADD NEW %x32767", &(G.main->mat), NULL, NULL); @@ -591,7 +591,6 @@ static int node_shader_buts_material(uiBlock *block, bNodeTree *ntree, bNode *no butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19, NULL, 0.0, 0.0, 0, 0, "Add new Material"); uiButSetFunc(bt, node_new_mat_cb, ntree, node); - uiBlockSetCol(block, TH_AUTO); } else { /* name button */ @@ -614,7 +613,6 @@ static int node_shader_buts_material(uiBlock *block, bNodeTree *ntree, bNode *no /* WATCH IT: we use this callback in material buttons, but then only want first row */ if(butr->ymax-butr->ymin > 21.0f) { /* node options */ - uiBlockSetCol(block, TH_AUTO); uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC, "Diff", butr->xmin, butr->ymin, dx, 19, &node->custom1, 0, 0, 0, 0, "Material Node outputs Diffuse"); @@ -700,14 +698,12 @@ static int node_shader_buts_geometry(uiBlock *block, bNodeTree *ntree, bNode *no // XXX if(!verify_valid_uv_name(ngeo->uvname)) // XXX uiBlockSetCol(block, TH_REDALERT); but= uiDefBut(block, TEX, B_NODE_EXEC, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer"); - // uiButSetCompleteFunc(but, autocomplete_uv, NULL); - uiBlockSetCol(block, TH_AUTO); + // XXX uiButSetCompleteFunc(but, autocomplete_uv, NULL); - if(!verify_valid_vcol_name(ngeo->colname)) - uiBlockSetCol(block, TH_REDALERT); + if(!verify_valid_vcol_name(ngeo->colname)); +// uiBlockSetCol(block, TH_REDALERT); but= uiDefBut(block, TEX, B_NODE_EXEC, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer"); uiButSetCompleteFunc(but, autocomplete_vcol, NULL); - uiBlockSetCol(block, TH_AUTO); } return 40; @@ -895,7 +891,6 @@ static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *nod char *strp; uiBlockBeginAlign(block); - uiBlockSetCol(block, TH_BUT_SETTING2); /* browse button */ IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL); @@ -912,7 +907,6 @@ static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *nod butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19, NULL, 0.0, 0.0, 0, 0, "Add new Image"); uiButSetFunc(bt, node_active_cb, ntree, node); - uiBlockSetCol(block, TH_AUTO); } else { /* name button + type */ @@ -2266,7 +2260,6 @@ static int node_texture_buts_image(uiBlock *block, bNodeTree *ntree, bNode *node if( block ) { uiBlockBeginAlign(block); - uiBlockSetCol(block, TH_BUT_SETTING2); /* browse button */ IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL); @@ -2283,7 +2276,6 @@ static int node_texture_buts_image(uiBlock *block, bNodeTree *ntree, bNode *node butr->xmin+19, butr->ymin, (short)(butr->xmax-butr->xmin-19.0f), 19, NULL, 0.0, 0.0, 0, 0, "Add new Image"); uiButSetFunc(bt, node_active_cb, ntree, node); - uiBlockSetCol(block, TH_AUTO); } else { /* name button */ diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index f914dc66abc..5d8e3f0a919 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -517,7 +517,7 @@ static uiBlock *socket_vector_menu(bContext *C, ARegion *ar, void *socket_v) break; } - block= uiBeginBlock(C, ar, "socket menu", UI_EMBOSS, UI_HELV); + block= uiBeginBlock(C, ar, "socket menu", UI_EMBOSS); /* use this for a fake extra empy space around the buttons */ uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, ""); @@ -768,8 +768,8 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN /* make unique block name, also used for handling blocks in editnode.c */ sprintf(str, "node buttons %p", node); - //block= uiNewBlock(&sa->uiblocks, str, UI_EMBOSS, UI_HELV, sa->win); - block= uiBeginBlock(C, ar, str, UI_EMBOSS, UI_HELV); + //block= uiNewBlock(&sa->uiblocks, str, UI_EMBOSS); + block= uiBeginBlock(C, ar, str, UI_EMBOSS); uiBlockSetHandleFunc(block, do_node_internal_buttons, node); // XXX if(snode->id) // XXX uiSetButLock(snode->id->lib!=NULL, ERROR_LIBDATA_MESSAGE); diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c index 14545b87cd4..1192eb2b56f 100644 --- a/source/blender/editors/space_node/node_header.c +++ b/source/blender/editors/space_node/node_header.c @@ -97,8 +97,7 @@ static uiBlock *node_selectmenu(bContext *C, ARegion *ar, void *arg_unused) uiBlock *block; short yco= 0, menuwidth=120; - block= uiBeginBlock(C, ar, "node_selectmenu", - UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_selectmenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_selectmenu, NULL); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); @@ -213,7 +212,7 @@ static uiBlock *node_add_inputmenu(bContext *C, ARegion *ar, void *arg_unused) { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_inputmenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_inputmenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_INPUT, block); @@ -228,7 +227,7 @@ static uiBlock *node_add_outputmenu(bContext *C, ARegion *ar, void *arg_unused) { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_outputmenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_outputmenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_OUTPUT, block); @@ -243,7 +242,7 @@ static uiBlock *node_add_colormenu(bContext *C, ARegion *ar, void *arg_unused) { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_colormenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_colormenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_OP_COLOR, block); @@ -258,7 +257,7 @@ static uiBlock *node_add_vectormenu(bContext *C, ARegion *ar, void *arg_unused) { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_vectormenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_vectormenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_OP_VECTOR, block); @@ -273,7 +272,7 @@ static uiBlock *node_add_filtermenu(bContext *C, ARegion *ar, void *arg_unused) { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_filtermenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_filtermenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_OP_FILTER, block); @@ -288,7 +287,7 @@ static uiBlock *node_add_convertermenu(bContext *C, ARegion *ar, void *arg_unuse { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_convertermenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_convertermenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_CONVERTOR, block); @@ -303,7 +302,7 @@ static uiBlock *node_add_mattemenu(bContext *C, ARegion *ar, void *arg_unused) { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_mattemenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_mattemenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_MATTE, block); @@ -318,7 +317,7 @@ static uiBlock *node_add_distortmenu(bContext *C, ARegion *ar, void *arg_unused) { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_distortmenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_distortmenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_DISTORT, block); @@ -333,7 +332,7 @@ static uiBlock *node_add_patternmenu(bContext *C, ARegion *ar, void *arg_unused { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_patternmenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_patternmenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_PATTERN, block); @@ -348,7 +347,7 @@ static uiBlock *node_add_texturemenu(bContext *C, ARegion *ar, void *arg_unused) { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_texturemenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_texturemenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_TEXTURE, block); @@ -363,7 +362,7 @@ static uiBlock *node_add_groupmenu(bContext *C, ARegion *ar, void *arg_unused) { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_groupmenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_groupmenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_GROUP, block); @@ -379,7 +378,7 @@ static uiBlock *node_add_dynamicmenu(bContext *C, ARegion *ar, void *arg_unused) { uiBlock *block; - block= uiBeginBlock(C, ar, "node_add_dynamicmenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_add_dynamicmenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); node_make_addmenu(C, NODE_CLASS_OP_DYNAMIC, block); @@ -398,7 +397,7 @@ static uiBlock *node_addmenu(bContext *C, ARegion *ar, void *arg_unused) uiBlock *block; short yco= 0, menuwidth=120; - block= uiBeginBlock(C, ar, "node_addmenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_addmenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_addmenu, NULL); if(snode->treetype==NTREE_SHADER) { @@ -519,8 +518,7 @@ static uiBlock *node_nodemenu(bContext *C, ARegion *ar, void *arg_unused) uiBlock *block; short yco= 0, menuwidth=120; - block= uiBeginBlock(C, ar, "node_nodemenu", - UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_nodemenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_nodemenu, NULL); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); @@ -604,7 +602,7 @@ static uiBlock *node_viewmenu(bContext *C, ARegion *ar, void *arg_unused) uiBlock *block; short yco= 0, menuwidth=120; - block= uiBeginBlock(C, ar, "node_viewmenu", UI_EMBOSSP, UI_HELV); + block= uiBeginBlock(C, ar, "node_viewmenu", UI_EMBOSSP); uiBlockSetButmFunc(block, do_node_viewmenu, NULL); if (snode->nodetree) { @@ -694,7 +692,7 @@ void node_header_buttons(const bContext *C, ARegion *ar) uiBlock *block; short xco, yco= 3; - block= uiBeginBlock(C, ar, "header node", UI_EMBOSS, UI_HELV); + block= uiBeginBlock(C, ar, "header node", UI_EMBOSS); uiBlockSetHandleFunc(block, do_node_buttons, NULL); xco= ED_area_header_standardbuttons(C, block, yco); |