diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2008-12-26 23:39:29 +0300 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2008-12-26 23:39:29 +0300 |
commit | ec66752f491c7938b15321f90a249612e9fa5609 (patch) | |
tree | 5136ced926a2d77f831605bc9dbebbe0c212ecb0 /source/blender/editors/space_node | |
parent | 82cf2aebba1c340c1c4fffde1e89fc80a4591fea (diff) |
2.5
* fix some warnings to satisfy scons/msvc
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/drawnode.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 27 |
2 files changed, 14 insertions, 15 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 66eb51449d3..fac8755e6d0 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -2512,7 +2512,7 @@ void draw_nodespace_back_pix(ScrArea *sa, SpaceNode *snode) Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL); if(ibuf) { - int x, y; + float x, y; /* somehow the offset has to be calculated inverse */ //glaDefine2DArea(&sa->winrct); diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index f00643a1214..fe7181399e5 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -103,9 +103,9 @@ extern void ui_draw_tria_icon(float x, float y, float aspect, char dir); // XXX butspace.h #define B_NODE_EXEC 3610 -#if 0 // XXX static void snode_drawstring(void *curfont, SpaceNode *snode, char *str, int okwidth) { +#if 0 // XXX char drawstr[NODE_MAXSTR]; int width; @@ -126,8 +126,8 @@ static void snode_drawstring(void *curfont, SpaceNode *snode, char *str, int okw if(len==0) return; } UI_DrawString(curfont, drawstr, 0); -} #endif +} static void node_scaling_widget(int color_id, float aspect, float xmin, float ymin, float xmax, float ymax) { @@ -514,8 +514,8 @@ static void socket_vector_menu_cb(bContext *C, void *node_v, void *ntree_v) /* NOTE: this is a block-menu, needs 0 events, otherwise the menu closes */ static uiBlock *socket_vector_menu(bContext *C, uiMenuBlockHandle *handle, void *socket_v) { - SpaceNode *snode= (SpaceNode *)CTX_wm_space_data(C); - ScrArea *curarea= CTX_wm_area(C); +#if 0 //XXX + SpaceNode *snode= curarea->spacedata.first; bNode *node; bNodeSocket *sock= socket_v; bNodeStack *ns= &sock->ns; @@ -532,7 +532,7 @@ static uiBlock *socket_vector_menu(bContext *C, uiMenuBlockHandle *handle, void break; } - block= uiBeginBlock(C, handle->region, "socket menu", UI_EMBOSS, UI_HELV); + block= uiNewBlock(&curarea->uiblocks, "socket menu", UI_EMBOSS, UI_HELV, curarea->win); /* use this for a fake extra empy space around the buttons */ uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, ""); @@ -546,11 +546,12 @@ static uiBlock *socket_vector_menu(bContext *C, uiMenuBlockHandle *handle, void uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree); uiBlockSetDirection(block, UI_TOP); - uiEndBlock(C, block); - ED_area_tag_redraw(curarea); + // allqueue(REDRAWNODE, 0); return block; +#endif +return NULL; } /* not a callback */ @@ -1067,13 +1068,9 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) float col[3]; View2DScrollers *scrollers; SpaceNode *snode= (SpaceNode*)CTX_wm_space_data(C); - ScrArea *sa= CTX_wm_area(C); - int argus; - - argus= 1.1f+ 2.3f; UI_GetThemeColor3fv(TH_BACK, col); - glClearColor(col[0], col[1], col[2], 0.0); + glClearColor(col[0], col[1], col[2], 0); glClear(GL_COLOR_BUFFER_BIT); UI_view2d_view_ortho(C, v2d); @@ -1089,12 +1086,12 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) glEnable(GL_MAP1_VERTEX_3); /* aspect+font, set each time */ - snode->aspect= (v2d->cur.xmax - v2d->cur.xmin)/((float)sa->winx); + //snode->aspect= (snode->v2d.cur.xmax - snode->v2d.cur.xmin)/((float)sa->winx); //snode->curfont= uiSetCurFont_ext(snode->aspect); UI_view2d_constant_grid_draw(C, v2d); /* backdrop */ - draw_nodespace_back_pix(CTX_wm_area(C), snode); + // draw_nodespace_back_pix(sa, snode); /* nodes */ snode_set_context(snode, CTX_data_scene(C)); @@ -1149,6 +1146,8 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) snode->flag &= ~SNODE_DO_PREVIEW; }*/ + + /* reset view matrix */ UI_view2d_view_restore(C); |