diff options
author | Ton Roosendaal <ton@blender.org> | 2009-04-27 17:44:11 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2009-04-27 17:44:11 +0400 |
commit | 9b82d1474ff29a5ff246b53e75f12319a58bcdff (patch) | |
tree | 01e65fa09f6d6f06fade5a678f8f8061c407e653 /source/blender/editors/space_node | |
parent | 1d3c2b83a1ef5bcd002d3279f130a2475e2c0181 (diff) |
2.5
Summary of ain features:
- Themes and Styles are now editable.
- CTRL+U "Save user defaults" now goes to new .B25.blend, so you
can use 2.4x and 2.5x next to each other. If B25 doesn't exist, it
reads the regular .B.blend
- Press Tkey in 3d window for (unfinished) toolbar WIP. It now only
shows the last operator, if appropriate.
Nkey properties moved to the other side.
A lot of work was done on removing old themes for good and properly
getting it work with the 2.5 region system. Here's some notes;
- Buttons now all have a complete set of colors, based on button classifications
(See outliner -> user prefs -> Interface
- Theme colors have been extended with basic colors for region types.
Currently colors are defined for Window, Header, List/Channels and
for Button/Tool views.
The screen manager handles this btw, so a TH_BACK will always pick the
right backdrop color.
- Menu backdrops are in in Button theme colors. Floating Panels will be in
the per-space type Themes.
- Styles were added in RNA too, but only for the font settings now.
Only Panel font, widget font and widget-label work now. The 'group label'
will be for templates mostly.
Style settings will be expanded with spacing defaults, label conventions,
etc.
- Label text colors are stored in per-space Theme too, to make sure they fit.
Same goes for Panel title color.
Note that 'shadow' for fonts can conflict with text colors; shadow color is
currently stored in Style... shadow code needs a bit of work still.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/space_node.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c index 493ef6954b5..775f46b8e04 100644 --- a/source/blender/editors/space_node/space_node.c +++ b/source/blender/editors/space_node/space_node.c @@ -201,7 +201,7 @@ static void node_channel_area_draw(const bContext *C, ARegion *ar) float col[3]; /* clear and setup matrix */ - UI_GetThemeColor3fv(TH_SHADE2, col); + UI_GetThemeColor3fv(TH_BACK, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); |