diff options
author | Joseph Eagar <joeedh@gmail.com> | 2009-10-23 03:22:05 +0400 |
---|---|---|
committer | Joseph Eagar <joeedh@gmail.com> | 2009-10-23 03:22:05 +0400 |
commit | 8f788c64db587e74079d812dbcea40c2bd4b91ff (patch) | |
tree | c767e8318a9e7aded16be6cab2042f3ea11e7912 /source/blender/editors/space_node | |
parent | 36bb566d4e6e06e08d782d610d60d755cbda2396 (diff) |
merge with trunk/2.5 at r23876
[[Split portion of a mixed commit.]]
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/SConscript | 7 | ||||
-rw-r--r-- | source/blender/editors/space_node/drawnode.c | 2411 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 249 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_edit.c | 110 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_header.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_intern.h | 5 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_ops.c | 10 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_select.c | 19 | ||||
-rw-r--r-- | source/blender/editors/space_node/space_node.c | 12 |
9 files changed, 1270 insertions, 1555 deletions
diff --git a/source/blender/editors/space_node/SConscript b/source/blender/editors/space_node/SConscript index 5453aa7dd44..5493e2d739f 100644 --- a/source/blender/editors/space_node/SConscript +++ b/source/blender/editors/space_node/SConscript @@ -15,4 +15,11 @@ if env['CC'] == 'gcc': #cf.append('-Werror') pass +if env['OURPLATFORM'] == 'linux2': + cflags='-pthread' + incs += ' ../../../extern/binreloc/include' + +if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'): + incs += ' ' + env['BF_PTHREADS_INC'] + env.BlenderLib ( 'bf_editors_space_node', sources, Split(incs), defs, libtype=['core'], priority=[55], compileflags=cf ) diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 05adb5b75ca..42c664520fe 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -22,7 +22,7 @@ * * The Original Code is: all of this file. * - * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb + * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb, Thomas Dinges * * ***** END GPL LICENSE BLOCK ***** */ @@ -89,6 +89,7 @@ #include "UI_resources.h" #include "RE_pipeline.h" +#include "IMB_imbuf.h" #include "IMB_imbuf_types.h" #include "node_intern.h" @@ -170,9 +171,13 @@ static void node_group_alone_cb(bContext *C, void *node_v, void *unused_v) /* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */ -static int node_buts_group(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_buts_group(uiLayout *layout, PointerRNA *ptr) { - if(block && node->id) { + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + + if(node->id) { uiBut *bt; short width; @@ -197,112 +202,95 @@ static int node_buts_group(uiBlock *block, bNodeTree *ntree, bNode *node, rctf * uiBlockEndAlign(block); } - return 19; } #endif -static int node_buts_value(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_buts_value(uiLayout *layout, PointerRNA *ptr) { - if(block) { - bNodeSocket *sock= node->outputs.first; /* first socket stores value */ - - uiDefButF(block, NUM, B_NODE_EXEC, "", - (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 20, - sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, ""); - - } - return 20; + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + bNodeSocket *sock= node->outputs.first; /* first socket stores value */ + + uiDefButF(block, NUM, B_NODE_EXEC, "", + (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 20, + sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, ""); } -static int node_buts_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_buts_rgb(uiLayout *layout, PointerRNA *ptr) { - if(block) { - bNodeSocket *sock= node->outputs.first; /* first socket stores value */ - if(sock) { - /* enforce square box drawing */ - uiBlockSetEmboss(block, UI_EMBOSSP); - - uiDefButF(block, HSVCUBE, B_NODE_EXEC, "", - (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 12, - sock->ns.vec, 0.0f, 1.0f, 3, 0, ""); - uiDefButF(block, HSVCUBE, B_NODE_EXEC, "", - (short)butr->xmin, (short)butr->ymin+15, butr->xmax-butr->xmin, butr->ymax-butr->ymin -15 -15, - sock->ns.vec, 0.0f, 1.0f, 2, 0, ""); - uiDefButF(block, COL, B_NOP, "", - (short)butr->xmin, (short)butr->ymax-12, butr->xmax-butr->xmin, 12, - sock->ns.vec, 0.0, 0.0, -1, 0, ""); - /* the -1 above prevents col button to popup a color picker */ - - uiBlockSetEmboss(block, UI_EMBOSS); - } - } - return 30 + (int)(node->width-NODE_DY); -} + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + bNodeSocket *sock= node->outputs.first; /* first socket stores value */ -static int node_buts_mix_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - uiBut *bt; - int a_but= (ntree->type==NTREE_COMPOSIT); + if(sock) { + /* enforce square box drawing */ + uiBlockSetEmboss(block, UI_EMBOSSP); - /* blend type */ - uiBlockBeginAlign(block); - bt=uiDefButS(block, MENU, B_NODE_EXEC, "Mix %x0|Add %x1|Subtract %x3|Multiply %x2|Screen %x4|Overlay %x9|Divide %x5|Difference %x6|Darken %x7|Lighten %x8|Dodge %x10|Burn %x11|Color %x15|Value %x14|Saturation %x13|Hue %x12|Soft Light %x16|Linear Light %x17", - (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin -(a_but?20:0), 20, - &node->custom1, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_but_title_cb, node, bt); - /* Alpha option, composite */ - if(a_but) - uiDefIconButS(block, TOG, B_NODE_EXEC, ICON_IMAGE_RGB_ALPHA, - (short)butr->xmax-20, (short)butr->ymin, 20, 20, - &node->custom2, 0, 0, 0, 0, "Include Alpha of 2nd input in this operation"); + uiDefButF(block, HSVCUBE, B_NODE_EXEC, "", + (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 12, + sock->ns.vec, 0.0f, 1.0f, 3, 0, ""); + uiDefButF(block, HSVCUBE, B_NODE_EXEC, "", + (short)butr->xmin, (short)butr->ymin+15, butr->xmax-butr->xmin, butr->xmax-butr->xmin -15 -15, + sock->ns.vec, 0.0f, 1.0f, 2, 0, ""); + uiDefButF(block, COL, B_NOP, "", + (short)butr->xmin, (short)butr->ymax-12, butr->xmax-butr->xmin, 12, + sock->ns.vec, 0.0, 0.0, -1, 0, ""); + /* the -1 above prevents col button to popup a color picker */ + + uiBlockSetEmboss(block, UI_EMBOSS); } - return 20; } -static int node_buts_time(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - CurveMapping *cumap= node->storage; - short dx= (short)((butr->xmax-butr->xmin)/2); - butr->ymin += 26; +static void node_buts_mix_rgb(uiLayout *layout, PointerRNA *ptr) +{ + uiLayout *row; - curvemap_buttons(block, node->storage, 's', B_NODE_EXEC, B_REDR, butr); - - if(cumap) { - //cumap->flag |= CUMA_DRAW_CFRA; - //if(node->custom1<node->custom2) - // cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1); - } + bNodeTree *ntree= (bNodeTree*)ptr->id.data; - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_NODE_EXEC, "Sta:", - (short)butr->xmin, (short)butr->ymin-22, dx, 19, - &node->custom1, 1.0, 20000.0, 0, 0, "Start frame"); - uiDefButS(block, NUM, B_NODE_EXEC, "End:", - (short)butr->xmin+dx, (short)butr->ymin-22, dx, 19, - &node->custom2, 1.0, 20000.0, 0, 0, "End frame"); - } + row= uiLayoutRow(layout, 1); + uiItemR(row, "", 0, ptr, "blend_type", 0); + if(ntree->type == NTREE_COMPOSIT) + uiItemR(row, "", ICON_IMAGE_RGB_ALPHA, ptr, "alpha", 0); +} + +static void node_buts_time(uiLayout *layout, PointerRNA *ptr) +{ + uiLayout *row; +#if 0 + /* XXX no context access here .. */ + bNode *node= ptr->data; + CurveMapping *cumap= node->storage; - return node->width-NODE_DY; + if(cumap) { + cumap->flag |= CUMA_DRAW_CFRA; + if(node->custom1<node->custom2) + cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1); + } +#endif + + uiTemplateCurveMapping(layout, ptr, "curve", 's', 0); + + row= uiLayoutRow(layout, 1); + uiItemR(row, "Sta", 0, ptr, "start", 0); + uiItemR(row, "End", 0, ptr, "end", 0); } -static int node_buts_valtorgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_buts_valtorgb(uiLayout *layout, PointerRNA *ptr) { - if(block) { - if(node->storage) { - uiBlockColorbandButtons(block, node->storage, butr, B_NODE_EXEC); - } + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + + if(node->storage) { + uiBlockColorbandButtons(block, node->storage, butr, B_NODE_EXEC); } - return 40; } -static int node_buts_curvevec(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_buts_curvevec(uiLayout *layout, PointerRNA *ptr) { - if(block) { - curvemap_buttons(block, node->storage, 'v', B_NODE_EXEC, B_REDR, butr); - } - return (int)(node->width-NODE_DY); + uiTemplateCurveMapping(layout, ptr, "mapping", 'v', 0); } static float *_sample_col= NULL; // bad bad, 2.5 will do better? @@ -311,33 +299,31 @@ void node_curvemap_sample(float *col) _sample_col= col; } -static int node_buts_curvecol(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_buts_curvecol(uiLayout *layout, PointerRNA *ptr) { - if(block) { - CurveMapping *cumap= node->storage; - if(_sample_col) { - cumap->flag |= CUMA_DRAW_SAMPLE; - VECCOPY(cumap->sample, _sample_col); - } - else - cumap->flag &= ~CUMA_DRAW_SAMPLE; + bNode *node= ptr->data; + CurveMapping *cumap= node->storage; - curvemap_buttons(block, node->storage, 'c', B_NODE_EXEC, B_REDR, butr); - } - return (int)(node->width-NODE_DY); + if(_sample_col) { + cumap->flag |= CUMA_DRAW_SAMPLE; + VECCOPY(cumap->sample, _sample_col); + } + else + cumap->flag &= ~CUMA_DRAW_SAMPLE; + + uiTemplateCurveMapping(layout, ptr, "mapping", 'c', 0); } -static int node_buts_normal(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_buts_normal(uiLayout *layout, PointerRNA *ptr) { - if(block) { - bNodeSocket *sock= node->outputs.first; /* first socket stores normal */ - - uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "", - (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, butr->ymax-butr->ymin, - sock->ns.vec, 0.0f, 1.0f, 0, 0, ""); - - } - return (int)(node->width-NODE_DY); + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + bNodeSocket *sock= node->outputs.first; /* first socket stores normal */ + + uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "", + (short)butr->xmin, (short)butr->xmin, butr->xmax-butr->xmin, butr->xmax-butr->xmin, + sock->ns.vec, 0.0f, 1.0f, 0, 0, ""); } static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v) @@ -401,8 +387,13 @@ static void node_dynamic_update_cb(bContext *C, void *ntree_v, void *node_v) // XXX BIF_preview_changed(ID_MA); } -static int node_buts_texture(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_buts_texture(uiLayout *layout, PointerRNA *ptr) { + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + bNodeTree *ntree= ptr->id.data; + rctf *butr= &node->butr; + short multi = ( node->id && ((Tex*)node->id)->use_nodes && @@ -410,49 +401,44 @@ static int node_buts_texture(uiBlock *block, bNodeTree *ntree, bNode *node, rctf (node->type != TEX_NODE_TEXTURE) ); - if(block) { - uiBut *bt; - char *strp; - short width = (short)(butr->xmax - butr->xmin); - - /* browse button texture */ - uiBlockBeginAlign(block); - IDnames_to_pupstring(&strp, NULL, "", &(G.main->tex), NULL, NULL); - node->menunr= 0; - bt= uiDefButS(block, MENU, B_NODE_EXEC, strp, - butr->xmin, butr->ymin+(multi?30:0), 20, 19, - &node->menunr, 0, 0, 0, 0, "Browse texture"); - uiButSetFunc(bt, node_browse_tex_cb, ntree, node); - if(strp) MEM_freeN(strp); - - if(node->id) { - bt= uiDefBut(block, TEX, B_NOP, "TE:", - butr->xmin+19, butr->ymin+(multi?30:0), butr->xmax-butr->xmin-19, 19, - node->id->name+2, 0.0, 19.0, 0, 0, "Texture name"); - uiButSetFunc(bt, node_ID_title_cb, node, NULL); - } - uiBlockEndAlign(block); - - if(multi) { - char *menustr = ntreeTexOutputMenu(((Tex*)node->id)->nodetree); - uiDefButS(block, MENU, B_MATPRV, menustr, butr->xmin, butr->ymin, width, 19, &node->custom1, 0, 0, 0, 0, "Which output to use, for multi-output textures"); - free(menustr); - return 50; - } - return 20; - } - else return multi? 50: 20; + uiBut *bt; + char *strp; + short width = (short)(butr->xmax - butr->xmin); + + /* browse button texture */ + uiBlockBeginAlign(block); + IDnames_to_pupstring(&strp, NULL, "", &(G.main->tex), NULL, NULL); + node->menunr= 0; + bt= uiDefButS(block, MENU, B_NODE_EXEC, strp, + butr->xmin, butr->ymin+(multi?30:0), 20, 19, + &node->menunr, 0, 0, 0, 0, "Browse texture"); + uiButSetFunc(bt, node_browse_tex_cb, ntree, node); + if(strp) MEM_freeN(strp); + + if(node->id) { + bt= uiDefBut(block, TEX, B_NOP, "TE:", + butr->xmin+19, butr->ymin+(multi?30:0), butr->xmax-butr->xmin-19, 19, + node->id->name+2, 0.0, 19.0, 0, 0, "Texture name"); + uiButSetFunc(bt, node_ID_title_cb, node, NULL); + } + uiBlockEndAlign(block); + + if(multi) { + char *menustr = ntreeTexOutputMenu(((Tex*)node->id)->nodetree); + uiDefButS(block, MENU, B_MATPRV, menustr, butr->xmin, butr->ymin, width, 19, &node->custom1, 0, 0, 0, 0, "Which output to use, for multi-output textures"); + free(menustr); + } } -static int node_buts_math(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_buts_math(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiBut *bt; + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + uiBut *bt; - bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Multiply %x2|Divide %x3|Sine %x4|Cosine %x5|Tangent %x6|Arcsine %x7|Arccosine %x8|Arctangent %x9|Power %x10|Logarithm %x11|Minimum %x12|Maximum %x13|Round %x14|Less Than %x15|Greater Than %x16", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_but_title_cb, node, bt); - } - return 20; + bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Multiply %x2|Divide %x3|Sine %x4|Cosine %x5|Tangent %x6|Arcsine %x7|Arccosine %x8|Arctangent %x9|Power %x10|Logarithm %x11|Minimum %x12|Maximum %x13|Round %x14|Less Than %x15|Greater Than %x16", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, ""); + uiButSetFunc(bt, node_but_title_cb, node, bt); } @@ -556,192 +542,192 @@ static void node_texmap_cb(bContext *C, void *texmap_v, void *unused_v) init_mapping(texmap_v); } -static int node_shader_buts_material(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_shader_buts_material(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiBut *bt; - short dx= (short)((butr->xmax-butr->xmin)/3.0f), has_us= (node->id && node->id->us>1); - short dy= (short)butr->ymin; - char *strp; - - /* WATCH IT: we use this callback in material buttons, but then only want first row */ - if(butr->ymax-butr->ymin > 21.0f) dy+= 19; - - uiBlockBeginAlign(block); - /* XXX - if(node->id==NULL) uiBlockSetCol(block, TH_REDALERT); - else if(has_us) uiBlockSetCol(block, TH_BUT_SETTING1); - else uiBlockSetCol(block, TH_BUT_SETTING2); - */ - - /* browse button */ - IDnames_to_pupstring(&strp, NULL, "ADD NEW %x32767", &(G.main->mat), NULL, NULL); - node->menunr= 0; - bt= uiDefButS(block, MENU, B_NOP, strp, - butr->xmin, dy, 19, 19, - &node->menunr, 0, 0, 0, 0, "Browses existing choices or adds NEW"); - uiButSetFunc(bt, node_browse_mat_cb, ntree, node); - if(strp) MEM_freeN(strp); + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + bNodeTree *ntree= ptr->id.data; + rctf *butr= &node->butr; + uiBut *bt; + short dx= (short)((butr->xmax-butr->xmin)/3.0f), has_us= (node->id && node->id->us>1); + short dy= (short)butr->ymin; + char *strp; + + /* WATCH IT: we use this callback in material buttons, but then only want first row */ + if(butr->ymax-butr->ymin > 21.0f) dy+= 19; + + uiBlockBeginAlign(block); + /* XXX + if(node->id==NULL) uiBlockSetCol(block, TH_REDALERT); + else if(has_us) uiBlockSetCol(block, TH_BUT_SETTING1); + else uiBlockSetCol(block, TH_BUT_SETTING2); + */ + + /* browse button */ + IDnames_to_pupstring(&strp, NULL, "ADD NEW %x32767", &(G.main->mat), NULL, NULL); + node->menunr= 0; + bt= uiDefButS(block, MENU, B_NOP, strp, + butr->xmin, dy, 19, 19, + &node->menunr, 0, 0, 0, 0, "Browses existing choices or adds NEW"); + uiButSetFunc(bt, node_browse_mat_cb, ntree, node); + if(strp) MEM_freeN(strp); + + /* Add New button */ + if(node->id==NULL) { + bt= uiDefBut(block, BUT, B_NOP, "Add New", + butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19, + NULL, 0.0, 0.0, 0, 0, "Add new Material"); + uiButSetFunc(bt, node_new_mat_cb, ntree, node); + } + else { + /* name button */ + short width= (short)(butr->xmax-butr->xmin-19.0f - (has_us?19.0f:0.0f)); + bt= uiDefBut(block, TEX, B_NOP, "MA:", + butr->xmin+19, dy, width, 19, + node->id->name+2, 0.0, 19.0, 0, 0, "Material name"); + uiButSetFunc(bt, node_ID_title_cb, node, NULL); - /* Add New button */ - if(node->id==NULL) { - bt= uiDefBut(block, BUT, B_NOP, "Add New", - butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19, - NULL, 0.0, 0.0, 0, 0, "Add new Material"); - uiButSetFunc(bt, node_new_mat_cb, ntree, node); + /* user amount */ + if(has_us) { + char str1[32]; + sprintf(str1, "%d", node->id->us); + bt= uiDefBut(block, BUT, B_NOP, str1, + butr->xmax-19, dy, 19, 19, + NULL, 0, 0, 0, 0, "Displays number of users. Click to make a single-user copy."); + uiButSetFunc(bt, node_mat_alone_cb, node, NULL); } - else { - /* name button */ - short width= (short)(butr->xmax-butr->xmin-19.0f - (has_us?19.0f:0.0f)); - bt= uiDefBut(block, TEX, B_NOP, "MA:", - butr->xmin+19, dy, width, 19, - node->id->name+2, 0.0, 19.0, 0, 0, "Material name"); - uiButSetFunc(bt, node_ID_title_cb, node, NULL); - - /* user amount */ - if(has_us) { - char str1[32]; - sprintf(str1, "%d", node->id->us); - bt= uiDefBut(block, BUT, B_NOP, str1, - butr->xmax-19, dy, 19, 19, - NULL, 0, 0, 0, 0, "Displays number of users. Click to make a single-user copy."); - uiButSetFunc(bt, node_mat_alone_cb, node, NULL); - } - - /* WATCH IT: we use this callback in material buttons, but then only want first row */ - if(butr->ymax-butr->ymin > 21.0f) { - /* node options */ - uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC, "Diff", - butr->xmin, butr->ymin, dx, 19, - &node->custom1, 0, 0, 0, 0, "Material Node outputs Diffuse"); - uiDefButBitS(block, TOG, SH_NODE_MAT_SPEC, B_NODE_EXEC, "Spec", - butr->xmin+dx, butr->ymin, dx, 19, - &node->custom1, 0, 0, 0, 0, "Material Node outputs Specular"); - uiDefButBitS(block, TOG, SH_NODE_MAT_NEG, B_NODE_EXEC, "Neg Normal", - butr->xmax-dx, butr->ymin, dx, 19, - &node->custom1, 0, 0, 0, 0, "Material Node uses inverted Normal"); - } + + /* WATCH IT: we use this callback in material buttons, but then only want first row */ + if(butr->ymax-butr->ymin > 21.0f) { + /* node options */ + uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC, "Diff", + butr->xmin, butr->ymin, dx, 19, + &node->custom1, 0, 0, 0, 0, "Material Node outputs Diffuse"); + uiDefButBitS(block, TOG, SH_NODE_MAT_SPEC, B_NODE_EXEC, "Spec", + butr->xmin+dx, butr->ymin, dx, 19, + &node->custom1, 0, 0, 0, 0, "Material Node outputs Specular"); + uiDefButBitS(block, TOG, SH_NODE_MAT_NEG, B_NODE_EXEC, "Neg Normal", + butr->xmax-dx, butr->ymin, dx, 19, + &node->custom1, 0, 0, 0, 0, "Material Node uses inverted Normal"); } - uiBlockEndAlign(block); - } - return 38; + } + uiBlockEndAlign(block); } -static int node_shader_buts_mapping(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_shader_buts_mapping(uiLayout *layout, PointerRNA *ptr) { - if(block) { - TexMapping *texmap= node->storage; - short dx= (short)((butr->xmax-butr->xmin)/7.0f); - short dy= (short)(butr->ymax-19); - - uiBlockSetFunc(block, node_texmap_cb, texmap, NULL); /* all buttons get this */ - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->loc+1, -1000.0f, 1000.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->loc+2, -1000.0f, 1000.0f, 10, 2, ""); - dy-= 19; - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->rot, -1000.0f, 1000.0f, 1000, 1, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->rot+1, -1000.0f, 1000.0f, 1000, 1, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->rot+2, -1000.0f, 1000.0f, 1000, 1, ""); - dy-= 19; - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->size+1, -1000.0f, 1000.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->size+2, -1000.0f, 1000.0f, 10, 2, ""); - dy-= 25; - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->min, -10.0f, 10.0f, 100, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->min+1, -10.0f, 10.0f, 100, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->min+2, -10.0f, 10.0f, 100, 2, ""); - dy-= 19; - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->max, -10.0f, 10.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->max+1, -10.0f, 10.0f, 10, 2, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->max+2, -10.0f, 10.0f, 10, 2, ""); - uiBlockEndAlign(block); - - /* labels/options */ - - dy= (short)(butr->ymax-19); - uiDefBut(block, LABEL, B_NOP, "Loc", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); - dy-= 19; - uiDefBut(block, LABEL, B_NOP, "Rot", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); - dy-= 19; - uiDefBut(block, LABEL, B_NOP, "Size", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); - dy-= 25; - uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, ""); - dy-= 19; - uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, ""); - - } - return 5*19 + 6; + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + TexMapping *texmap= node->storage; + short dx= (short)((butr->xmax-butr->xmin)/7.0f); + short dy= (short)(butr->ymax-19); + + uiBlockSetFunc(block, node_texmap_cb, texmap, NULL); /* all buttons get this */ + + uiBlockBeginAlign(block); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, ""); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->loc+1, -1000.0f, 1000.0f, 10, 2, ""); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->loc+2, -1000.0f, 1000.0f, 10, 2, ""); + dy-= 19; + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->rot, -1000.0f, 1000.0f, 1000, 1, ""); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->rot+1, -1000.0f, 1000.0f, 1000, 1, ""); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->rot+2, -1000.0f, 1000.0f, 1000, 1, ""); + dy-= 19; + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 2, ""); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->size+1, -1000.0f, 1000.0f, 10, 2, ""); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->size+2, -1000.0f, 1000.0f, 10, 2, ""); + dy-= 25; + uiBlockBeginAlign(block); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->min, -10.0f, 10.0f, 100, 2, ""); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->min+1, -10.0f, 10.0f, 100, 2, ""); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->min+2, -10.0f, 10.0f, 100, 2, ""); + dy-= 19; + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->max, -10.0f, 10.0f, 10, 2, ""); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->max+1, -10.0f, 10.0f, 10, 2, ""); + uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->max+2, -10.0f, 10.0f, 10, 2, ""); + uiBlockEndAlign(block); + + /* labels/options */ + + dy= (short)(butr->ymax-19); + uiDefBut(block, LABEL, B_NOP, "Loc", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); + dy-= 19; + uiDefBut(block, LABEL, B_NOP, "Rot", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); + dy-= 19; + uiDefBut(block, LABEL, B_NOP, "Size", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); + dy-= 25; + uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, ""); + dy-= 19; + uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, ""); } -static int node_shader_buts_vect_math(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_shader_buts_vect_math(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiBut *bt; - - bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Average %x2|Dot Product %x3 |Cross Product %x4|Normalize %x5", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_but_title_cb, node, bt); - } - return 20; + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + uiBut *bt; + + bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Average %x2|Dot Product %x3 |Cross Product %x4|Normalize %x5", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, ""); + uiButSetFunc(bt, node_but_title_cb, node, bt); } -static int node_shader_buts_geometry(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_shader_buts_geometry(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiBut *but; - NodeGeometry *ngeo= (NodeGeometry*)node->storage; + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + uiBut *but; + NodeGeometry *ngeo= (NodeGeometry*)node->storage; - // XXX if(!verify_valid_uv_name(ngeo->uvname)) - // XXX uiBlockSetCol(block, TH_REDALERT); - but= uiDefBut(block, TEX, B_NODE_EXEC, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer"); - // XXX uiButSetCompleteFunc(but, autocomplete_uv, NULL); + // XXX if(!verify_valid_uv_name(ngeo->uvname)) + // XXX uiBlockSetCol(block, TH_REDALERT); + but= uiDefBut(block, TEX, B_NODE_EXEC, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer"); + // XXX uiButSetCompleteFunc(but, autocomplete_uv, NULL); - if(!verify_valid_vcol_name(ngeo->colname)); + if(!verify_valid_vcol_name(ngeo->colname)); // uiBlockSetCol(block, TH_REDALERT); - but= uiDefBut(block, TEX, B_NODE_EXEC, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer"); - uiButSetCompleteFunc(but, autocomplete_vcol, NULL); - } - - return 40; + but= uiDefBut(block, TEX, B_NODE_EXEC, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer"); + uiButSetCompleteFunc(but, autocomplete_vcol, NULL); } -static int node_shader_buts_dynamic(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_shader_buts_dynamic(uiLayout *layout, PointerRNA *ptr) { - if (block) { - uiBut *bt; - // XXX SpaceNode *snode= curarea->spacedata.first; - short dy= (short)butr->ymin; - int xoff=0; - - /* B_NODE_EXEC is handled in butspace.c do_node_buts */ - if(!node->id) { - char *strp; - IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL); - node->menunr= 0; - bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp, - butr->xmin, dy, 19, 19, - &node->menunr, 0, 0, 0, 0, "Browses existing choices"); - uiButSetFunc(bt, node_browse_text_cb, ntree, node); - xoff=19; - if(strp) MEM_freeN(strp); - } - else { - bt = uiDefBut(block, BUT, B_NOP, "Update", - butr->xmin+xoff, butr->ymin+20, 50, 19, - &node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)"); - uiButSetFunc(bt, node_dynamic_update_cb, ntree, node); - - if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) { - // UI_ThemeColor(TH_REDALERT); - // XXX ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect); - // XXX snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin); - ; - } + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + bNodeTree *ntree= ptr->id.data; + rctf *butr= &node->butr; + uiBut *bt; + // XXX SpaceNode *snode= curarea->spacedata.first; + short dy= (short)butr->ymin; + int xoff=0; + + /* B_NODE_EXEC is handled in butspace.c do_node_buts */ + if(!node->id) { + char *strp; + IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL); + node->menunr= 0; + bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp, + butr->xmin, dy, 19, 19, + &node->menunr, 0, 0, 0, 0, "Browses existing choices"); + uiButSetFunc(bt, node_browse_text_cb, ntree, node); + xoff=19; + if(strp) MEM_freeN(strp); + } + else { + bt = uiDefBut(block, BUT, B_NOP, "Update", + butr->xmin+xoff, butr->ymin+20, 50, 19, + &node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)"); + uiButSetFunc(bt, node_dynamic_update_cb, ntree, node); + + if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) { + // UI_ThemeColor(TH_REDALERT); + // XXX ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect); + // XXX snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin); + ; } } - return 20+19; } /* only once called */ @@ -752,49 +738,49 @@ static void node_shader_set_butfunc(bNodeType *ntype) case SH_NODE_MATERIAL: case SH_NODE_MATERIAL_EXT: - ntype->butfunc= node_shader_buts_material; + ntype->uifunc= node_shader_buts_material; break; case SH_NODE_TEXTURE: - ntype->butfunc= node_buts_texture; + ntype->uifunc= node_buts_texture; break; case SH_NODE_NORMAL: - ntype->butfunc= node_buts_normal; + ntype->uifunc= node_buts_normal; break; case SH_NODE_CURVE_VEC: - ntype->butfunc= node_buts_curvevec; + ntype->uifunc= node_buts_curvevec; break; case SH_NODE_CURVE_RGB: - ntype->butfunc= node_buts_curvecol; + ntype->uifunc= node_buts_curvecol; break; case SH_NODE_MAPPING: - ntype->butfunc= node_shader_buts_mapping; + ntype->uifunc= node_shader_buts_mapping; break; case SH_NODE_VALUE: - ntype->butfunc= node_buts_value; + ntype->uifunc= node_buts_value; break; case SH_NODE_RGB: - ntype->butfunc= node_buts_rgb; + ntype->uifunc= node_buts_rgb; break; case SH_NODE_MIX_RGB: - ntype->butfunc= node_buts_mix_rgb; + ntype->uifunc= node_buts_mix_rgb; break; case SH_NODE_VALTORGB: - ntype->butfunc= node_buts_valtorgb; + ntype->uifunc= node_buts_valtorgb; break; case SH_NODE_MATH: - ntype->butfunc= node_buts_math; + ntype->uifunc= node_buts_math; break; case SH_NODE_VECT_MATH: - ntype->butfunc= node_shader_buts_vect_math; + ntype->uifunc= node_shader_buts_vect_math; break; case SH_NODE_GEOMETRY: - ntype->butfunc= node_shader_buts_geometry; + ntype->uifunc= node_shader_buts_geometry; break; case NODE_DYNAMIC: - ntype->butfunc= node_shader_buts_dynamic; + ntype->uifunc= node_shader_buts_dynamic; break; default: - ntype->butfunc= NULL; + ntype->uifunc= NULL; } } @@ -879,112 +865,102 @@ static void image_layer_cb(bContext *C, void *ima_v, void *iuser_v) // allqueue(REDRAWNODE, 0); } -static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_image(uiLayout *layout, PointerRNA *ptr) { + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + bNodeTree *ntree= ptr->id.data; + rctf *butr= &node->butr; ImageUser *iuser= node->storage; + uiBut *bt; + short dy= (short)butr->ymax-19; + char *strp; - if(block) { - uiBut *bt; - short dy= (short)butr->ymax-19; - char *strp; + uiBlockBeginAlign(block); + + /* browse button */ + IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL); + node->menunr= 0; + bt= uiDefButS(block, MENU, B_NOP, strp, + butr->xmin, dy, 19, 19, + &node->menunr, 0, 0, 0, 0, "Browses existing choices"); + uiButSetFunc(bt, node_browse_image_cb, ntree, node); + if(strp) MEM_freeN(strp); + + /* Add New button */ + if(node->id==NULL) { + bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New", + butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19, + NULL, 0.0, 0.0, 0, 0, "Add new Image"); + uiButSetFunc(bt, node_active_cb, ntree, node); + } + else { + /* name button + type */ + Image *ima= (Image *)node->id; + short xmin= (short)butr->xmin, xmax= (short)butr->xmax; + short width= xmax - xmin - 45; + short icon= ICON_IMAGE_DATA; - uiBlockBeginAlign(block); + if(ima->source==IMA_SRC_MOVIE) icon= ICON_SEQUENCE; + else if(ima->source==IMA_SRC_SEQUENCE) icon= ICON_IMAGE_COL; + else if(ima->source==IMA_SRC_GENERATED) icon= ICON_BLANK1; - /* browse button */ - IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL); - node->menunr= 0; - bt= uiDefButS(block, MENU, B_NOP, strp, - butr->xmin, dy, 19, 19, - &node->menunr, 0, 0, 0, 0, "Browses existing choices"); - uiButSetFunc(bt, node_browse_image_cb, ntree, node); - if(strp) MEM_freeN(strp); + bt= uiDefBut(block, TEX, B_NOP, "IM:", + xmin+19, dy, width, 19, + node->id->name+2, 0.0, 19.0, 0, 0, "Image name"); + uiButSetFunc(bt, node_ID_title_cb, node, NULL); - /* Add New button */ - if(node->id==NULL) { - bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New", - butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19, - NULL, 0.0, 0.0, 0, 0, "Add new Image"); - uiButSetFunc(bt, node_active_cb, ntree, node); - } - else { - /* name button + type */ - Image *ima= (Image *)node->id; - short xmin= (short)butr->xmin, xmax= (short)butr->xmax; - short width= xmax - xmin - 45; - short icon= ICON_IMAGE_DATA; - - if(ima->source==IMA_SRC_MOVIE) icon= ICON_SEQUENCE; - else if(ima->source==IMA_SRC_SEQUENCE) icon= ICON_IMAGE_COL; - else if(ima->source==IMA_SRC_GENERATED) icon= ICON_BLANK1; - - bt= uiDefBut(block, TEX, B_NOP, "IM:", - xmin+19, dy, width, 19, - node->id->name+2, 0.0, 19.0, 0, 0, "Image name"); - uiButSetFunc(bt, node_ID_title_cb, node, NULL); - - /* buffer type option */ - strp= node_image_type_pup(); - bt= uiDefIconTextButS(block, MENU, B_NOP, icon, strp, - xmax-26, dy, 26, 19, - &ima->source, 0.0, 19.0, 0, 0, "Image type"); - uiButSetFunc(bt, node_image_type_cb, node, ima); - MEM_freeN(strp); + /* buffer type option */ + strp= node_image_type_pup(); + bt= uiDefIconTextButS(block, MENU, B_NOP, icon, strp, + xmax-26, dy, 26, 19, + &ima->source, 0.0, 19.0, 0, 0, "Image type"); + uiButSetFunc(bt, node_image_type_cb, node, ima); + MEM_freeN(strp); + + if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) { + width= (xmax-xmin)/2; - if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) { - width= (xmax-xmin)/2; - - dy-= 19; - uiDefButI(block, NUM, B_NODE_EXEC, "Frs:", - xmin, dy, width, 19, - &iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation"); - uiDefButI(block, NUM, B_NODE_EXEC, "SFra:", - xmin+width, dy, width, 19, - &iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation"); + dy-= 19; + uiDefButI(block, NUM, B_NODE_EXEC, "Frs:", + xmin, dy, width, 19, + &iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation"); + uiDefButI(block, NUM, B_NODE_EXEC, "SFra:", + xmin+width, dy, width, 19, + &iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation"); + dy-= 19; + uiDefButI(block, NUM, B_NODE_EXEC, "Offs:", + xmin, dy, width, 19, + &iuser->offset, -MAXFRAMEF, MAXFRAMEF, 0, 0, "Offsets the number of the frame to use in the animation"); + uiDefButS(block, TOG, B_NODE_EXEC, "Cycl", + xmin+width, dy, width-20, 19, + &iuser->cycl, 0.0, 0.0, 0, 0, "Make animation go cyclic"); + uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC, ICON_AUTO, + xmax-20, dy, 20, 19, + &iuser->flag, 0.0, 0.0, 0, 0, "Always refresh Image on frame changes"); + } + if( ima->type==IMA_TYPE_MULTILAYER && ima->rr) { + RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer); + if(rl) { + width= (xmax-xmin); dy-= 19; - uiDefButI(block, NUM, B_NODE_EXEC, "Offs:", + strp= layer_menu(ima->rr); + bt= uiDefButS(block, MENU, B_NODE_EXEC, strp, xmin, dy, width, 19, - &iuser->offset, -MAXFRAMEF, MAXFRAMEF, 0, 0, "Offsets the number of the frame to use in the animation"); - uiDefButS(block, TOG, B_NODE_EXEC, "Cycl", - xmin+width, dy, width-20, 19, - &iuser->cycl, 0.0, 0.0, 0, 0, "Make animation go cyclic"); - uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC, ICON_AUTO, - xmax-20, dy, 20, 19, - &iuser->flag, 0.0, 0.0, 0, 0, "Always refresh Image on frame changes"); - } - if( ima->type==IMA_TYPE_MULTILAYER && ima->rr) { - RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer); - if(rl) { - width= (xmax-xmin); - dy-= 19; - strp= layer_menu(ima->rr); - bt= uiDefButS(block, MENU, B_NODE_EXEC, strp, - xmin, dy, width, 19, - &iuser->layer, 0.0, 10000.0, 0, 0, "Layer"); - uiButSetFunc(bt, image_layer_cb, ima->rr, node->storage); - MEM_freeN(strp); - } + &iuser->layer, 0.0, 10000.0, 0, 0, "Layer"); + uiButSetFunc(bt, image_layer_cb, ima->rr, node->storage); + MEM_freeN(strp); } } + } - } if(node->id) { - Image *ima= (Image *)node->id; - int retval= 19; - /* for each draw we test for anim refresh event */ if(iuser->flag & IMA_ANIM_REFRESHED) { iuser->flag &= ~IMA_ANIM_REFRESHED; // addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX } - - if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) - retval+= 38; - if( ima->type==IMA_TYPE_MULTILAYER) - retval+= 19; - return retval; } - else - return 19; } /* if we use render layers from other scene, we make a nice title */ @@ -1057,9 +1033,14 @@ static void node_browse_scene_cb(bContext *C, void *ntree_v, void *node_v) } -static int node_composit_buts_renderlayers(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_renderlayers(uiLayout *layout, PointerRNA *ptr) { - if(block && node->id) { + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + bNodeTree *ntree= ptr->id.data; + rctf *butr= &node->butr; + + if(node->id) { Scene *scene= (Scene *)node->id; uiBut *bt; char *strp; @@ -1094,7 +1075,6 @@ static int node_composit_buts_renderlayers(uiBlock *block, bNodeTree *ntree, bNo &node->custom2, 0, 0, 0, 0, "Re-render this Layer"); } - return 19; } static void node_blur_relative_cb(bContext *C, void *node, void *poin2) @@ -1126,734 +1106,426 @@ static void node_blur_update_sizey_cb(bContext *C, void *node, void *poin2) nbd->sizey= (int)(nbd->percenty*nbd->image_in_height); } -static int node_composit_buts_blur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_blur(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeBlurData *nbd= node->storage; - uiBut *bt; - short dy= butr->ymin+58; - short dx= (butr->xmax-butr->xmin)/2; - char str[256]; - - uiBlockBeginAlign(block); - sprintf(str, "Filter Type%%t|Flat %%x%d|Tent %%x%d|Quad %%x%d|Cubic %%x%d|Gauss %%x%d|Fast Gauss%%x%d|CatRom %%x%d|Mitch %%x%d", R_FILTER_BOX, R_FILTER_TENT, R_FILTER_QUAD, R_FILTER_CUBIC, R_FILTER_GAUSS, R_FILTER_FAST_GAUSS, R_FILTER_CATROM, R_FILTER_MITCH); - uiDefButS(block, MENU, B_NODE_EXEC,str, - butr->xmin, dy, dx*2, 19, - &nbd->filtertype, 0, 0, 0, 0, "Set sampling filter for blur"); - dy-=19; - if (nbd->filtertype != R_FILTER_FAST_GAUSS) { - uiDefButC(block, TOG, B_NODE_EXEC, "Bokeh", - butr->xmin, dy, dx, 19, - &nbd->bokeh, 0, 0, 0, 0, "Uses circular filter, warning it's slow!"); - uiDefButC(block, TOG, B_NODE_EXEC, "Gamma", - butr->xmin+dx, dy, dx, 19, - &nbd->gamma, 0, 0, 0, 0, "Applies filter on gamma corrected values"); - } else { - uiBlockEndAlign(block); - uiBlockBeginAlign(block); - } - dy-=19; - bt= uiDefButS(block, TOG, B_NOP, "Relative", - butr->xmin, dy, dx*2, 19, - &nbd->relative, 0, 0, 0, 0, "Use relative (percent) values to define blur radius"); - uiButSetFunc(bt, node_blur_relative_cb, node, NULL); - - dy-=19; - if(nbd->relative) { - bt= uiDefButF(block, NUM, B_NODE_EXEC, "X:", - butr->xmin, dy, dx, 19, - &nbd->percentx, 0.0f, 1.0f, 0, 0, ""); - uiButSetFunc(bt, node_blur_update_sizex_cb, node, NULL); - bt= uiDefButF(block, NUM, B_NODE_EXEC, "Y:", - butr->xmin+dx, dy, dx, 19, - &nbd->percenty, 0.0f, 1.0f, 0, 0, ""); - uiButSetFunc(bt, node_blur_update_sizey_cb, node, NULL); - } - else { - uiDefButS(block, NUM, B_NODE_EXEC, "X:", - butr->xmin, dy, dx, 19, - &nbd->sizex, 0, 256, 0, 0, ""); - uiDefButS(block, NUM, B_NODE_EXEC, "Y:", - butr->xmin+dx, dy, dx, 19, - &nbd->sizey, 0, 256, 0, 0, ""); - } - uiBlockEndAlign(block); + uiLayout *col; + + col= uiLayoutColumn(layout, 0); + + uiItemR(col, "", 0, ptr, "filter_type", 0); + /* Only for "Fast Gaussian" */ + if (RNA_enum_get(ptr, "filter_type")!= 7) { + uiItemR(col, NULL, 0, ptr, "bokeh", 0); + uiItemR(col, NULL, 0, ptr, "gamma", 0); + } + + uiItemR(col, NULL, 0, ptr, "relative", 0); + col= uiLayoutColumn(layout, 1); + if (RNA_boolean_get(ptr, "relative")== 1) { + uiItemR(col, "X", 0, ptr, "factor_x", 0); + uiItemR(col, "Y", 0, ptr, "factor_y", 0); + } + else { + uiItemR(col, "X", 0, ptr, "sizex", 0); + uiItemR(col, "Y", 0, ptr, "sizey", 0); } - return 77; } -static int node_composit_buts_dblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_dblur(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeDBlurData *ndbd = node->storage; - short dy = butr->ymin + 171; - short dx = butr->xmax - butr->xmin; - short halfdx= (short)dx/2; - - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_NODE_EXEC, "Iterations:", - butr->xmin, dy, dx, 19, - &ndbd->iter, 1, 32, 10, 0, "Amount of iterations"); - uiDefButC(block, TOG, B_NODE_EXEC, "Wrap", - butr->xmin, dy-= 19, dx, 19, - &ndbd->wrap, 0, 0, 0, 0, "Wrap blur"); - uiBlockEndAlign(block); - - dy-= 9; - - uiDefBut(block, LABEL, B_NOP, "Center", butr->xmin, dy-= 19, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC, "X:", - butr->xmin, dy-= 19, halfdx, 19, - &ndbd->center_x, 0.0f, 1.0f, 10, 0, "X center in percents"); - uiDefButF(block, NUM, B_NODE_EXEC, "Y:", - butr->xmin+halfdx, dy, halfdx, 19, - &ndbd->center_y, 0.0f, 1.0f, 10, 0, "Y center in percents"); - uiBlockEndAlign(block); + uiLayout *col; + + uiItemR(layout, NULL, 0, ptr, "iterations", 0); + uiItemR(layout, NULL, 0, ptr, "wrap", 0); + + col= uiLayoutColumn(layout, 1); + uiItemL(col, "Center:", 0); + uiItemR(col, "X", 0, ptr, "center_x", 0); + uiItemR(col, "Y", 0, ptr, "center_y", 0); + + uiItemS(layout); + + col= uiLayoutColumn(layout, 1); + uiItemR(col, NULL, 0, ptr, "distance", 0); + uiItemR(col, NULL, 0, ptr, "angle", 0); + + uiItemS(layout); + + uiItemR(layout, NULL, 0, ptr, "spin", 0); + uiItemR(layout, NULL, 0, ptr, "zoom", 0); +} - dy-= 9; +static void node_composit_buts_bilateralblur(uiLayout *layout, PointerRNA *ptr) +{ + uiLayout *col; + + col= uiLayoutColumn(layout, 1); + uiItemR(col, NULL, 0, ptr, "iterations", 0); + uiItemR(col, NULL, 0, ptr, "sigma_color", 0); + uiItemR(col, NULL, 0, ptr, "sigma_space", 0); +} - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC, "Distance:", - butr->xmin, dy-= 19, dx, 19, - &ndbd->distance, -1.0f, 1.0f, 10, 0, "Amount of which the image moves"); - uiDefButF(block, NUM, B_NODE_EXEC, "Angle:", - butr->xmin, dy-= 19, dx, 19, - &ndbd->angle, 0.0f, 360.0f, 1000, 0, "Angle in which the image will be moved"); - uiBlockEndAlign(block); +/* qdn: defocus node */ +static void node_composit_buts_defocus(uiLayout *layout, PointerRNA *ptr) +{ + uiLayout *sub, *col; + + col= uiLayoutColumn(layout, 0); + uiItemL(col, "Bokeh Type:", 0); + uiItemR(col, "", 0, ptr, "bokeh", 0); + uiItemR(col, NULL, 0, ptr, "angle", 0); - dy-= 9; + uiItemR(layout, NULL, 0, ptr, "gamma_correction", 0); - uiDefButF(block, NUM, B_NODE_EXEC, "Spin:", - butr->xmin, dy-= 19, dx, 19, - &ndbd->spin, -360.0f, 360.0f, 1000, 0, "Angle that is used to spin the image"); + col = uiLayoutColumn(layout, 0); + uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer")==0); + uiItemR(col, NULL, 0, ptr, "f_stop", 0); - dy-= 9; + uiItemR(layout, NULL, 0, ptr, "max_blur", 0); + uiItemR(layout, NULL, 0, ptr, "threshold", 0); + + // Preview + col = uiLayoutColumn(layout, 0); + uiItemR(col, NULL, 0, ptr, "preview", 0); + sub = uiLayoutColumn(col, 0); + uiLayoutSetActive(sub, RNA_boolean_get(ptr, "preview")); + uiItemR(sub, NULL, 0, ptr, "samples", 0); + + // Z-Buffer + col = uiLayoutColumn(layout, 0); + uiItemR(col, NULL, 0, ptr, "use_zbuffer", 0); + sub = uiLayoutColumn(col, 0); + uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer")); + uiItemR(sub, NULL, 0, ptr, "z_scale", 0); +} - uiDefButF(block, NUM, B_NODE_EXEC, "Zoom:", - butr->xmin, dy-= 19, dx, 19, - &ndbd->zoom, 0.0f, 100.0f, 100, 0, "Amount of which the image is zoomed"); +/* qdn: glare node */ +static void node_composit_buts_glare(uiLayout *layout, PointerRNA *ptr) +{ + uiItemR(layout, "", 0, ptr, "glare_type", 0); + uiItemR(layout, "", 0, ptr, "quality", 0); + if (RNA_enum_get(ptr, "glare_type")!= 1) { + uiItemR(layout, NULL, 0, ptr, "iterations", 0); + + if (RNA_enum_get(ptr, "glare_type")!= 0) + uiItemR(layout, NULL, 0, ptr, "color_modulation", UI_ITEM_R_SLIDER); } - return 190; -} + + uiItemR(layout, NULL, 0, ptr, "mix", 0); + uiItemR(layout, NULL, 0, ptr, "threshold", 0); -static int node_composit_buts_bilateralblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeBilateralBlurData *nbbd= node->storage; - short dy= butr->ymin+38; - short dx= (butr->xmax-butr->xmin); - - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_NODE_EXEC, "Iterations:", - butr->xmin, dy, dx, 19, - &nbbd->iter, 1, 128, 0, 0, "Amount of iterations"); - dy-=19; - uiDefButF(block, NUM, B_NODE_EXEC, "Color Sigma:", - butr->xmin, dy, dx, 19, - &nbbd->sigma_color,0.01, 3, 10, 0, "Sigma value used to modify color"); - dy-=19; - uiDefButF(block, NUM, B_NODE_EXEC, "Space Sigma:", - butr->xmin, dy, dx, 19, - &nbbd->sigma_space ,0.01, 30, 10, 0, "Sigma value used to modify space"); + if (RNA_enum_get(ptr, "glare_type")== 2) { + uiItemR(layout, NULL, 0, ptr, "streaks", 0); + uiItemR(layout, NULL, 0, ptr, "angle_offset", 0); + } + if (RNA_enum_get(ptr, "glare_type")== 0 || RNA_enum_get(ptr, "glare_type")== 2) { + uiItemR(layout, NULL, 0, ptr, "fade", UI_ITEM_R_SLIDER); + if (RNA_enum_get(ptr, "glare_type")== 0) + uiItemR(layout, NULL, 0, ptr, "rotate_45", 0); } - return 57; -} - -/* qdn: defocus node */ -static int node_composit_buts_defocus(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeDefocus *nqd = node->storage; - short dy = butr->ymin + 209; - short dx = butr->xmax - butr->xmin; - char* mstr1 = "Bokeh Type%t|Octagon %x8|Heptagon %x7|Hexagon %x6|Pentagon %x5|Square %x4|Triangle %x3|Disk %x0"; - - uiDefBut(block, LABEL, B_NOP, "Bokeh Type", butr->xmin, dy, dx, 19, NULL, 0, 0, 0, 0, ""); - uiDefButC(block, MENU, B_NODE_EXEC, mstr1, - butr->xmin, dy-19, dx, 19, - &nqd->bktype, 0, 0, 0, 0, "Bokeh type"); - if (nqd->bktype) { /* for some reason rotating a disk doesn't seem to work... ;) */ - uiDefButC(block, NUM, B_NODE_EXEC, "Rotate:", - butr->xmin, dy-38, dx, 19, - &nqd->rotation, 0, 90, 0, 0, "Bokeh shape rotation offset in degrees"); - } - uiDefButC(block, TOG, B_NODE_EXEC, "Gamma Correct", - butr->xmin, dy-57, dx, 19, - &nqd->gamco, 0, 0, 0, 0, "Enable gamma correction before and after main process"); - if (nqd->no_zbuf==0) { - // only needed for zbuffer input - uiDefButF(block, NUM, B_NODE_EXEC, "fStop:", - butr->xmin, dy-76, dx, 19, - &nqd->fstop, 0.5, 128, 10, 0, "Amount of focal blur, 128=infinity=perfect focus, half the value doubles the blur radius"); - } - uiDefButF(block, NUM, B_NODE_EXEC, "Maxblur:", - butr->xmin, dy-95, dx, 19, - &nqd->maxblur, 0, 10000, 1000, 0, "blur limit, maximum CoC radius, 0=no limit"); - uiDefButF(block, NUM, B_NODE_EXEC, "BThreshold:", - butr->xmin, dy-114, dx, 19, - &nqd->bthresh, 0, 100, 100, 0, "CoC radius threshold, prevents background bleed on in-focus midground, 0=off"); - uiDefButC(block, TOG, B_NODE_EXEC, "Preview", - butr->xmin, dy-142, dx, 19, - &nqd->preview, 0, 0, 0, 0, "Enable sampling mode, useful for preview when using low samplecounts"); - if (nqd->preview) { - /* only visible when sampling mode enabled */ - uiDefButS(block, NUM, B_NODE_EXEC, "Samples:", - butr->xmin, dy-161, dx, 19, - &nqd->samples, 16, 256, 0, 0, "Number of samples (16=grainy, higher=less noise)"); - } - uiDefButS(block, TOG, B_NODE_EXEC, "No zbuffer", - butr->xmin, dy-190, dx, 19, - &nqd->no_zbuf, 0, 0, 0, 0, "Enable when using an image as input instead of actual zbuffer (auto enabled if node not image based, eg. time node)"); - if (nqd->no_zbuf) { - uiDefButF(block, NUM, B_NODE_EXEC, "Zscale:", - butr->xmin, dy-209, dx, 19, - &nqd->scale, 0, 1000, 100, 0, "Scales the Z input when not using a zbuffer, controls maximum blur designated by the color white or input value 1"); - } + if (RNA_enum_get(ptr, "glare_type")== 1) { + uiItemR(layout, NULL, 0, ptr, "size", 0); } - return 228; } +/* qdn: tonemap node */ +static void node_composit_buts_tonemap(uiLayout *layout, PointerRNA *ptr) +{ + uiLayout *col; -/* qdn: glare node */ -static int node_composit_buts_glare(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeGlare *ndg = node->storage; - short dy = butr->ymin + 152, dx = butr->xmax - butr->xmin; - char* mn1 = "Type%t|Ghosts%x3|Streaks%x2|Fog Glow%x1|Simple Star%x0"; - char* mn2 = "Quality/Speed%t|High/Slow%x0|Medium/Medium%x1|Low/Fast%x2"; - uiDefButC(block, MENU, B_NODE_EXEC, mn1, - butr->xmin, dy, dx, 19, - &ndg->type, 0, 0, 0, 0, "Glow/Flare/Bloom type"); - uiDefButC(block, MENU, B_NODE_EXEC, mn2, - butr->xmin, dy-19, dx, 19, - &ndg->quality, 0, 0, 0, 0, - "Quality speed trade off, if not set to high quality, effect will be applied to low-res copy of source image"); - if (ndg->type != 1) { - uiDefButC(block, NUM, B_NODE_EXEC, "Iterations:", - butr->xmin, dy-38, dx, 19, - &ndg->iter, 2, 5, 1, 0, - "higher values will generate longer/more streaks/ghosts"); - if (ndg->type != 0) - uiDefButF(block, NUM, B_NODE_EXEC, "ColMod:", - butr->xmin, dy-57, dx, 19, - &ndg->colmod, 0, 1, 10, 0, - "Amount of Color Modulation, modulates colors of streaks and ghosts for a spectral dispersion effect"); - } - uiDefButF(block, NUM, B_NODE_EXEC, "Mix:", - butr->xmin, dy-76, dx, 19, - &ndg->mix, -1, 1, 10, 0, - "Mix balance, -1 is original image only, 0 is exact 50/50 mix, 1 is processed image only"); - uiDefButF(block, NUM, B_NODE_EXEC, "Threshold:", - butr->xmin, dy-95, dx, 19, - &ndg->threshold, 0, 1000, 10, 0, - "Brightness threshold, the glarefilter will be applied only to pixels brighter than this value"); - if ((ndg->type == 2) || (ndg->type == 0)) - { - if (ndg->type == 2) { - uiDefButC(block, NUM, B_NODE_EXEC, "streaks:", - butr->xmin, dy-114, dx, 19, - &ndg->angle, 2, 16, 1000, 0, - "Total number of streaks"); - uiDefButC(block, NUM, B_NODE_EXEC, "AngOfs:", - butr->xmin, dy-133, dx, 19, - &ndg->angle_ofs, 0, 180, 1000, 0, - "Streak angle rotation offset in degrees"); - } - uiDefButF(block, NUM, B_NODE_EXEC, "Fade:", - butr->xmin, dy-152, dx, 19, - &ndg->fade, 0.75, 1, 5, 0, - "Streak fade out factor"); - } - if (ndg->type == 0) - uiDefButC(block, TOG, B_NODE_EXEC, "Rot45", - butr->xmin, dy-114, dx, 19, - &ndg->angle, 0, 0, 0, 0, - "simple star filter, add 45 degree rotation offset"); - if ((ndg->type == 1) || (ndg->type > 3)) // PBGH and fog glow - uiDefButC(block, NUM, B_NODE_EXEC, "Size:", - butr->xmin, dy-114, dx, 19, - &ndg->size, 6, 9, 1000, 0, - "glow/glare size (not actual size, relative to initial size of bright area of pixels)"); + col = uiLayoutColumn(layout, 0); + uiItemR(col, "", 0, ptr, "tonemap_type", 0); + if (RNA_enum_get(ptr, "tonemap_type")== 0) { + uiItemR(col, NULL, 0, ptr, "key", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "offset", 0); + uiItemR(col, NULL, 0, ptr, "gamma", 0); } - return 171; -} - -/* qdn: tonemap node */ -static int node_composit_buts_tonemap(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - NodeTonemap *ntm = node->storage; - short dy = butr->ymin + 76, dx = butr->xmax - butr->xmin; - char* mn = "Type%t|R/D Photoreceptor%x1|Rh Simple%x0"; - - uiBlockBeginAlign(block); - uiDefButI(block, MENU, B_NODE_EXEC, mn, - butr->xmin, dy, dx, 19, - &ntm->type, 0, 0, 0, 0, - "Tone mapping type"); - if (ntm->type == 0) { - uiDefButF(block, NUM, B_NODE_EXEC, "Key:", - butr->xmin, dy-19, dx, 19, - &ntm->key, 0, 1, 5, 0, - "The value the average luminance is mapped to"); - uiDefButF(block, NUM, B_NODE_EXEC, "Offset:", - butr->xmin, dy-38, dx, 19, - &ntm->offset, 0.001, 10, 5, 0, - "Tonemap offset, normally always 1, but can be used as an extra control to alter the brightness curve"); - uiDefButF(block, NUM, B_NODE_EXEC, "Gamma:", - butr->xmin, dy-57, dx, 19, - &ntm->gamma, 0.001, 3, 5, 0, - "Gamma factor, if not used, set to 1"); - } - else { - uiDefButF(block, NUM, B_NODE_EXEC, "Intensity:", - butr->xmin, dy-19, dx, 19, - &ntm->f, -8, 8, 10, 0, "if less than zero, darkens image, otherwise makes it brighter"); - uiDefButF(block, NUM, B_NODE_EXEC, "Contrast:", - butr->xmin, dy-38, dx, 19, - &ntm->m, 0, 1, 5, 0, "Set to 0 to use estimate from input image"); - uiDefButF(block, NUM, B_NODE_EXEC, "Adaptation:", - butr->xmin, dy-57, dx, 19, - &ntm->a, 0, 1, 5, 0, "if 0, global, if 1, based on pixel intensity"); - uiDefButF(block, NUM, B_NODE_EXEC, "ColCorrect:", - butr->xmin, dy-76, dx, 19, - &ntm->c, 0, 1, 5, 0, "color correction, if 0, same for all channels, if 1, each independent"); - } - uiBlockEndAlign(block); + else { + uiItemR(col, NULL, 0, ptr, "intensity", 0); + uiItemR(col, NULL, 0, ptr, "contrast", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "adaptation", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "correction", UI_ITEM_R_SLIDER); } - return 95; } /* qdn: lens distortion node */ -static int node_composit_buts_lensdist(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_lensdist(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeLensDist *nld = node->storage; - short dy = butr->ymin + 19, dx = butr->xmax - butr->xmin; - uiBlockBeginAlign(block); - uiDefButS(block, TOG, B_NODE_EXEC, "Projector", - butr->xmin, dy, dx, 19, - &nld->proj, 0, 0, 0, 0, - "Enable/disable projector mode, effect is applied in horizontal direction only"); - if (!nld->proj) { - uiDefButS(block, TOG, B_NODE_EXEC, "Jitter", - butr->xmin, dy-19, dx/2, 19, - &nld->jit, 0, 0, 0, 0, - "Enable/disable jittering, faster, but also noisier"); - uiDefButS(block, TOG, B_NODE_EXEC, "Fit", - butr->xmin+dx/2, dy-19, dx/2, 19, - &nld->fit, 0, 0, 0, 0, - "For positive distortion factor only, scale image such that black areas are not visible"); - } - uiBlockEndAlign(block); - } - return 38; -} + uiLayout *col; + col= uiLayoutColumn(layout, 0); + uiItemR(col, NULL, 0, ptr, "projector", 0); -static int node_composit_buts_vecblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - PointerRNA ptr; - short dy= butr->ymin; - short dx= (butr->xmax-butr->xmin); - - RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr); - - uiBlockBeginAlign(block); - uiDefButR(block, NUM, B_NODE_EXEC, NULL, - butr->xmin, dy+76, dx, 19, - &ptr, "samples", 0, 1, 256, 0, 0, NULL); - uiDefButR(block, NUM, B_NODE_EXEC, NULL, - butr->xmin, dy+57, dx, 19, - &ptr, "min_speed", 0, 0, 1024, 0, 0, NULL); - uiDefButR(block, NUM, B_NODE_EXEC, NULL, - butr->xmin, dy+38, dx, 19, - &ptr, "max_speed", 0, 0, 1024, 0, 0, NULL); - uiDefButR(block, NUM, B_NODE_EXEC, "Blur", - butr->xmin, dy+19, dx, 19, - &ptr, "factor", 0, 0, 2, 10, 2, NULL); - uiDefButR(block, TOG, B_NODE_EXEC, NULL, - butr->xmin, dy, dx, 19, - &ptr, "curved", 0, 0, 2, 10, 2, NULL); - uiBlockEndAlign(block); - } - return 95; + col = uiLayoutColumn(col, 0); + uiLayoutSetActive(col, RNA_boolean_get(ptr, "projector")==0); + uiItemR(col, NULL, 0, ptr, "jitter", 0); + uiItemR(col, NULL, 0, ptr, "fit", 0); } -static int node_composit_buts_filter(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_vecblur(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiBut *bt; - - /* blend type */ - bt=uiDefButS(block, MENU, B_NODE_EXEC, "Soften %x0|Sharpen %x1|Laplace %x2|Sobel %x3|Prewitt %x4|Kirsch %x5|Shadow %x6", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_but_title_cb, node, bt); - } - return 20; + uiLayout *col; + + col= uiLayoutColumn(layout, 0); + uiItemR(col, NULL, 0, ptr, "samples", 0); + uiItemR(col, "Blur", 0, ptr, "factor", 0); + + col= uiLayoutColumn(layout, 1); + uiItemL(col, "Speed:", 0); + uiItemR(col, "Min", 0, ptr, "min_speed", 0); + uiItemR(col, "Max", 0, ptr, "max_speed", 0); + + uiItemR(layout, NULL, 0, ptr, "curved", 0); } -static int node_composit_buts_flip(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_filter(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiBut *bt; - - /* flip x\y */ - bt=uiDefButS(block, MENU, B_NODE_EXEC, "Flip X %x0|Flip Y %x1|Flip X & Y %x2", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 0, 0, 0, ""); - uiButSetFunc(bt, node_but_title_cb, node, bt); - } - return 20; + uiItemR(layout, "", 0, ptr, "filter_type", 0); } -static int node_composit_buts_crop(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_flip(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeTwoXYs *ntxy= node->storage; - char elementheight = 19; - short dx= (butr->xmax-butr->xmin)/2; - short dy= butr->ymax - elementheight; - short xymin= 0, xymax= 10000; - - uiBlockBeginAlign(block); - - /* crop image size toggle */ - uiDefButS(block, TOG, B_NODE_EXEC, "Crop Image Size", - butr->xmin, dy, dx*2, elementheight, - &node->custom1, 0, 0, 0, 0, "Crop the size of the input image."); - - dy-=elementheight; - - /* x1 */ - uiDefButS(block, NUM, B_NODE_EXEC, "X1:", - butr->xmin, dy, dx, elementheight, - &ntxy->x1, xymin, xymax, 0, 0, ""); - /* y1 */ - uiDefButS(block, NUM, B_NODE_EXEC, "Y1:", - butr->xmin+dx, dy, dx, elementheight, - &ntxy->y1, xymin, xymax, 0, 0, ""); - - dy-=elementheight; - - /* x2 */ - uiDefButS(block, NUM, B_NODE_EXEC, "X2:", - butr->xmin, dy, dx, elementheight, - &ntxy->x2, xymin, xymax, 0, 0, ""); - /* y2 */ - uiDefButS(block, NUM, B_NODE_EXEC, "Y2:", - butr->xmin+dx, dy, dx, elementheight, - &ntxy->y2, xymin, xymax, 0, 0, ""); - - uiBlockEndAlign(block); - } - return 60; + uiItemR(layout, "", 0, ptr, "axis", 0); } -static int node_composit_buts_splitviewer(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_crop(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiBlockBeginAlign(block); - - uiDefButS(block, ROW, B_NODE_EXEC, "X", - butr->xmin, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20, - &node->custom2, 0.0, 0.0, 0, 0, ""); - uiDefButS(block, ROW, B_NODE_EXEC, "Y", - butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20, - &node->custom2, 0.0, 1.0, 0, 0, ""); - - uiDefButS(block, NUMSLI, B_NODE_EXEC, "Split %: ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 100, 10, 0, ""); - } - return 40; -} - -static int node_composit_buts_map_value(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) -{ - if(block) { - TexMapping *texmap= node->storage; - short xstart= (short)butr->xmin; - short dy= (short)(butr->ymax-19.0f); - short dx= (short)(butr->xmax-butr->xmin)/2; - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC, "Offs:", xstart, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, ""); - dy-= 19; - uiDefButF(block, NUM, B_NODE_EXEC, "Size:", xstart, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 3, ""); - dy-= 23; - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", xstart+dx, dy, dx, 19, texmap->min, -1000.0f, 1000.0f, 10, 2, ""); - dy-= 19; - uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, ""); - uiDefButF(block, NUM, B_NODE_EXEC, "", xstart+dx, dy, dx, 19, texmap->max, -1000.0f, 1000.0f, 10, 2, ""); - } - return 80; + uiLayout *col; + + uiItemR(layout, NULL, 0, ptr, "crop_size", 0); + + col= uiLayoutColumn(layout, 1); + uiItemR(col, "Left", 0, ptr, "x1", 0); + uiItemR(col, "Right", 0, ptr, "x2", 0); + uiItemR(col, "Up", 0, ptr, "y1", 0); + uiItemR(col, "Down", 0, ptr, "y2", 0); } -static int node_composit_buts_alphaover(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_splitviewer(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeTwoFloats *ntf= node->storage; - - /* alpha type */ - uiDefButS(block, TOG, B_NODE_EXEC, "ConvertPremul", - butr->xmin, butr->ymin+19, butr->xmax-butr->xmin, 19, - &node->custom1, 0, 0, 0, 0, ""); - /* mix factor */ - uiDefButF(block, NUM, B_NODE_EXEC, "Premul: ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 19, - &ntf->x, 0.0f, 1.0f, 100, 0, ""); - } - return 38; + uiLayout *row, *col; + + col= uiLayoutColumn(layout, 0); + row= uiLayoutRow(col, 0); + uiItemR(row, NULL, 0, ptr, "axis", UI_ITEM_R_EXPAND); + uiItemR(col, NULL, 0, ptr, "factor", 0); } -static int node_composit_buts_hue_sat(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_map_value(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeHueSat *nhs= node->storage; - - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_NODE_EXEC, "Hue: ", - butr->xmin, butr->ymin+40.0f, butr->xmax-butr->xmin, 20, - &nhs->hue, 0.0f, 1.0f, 100, 0, ""); - uiDefButF(block, NUMSLI, B_NODE_EXEC, "Sat: ", - butr->xmin, butr->ymin+20.0f, butr->xmax-butr->xmin, 20, - &nhs->sat, 0.0f, 2.0f, 100, 0, ""); - uiDefButF(block, NUMSLI, B_NODE_EXEC, "Val: ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &nhs->val, 0.0f, 2.0f, 100, 0, ""); - } - return 60; + uiLayout *sub, *col; + + col =uiLayoutColumn(layout, 1); + uiItemR(col, NULL, 0, ptr, "offset", 0); + uiItemR(col, NULL, 0, ptr, "size", 0); + + col =uiLayoutColumn(layout, 1); + uiItemR(col, NULL, 0, ptr, "use_min", 0); + sub =uiLayoutColumn(col, 0); + uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min")); + uiItemR(sub, "", 0, ptr, "min", 0); + + col =uiLayoutColumn(layout, 1); + uiItemR(col, NULL, 0, ptr, "use_max", 0); + sub =uiLayoutColumn(col, 0); + uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max")); + uiItemR(sub, "", 0, ptr, "max", 0); } -static int node_composit_buts_dilateerode(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_alphaover(uiLayout *layout, PointerRNA *ptr) +{ + uiLayout *col; + + col =uiLayoutColumn(layout, 1); + /* alpha type */ + uiItemR(col, NULL, 0, ptr, "convert_premul", 0); + /* mix factor */ + uiItemR(col, NULL, 0, ptr, "premul", 0); +} + +static void node_composit_buts_hue_sat(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiDefButS(block, NUM, B_NODE_EXEC, "Distance:", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom2, -100, 100, 0, 0, "Distance to grow/shrink (number of iterations)"); - } - return 20; + uiLayout *col; + + col =uiLayoutColumn(layout, 0); + uiItemR(col, NULL, 0, ptr, "hue", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "sat", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "val", UI_ITEM_R_SLIDER); } -static int node_composit_buts_diff_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_dilateerode(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeChroma *c= node->storage; - - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Tolerance: ", - butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, - &c->t1, 0.0f, 1.0f, 100, 0, "Color differences below this threshold are keyed."); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff: ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &c->t2, 0.0f, 1.0f, 100, 0, "Color differences below this additional threshold are partially keyed."); - uiBlockEndAlign(block); - } - return 40; + uiItemR(layout, NULL, 0, ptr, "distance", 0); } -static int node_composit_buts_distance_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_diff_matte(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeChroma *c= node->storage; - - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Tolerance: ", - butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, - &c->t1, 0.0f, 1.0f, 100, 0, "Color distances below this threshold are keyed."); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff: ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &c->t2, 0.0f, 1.0f, 100, 0, "Color distances below this additional threshold are partially keyed."); - uiBlockEndAlign(block); - } - return 40; + uiLayout *col; + + col =uiLayoutColumn(layout, 1); + uiItemR(col, NULL, 0, ptr, "tolerance", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "falloff", UI_ITEM_R_SLIDER); } -static int node_composit_buts_color_spill(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_distance_matte(uiLayout *layout, PointerRNA *ptr) { - if(block) { - short dx= (butr->xmax-butr->xmin)/3; + uiLayout *col; + + col =uiLayoutColumn(layout, 1); + uiItemR(col, NULL, 0, ptr, "tolerance", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "falloff", UI_ITEM_R_SLIDER); +} - NodeChroma *c=node->storage; - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_NODE_EXEC, "Enhance: ", - butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20, - &c->t1, 0.0f, 0.5f, 100, 2, "Adjusts how much selected channel is affected by color spill algorithm"); - uiDefButS(block, ROW, B_NODE_EXEC, "R", - butr->xmin,butr->ymin,dx,20, - &node->custom1,1,1, 0, 0, "Red Spill Suppression"); - uiDefButS(block, ROW, B_NODE_EXEC, "G", - butr->xmin+dx,butr->ymin,dx,20, - &node->custom1,1,2, 0, 0, "Green Spill Suppression"); - uiDefButS(block, ROW, B_NODE_EXEC, "B", - butr->xmin+2*dx,butr->ymin,dx,20, - &node->custom1, 1, 3, 0, 0, "Blue Spill Suppression"); - uiBlockEndAlign(block); - } - return 60; +static void node_composit_buts_color_spill(uiLayout *layout, PointerRNA *ptr) +{ + uiLayout *row, *col; + + col =uiLayoutColumn(layout, 0); + uiItemR(col, NULL, 0, ptr, "factor", 0); + row= uiLayoutRow(col, 0); + uiItemR(row, NULL, 0, ptr, "channel", UI_ITEM_R_EXPAND); } -static int node_composit_buts_chroma_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_chroma_matte(uiLayout *layout, PointerRNA *ptr) { - if(block) { - short dx=(butr->xmax-butr->xmin)/2; - NodeChroma *c= node->storage; - uiBlockBeginAlign(block); + uiLayout *col; + + col= uiLayoutColumn(layout, 0); + uiItemR(col, NULL, 0, ptr, "acceptance", 0); + uiItemR(col, NULL, 0, ptr, "cutoff", 0); + + col= uiLayoutColumn(layout, 1); + uiItemR(col, NULL, 0, ptr, "lift", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "gain", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "shadow_adjust", UI_ITEM_R_SLIDER); - uiDefButF(block, NUMSLI, B_NODE_EXEC, "Acceptance ", - butr->xmin, butr->ymin+60, butr->xmax-butr->xmin, 20, - &c->t1, 1.0f, 80.0f, 100, 0, "Tolerance for colors to be considered a keying color"); - uiDefButF(block, NUMSLI, B_NODE_EXEC, "Cutoff ", - butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20, - &c->t2, 0.0f, 30.0f, 100, 0, "Colors below this will be considered as exact matches for keying color"); - - uiDefButF(block, NUMSLI, B_NODE_EXEC, "Lift ", - butr->xmin, butr->ymin+20, dx, 20, - &c->fsize, 0.0f, 1.0f, 100, 0, "Alpha Lift"); - uiDefButF(block, NUMSLI, B_NODE_EXEC, "Gain ", - butr->xmin+dx, butr->ymin+20, dx, 20, - &c->fstrength, 0.0f, 1.0f, 100, 0, "Alpha Gain"); - - uiDefButF(block, NUMSLI, B_NODE_EXEC, "Shadow Adjust ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &c->t3, 0.0f, 1.0f, 100, 0, "Adjusts the brightness of any shadows captured"); - uiBlockEndAlign(block); +// uiBlock *block= uiLayoutAbsoluteBlock(layout); +// bNode *node= ptr->data; +// rctf *butr= &node->butr; +// short dx=(butr->xmax-butr->xmin)/2; +// NodeChroma *c= node->storage; - if(c->t2 > c->t1) - c->t2=c->t1; - } - return 80; +// uiBlockBeginAlign(block); +// +// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Acceptance ", butr->xmin, butr->ymin+60, butr->xmax-butr->xmin, 20, &c->t1, 1.0f, 80.0f, 100, 0, "Tolerance for colors to be considered a keying color"); +// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Cutoff ", butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20, &c->t2, 0.0f, 30.0f, 100, 0, "Colors below this will be considered as exact matches for keying color"); +// +// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Lift ", butr->xmin, butr->ymin+20, dx, 20, &c->fsize, 0.0f, 1.0f, 100, 0, "Alpha Lift"); +// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Gain ", butr->xmin+dx, butr->ymin+20, dx, 20, &c->fstrength, 0.0f, 1.0f, 100, 0, "Alpha Gain"); +// +// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Shadow Adjust ", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &c->t3, 0.0f, 1.0f, 100, 0, "Adjusts the brightness of any shadows captured"); +// uiBlockEndAlign(block); +// +// if(c->t2 > c->t1) +// c->t2=c->t1; } -static int node_composit_buts_color_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_color_matte(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeChroma *c= node->storage; - uiBlockBeginAlign(block); - - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "H: ", - butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20, - &c->t1, 0.0f, 0.25f, 100, 0, "Hue tolerance for colors to be considered a keying color"); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "S: ", - butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, - &c->t2, 0.0f, 1.0f, 100, 0, "Saturation Tolerance for the color"); - uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "V: ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &c->t3, 0.0f, 1.0f, 100, 0, "Value Tolerance for the color"); - - uiBlockEndAlign(block); - } - return 60; + uiLayout *col; + + col= uiLayoutColumn(layout, 1); + uiItemR(col, NULL, 0, ptr, "h", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "s", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "v", UI_ITEM_R_SLIDER); } - -static int node_composit_buts_channel_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_channel_matte(uiLayout *layout, PointerRNA *ptr) { - if(block) { - short sx= (butr->xmax-butr->xmin)/4; - short cx= (butr->xmax-butr->xmin)/3; - NodeChroma *c=node->storage; - char *c1, *c2, *c3; - - /*color space selectors*/ - uiBlockBeginAlign(block); - uiDefButS(block, ROW,B_NODE_EXEC,"RGB", - butr->xmin,butr->ymin+60,sx,20,&node->custom1,1,1, 0, 0, "RGB Color Space"); - uiDefButS(block, ROW,B_NODE_EXEC,"HSV", - butr->xmin+sx,butr->ymin+60,sx,20,&node->custom1,1,2, 0, 0, "HSV Color Space"); - uiDefButS(block, ROW,B_NODE_EXEC,"YUV", - butr->xmin+2*sx,butr->ymin+60,sx,20,&node->custom1,1,3, 0, 0, "YUV Color Space"); - uiDefButS(block, ROW,B_NODE_EXEC,"YCC", - butr->xmin+3*sx,butr->ymin+60,sx,20,&node->custom1,1,4, 0, 0, "YCbCr Color Space"); - - if (node->custom1==1) { - c1="R"; c2="G"; c3="B"; - } - else if(node->custom1==2){ - c1="H"; c2="S"; c3="V"; - } - else if(node->custom1==3){ - c1="Y"; c2="U"; c3="V"; - } - else { // if(node->custom1==4){ - c1="Y"; c2="Cb"; c3="Cr"; - } - - /*channel selector */ - uiDefButS(block, ROW, B_NODE_EXEC, c1, - butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1"); - uiDefButS(block, ROW, B_NODE_EXEC, c2, - butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2"); - uiDefButS(block, ROW, B_NODE_EXEC, c3, - butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3"); - - /*tolerance sliders */ - uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ", - butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20, - &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque"); - uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed"); - uiBlockEndAlign(block); - - /*keep t2 (low) less than t1 (high) */ - if(c->t2 > c->t1) { - c->t2=c->t1; - } + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + short sx= (butr->xmax-butr->xmin)/4; + short cx= (butr->xmax-butr->xmin)/3; + NodeChroma *c=node->storage; + char *c1, *c2, *c3; + + /*color space selectors*/ + uiBlockBeginAlign(block); + uiDefButS(block, ROW,B_NODE_EXEC,"RGB", + butr->xmin,butr->ymin+60,sx,20,&node->custom1,1,1, 0, 0, "RGB Color Space"); + uiDefButS(block, ROW,B_NODE_EXEC,"HSV", + butr->xmin+sx,butr->ymin+60,sx,20,&node->custom1,1,2, 0, 0, "HSV Color Space"); + uiDefButS(block, ROW,B_NODE_EXEC,"YUV", + butr->xmin+2*sx,butr->ymin+60,sx,20,&node->custom1,1,3, 0, 0, "YUV Color Space"); + uiDefButS(block, ROW,B_NODE_EXEC,"YCC", + butr->xmin+3*sx,butr->ymin+60,sx,20,&node->custom1,1,4, 0, 0, "YCbCr Color Space"); + + if (node->custom1==1) { + c1="R"; c2="G"; c3="B"; + } + else if(node->custom1==2){ + c1="H"; c2="S"; c3="V"; + } + else if(node->custom1==3){ + c1="Y"; c2="U"; c3="V"; + } + else { // if(node->custom1==4){ + c1="Y"; c2="Cb"; c3="Cr"; + } + + /*channel selector */ + uiDefButS(block, ROW, B_NODE_EXEC, c1, + butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1"); + uiDefButS(block, ROW, B_NODE_EXEC, c2, + butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2"); + uiDefButS(block, ROW, B_NODE_EXEC, c3, + butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3"); + + /*tolerance sliders */ + uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ", + butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20, + &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque"); + uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ", + butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, + &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed"); + uiBlockEndAlign(block); + + /*keep t2 (low) less than t1 (high) */ + if(c->t2 > c->t1) { + c->t2=c->t1; } - return 80; } -static int node_composit_buts_luma_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_luma_matte(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeChroma *c=node->storage; - - /*tolerance sliders */ - uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ", - butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20, - &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque"); - uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed"); - uiBlockEndAlign(block); - - /*keep t2 (low) less than t1 (high) */ - if(c->t2 > c->t1) { - c->t2=c->t1; - } + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + NodeChroma *c=node->storage; + + /*tolerance sliders */ + uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ", + butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20, + &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque"); + uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ", + butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, + &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed"); + uiBlockEndAlign(block); + + /*keep t2 (low) less than t1 (high) */ + if(c->t2 > c->t1) { + c->t2=c->t1; } - return 40; } -static int node_composit_buts_map_uv(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_map_uv(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiDefButS(block, NUM, B_NODE_EXEC, "Alpha:", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 100, 0, 0, "Conversion percentage of UV differences to Alpha"); - } - return 20; + uiItemR(layout, NULL, 0, ptr, "alpha", 0); } -static int node_composit_buts_id_mask(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_id_mask(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiDefButS(block, NUM, B_NODE_EXEC, "ID:", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 10000, 0, 0, "Pass Index number to convert to Alpha"); - } - return 20; + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + + uiDefButS(block, NUM, B_NODE_EXEC, "ID:", + butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, + &node->custom1, 0, 10000, 0, 0, "Pass Index number to convert to Alpha"); } /* allocate sufficient! */ @@ -1880,58 +1552,58 @@ static void node_set_image_cb(bContext *C, void *ntree_v, void *node_v) nodeSetActive(ntree, node); } -static int node_composit_buts_file_output(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_file_output(uiLayout *layout, PointerRNA *ptr) { - if(block) { - NodeImageFile *nif= node->storage; - uiBut *bt; - short x= (short)butr->xmin; - short y= (short)butr->ymin; - short w= (short)butr->xmax-butr->xmin; - char str[320]; - - node_imagetype_string(str); - - uiBlockBeginAlign(block); - - bt = uiDefIconBut(block, BUT, B_NODE_SETIMAGE, ICON_FILESEL, - x, y+60, 20, 20, - 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image"); - uiButSetFunc(bt, node_set_image_cb, ntree, node); - - uiDefBut(block, TEX, B_NOP, "", - 20+x, y+60, w-20, 20, - nif->name, 0.0f, 240.0f, 0, 0, ""); - - uiDefButS(block, MENU, B_NOP, str, - x, y+40, w, 20, - &nif->imtype, 0.0f, 1.0f, 0, 0, ""); - - if(nif->imtype==R_OPENEXR) { - uiDefButBitS(block, TOG, R_OPENEXR_HALF, B_REDR, "Half", - x, y+20, w/2, 20, - &nif->subimtype, 0, 0, 0, 0, ""); - - uiDefButS(block, MENU,B_NOP, "Codec %t|None %x0|Pxr24 (lossy) %x1|ZIP (lossless) %x2|PIZ (lossless) %x3|RLE (lossless) %x4", - x+w/2, y+20, w/2, 20, - &nif->codec, 0, 0, 0, 0, ""); - } - else { - uiDefButS(block, NUM, B_NOP, "Quality: ", - x, y+20, w, 20, - &nif->quality, 10.0f, 100.0f, 10, 0, ""); - } - - /* start frame, end frame */ - uiDefButI(block, NUM, B_NODE_EXEC, "SFra: ", - x, y, w/2, 20, - &nif->sfra, 1, MAXFRAMEF, 10, 0, ""); - uiDefButI(block, NUM, B_NODE_EXEC, "EFra: ", - x+w/2, y, w/2, 20, - &nif->efra, 1, MAXFRAMEF, 10, 0, ""); - + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + bNodeTree *ntree= ptr->id.data; + rctf *butr= &node->butr; + NodeImageFile *nif= node->storage; + uiBut *bt; + short x= (short)butr->xmin; + short y= (short)butr->ymin; + short w= (short)butr->xmax-butr->xmin; + char str[320]; + + node_imagetype_string(str); + + uiBlockBeginAlign(block); + + bt = uiDefIconBut(block, BUT, B_NODE_SETIMAGE, ICON_FILESEL, + x, y+60, 20, 20, + 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image"); + uiButSetFunc(bt, node_set_image_cb, ntree, node); + + uiDefBut(block, TEX, B_NOP, "", + 20+x, y+60, w-20, 20, + nif->name, 0.0f, 240.0f, 0, 0, ""); + + uiDefButS(block, MENU, B_NOP, str, + x, y+40, w, 20, + &nif->imtype, 0.0f, 1.0f, 0, 0, ""); + + if(nif->imtype==R_OPENEXR) { + uiDefButBitS(block, TOG, R_OPENEXR_HALF, B_REDR, "Half", + x, y+20, w/2, 20, + &nif->subimtype, 0, 0, 0, 0, ""); + + uiDefButS(block, MENU,B_NOP, "Codec %t|None %x0|Pxr24 (lossy) %x1|ZIP (lossless) %x2|PIZ (lossless) %x3|RLE (lossless) %x4", + x+w/2, y+20, w/2, 20, + &nif->codec, 0, 0, 0, 0, ""); } - return 80; + else { + uiDefButS(block, NUM, B_NOP, "Quality: ", + x, y+20, w, 20, + &nif->quality, 10.0f, 100.0f, 10, 0, ""); + } + + /* start frame, end frame */ + uiDefButI(block, NUM, B_NODE_EXEC, "SFra: ", + x, y, w/2, 20, + &nif->sfra, 1, MAXFRAMEF, 10, 0, ""); + uiDefButI(block, NUM, B_NODE_EXEC, "EFra: ", + x+w/2, y, w/2, 20, + &nif->efra, 1, MAXFRAMEF, 10, 0, ""); } static void node_scale_cb(bContext *C, void *node_v, void *unused_v) @@ -1952,68 +1624,36 @@ static void node_scale_cb(bContext *C, void *node_v, void *unused_v) } } -static int node_composit_buts_scale(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_scale(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiBut *bt= uiDefButS(block, MENU, B_NODE_EXEC, "Relative %x0|Absolute %x1|Scene Size % %x2|", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 0, 0, 0, "Scale new image to absolute pixel size, size relative to the incoming image, or using the 'percent' size of the scene"); - uiButSetFunc(bt, node_scale_cb, node, NULL); - } - return 20; + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + uiBut *bt= uiDefButS(block, MENU, B_NODE_EXEC, "Relative %x0|Absolute %x1|Scene Size % %x2|", + butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, + &node->custom1, 0, 0, 0, 0, "Scale new image to absolute pixel size, size relative to the incoming image, or using the 'percent' size of the scene"); + uiButSetFunc(bt, node_scale_cb, node, NULL); } -static int node_composit_buts_invert(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_invert(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, CMP_CHAN_RGB, B_NODE_EXEC, "RGB", - butr->xmin, butr->ymin, (butr->xmax-butr->xmin)/2, 20, - &node->custom1, 0, 0, 0, 0, ""); - uiDefButBitS(block, TOG, CMP_CHAN_A, B_NODE_EXEC, "A", - butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin, (butr->xmax-butr->xmin)/2, 20, - &node->custom1, 0, 0, 0, 0, ""); - uiBlockEndAlign(block); - } - return 20; + uiLayout *col; + + col= uiLayoutColumn(layout, 0); + uiItemR(col, NULL, 0, ptr, "rgb", 0); + uiItemR(col, NULL, 0, ptr, "alpha", 0); } -static int node_composit_buts_premulkey(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_premulkey(uiLayout *layout, PointerRNA *ptr) { - if(block) { - uiBut *bt; - - /* blend type */ - bt=uiDefButS(block, MENU, B_NODE_EXEC, "Key to Premul %x0|Premul to Key %x1", - butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, - &node->custom1, 0, 0, 0, 0, "Conversion between premultiplied alpha and key alpha"); - } - return 20; + uiItemR(layout, "", 0, ptr, "mapping", 0); } -static int node_composit_buts_view_levels(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_composit_buts_view_levels(uiLayout *layout, PointerRNA *ptr) { - if(block) { - short sx= (butr->xmax-butr->xmin)/5; - - /*color space selectors*/ - uiBlockBeginAlign(block); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"C", - butr->xmin,butr->ymin,sx,20,&node->custom1,1,1, 0, 0, "Combined RGB"); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"R", - butr->xmin+sx,butr->ymin,sx,20,&node->custom1,1,2, 0, 0, "Red Channel"); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"G", - butr->xmin+2*sx,butr->ymin,sx,20,&node->custom1,1,3, 0, 0, "Green Channel"); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"B", - butr->xmin+3*sx,butr->ymin,sx,20,&node->custom1,1,4, 0, 0, "Blue Channel"); - uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"L", - butr->xmin+4*sx,butr->ymin,sx,20,&node->custom1,1,5, 0, 0, "Luminenc Channel"); - uiBlockEndAlign(block); - } - return 20; + uiItemR(layout, NULL, 0, ptr, "color_space", UI_ITEM_R_EXPAND); } - /* only once called */ static void node_composit_set_butfunc(bNodeType *ntype) { @@ -2021,181 +1661,181 @@ static void node_composit_set_butfunc(bNodeType *ntype) /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */ case CMP_NODE_IMAGE: - ntype->butfunc= node_composit_buts_image; + ntype->uifunc= node_composit_buts_image; break; case CMP_NODE_R_LAYERS: - ntype->butfunc= node_composit_buts_renderlayers; + ntype->uifunc= node_composit_buts_renderlayers; break; case CMP_NODE_NORMAL: - ntype->butfunc= node_buts_normal; + ntype->uifunc= node_buts_normal; break; case CMP_NODE_CURVE_VEC: - ntype->butfunc= node_buts_curvevec; + ntype->uifunc= node_buts_curvevec; break; case CMP_NODE_CURVE_RGB: - ntype->butfunc= node_buts_curvecol; + ntype->uifunc= node_buts_curvecol; break; case CMP_NODE_VALUE: - ntype->butfunc= node_buts_value; + ntype->uifunc= node_buts_value; break; case CMP_NODE_RGB: - ntype->butfunc= node_buts_rgb; + ntype->uifunc= node_buts_rgb; break; case CMP_NODE_FLIP: - ntype->butfunc= node_composit_buts_flip; + ntype->uifunc= node_composit_buts_flip; break; case CMP_NODE_SPLITVIEWER: - ntype->butfunc= node_composit_buts_splitviewer; + ntype->uifunc= node_composit_buts_splitviewer; break; case CMP_NODE_MIX_RGB: - ntype->butfunc= node_buts_mix_rgb; + ntype->uifunc= node_buts_mix_rgb; break; case CMP_NODE_VALTORGB: - ntype->butfunc= node_buts_valtorgb; + ntype->uifunc= node_buts_valtorgb; break; case CMP_NODE_CROP: - ntype->butfunc= node_composit_buts_crop; + ntype->uifunc= node_composit_buts_crop; break; case CMP_NODE_BLUR: - ntype->butfunc= node_composit_buts_blur; + ntype->uifunc= node_composit_buts_blur; break; case CMP_NODE_DBLUR: - ntype->butfunc= node_composit_buts_dblur; + ntype->uifunc= node_composit_buts_dblur; break; case CMP_NODE_BILATERALBLUR: - ntype->butfunc= node_composit_buts_bilateralblur; + ntype->uifunc= node_composit_buts_bilateralblur; break; /* qdn: defocus node */ case CMP_NODE_DEFOCUS: - ntype->butfunc = node_composit_buts_defocus; + ntype->uifunc = node_composit_buts_defocus; break; /* qdn: glare node */ case CMP_NODE_GLARE: - ntype->butfunc = node_composit_buts_glare; + ntype->uifunc = node_composit_buts_glare; break; /* qdn: tonemap node */ case CMP_NODE_TONEMAP: - ntype->butfunc = node_composit_buts_tonemap; + ntype->uifunc = node_composit_buts_tonemap; break; /* qdn: lens distortion node */ case CMP_NODE_LENSDIST: - ntype->butfunc = node_composit_buts_lensdist; + ntype->uifunc = node_composit_buts_lensdist; break; case CMP_NODE_VECBLUR: - ntype->butfunc= node_composit_buts_vecblur; + ntype->uifunc= node_composit_buts_vecblur; break; case CMP_NODE_FILTER: - ntype->butfunc= node_composit_buts_filter; + ntype->uifunc= node_composit_buts_filter; break; case CMP_NODE_MAP_VALUE: - ntype->butfunc= node_composit_buts_map_value; + ntype->uifunc= node_composit_buts_map_value; break; case CMP_NODE_TIME: - ntype->butfunc= node_buts_time; + ntype->uifunc= node_buts_time; break; case CMP_NODE_ALPHAOVER: - ntype->butfunc= node_composit_buts_alphaover; + ntype->uifunc= node_composit_buts_alphaover; break; case CMP_NODE_HUE_SAT: - ntype->butfunc= node_composit_buts_hue_sat; + ntype->uifunc= node_composit_buts_hue_sat; break; case CMP_NODE_TEXTURE: - ntype->butfunc= node_buts_texture; + ntype->uifunc= node_buts_texture; break; case CMP_NODE_DILATEERODE: - ntype->butfunc= node_composit_buts_dilateerode; + ntype->uifunc= node_composit_buts_dilateerode; break; case CMP_NODE_OUTPUT_FILE: - ntype->butfunc= node_composit_buts_file_output; + ntype->uifunc= node_composit_buts_file_output; break; case CMP_NODE_DIFF_MATTE: - ntype->butfunc=node_composit_buts_diff_matte; + ntype->uifunc=node_composit_buts_diff_matte; break; case CMP_NODE_DIST_MATTE: - ntype->butfunc=node_composit_buts_distance_matte; + ntype->uifunc=node_composit_buts_distance_matte; break; case CMP_NODE_COLOR_SPILL: - ntype->butfunc=node_composit_buts_color_spill; + ntype->uifunc=node_composit_buts_color_spill; break; case CMP_NODE_CHROMA_MATTE: - ntype->butfunc=node_composit_buts_chroma_matte; + ntype->uifunc=node_composit_buts_chroma_matte; break; case CMP_NODE_COLOR_MATTE: - ntype->butfunc=node_composit_buts_color_matte; + ntype->uifunc=node_composit_buts_color_matte; break; case CMP_NODE_SCALE: - ntype->butfunc= node_composit_buts_scale; + ntype->uifunc= node_composit_buts_scale; break; case CMP_NODE_CHANNEL_MATTE: - ntype->butfunc= node_composit_buts_channel_matte; + ntype->uifunc= node_composit_buts_channel_matte; break; case CMP_NODE_LUMA_MATTE: - ntype->butfunc= node_composit_buts_luma_matte; + ntype->uifunc= node_composit_buts_luma_matte; break; case CMP_NODE_MAP_UV: - ntype->butfunc= node_composit_buts_map_uv; + ntype->uifunc= node_composit_buts_map_uv; break; case CMP_NODE_ID_MASK: - ntype->butfunc= node_composit_buts_id_mask; + ntype->uifunc= node_composit_buts_id_mask; break; case CMP_NODE_MATH: - ntype->butfunc= node_buts_math; + ntype->uifunc= node_buts_math; break; case CMP_NODE_INVERT: - ntype->butfunc= node_composit_buts_invert; + ntype->uifunc= node_composit_buts_invert; break; case CMP_NODE_PREMULKEY: - ntype->butfunc= node_composit_buts_premulkey; + ntype->uifunc= node_composit_buts_premulkey; break; case CMP_NODE_VIEW_LEVELS: - ntype->butfunc=node_composit_buts_view_levels; + ntype->uifunc=node_composit_buts_view_levels; break; default: - ntype->butfunc= NULL; + ntype->uifunc= NULL; } } /* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */ -static int node_texture_buts_bricks(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_texture_buts_bricks(uiLayout *layout, PointerRNA *ptr) { - if(block) { - short w = butr->xmax-butr->xmin; - short ofw = 32; - - uiBlockBeginAlign(block); - - /* Offset */ - uiDefButF( - block, NUM, B_NODE_EXEC, "Offset", - butr->xmin, butr->ymin+20, w-ofw, 20, - &node->custom3, - 0, 1, 0.25, 2, - "Offset amount" ); - uiDefButS( - block, NUM, B_NODE_EXEC, "", - butr->xmin+w-ofw, butr->ymin+20, ofw, 20, - &node->custom1, - 2, 99, 0, 0, - "Offset every N rows" ); - - /* Squash */ - uiDefButF( - block, NUM, B_NODE_EXEC, "Squash", - butr->xmin, butr->ymin+0, w-ofw, 20, - &node->custom4, - 0, 99, 0.25, 2, - "Stretch amount" ); - uiDefButS( - block, NUM, B_NODE_EXEC, "", - butr->xmin+w-ofw, butr->ymin+0, ofw, 20, - &node->custom2, - 2, 99, 0, 0, - "Stretch every N rows" ); - - uiBlockEndAlign(block); - } - return 40; + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + short w = butr->xmax-butr->xmin; + short ofw = 32; + + uiBlockBeginAlign(block); + + /* Offset */ + uiDefButF( + block, NUM, B_NODE_EXEC, "Offset", + butr->xmin, butr->ymin+20, w-ofw, 20, + &node->custom3, + 0, 1, 0.25, 2, + "Offset amount" ); + uiDefButS( + block, NUM, B_NODE_EXEC, "", + butr->xmin+w-ofw, butr->ymin+20, ofw, 20, + &node->custom1, + 2, 99, 0, 0, + "Offset every N rows" ); + + /* Squash */ + uiDefButF( + block, NUM, B_NODE_EXEC, "Squash", + butr->xmin, butr->ymin+0, w-ofw, 20, + &node->custom4, + 0, 99, 0.25, 2, + "Stretch amount" ); + uiDefButS( + block, NUM, B_NODE_EXEC, "", + butr->xmin+w-ofw, butr->ymin+0, ofw, 20, + &node->custom2, + 2, 99, 0, 0, + "Stretch every N rows" ); + + uiBlockEndAlign(block); } /* Copied from buttons_shading.c -- needs unifying */ @@ -2206,208 +1846,196 @@ static char* noisebasis_menu() return nbmenu; } -static int node_texture_buts_proc(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_texture_buts_proc(uiLayout *layout, PointerRNA *ptr) { + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; Tex *tex = (Tex *)node->storage; short x,y,w,h; - if( block ) { - x = butr->xmin; - y = butr->ymin; - w = butr->xmax - x; - h = butr->ymax - y; - } - else - return 0; + x = butr->xmin; + y = butr->ymin; + w = butr->xmax - x; + h = butr->ymax - y; switch( tex->type ) { case TEX_BLEND: - if( block ) { - uiBlockBeginAlign( block ); - uiDefButS( block, MENU, B_NODE_EXEC, - "Linear %x0|Quad %x1|Ease %x2|Diag %x3|Sphere %x4|Halo %x5|Radial %x6", - x, y+20, w, 20, &tex->stype, 0, 1, 0, 0, "Blend Type" ); - uiDefButBitS(block, TOG, TEX_FLIPBLEND, B_NODE_EXEC, "Flip XY", x, y, w, 20, - &tex->flag, 0, 0, 0, 0, "Flips the direction of the progression 90 degrees"); - uiBlockEndAlign( block ); - } - return 40; - + uiBlockBeginAlign( block ); + uiDefButS( block, MENU, B_NODE_EXEC, + "Linear %x0|Quad %x1|Ease %x2|Diag %x3|Sphere %x4|Halo %x5|Radial %x6", + x, y+20, w, 20, &tex->stype, 0, 1, 0, 0, "Blend Type" ); + uiDefButBitS(block, TOG, TEX_FLIPBLEND, B_NODE_EXEC, "Flip XY", x, y, w, 20, + &tex->flag, 0, 0, 0, 0, "Flips the direction of the progression 90 degrees"); + uiBlockEndAlign( block ); + break; case TEX_MARBLE: - if( block ) { - uiBlockBeginAlign(block); + uiBlockBeginAlign(block); + + uiDefButS(block, ROW, B_NODE_EXEC, "Soft", 0*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SOFT, 0, 0, "Uses soft marble"); + uiDefButS(block, ROW, B_NODE_EXEC, "Sharp", 1*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARP, 0, 0, "Uses more clearly defined marble"); + uiDefButS(block, ROW, B_NODE_EXEC, "Sharper", 2*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARPER, 0, 0, "Uses very clearly defined marble"); - uiDefButS(block, ROW, B_NODE_EXEC, "Soft", 0*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SOFT, 0, 0, "Uses soft marble"); - uiDefButS(block, ROW, B_NODE_EXEC, "Sharp", 1*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARP, 0, 0, "Uses more clearly defined marble"); - uiDefButS(block, ROW, B_NODE_EXEC, "Sharper", 2*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARPER, 0, 0, "Uses very clearly defined marble"); - - uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise"); - uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise"); - - uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 0.0, 0, 0, "Uses a sine wave to produce bands."); - uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 1.0, 0, 0, "Uses a saw wave to produce bands"); - uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 2.0, 0, 0, "Uses a triangle wave to produce bands"); - - uiBlockEndAlign(block); - } - return 60; + uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise"); + uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise"); + + uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 0.0, 0, 0, "Uses a sine wave to produce bands."); + uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 1.0, 0, 0, "Uses a saw wave to produce bands"); + uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 2.0, 0, 0, "Uses a triangle wave to produce bands"); + + uiBlockEndAlign(block); + break; case TEX_WOOD: - if( block ) { - uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+64, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence"); - - uiBlockBeginAlign(block); - uiDefButS(block, ROW, B_TEXPRV, "Bands", x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_BANDNOISE, 0, 0, "Uses standard noise"); - uiDefButS(block, ROW, B_TEXPRV, "Rings", w/2+x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_RINGNOISE, 0, 0, "Lets Noise return RGB value"); - - uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SIN, 0, 0, "Uses a sine wave to produce bands."); - uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SAW, 0, 0, "Uses a saw wave to produce bands"); - uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_TRI, 0, 0, "Uses a triangle wave to produce bands"); - - uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise"); - uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise"); - uiBlockEndAlign(block); - } - return 80; + uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+64, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence"); + + uiBlockBeginAlign(block); + uiDefButS(block, ROW, B_TEXPRV, "Bands", x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_BANDNOISE, 0, 0, "Uses standard noise"); + uiDefButS(block, ROW, B_TEXPRV, "Rings", w/2+x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_RINGNOISE, 0, 0, "Lets Noise return RGB value"); + + uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SIN, 0, 0, "Uses a sine wave to produce bands."); + uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SAW, 0, 0, "Uses a saw wave to produce bands"); + uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_TRI, 0, 0, "Uses a triangle wave to produce bands"); + + uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise"); + uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise"); + uiBlockEndAlign(block); + break; case TEX_CLOUDS: - if( block ) { - uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+60, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence"); - - uiBlockBeginAlign(block); - uiDefButS(block, ROW, B_TEXPRV, "B/W", x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_DEFAULT, 0, 0, "Uses standard noise"); - uiDefButS(block, ROW, B_TEXPRV, "Color", w/2+x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_COLOR, 0, 0, "Lets Noise return RGB value"); - uiDefButS(block, ROW, B_TEXPRV, "Soft", x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise"); - uiDefButS(block, ROW, B_TEXPRV, "Hard", w/2+x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise"); - uiBlockEndAlign(block); - - uiDefButS(block, NUM, B_TEXPRV, "Depth:", x, y, w, 18, &tex->noisedepth, 0.0, 6.0, 0, 0, "Sets the depth of the cloud calculation"); - } - return 80; + uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+60, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence"); + + uiBlockBeginAlign(block); + uiDefButS(block, ROW, B_TEXPRV, "B/W", x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_DEFAULT, 0, 0, "Uses standard noise"); + uiDefButS(block, ROW, B_TEXPRV, "Color", w/2+x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_COLOR, 0, 0, "Lets Noise return RGB value"); + uiDefButS(block, ROW, B_TEXPRV, "Soft", x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise"); + uiDefButS(block, ROW, B_TEXPRV, "Hard", w/2+x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise"); + uiBlockEndAlign(block); + + uiDefButS(block, NUM, B_TEXPRV, "Depth:", x, y, w, 18, &tex->noisedepth, 0.0, 6.0, 0, 0, "Sets the depth of the cloud calculation"); + break; case TEX_DISTNOISE: - if( block ) { - uiBlockBeginAlign(block); - uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+18, w, 18, &tex->noisebasis2, 0,0,0,0, "Sets the noise basis to distort"); - uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis which does the distortion"); - uiBlockEndAlign(block); - } - return 36; + uiBlockBeginAlign(block); + uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+18, w, 18, &tex->noisebasis2, 0,0,0,0, "Sets the noise basis to distort"); + uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis which does the distortion"); + uiBlockEndAlign(block); + break; } - return 0; } -static int node_texture_buts_image(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_texture_buts_image(uiLayout *layout, PointerRNA *ptr) { + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + bNodeTree *ntree= ptr->id.data; + rctf *butr= &node->butr; char *strp; uiBut *bt; + + uiBlockBeginAlign(block); - if( block ) { - uiBlockBeginAlign(block); - - /* browse button */ - IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL); - node->menunr= 0; - bt= uiDefButS(block, MENU, B_NOP, strp, - butr->xmin, butr->ymin, 19, 19, - &node->menunr, 0, 0, 0, 0, "Browses existing choices"); - uiButSetFunc(bt, node_browse_image_cb, ntree, node); - if(strp) MEM_freeN(strp); + /* browse button */ + IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL); + node->menunr= 0; + bt= uiDefButS(block, MENU, B_NOP, strp, + butr->xmin, butr->ymin, 19, 19, + &node->menunr, 0, 0, 0, 0, "Browses existing choices"); + uiButSetFunc(bt, node_browse_image_cb, ntree, node); + if(strp) MEM_freeN(strp); + + /* Add New button */ + if(node->id==NULL) { + bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New", + butr->xmin+19, butr->ymin, (short)(butr->xmax-butr->xmin-19.0f), 19, + NULL, 0.0, 0.0, 0, 0, "Add new Image"); + uiButSetFunc(bt, node_active_cb, ntree, node); + } + else { + /* name button */ + short xmin= (short)butr->xmin, xmax= (short)butr->xmax; + short width= xmax - xmin - 19; - /* Add New button */ - if(node->id==NULL) { - bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New", - butr->xmin+19, butr->ymin, (short)(butr->xmax-butr->xmin-19.0f), 19, - NULL, 0.0, 0.0, 0, 0, "Add new Image"); - uiButSetFunc(bt, node_active_cb, ntree, node); - } - else { - /* name button */ - short xmin= (short)butr->xmin, xmax= (short)butr->xmax; - short width= xmax - xmin - 19; - - bt= uiDefBut(block, TEX, B_NOP, "IM:", - xmin+19, butr->ymin, width, 19, - node->id->name+2, 0.0, 19.0, 0, 0, "Image name"); - uiButSetFunc(bt, node_ID_title_cb, node, NULL); - } + bt= uiDefBut(block, TEX, B_NOP, "IM:", + xmin+19, butr->ymin, width, 19, + node->id->name+2, 0.0, 19.0, 0, 0, "Image name"); + uiButSetFunc(bt, node_ID_title_cb, node, NULL); } - return 20; } -static int node_texture_buts_output(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +static void node_texture_buts_output(uiLayout *layout, PointerRNA *ptr) { - if( block ) { - uiBut *bt; - short width; - char *name = ((TexNodeOutput*)node->storage)->name; - - uiBlockBeginAlign(block); - - width = (short)(butr->xmax - butr->xmin); - - bt = uiDefBut( - block, TEX, B_NOP, - "Name:", - butr->xmin, butr->ymin, - width, 19, - name, 0, 31, - 0, 0, - "Name this output" - ); - - uiBlockEndAlign(block); - } - return 19; + uiBlock *block= uiLayoutAbsoluteBlock(layout); + bNode *node= ptr->data; + rctf *butr= &node->butr; + uiBut *bt; + short width; + char *name = ((TexNodeOutput*)node->storage)->name; + + uiBlockBeginAlign(block); + + width = (short)(butr->xmax - butr->xmin); + + bt = uiDefBut( + block, TEX, B_NOP, + "Name:", + butr->xmin, butr->ymin, + width, 19, + name, 0, 31, + 0, 0, + "Name this output" + ); + + uiBlockEndAlign(block); } /* only once called */ static void node_texture_set_butfunc(bNodeType *ntype) { if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) { - ntype->butfunc = node_texture_buts_proc; + ntype->uifunc = node_texture_buts_proc; } else switch(ntype->type) { case TEX_NODE_MATH: - ntype->butfunc = node_buts_math; + ntype->uifunc = node_buts_math; break; case TEX_NODE_MIX_RGB: - ntype->butfunc = node_buts_mix_rgb; + ntype->uifunc = node_buts_mix_rgb; break; case TEX_NODE_VALTORGB: - ntype->butfunc = node_buts_valtorgb; + ntype->uifunc = node_buts_valtorgb; break; case TEX_NODE_CURVE_RGB: - ntype->butfunc= node_buts_curvecol; + ntype->uifunc= node_buts_curvecol; break; case TEX_NODE_CURVE_TIME: - ntype->butfunc = node_buts_time; + ntype->uifunc = node_buts_time; break; case TEX_NODE_TEXTURE: - ntype->butfunc = node_buts_texture; + ntype->uifunc = node_buts_texture; break; case TEX_NODE_BRICKS: - ntype->butfunc = node_texture_buts_bricks; + ntype->uifunc = node_texture_buts_bricks; break; case TEX_NODE_IMAGE: - ntype->butfunc = node_texture_buts_image; + ntype->uifunc = node_texture_buts_image; break; case TEX_NODE_OUTPUT: - ntype->butfunc = node_texture_buts_output; + ntype->uifunc = node_texture_buts_output; break; default: - ntype->butfunc= NULL; + ntype->uifunc= NULL; } } @@ -2479,12 +2107,13 @@ void node_rename_but(char *s) #endif -void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode) +void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage) { if((snode->flag & SNODE_BACKDRAW) && snode->treetype==NTREE_COMPOSIT) { Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); - ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL); + void *lock; + ImBuf *ibuf= BKE_image_acquire_ibuf(ima, NULL, &lock); if(ibuf) { float x, y; @@ -2499,13 +2128,21 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode) x = (ar->winx-ibuf->x)/2 + snode->xof; y = (ar->winy-ibuf->y)/2 + snode->yof; + if(!ibuf->rect) { + if(color_manage) + ibuf->profile= IB_PROFILE_SRGB; + else + ibuf->profile = IB_PROFILE_NONE; + IMB_rect_from_float(ibuf); + } + if(ibuf->rect) glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); - else if(ibuf->channels==4) - glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float); wmPopMatrix(); } + + BKE_image_release_ibuf(ima, lock); } } diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index a872413b4e1..26601958c8a 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -48,11 +48,13 @@ #include "DNA_text_types.h" #include "DNA_userdef_types.h" -#include "BLI_blenlib.h" #include "BLI_arithb.h" +#include "BLI_blenlib.h" +#include "BLI_threads.h" #include "MEM_guardedalloc.h" #include "BKE_context.h" +#include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_image.h" #include "BKE_library.h" @@ -81,6 +83,8 @@ #include "UI_resources.h" #include "UI_view2d.h" +#include "RNA_access.h" + #include "CMP_node.h" #include "SHD_node.h" @@ -91,6 +95,55 @@ extern void ui_dropshadow(rctf *rct, float radius, float aspect, int select); extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad); extern void ui_draw_tria_icon(float x, float y, float aspect, char dir); +void ED_node_changed_update(ID *id, bNode *node) +{ + bNodeTree *nodetree, *edittree; + int treetype; + + node_tree_from_ID(id, &nodetree, &edittree, &treetype); + + if(treetype==NTREE_SHADER) { + DAG_id_flush_update(id, 0); + WM_main_add_notifier(NC_MATERIAL|ND_SHADING, id); + } + else if(treetype==NTREE_COMPOSIT) { + NodeTagChanged(edittree, node); + /* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */ + + /* not the best implementation of the world... but we need it to work now :) */ + if(node->type==CMP_NODE_R_LAYERS && node->custom2) { + /* add event for this window (after render curarea can be changed) */ + //addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); + + //composite_node_render(snode, node); + //snode_handle_recalc(snode); + + /* add another event, a render can go fullscreen and open new window */ + //addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); + } + else { + node= node_tree_get_editgroup(nodetree); + if(node) + NodeTagIDChanged(nodetree, node->id); + } + + WM_main_add_notifier(NC_SCENE|ND_NODES, id); + } + else if(treetype==NTREE_TEXTURE) { + DAG_id_flush_update(id, 0); + WM_main_add_notifier(NC_TEXTURE|ND_NODES, id); + } +} + +static void do_node_internal_buttons(bContext *C, void *node_v, int event) +{ + if(event==B_NODE_EXEC) { + SpaceNode *snode= CTX_wm_space_node(C); + if(snode && snode->id) + ED_node_changed_update(snode->id, node_v); + } +} + static void node_scaling_widget(int color_id, float aspect, float xmin, float ymin, float xmax, float ymax) { @@ -110,10 +163,14 @@ static void node_scaling_widget(int color_id, float aspect, float xmin, float ym } /* based on settings in node, sets drawing rect info. each redraw! */ -static void node_update(bNode *node) +static void node_update(const bContext *C, bNodeTree *ntree, bNode *node) { + uiLayout *layout; + PointerRNA ptr; bNodeSocket *nsock; float dy= node->locy; + int buty; + char str[32]; /* header */ dy-= NODE_DY; @@ -121,7 +178,7 @@ static void node_update(bNode *node) /* little bit space in top */ if(node->outputs.first) dy-= NODE_DYS/2; - + /* output sockets */ for(nsock= node->outputs.first; nsock; nsock= nsock->next) { if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { @@ -130,13 +187,15 @@ static void node_update(bNode *node) dy-= NODE_DY; } } - - node->prvr.xmin= node->butr.xmin= node->locx + NODE_DYS; - node->prvr.xmax= node->butr.xmax= node->locx + node->width- NODE_DYS; + + node->prvr.xmin= node->locx + NODE_DYS; + node->prvr.xmax= node->locx + node->width- NODE_DYS; /* preview rect? */ if(node->flag & NODE_PREVIEW) { /* only recalculate size when there's a preview actually, otherwise we use stored result */ + BLI_lock_thread(LOCK_PREVIEW); + if(node->preview && node->preview->rect) { float aspect= 1.0f; @@ -172,20 +231,41 @@ static void node_update(bNode *node) node->prvr.ymin= dy - oldh; dy= node->prvr.ymin - NODE_DYS/2; } + + BLI_unlock_thread(LOCK_PREVIEW); } /* XXX ugly hack, typeinfo for group is generated */ if(node->type == NODE_GROUP) - ; // XXX node->typeinfo->butfunc= node_buts_group; + ; // XXX node->typeinfo->uifunc= node_buts_group; + + /* ui block */ + sprintf(str, "node buttons %p", node); + node->block= uiBeginBlock(C, CTX_wm_region(C), str, UI_EMBOSS); + uiBlockSetHandleFunc(node->block, do_node_internal_buttons, node); /* buttons rect? */ - if((node->flag & NODE_OPTIONS) && node->typeinfo->butfunc) { + if((node->flag & NODE_OPTIONS) && node->typeinfo->uifunc) { dy-= NODE_DYS/2; - node->butr.ymax= dy; - node->butr.ymin= dy - (float)node->typeinfo->butfunc(NULL, NULL, node, NULL); - dy= node->butr.ymin - NODE_DYS/2; + + /* set this for uifunc() that don't use layout engine yet */ + node->butr.xmin= 0; + node->butr.xmax= node->width - 2*NODE_DYS; + node->butr.ymin= 0; + node->butr.ymax= 0; + + RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr); + + layout= uiBlockLayout(node->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, + node->locx+NODE_DYS, dy, node->butr.xmax, 20, U.uistyles.first); + + node->typeinfo->uifunc(layout, &ptr); + uiBlockEndAlign(node->block); + uiBlockLayoutResolve(node->block, NULL, &buty); + + dy= buty - NODE_DYS/2; } - + /* input sockets */ for(nsock= node->inputs.first; nsock; nsock= nsock->next) { if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { @@ -198,7 +278,7 @@ static void node_update(bNode *node) /* little bit space in end */ if(node->inputs.first || (node->flag & (NODE_OPTIONS|NODE_PREVIEW))==0 ) dy-= NODE_DYS/2; - + node->totr.xmin= node->locx; node->totr.xmax= node->locx + node->width; node->totr.ymax= node->locy; @@ -206,11 +286,12 @@ static void node_update(bNode *node) } /* based on settings in node, sets drawing rect info. each redraw! */ -static void node_update_hidden(bNode *node) +static void node_update_hidden(const bContext *C, bNode *node) { bNodeSocket *nsock; float rad, drad, hiddenrad= HIDDEN_RAD; int totin=0, totout=0, tot; + char str[32]; /* calculate minimal radius */ for(nsock= node->inputs.first; nsock; nsock= nsock->next) @@ -251,6 +332,11 @@ static void node_update_hidden(bNode *node) rad+= drad; } } + + /* ui block */ + sprintf(str, "node buttons %p", node); + node->block= uiBeginBlock(C, CTX_wm_region(C), str, UI_EMBOSS); + uiBlockSetHandleFunc(node->block, do_node_internal_buttons, node); } static int node_get_colorid(bNode *node) @@ -275,7 +361,7 @@ static int node_get_colorid(bNode *node) /* based on settings in node, sets drawing rect info. each redraw! */ /* note: this assumes only 1 group at a time is drawn (linked data) */ /* in node->totr the entire boundbox for the group is stored */ -static void node_update_group(bNode *gnode) +static void node_update_group(const bContext *C, bNodeTree *ntree, bNode *gnode) { bNodeTree *ngroup= (bNodeTree *)gnode->id; bNode *node; @@ -288,9 +374,9 @@ static void node_update_group(bNode *gnode) node->locx+= gnode->locx; node->locy+= gnode->locy; if(node->flag & NODE_HIDDEN) - node_update_hidden(node); + node_update_hidden(C, node); else - node_update(node); + node_update(C, ntree, node); node->locx-= gnode->locx; node->locy-= gnode->locy; } @@ -492,6 +578,7 @@ static uiBlock *socket_vector_menu(bContext *C, ARegion *ar, void *socket_v) } block= uiBeginBlock(C, ar, "socket menu", UI_EMBOSS); + uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN); /* use this for a fake extra empy space around the buttons */ uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, ""); @@ -564,7 +651,7 @@ static void node_draw_preview(bNodePreview *preview, rctf *prv) glBlendFunc( GL_ONE, GL_ONE_MINUS_SRC_ALPHA ); /* premul graphics */ glColor4f(1.0, 1.0, 1.0, 1.0); - glaDrawPixelsTex(prv->xmin, prv->ymin, preview->xsize, preview->ysize, GL_FLOAT, preview->rect); + glaDrawPixelsTex(prv->xmin, prv->ymin, preview->xsize, preview->ysize, GL_UNSIGNED_BYTE, preview->rect); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); glDisable(GL_BLEND); @@ -575,61 +662,15 @@ static void node_draw_preview(bNodePreview *preview, rctf *prv) } -static void do_node_internal_buttons(bContext *C, void *node_v, int event) -{ - SpaceNode *snode= CTX_wm_space_node(C); - - if(event==B_NODE_EXEC) { - if(snode->treetype==NTREE_SHADER) { - WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, snode->id); - } - else if(snode->treetype==NTREE_COMPOSIT) { - bNode *node= node_v; - - NodeTagChanged(snode->edittree, node); - /* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */ - - /* not the best implementation of the world... but we need it to work now :) */ - if(node->type==CMP_NODE_R_LAYERS && node->custom2) { - /* add event for this window (after render curarea can be changed) */ - //addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); - - //composite_node_render(snode, node); - //snode_handle_recalc(snode); - - /* add another event, a render can go fullscreen and open new window */ - //addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); - } - else { - node= node_tree_get_editgroup(snode->nodetree); - if(node) - NodeTagIDChanged(snode->nodetree, node->id); - } - WM_event_add_notifier(C, NC_SCENE|ND_NODES, CTX_data_scene(C)); - } - else if(snode->treetype==NTREE_TEXTURE) { - WM_event_add_notifier(C, NC_TEXTURE|ND_NODES, snode->id); - } - } - -} - static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bNode *node) { bNodeSocket *sock; - uiBlock *block; uiBut *bt; rctf *rct= &node->totr; float /*slen,*/ iconofs; int /*ofs,*/ color_id= node_get_colorid(node); char showname[128]; /* 128 used below */ View2D *v2d = &ar->v2d; - char str[32]; - - /* make unique block name, also used for handling blocks in editnode.c */ - sprintf(str, "node buttons %p", node); - block= uiBeginBlock(C, ar, str, UI_EMBOSS); - uiBlockSetHandleFunc(block, do_node_internal_buttons, node); uiSetRoundBox(15-4); ui_dropshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT); @@ -655,7 +696,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN icon_id= ICON_MATERIAL_DATA; iconofs-= 18.0f; glEnable(GL_BLEND); - UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, icon_id, snode->aspect, -60); + UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, icon_id, snode->aspect, 0.5f); glDisable(GL_BLEND); } if(node->type == NODE_GROUP) { @@ -663,21 +704,18 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN iconofs-= 18.0f; glEnable(GL_BLEND); if(node->id->lib) { - glPixelTransferf(GL_GREEN_SCALE, 0.7f); - glPixelTransferf(GL_BLUE_SCALE, 0.3f); - UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect); - glPixelTransferf(GL_GREEN_SCALE, 1.0f); - glPixelTransferf(GL_BLUE_SCALE, 1.0f); + float rgb[3] = {1.0f, 0.7f, 0.3f}; + UI_icon_draw_aspect_color(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, rgb); } else { - UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, -60); + UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, 0.5f); } glDisable(GL_BLEND); } if(node->typeinfo->flag & NODE_OPTIONS) { iconofs-= 18.0f; glEnable(GL_BLEND); - UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_BUTS, snode->aspect, -60); + UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_BUTS, snode->aspect, 0.5f); glDisable(GL_BLEND); } { /* always hide/reveal unused sockets */ @@ -690,7 +728,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN else*/ shade= -90; glEnable(GL_BLEND); - UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_PLUS, snode->aspect, shade); + UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_PLUS, snode->aspect, 0.5f); glDisable(GL_BLEND); } @@ -715,7 +753,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN else BLI_strncpy(showname, node->name, 128); - uiDefBut(block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(rct->ymax-NODE_DY), + uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(rct->ymax-NODE_DY), (int)(iconofs - rct->xmin-18.0f), NODE_DY, NULL, 0, 0, 0, 0, ""); /* body */ @@ -743,7 +781,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN /* hurmf... another candidate for callback, have to see how this works first */ - if(node->id && block && snode->treetype==NTREE_SHADER) + if(node->id && node->block && snode->treetype==NTREE_SHADER) nodeShaderSynchronizeID(node, 0); /* socket inputs, buttons */ @@ -751,38 +789,38 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { socket_circle_draw(sock, NODE_SOCKSIZE); - if(block && sock->link==NULL) { + if(node->block && sock->link==NULL) { float *butpoin= sock->ns.vec; if(sock->type==SOCK_VALUE) { - bt= uiDefButF(block, NUM, B_NODE_EXEC, sock->name, + bt= uiDefButF(node->block, NUM, B_NODE_EXEC, sock->name, (short)sock->locx+NODE_DYS, (short)(sock->locy)-9, (short)node->width-NODE_DY, 17, butpoin, sock->ns.min, sock->ns.max, 10, 2, ""); uiButSetFunc(bt, node_sync_cb, snode, node); } else if(sock->type==SOCK_VECTOR) { - uiDefBlockBut(block, socket_vector_menu, sock, sock->name, + uiDefBlockBut(node->block, socket_vector_menu, sock, sock->name, (short)sock->locx+NODE_DYS, (short)sock->locy-9, (short)node->width-NODE_DY, 17, ""); } - else if(block && sock->type==SOCK_RGBA) { + else if(node->block && sock->type==SOCK_RGBA) { short labelw= (short)node->width-NODE_DY-40, width; if(labelw>0) width= 40; else width= (short)node->width-NODE_DY; - bt= uiDefButF(block, COL, B_NODE_EXEC, "", + bt= uiDefButF(node->block, COL, B_NODE_EXEC, "", (short)(sock->locx+NODE_DYS), (short)sock->locy-8, width, 15, butpoin, 0, 0, 0, 0, ""); uiButSetFunc(bt, node_sync_cb, snode, node); - if(labelw>0) uiDefBut(block, LABEL, 0, sock->name, + if(labelw>0) uiDefBut(node->block, LABEL, 0, sock->name, (short)(sock->locx+NODE_DYS) + 40, (short)sock->locy-8, labelw, 15, NULL, 0, 0, 0, 0, ""); } } else { - uiDefBut(block, LABEL, 0, sock->name, (short)(sock->locx+3.0f), (short)(sock->locy-9.0f), + uiDefBut(node->block, LABEL, 0, sock->name, (short)(sock->locx+3.0f), (short)(sock->locy-9.0f), (short)(node->width-NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, ""); } } @@ -803,43 +841,32 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN slen= snode->aspect*UI_GetStringWidth(sock->name+ofs); } - uiDefBut(block, LABEL, 0, sock->name+ofs, (short)(sock->locx-15.0f-slen), (short)(sock->locy-9.0f), + uiDefBut(node->block, LABEL, 0, sock->name+ofs, (short)(sock->locx-15.0f-slen), (short)(sock->locy-9.0f), (short)(node->width-NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, ""); } } /* preview */ - if(node->flag & NODE_PREVIEW) + if(node->flag & NODE_PREVIEW) { + BLI_lock_thread(LOCK_PREVIEW); if(node->preview && node->preview->rect) node_draw_preview(node->preview, &node->prvr); - - /* buttons */ - if(node->flag & NODE_OPTIONS) { - if(block) { - if(node->typeinfo->butfunc) { - node->typeinfo->butfunc(block, snode->nodetree, node, &node->butr); - } - } + BLI_unlock_thread(LOCK_PREVIEW); } - - uiEndBlock(C, block); - uiDrawBlock(C, block); + + uiEndBlock(C, node->block); + uiDrawBlock(C, node->block); + node->block= NULL; } static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, bNode *node) { - uiBlock *block; bNodeSocket *sock; rctf *rct= &node->totr; float dx, centy= 0.5f*(rct->ymax+rct->ymin); float hiddenrad= 0.5f*(rct->ymax-rct->ymin); int color_id= node_get_colorid(node); - char str[32], showname[128]; /* 128 is used below */ - - /* make unique block name, also used for handling blocks in editnode.c */ - sprintf(str, "node buttons %p", node); - block= uiBeginBlock(C, ar, str, UI_EMBOSS); - uiBlockSetHandleFunc(block, do_node_internal_buttons, node); + char showname[128]; /* 128 is used below */ /* shadow */ uiSetRoundBox(15); @@ -884,7 +911,7 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b else BLI_strncpy(showname, node->name, 128); - uiDefBut(block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(centy-10), + uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(centy-10), (int)(rct->xmax - rct->xmin-18.0f -12.0f), NODE_DY, NULL, 0, 0, 0, 0, ""); } @@ -910,9 +937,9 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b socket_circle_draw(sock, NODE_SOCKSIZE); } - uiEndBlock(C, block); - uiDrawBlock(C, block); - + uiEndBlock(C, node->block); + uiDrawBlock(C, node->block); + node->block= NULL; } static void node_draw_nodetree(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree) @@ -1051,6 +1078,8 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) float col[3]; View2DScrollers *scrollers; SpaceNode *snode= CTX_wm_space_node(C); + Scene *scene= CTX_data_scene(C); + int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT; UI_GetThemeColor3fv(TH_BACK, col); glClearColor(col[0], col[1], col[2], 0); @@ -1070,7 +1099,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) UI_view2d_constant_grid_draw(C, v2d); /* backdrop */ - draw_nodespace_back_pix(ar, snode); + draw_nodespace_back_pix(ar, snode, color_manage); /* nodes */ snode_set_context(snode, CTX_data_scene(C)); @@ -1081,11 +1110,11 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) /* for now, we set drawing coordinates on each redraw */ for(node= snode->nodetree->nodes.first; node; node= node->next) { if(node->flag & NODE_GROUP_EDIT) - node_update_group(node); + node_update_group(C, snode->nodetree, node); else if(node->flag & NODE_HIDDEN) - node_update_hidden(node); + node_update_hidden(C, node); else - node_update(node); + node_update(C, snode->nodetree, node); } node_draw_nodetree(C, ar, snode, snode->nodetree); diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 4fd6995b8fd..13421adf6e6 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -62,8 +62,6 @@ #include "BKE_scene.h" #include "BKE_utildefines.h" -#include "ED_previewrender.h" - #include "BIF_gl.h" #include "BLI_arithb.h" @@ -74,8 +72,10 @@ #include "IMB_imbuf_types.h" -#include "ED_space_api.h" +#include "ED_node.h" +#include "ED_render.h" #include "ED_screen.h" +#include "ED_space_api.h" #include "ED_transform.h" #include "ED_types.h" @@ -152,7 +152,7 @@ static void compo_startjob(void *cjv, short *stop, short *do_update) { CompoJob *cj= cjv; bNodeTree *ntree= cj->localtree; - + if(cj->scene->use_nodes==0) return; @@ -176,8 +176,11 @@ static void compo_startjob(void *cjv, short *stop, short *do_update) void snode_composite_job(const bContext *C, ScrArea *sa) { SpaceNode *snode= sa->spacedata.first; - wmJob *steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), sa); - CompoJob *cj= MEM_callocN(sizeof(CompoJob), "compo job"); + wmJob *steve; + CompoJob *cj; + + steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), sa, WM_JOB_EXCL_RENDER); + cj= MEM_callocN(sizeof(CompoJob), "compo job"); /* customdata for preview thread */ cj->scene= CTX_data_scene(C); @@ -578,13 +581,45 @@ void ED_node_texture_default(Tex *tx) ntreeSolveOrder(tx->nodetree); /* needed for pointers */ } +void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype) +{ + bNode *node; + short idtype= GS(id->name); + + if(idtype == ID_MA) { + *ntree= ((Material*)id)->nodetree; + if(treetype) *treetype= NTREE_SHADER; + } + else if(idtype == ID_SCE) { + *ntree= ((Scene*)id)->nodetree; + if(treetype) *treetype= NTREE_COMPOSIT; + } + else if(idtype == ID_TE) { + *ntree= ((Tex*)id)->nodetree; + if(treetype) *treetype= NTREE_TEXTURE; + } + + /* find editable group */ + if(edittree) { + if(*ntree) + for(node= (*ntree)->nodes.first; node; node= node->next) + if(node->flag & NODE_GROUP_EDIT) + break; + + if(node && node->id) + *edittree= (bNodeTree *)node->id; + else + *edittree= *ntree; + } +} + /* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */ void snode_set_context(SpaceNode *snode, Scene *scene) { Object *ob= OBACT; - bNode *node= NULL; snode->nodetree= NULL; + snode->edittree= NULL; snode->id= snode->from= NULL; if(snode->treetype==NTREE_SHADER) { @@ -594,7 +629,6 @@ void snode_set_context(SpaceNode *snode, Scene *scene) if(ma) { snode->from= &ob->id; snode->id= &ma->id; - snode->nodetree= ma->nodetree; } } } @@ -605,15 +639,13 @@ void snode_set_context(SpaceNode *snode, Scene *scene) /* bit clumsy but reliable way to see if we draw first time */ if(snode->nodetree==NULL) ntreeCompositForceHidden(scene->nodetree, scene); - - snode->nodetree= scene->nodetree; } else if(snode->treetype==NTREE_TEXTURE) { Tex *tx= NULL; if(snode->texfrom==SNODE_TEX_OBJECT) { if(ob) { - tx= give_current_texture(ob, ob->actcol); + tx= give_current_object_texture(ob); if(ob->type == OB_LAMP) snode->from= (ID*)ob->data; @@ -624,11 +656,10 @@ void snode_set_context(SpaceNode *snode, Scene *scene) } } else if(snode->texfrom==SNODE_TEX_WORLD) { - tx= give_current_world_texture(scene); + tx= give_current_world_texture(scene->world); snode->from= (ID *)scene->world; } else { - MTex *mtex= NULL; Brush *brush= NULL; if(ob && (ob->mode & OB_MODE_SCULPT)) @@ -636,31 +667,15 @@ void snode_set_context(SpaceNode *snode, Scene *scene) else brush= paint_brush(&scene->toolsettings->imapaint.paint); - if(brush && brush->texact != -1) - mtex= brush->mtex[brush->texact]; - snode->from= (ID *)brush; - - if(mtex) - tx= mtex->tex; + tx= give_current_brush_texture(brush); } - if(tx) { - snode->id= &tx->id; - snode->nodetree= tx->nodetree; - } + snode->id= &tx->id; } - - /* find editable group */ - if(snode->nodetree) - for(node= snode->nodetree->nodes.first; node; node= node->next) - if(node->flag & NODE_GROUP_EDIT) - break; - - if(node && node->id) - snode->edittree= (bNodeTree *)node->id; - else - snode->edittree= snode->nodetree; + + if(snode->id) + node_tree_from_ID(snode->id, &snode->nodetree, &snode->edittree, NULL); } #if 0 @@ -688,15 +703,13 @@ static void node_active_image(Image *ima) void node_set_active(SpaceNode *snode, bNode *node) { - nodeSetActive(snode->edittree, node); - #if 0 - // XXX if(node->type!=NODE_GROUP) { - /* tree specific activate calls */ if(snode->treetype==NTREE_SHADER) { + // XXX +#if 0 /* when we select a material, active texture is cleared, for buttons */ if(node->id && GS(node->id->name)==ID_MA) @@ -706,8 +719,11 @@ void node_set_active(SpaceNode *snode, bNode *node) // allqueue(REDRAWBUTSSHADING, 1); // allqueue(REDRAWIPO, 0); +#endif } else if(snode->treetype==NTREE_COMPOSIT) { + Scene *scene= (Scene*)snode->id; + /* make active viewer, currently only 1 supported... */ if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) { bNode *tnode; @@ -728,31 +744,37 @@ void node_set_active(SpaceNode *snode, bNode *node) if(gnode) NodeTagIDChanged(snode->nodetree, gnode->id); - // XXX snode_handle_recalc(snode); + ED_node_changed_update(snode->id, node); } /* addnode() doesnt link this yet... */ node->id= (ID *)BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); } else if(node->type==CMP_NODE_IMAGE) { + // XXX +#if 0 if(node->id) node_active_image((Image *)node->id); +#endif } else if(node->type==CMP_NODE_R_LAYERS) { - if(node->id==NULL || node->id==(ID *)G.scene) { - G.scene->r.actlay= node->custom1; + if(node->id==NULL || node->id==(ID *)scene) { + scene->r.actlay= node->custom1; + // XXX // allqueue(REDRAWBUTSSCENE, 0); } } } else if(snode->treetype==NTREE_TEXTURE) { + // XXX +#if 0 if(node->id) ; // XXX BIF_preview_changed(-1); // allqueue(REDRAWBUTSSHADING, 1); // allqueue(REDRAWIPO, 0); +#endif } } - #endif /* 0 */ } /* ***************** Edit Group operator ************* */ @@ -1216,7 +1238,7 @@ static int node_resize_invoke(bContext *C, wmOperator *op, wmEvent *event) nsw->oldwidth= node->width; /* add modal handler */ - WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op); + WM_event_add_modal_handler(C, op); return OPERATOR_RUNNING_MODAL; } @@ -2033,7 +2055,7 @@ static int node_link_invoke(bContext *C, wmOperator *op, wmEvent *event) nldrag->link= nodeAddLink(snode->edittree, NULL, NULL, nldrag->node, nldrag->sock); /* add modal handler */ - WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op); + WM_event_add_modal_handler(C, op); return OPERATOR_RUNNING_MODAL; } diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c index 2abcd2f2135..a0eae40f579 100644 --- a/source/blender/editors/space_node/node_header.c +++ b/source/blender/editors/space_node/node_header.c @@ -199,7 +199,7 @@ void node_menus_register(ARegionType *art) strcpy(mt->idname, "NODE_MT_add"); strcpy(mt->label, "Add"); mt->draw= node_menu_add; - BLI_addtail(&art->menutypes, mt); + WM_menutype_add(mt); } #if 0 diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h index 2a929472c68..f55ecf1d0f4 100644 --- a/source/blender/editors/space_node/node_intern.h +++ b/source/blender/editors/space_node/node_intern.h @@ -53,7 +53,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d); /* node_ops.c */ void node_operatortypes(void); -void node_keymap(wmWindowManager *wm); +void node_keymap(wmKeyConfig *keyconf); /* node_select.c */ void NODE_OT_select(struct wmOperatorType *ot); @@ -69,9 +69,10 @@ void NODE_OT_select_border(struct wmOperatorType *ot); void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link); void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int th_col2, int do_shaded); int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol); -void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode); +void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage); /* node_edit.c */ +void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype); void snode_handle_recalc(bContext *C, SpaceNode *snode); bNode *next_node(bNodeTree *ntree); bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float locy); diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c index 4c2fbf7b9dc..443b83a91bc 100644 --- a/source/blender/editors/space_node/node_ops.c +++ b/source/blender/editors/space_node/node_ops.c @@ -67,9 +67,10 @@ void node_operatortypes(void) WM_operatortype_append(NODE_OT_group_edit); } -void node_keymap(struct wmWindowManager *wm) +void node_keymap(struct wmKeyConfig *keyconf) { - ListBase *keymap= WM_keymap_listbase(wm, "Node", SPACE_NODE, 0); + wmKeyMap *keymap= WM_keymap_find(keyconf, "Node", SPACE_NODE, 0); + wmKeyMapItem *kmi; /* mouse select in nodes used to be both keys, it's UI elements... */ RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, 0, 0)->ptr, "select_type", NODE_SELECT_MOUSE); @@ -97,5 +98,8 @@ void node_keymap(struct wmWindowManager *wm) WM_keymap_add_item(keymap, "NODE_OT_group_ungroup", GKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "NODE_OT_group_edit", TABKEY, KM_PRESS, 0, 0); - transform_keymap_for_space(wm, keymap, SPACE_NODE); + kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_SHIFT, 0); + RNA_string_set(kmi->ptr, "name", "NODE_MT_add"); + + transform_keymap_for_space(keyconf, keymap, SPACE_NODE); } diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c index 94691dd0ed2..ecbd46b720f 100644 --- a/source/blender/editors/space_node/node_select.c +++ b/source/blender/editors/space_node/node_select.c @@ -38,6 +38,7 @@ #include "BKE_context.h" #include "BKE_node.h" #include "BKE_global.h" +#include "BKE_utildefines.h" #include "BLI_rect.h" @@ -55,7 +56,7 @@ #include "node_intern.h" -static void node_mouse_select(SpaceNode *snode, ARegion *ar, short *mval, short extend) +static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, short *mval, short extend) { bNode *node; float mx, my; @@ -101,7 +102,10 @@ static void node_mouse_select(SpaceNode *snode, ARegion *ar, short *mval, short ;// node_link_viewer(snode, node); //std_rmouse_transform(node_transform_ext); /* does undo push for select */ + } + + return node; } static int node_select_exec(bContext *C, wmOperator *op) @@ -112,6 +116,7 @@ static int node_select_exec(bContext *C, wmOperator *op) int select_type; short mval[2]; short extend; + bNode *node= NULL; select_type = RNA_enum_get(op->ptr, "select_type"); @@ -120,12 +125,20 @@ static int node_select_exec(bContext *C, wmOperator *op) mval[0] = RNA_int_get(op->ptr, "mouse_x"); mval[1] = RNA_int_get(op->ptr, "mouse_y"); extend = RNA_boolean_get(op->ptr, "extend"); - node_mouse_select(snode, ar, mval, extend); + node= node_mouse_select(snode, ar, mval, extend); break; } /* need refresh/a notifier vs compo notifier */ // XXX WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL); /* Do we need to pass the scene? */ + + /* WATCH THIS, there are a few other ways to change the active material */ + if(node) { + if (node->id && GS(node->id->name)== ID_MA) { + WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING_DRAW, node->id); + } + } + ED_region_tag_redraw(ar); /* allow tweak event to work too */ @@ -140,7 +153,7 @@ static int node_select_modal(bContext *C, wmOperator *op, wmEvent *event) printf("%d %d\n", event->x, event->y); break; case SELECTMOUSE: - //if (event->val==0) { + //if (event->val==KM_RELEASE) { /* calculate overall delta mouse-movement for redo */ printf("done translating\n"); //WM_cursor_restore(CTX_wm_window(C)); diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c index d3a445b18c0..41140eae776 100644 --- a/source/blender/editors/space_node/space_node.c +++ b/source/blender/editors/space_node/space_node.c @@ -48,7 +48,7 @@ #include "BKE_screen.h" #include "BKE_node.h" -#include "ED_previewrender.h" +#include "ED_render.h" #include "ED_space_api.h" #include "ED_screen.h" @@ -179,12 +179,14 @@ static void node_area_refresh(const struct bContext *C, struct ScrArea *sa) { /* default now: refresh node is starting preview */ SpaceNode *snode= sa->spacedata.first; + + snode_set_context(snode, CTX_data_scene(C)); if(snode->nodetree) { if(snode->treetype==NTREE_SHADER) { Material *ma= (Material *)snode->id; if(ma->use_nodes) - ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100); + ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); } else if(snode->treetype==NTREE_COMPOSIT) { Scene *scene= (Scene *)snode->id; @@ -194,7 +196,7 @@ static void node_area_refresh(const struct bContext *C, struct ScrArea *sa) else if(snode->treetype==NTREE_TEXTURE) { Tex *tex= (Tex *)snode->id; if(tex->use_nodes) { - ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100); + ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); } } } @@ -245,12 +247,12 @@ static void node_channel_area_draw(const bContext *C, ARegion *ar) /* Initialise main area, setting handlers. */ static void node_main_area_init(wmWindowManager *wm, ARegion *ar) { - ListBase *keymap; + wmKeyMap *keymap; UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); /* own keymap */ - keymap= WM_keymap_listbase(wm, "Node", SPACE_NODE, 0); /* XXX weak? */ + keymap= WM_keymap_find(wm->defaultconf, "Node", SPACE_NODE, 0); WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); } |