diff options
author | Matt Ebb <matt@mke3.net> | 2010-04-06 11:02:16 +0400 |
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committer | Matt Ebb <matt@mke3.net> | 2010-04-06 11:02:16 +0400 |
commit | 5304a65b50103c405cc5130a479a36833ec7f9bd (patch) | |
tree | 9cb6c9928f475a1963bd0fe52a73841db6479ee2 /source/blender/editors/space_node | |
parent | b9d60f20102b4bf621a9bca244f627177af1cd99 (diff) |
Fix [#21516] UI artifacts in array modifier
Modify the glClearColor used to draw disabled buttons, when creating a ROUNDBOX
ui element. Made a convenience function and rippled it though, too.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index a1432cc0c1c..2dfc3273ec8 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -1067,14 +1067,12 @@ static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bN void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) { - float col[3]; View2DScrollers *scrollers; SpaceNode *snode= CTX_wm_space_node(C); Scene *scene= CTX_data_scene(C); int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT; - UI_GetThemeColor3fv(TH_BACK, col); - glClearColor(col[0], col[1], col[2], 0); + UI_ThemeClearColor(TH_BACK); glClear(GL_COLOR_BUFFER_BIT); UI_view2d_view_ortho(C, v2d); |