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authorCampbell Barton <ideasman42@gmail.com>2010-12-03 06:44:39 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-12-03 06:44:39 +0300
commitcfc1b133f664b024acc460e0204bb0bea66a83d3 (patch)
tree0391686d2afb6fd9bb02bdfc479ceb0bd5428e4d /source/blender/editors/space_node
parent892b3fbe17c366d37565c7ea85a7704f8daa9560 (diff)
updates to patch from Dan Eicher, allow adding a NodeGroup through bpy.data.node_groups.new(name, type)
made some minor changes.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r--source/blender/editors/space_node/node_edit.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 46ebfad1ddf..5dd4b9891a1 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -244,7 +244,7 @@ void ED_node_shader_default(Material *ma)
return;
}
- ma->nodetree= ntreeAddTree(NTREE_SHADER);
+ ma->nodetree= ntreeAddTree("Shader Nodetree", NTREE_SHADER, FALSE);
out= nodeAddNodeType(ma->nodetree, SH_NODE_OUTPUT, NULL, NULL);
out->locx= 300.0f; out->locy= 300.0f;
@@ -275,7 +275,7 @@ void ED_node_composit_default(Scene *sce)
return;
}
- sce->nodetree= ntreeAddTree(NTREE_COMPOSIT);
+ sce->nodetree= ntreeAddTree("Compositing Nodetree", NTREE_COMPOSIT, FALSE);
out= nodeAddNodeType(sce->nodetree, CMP_NODE_COMPOSITE, NULL, NULL);
out->locx= 300.0f; out->locy= 400.0f;
@@ -312,7 +312,7 @@ void ED_node_texture_default(Tex *tx)
return;
}
- tx->nodetree= ntreeAddTree(NTREE_TEXTURE);
+ tx->nodetree= ntreeAddTree("Texture Nodetree", NTREE_TEXTURE, FALSE);
out= nodeAddNodeType(tx->nodetree, TEX_NODE_OUTPUT, NULL, NULL);
out->locx= 300.0f; out->locy= 300.0f;