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authorJoseph Eagar <joeedh@gmail.com>2009-10-23 03:22:05 +0400
committerJoseph Eagar <joeedh@gmail.com>2009-10-23 03:22:05 +0400
commit8f788c64db587e74079d812dbcea40c2bd4b91ff (patch)
treec767e8318a9e7aded16be6cab2042f3ea11e7912 /source/blender/editors/space_node
parent36bb566d4e6e06e08d782d610d60d755cbda2396 (diff)
merge with trunk/2.5 at r23876
[[Split portion of a mixed commit.]]
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r--source/blender/editors/space_node/SConscript7
-rw-r--r--source/blender/editors/space_node/drawnode.c2411
-rw-r--r--source/blender/editors/space_node/node_draw.c249
-rw-r--r--source/blender/editors/space_node/node_edit.c110
-rw-r--r--source/blender/editors/space_node/node_header.c2
-rw-r--r--source/blender/editors/space_node/node_intern.h5
-rw-r--r--source/blender/editors/space_node/node_ops.c10
-rw-r--r--source/blender/editors/space_node/node_select.c19
-rw-r--r--source/blender/editors/space_node/space_node.c12
9 files changed, 1270 insertions, 1555 deletions
diff --git a/source/blender/editors/space_node/SConscript b/source/blender/editors/space_node/SConscript
index 5453aa7dd44..5493e2d739f 100644
--- a/source/blender/editors/space_node/SConscript
+++ b/source/blender/editors/space_node/SConscript
@@ -15,4 +15,11 @@ if env['CC'] == 'gcc':
#cf.append('-Werror')
pass
+if env['OURPLATFORM'] == 'linux2':
+ cflags='-pthread'
+ incs += ' ../../../extern/binreloc/include'
+
+if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
+ incs += ' ' + env['BF_PTHREADS_INC']
+
env.BlenderLib ( 'bf_editors_space_node', sources, Split(incs), defs, libtype=['core'], priority=[55], compileflags=cf )
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 05adb5b75ca..42c664520fe 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -22,7 +22,7 @@
*
* The Original Code is: all of this file.
*
- * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb
+ * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb, Thomas Dinges
*
* ***** END GPL LICENSE BLOCK *****
*/
@@ -89,6 +89,7 @@
#include "UI_resources.h"
#include "RE_pipeline.h"
+#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "node_intern.h"
@@ -170,9 +171,13 @@ static void node_group_alone_cb(bContext *C, void *node_v, void *unused_v)
/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
-static int node_buts_group(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_buts_group(uiLayout *layout, PointerRNA *ptr)
{
- if(block && node->id) {
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+
+ if(node->id) {
uiBut *bt;
short width;
@@ -197,112 +202,95 @@ static int node_buts_group(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *
uiBlockEndAlign(block);
}
- return 19;
}
#endif
-static int node_buts_value(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_buts_value(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- bNodeSocket *sock= node->outputs.first; /* first socket stores value */
-
- uiDefButF(block, NUM, B_NODE_EXEC, "",
- (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 20,
- sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, "");
-
- }
- return 20;
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ bNodeSocket *sock= node->outputs.first; /* first socket stores value */
+
+ uiDefButF(block, NUM, B_NODE_EXEC, "",
+ (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 20,
+ sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, "");
}
-static int node_buts_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_buts_rgb(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- bNodeSocket *sock= node->outputs.first; /* first socket stores value */
- if(sock) {
- /* enforce square box drawing */
- uiBlockSetEmboss(block, UI_EMBOSSP);
-
- uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
- (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 12,
- sock->ns.vec, 0.0f, 1.0f, 3, 0, "");
- uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
- (short)butr->xmin, (short)butr->ymin+15, butr->xmax-butr->xmin, butr->ymax-butr->ymin -15 -15,
- sock->ns.vec, 0.0f, 1.0f, 2, 0, "");
- uiDefButF(block, COL, B_NOP, "",
- (short)butr->xmin, (short)butr->ymax-12, butr->xmax-butr->xmin, 12,
- sock->ns.vec, 0.0, 0.0, -1, 0, "");
- /* the -1 above prevents col button to popup a color picker */
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
- }
- return 30 + (int)(node->width-NODE_DY);
-}
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ bNodeSocket *sock= node->outputs.first; /* first socket stores value */
-static int node_buts_mix_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
- int a_but= (ntree->type==NTREE_COMPOSIT);
+ if(sock) {
+ /* enforce square box drawing */
+ uiBlockSetEmboss(block, UI_EMBOSSP);
- /* blend type */
- uiBlockBeginAlign(block);
- bt=uiDefButS(block, MENU, B_NODE_EXEC, "Mix %x0|Add %x1|Subtract %x3|Multiply %x2|Screen %x4|Overlay %x9|Divide %x5|Difference %x6|Darken %x7|Lighten %x8|Dodge %x10|Burn %x11|Color %x15|Value %x14|Saturation %x13|Hue %x12|Soft Light %x16|Linear Light %x17",
- (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin -(a_but?20:0), 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_but_title_cb, node, bt);
- /* Alpha option, composite */
- if(a_but)
- uiDefIconButS(block, TOG, B_NODE_EXEC, ICON_IMAGE_RGB_ALPHA,
- (short)butr->xmax-20, (short)butr->ymin, 20, 20,
- &node->custom2, 0, 0, 0, 0, "Include Alpha of 2nd input in this operation");
+ uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
+ (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 12,
+ sock->ns.vec, 0.0f, 1.0f, 3, 0, "");
+ uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
+ (short)butr->xmin, (short)butr->ymin+15, butr->xmax-butr->xmin, butr->xmax-butr->xmin -15 -15,
+ sock->ns.vec, 0.0f, 1.0f, 2, 0, "");
+ uiDefButF(block, COL, B_NOP, "",
+ (short)butr->xmin, (short)butr->ymax-12, butr->xmax-butr->xmin, 12,
+ sock->ns.vec, 0.0, 0.0, -1, 0, "");
+ /* the -1 above prevents col button to popup a color picker */
+
+ uiBlockSetEmboss(block, UI_EMBOSS);
}
- return 20;
}
-static int node_buts_time(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- CurveMapping *cumap= node->storage;
- short dx= (short)((butr->xmax-butr->xmin)/2);
- butr->ymin += 26;
+static void node_buts_mix_rgb(uiLayout *layout, PointerRNA *ptr)
+{
+ uiLayout *row;
- curvemap_buttons(block, node->storage, 's', B_NODE_EXEC, B_REDR, butr);
-
- if(cumap) {
- //cumap->flag |= CUMA_DRAW_CFRA;
- //if(node->custom1<node->custom2)
- // cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
- }
+ bNodeTree *ntree= (bNodeTree*)ptr->id.data;
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC, "Sta:",
- (short)butr->xmin, (short)butr->ymin-22, dx, 19,
- &node->custom1, 1.0, 20000.0, 0, 0, "Start frame");
- uiDefButS(block, NUM, B_NODE_EXEC, "End:",
- (short)butr->xmin+dx, (short)butr->ymin-22, dx, 19,
- &node->custom2, 1.0, 20000.0, 0, 0, "End frame");
- }
+ row= uiLayoutRow(layout, 1);
+ uiItemR(row, "", 0, ptr, "blend_type", 0);
+ if(ntree->type == NTREE_COMPOSIT)
+ uiItemR(row, "", ICON_IMAGE_RGB_ALPHA, ptr, "alpha", 0);
+}
+
+static void node_buts_time(uiLayout *layout, PointerRNA *ptr)
+{
+ uiLayout *row;
+#if 0
+ /* XXX no context access here .. */
+ bNode *node= ptr->data;
+ CurveMapping *cumap= node->storage;
- return node->width-NODE_DY;
+ if(cumap) {
+ cumap->flag |= CUMA_DRAW_CFRA;
+ if(node->custom1<node->custom2)
+ cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
+ }
+#endif
+
+ uiTemplateCurveMapping(layout, ptr, "curve", 's', 0);
+
+ row= uiLayoutRow(layout, 1);
+ uiItemR(row, "Sta", 0, ptr, "start", 0);
+ uiItemR(row, "End", 0, ptr, "end", 0);
}
-static int node_buts_valtorgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_buts_valtorgb(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- if(node->storage) {
- uiBlockColorbandButtons(block, node->storage, butr, B_NODE_EXEC);
- }
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+
+ if(node->storage) {
+ uiBlockColorbandButtons(block, node->storage, butr, B_NODE_EXEC);
}
- return 40;
}
-static int node_buts_curvevec(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_buts_curvevec(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- curvemap_buttons(block, node->storage, 'v', B_NODE_EXEC, B_REDR, butr);
- }
- return (int)(node->width-NODE_DY);
+ uiTemplateCurveMapping(layout, ptr, "mapping", 'v', 0);
}
static float *_sample_col= NULL; // bad bad, 2.5 will do better?
@@ -311,33 +299,31 @@ void node_curvemap_sample(float *col)
_sample_col= col;
}
-static int node_buts_curvecol(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_buts_curvecol(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- CurveMapping *cumap= node->storage;
- if(_sample_col) {
- cumap->flag |= CUMA_DRAW_SAMPLE;
- VECCOPY(cumap->sample, _sample_col);
- }
- else
- cumap->flag &= ~CUMA_DRAW_SAMPLE;
+ bNode *node= ptr->data;
+ CurveMapping *cumap= node->storage;
- curvemap_buttons(block, node->storage, 'c', B_NODE_EXEC, B_REDR, butr);
- }
- return (int)(node->width-NODE_DY);
+ if(_sample_col) {
+ cumap->flag |= CUMA_DRAW_SAMPLE;
+ VECCOPY(cumap->sample, _sample_col);
+ }
+ else
+ cumap->flag &= ~CUMA_DRAW_SAMPLE;
+
+ uiTemplateCurveMapping(layout, ptr, "mapping", 'c', 0);
}
-static int node_buts_normal(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_buts_normal(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- bNodeSocket *sock= node->outputs.first; /* first socket stores normal */
-
- uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "",
- (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, butr->ymax-butr->ymin,
- sock->ns.vec, 0.0f, 1.0f, 0, 0, "");
-
- }
- return (int)(node->width-NODE_DY);
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ bNodeSocket *sock= node->outputs.first; /* first socket stores normal */
+
+ uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "",
+ (short)butr->xmin, (short)butr->xmin, butr->xmax-butr->xmin, butr->xmax-butr->xmin,
+ sock->ns.vec, 0.0f, 1.0f, 0, 0, "");
}
static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
@@ -401,8 +387,13 @@ static void node_dynamic_update_cb(bContext *C, void *ntree_v, void *node_v)
// XXX BIF_preview_changed(ID_MA);
}
-static int node_buts_texture(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_buts_texture(uiLayout *layout, PointerRNA *ptr)
{
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ bNodeTree *ntree= ptr->id.data;
+ rctf *butr= &node->butr;
+
short multi = (
node->id &&
((Tex*)node->id)->use_nodes &&
@@ -410,49 +401,44 @@ static int node_buts_texture(uiBlock *block, bNodeTree *ntree, bNode *node, rctf
(node->type != TEX_NODE_TEXTURE)
);
- if(block) {
- uiBut *bt;
- char *strp;
- short width = (short)(butr->xmax - butr->xmin);
-
- /* browse button texture */
- uiBlockBeginAlign(block);
- IDnames_to_pupstring(&strp, NULL, "", &(G.main->tex), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NODE_EXEC, strp,
- butr->xmin, butr->ymin+(multi?30:0), 20, 19,
- &node->menunr, 0, 0, 0, 0, "Browse texture");
- uiButSetFunc(bt, node_browse_tex_cb, ntree, node);
- if(strp) MEM_freeN(strp);
-
- if(node->id) {
- bt= uiDefBut(block, TEX, B_NOP, "TE:",
- butr->xmin+19, butr->ymin+(multi?30:0), butr->xmax-butr->xmin-19, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "Texture name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
- }
- uiBlockEndAlign(block);
-
- if(multi) {
- char *menustr = ntreeTexOutputMenu(((Tex*)node->id)->nodetree);
- uiDefButS(block, MENU, B_MATPRV, menustr, butr->xmin, butr->ymin, width, 19, &node->custom1, 0, 0, 0, 0, "Which output to use, for multi-output textures");
- free(menustr);
- return 50;
- }
- return 20;
- }
- else return multi? 50: 20;
+ uiBut *bt;
+ char *strp;
+ short width = (short)(butr->xmax - butr->xmin);
+
+ /* browse button texture */
+ uiBlockBeginAlign(block);
+ IDnames_to_pupstring(&strp, NULL, "", &(G.main->tex), NULL, NULL);
+ node->menunr= 0;
+ bt= uiDefButS(block, MENU, B_NODE_EXEC, strp,
+ butr->xmin, butr->ymin+(multi?30:0), 20, 19,
+ &node->menunr, 0, 0, 0, 0, "Browse texture");
+ uiButSetFunc(bt, node_browse_tex_cb, ntree, node);
+ if(strp) MEM_freeN(strp);
+
+ if(node->id) {
+ bt= uiDefBut(block, TEX, B_NOP, "TE:",
+ butr->xmin+19, butr->ymin+(multi?30:0), butr->xmax-butr->xmin-19, 19,
+ node->id->name+2, 0.0, 19.0, 0, 0, "Texture name");
+ uiButSetFunc(bt, node_ID_title_cb, node, NULL);
+ }
+ uiBlockEndAlign(block);
+
+ if(multi) {
+ char *menustr = ntreeTexOutputMenu(((Tex*)node->id)->nodetree);
+ uiDefButS(block, MENU, B_MATPRV, menustr, butr->xmin, butr->ymin, width, 19, &node->custom1, 0, 0, 0, 0, "Which output to use, for multi-output textures");
+ free(menustr);
+ }
}
-static int node_buts_math(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_buts_math(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiBut *bt;
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ uiBut *bt;
- bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Multiply %x2|Divide %x3|Sine %x4|Cosine %x5|Tangent %x6|Arcsine %x7|Arccosine %x8|Arctangent %x9|Power %x10|Logarithm %x11|Minimum %x12|Maximum %x13|Round %x14|Less Than %x15|Greater Than %x16", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_but_title_cb, node, bt);
- }
- return 20;
+ bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Multiply %x2|Divide %x3|Sine %x4|Cosine %x5|Tangent %x6|Arcsine %x7|Arccosine %x8|Arctangent %x9|Power %x10|Logarithm %x11|Minimum %x12|Maximum %x13|Round %x14|Less Than %x15|Greater Than %x16", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, "");
+ uiButSetFunc(bt, node_but_title_cb, node, bt);
}
@@ -556,192 +542,192 @@ static void node_texmap_cb(bContext *C, void *texmap_v, void *unused_v)
init_mapping(texmap_v);
}
-static int node_shader_buts_material(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_shader_buts_material(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiBut *bt;
- short dx= (short)((butr->xmax-butr->xmin)/3.0f), has_us= (node->id && node->id->us>1);
- short dy= (short)butr->ymin;
- char *strp;
-
- /* WATCH IT: we use this callback in material buttons, but then only want first row */
- if(butr->ymax-butr->ymin > 21.0f) dy+= 19;
-
- uiBlockBeginAlign(block);
- /* XXX
- if(node->id==NULL) uiBlockSetCol(block, TH_REDALERT);
- else if(has_us) uiBlockSetCol(block, TH_BUT_SETTING1);
- else uiBlockSetCol(block, TH_BUT_SETTING2);
- */
-
- /* browse button */
- IDnames_to_pupstring(&strp, NULL, "ADD NEW %x32767", &(G.main->mat), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NOP, strp,
- butr->xmin, dy, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices or adds NEW");
- uiButSetFunc(bt, node_browse_mat_cb, ntree, node);
- if(strp) MEM_freeN(strp);
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ bNodeTree *ntree= ptr->id.data;
+ rctf *butr= &node->butr;
+ uiBut *bt;
+ short dx= (short)((butr->xmax-butr->xmin)/3.0f), has_us= (node->id && node->id->us>1);
+ short dy= (short)butr->ymin;
+ char *strp;
+
+ /* WATCH IT: we use this callback in material buttons, but then only want first row */
+ if(butr->ymax-butr->ymin > 21.0f) dy+= 19;
+
+ uiBlockBeginAlign(block);
+ /* XXX
+ if(node->id==NULL) uiBlockSetCol(block, TH_REDALERT);
+ else if(has_us) uiBlockSetCol(block, TH_BUT_SETTING1);
+ else uiBlockSetCol(block, TH_BUT_SETTING2);
+ */
+
+ /* browse button */
+ IDnames_to_pupstring(&strp, NULL, "ADD NEW %x32767", &(G.main->mat), NULL, NULL);
+ node->menunr= 0;
+ bt= uiDefButS(block, MENU, B_NOP, strp,
+ butr->xmin, dy, 19, 19,
+ &node->menunr, 0, 0, 0, 0, "Browses existing choices or adds NEW");
+ uiButSetFunc(bt, node_browse_mat_cb, ntree, node);
+ if(strp) MEM_freeN(strp);
+
+ /* Add New button */
+ if(node->id==NULL) {
+ bt= uiDefBut(block, BUT, B_NOP, "Add New",
+ butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19,
+ NULL, 0.0, 0.0, 0, 0, "Add new Material");
+ uiButSetFunc(bt, node_new_mat_cb, ntree, node);
+ }
+ else {
+ /* name button */
+ short width= (short)(butr->xmax-butr->xmin-19.0f - (has_us?19.0f:0.0f));
+ bt= uiDefBut(block, TEX, B_NOP, "MA:",
+ butr->xmin+19, dy, width, 19,
+ node->id->name+2, 0.0, 19.0, 0, 0, "Material name");
+ uiButSetFunc(bt, node_ID_title_cb, node, NULL);
- /* Add New button */
- if(node->id==NULL) {
- bt= uiDefBut(block, BUT, B_NOP, "Add New",
- butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19,
- NULL, 0.0, 0.0, 0, 0, "Add new Material");
- uiButSetFunc(bt, node_new_mat_cb, ntree, node);
+ /* user amount */
+ if(has_us) {
+ char str1[32];
+ sprintf(str1, "%d", node->id->us);
+ bt= uiDefBut(block, BUT, B_NOP, str1,
+ butr->xmax-19, dy, 19, 19,
+ NULL, 0, 0, 0, 0, "Displays number of users. Click to make a single-user copy.");
+ uiButSetFunc(bt, node_mat_alone_cb, node, NULL);
}
- else {
- /* name button */
- short width= (short)(butr->xmax-butr->xmin-19.0f - (has_us?19.0f:0.0f));
- bt= uiDefBut(block, TEX, B_NOP, "MA:",
- butr->xmin+19, dy, width, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "Material name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
-
- /* user amount */
- if(has_us) {
- char str1[32];
- sprintf(str1, "%d", node->id->us);
- bt= uiDefBut(block, BUT, B_NOP, str1,
- butr->xmax-19, dy, 19, 19,
- NULL, 0, 0, 0, 0, "Displays number of users. Click to make a single-user copy.");
- uiButSetFunc(bt, node_mat_alone_cb, node, NULL);
- }
-
- /* WATCH IT: we use this callback in material buttons, but then only want first row */
- if(butr->ymax-butr->ymin > 21.0f) {
- /* node options */
- uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC, "Diff",
- butr->xmin, butr->ymin, dx, 19,
- &node->custom1, 0, 0, 0, 0, "Material Node outputs Diffuse");
- uiDefButBitS(block, TOG, SH_NODE_MAT_SPEC, B_NODE_EXEC, "Spec",
- butr->xmin+dx, butr->ymin, dx, 19,
- &node->custom1, 0, 0, 0, 0, "Material Node outputs Specular");
- uiDefButBitS(block, TOG, SH_NODE_MAT_NEG, B_NODE_EXEC, "Neg Normal",
- butr->xmax-dx, butr->ymin, dx, 19,
- &node->custom1, 0, 0, 0, 0, "Material Node uses inverted Normal");
- }
+
+ /* WATCH IT: we use this callback in material buttons, but then only want first row */
+ if(butr->ymax-butr->ymin > 21.0f) {
+ /* node options */
+ uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC, "Diff",
+ butr->xmin, butr->ymin, dx, 19,
+ &node->custom1, 0, 0, 0, 0, "Material Node outputs Diffuse");
+ uiDefButBitS(block, TOG, SH_NODE_MAT_SPEC, B_NODE_EXEC, "Spec",
+ butr->xmin+dx, butr->ymin, dx, 19,
+ &node->custom1, 0, 0, 0, 0, "Material Node outputs Specular");
+ uiDefButBitS(block, TOG, SH_NODE_MAT_NEG, B_NODE_EXEC, "Neg Normal",
+ butr->xmax-dx, butr->ymin, dx, 19,
+ &node->custom1, 0, 0, 0, 0, "Material Node uses inverted Normal");
}
- uiBlockEndAlign(block);
- }
- return 38;
+ }
+ uiBlockEndAlign(block);
}
-static int node_shader_buts_mapping(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_shader_buts_mapping(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- TexMapping *texmap= node->storage;
- short dx= (short)((butr->xmax-butr->xmin)/7.0f);
- short dy= (short)(butr->ymax-19);
-
- uiBlockSetFunc(block, node_texmap_cb, texmap, NULL); /* all buttons get this */
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->loc+1, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->loc+2, -1000.0f, 1000.0f, 10, 2, "");
- dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->rot, -1000.0f, 1000.0f, 1000, 1, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->rot+1, -1000.0f, 1000.0f, 1000, 1, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->rot+2, -1000.0f, 1000.0f, 1000, 1, "");
- dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->size+1, -1000.0f, 1000.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->size+2, -1000.0f, 1000.0f, 10, 2, "");
- dy-= 25;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->min, -10.0f, 10.0f, 100, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->min+1, -10.0f, 10.0f, 100, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->min+2, -10.0f, 10.0f, 100, 2, "");
- dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->max, -10.0f, 10.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->max+1, -10.0f, 10.0f, 10, 2, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->max+2, -10.0f, 10.0f, 10, 2, "");
- uiBlockEndAlign(block);
-
- /* labels/options */
-
- dy= (short)(butr->ymax-19);
- uiDefBut(block, LABEL, B_NOP, "Loc", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
- dy-= 19;
- uiDefBut(block, LABEL, B_NOP, "Rot", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
- dy-= 19;
- uiDefBut(block, LABEL, B_NOP, "Size", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
- dy-= 25;
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
- dy-= 19;
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
-
- }
- return 5*19 + 6;
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ TexMapping *texmap= node->storage;
+ short dx= (short)((butr->xmax-butr->xmin)/7.0f);
+ short dy= (short)(butr->ymax-19);
+
+ uiBlockSetFunc(block, node_texmap_cb, texmap, NULL); /* all buttons get this */
+
+ uiBlockBeginAlign(block);
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->loc+1, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->loc+2, -1000.0f, 1000.0f, 10, 2, "");
+ dy-= 19;
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->rot, -1000.0f, 1000.0f, 1000, 1, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->rot+1, -1000.0f, 1000.0f, 1000, 1, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->rot+2, -1000.0f, 1000.0f, 1000, 1, "");
+ dy-= 19;
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->size+1, -1000.0f, 1000.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->size+2, -1000.0f, 1000.0f, 10, 2, "");
+ dy-= 25;
+ uiBlockBeginAlign(block);
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->min, -10.0f, 10.0f, 100, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->min+1, -10.0f, 10.0f, 100, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->min+2, -10.0f, 10.0f, 100, 2, "");
+ dy-= 19;
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->max, -10.0f, 10.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->max+1, -10.0f, 10.0f, 10, 2, "");
+ uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->max+2, -10.0f, 10.0f, 10, 2, "");
+ uiBlockEndAlign(block);
+
+ /* labels/options */
+
+ dy= (short)(butr->ymax-19);
+ uiDefBut(block, LABEL, B_NOP, "Loc", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
+ dy-= 19;
+ uiDefBut(block, LABEL, B_NOP, "Rot", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
+ dy-= 19;
+ uiDefBut(block, LABEL, B_NOP, "Size", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
+ dy-= 25;
+ uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
+ dy-= 19;
+ uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
}
-static int node_shader_buts_vect_math(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_shader_buts_vect_math(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiBut *bt;
-
- bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Average %x2|Dot Product %x3 |Cross Product %x4|Normalize %x5", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_but_title_cb, node, bt);
- }
- return 20;
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ uiBut *bt;
+
+ bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Average %x2|Dot Product %x3 |Cross Product %x4|Normalize %x5", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, "");
+ uiButSetFunc(bt, node_but_title_cb, node, bt);
}
-static int node_shader_buts_geometry(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_shader_buts_geometry(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiBut *but;
- NodeGeometry *ngeo= (NodeGeometry*)node->storage;
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ uiBut *but;
+ NodeGeometry *ngeo= (NodeGeometry*)node->storage;
- // XXX if(!verify_valid_uv_name(ngeo->uvname))
- // XXX uiBlockSetCol(block, TH_REDALERT);
- but= uiDefBut(block, TEX, B_NODE_EXEC, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer");
- // XXX uiButSetCompleteFunc(but, autocomplete_uv, NULL);
+ // XXX if(!verify_valid_uv_name(ngeo->uvname))
+ // XXX uiBlockSetCol(block, TH_REDALERT);
+ but= uiDefBut(block, TEX, B_NODE_EXEC, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer");
+ // XXX uiButSetCompleteFunc(but, autocomplete_uv, NULL);
- if(!verify_valid_vcol_name(ngeo->colname));
+ if(!verify_valid_vcol_name(ngeo->colname));
// uiBlockSetCol(block, TH_REDALERT);
- but= uiDefBut(block, TEX, B_NODE_EXEC, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer");
- uiButSetCompleteFunc(but, autocomplete_vcol, NULL);
- }
-
- return 40;
+ but= uiDefBut(block, TEX, B_NODE_EXEC, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer");
+ uiButSetCompleteFunc(but, autocomplete_vcol, NULL);
}
-static int node_shader_buts_dynamic(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_shader_buts_dynamic(uiLayout *layout, PointerRNA *ptr)
{
- if (block) {
- uiBut *bt;
- // XXX SpaceNode *snode= curarea->spacedata.first;
- short dy= (short)butr->ymin;
- int xoff=0;
-
- /* B_NODE_EXEC is handled in butspace.c do_node_buts */
- if(!node->id) {
- char *strp;
- IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp,
- butr->xmin, dy, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices");
- uiButSetFunc(bt, node_browse_text_cb, ntree, node);
- xoff=19;
- if(strp) MEM_freeN(strp);
- }
- else {
- bt = uiDefBut(block, BUT, B_NOP, "Update",
- butr->xmin+xoff, butr->ymin+20, 50, 19,
- &node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)");
- uiButSetFunc(bt, node_dynamic_update_cb, ntree, node);
-
- if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
- // UI_ThemeColor(TH_REDALERT);
- // XXX ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect);
- // XXX snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin);
- ;
- }
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ bNodeTree *ntree= ptr->id.data;
+ rctf *butr= &node->butr;
+ uiBut *bt;
+ // XXX SpaceNode *snode= curarea->spacedata.first;
+ short dy= (short)butr->ymin;
+ int xoff=0;
+
+ /* B_NODE_EXEC is handled in butspace.c do_node_buts */
+ if(!node->id) {
+ char *strp;
+ IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL);
+ node->menunr= 0;
+ bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp,
+ butr->xmin, dy, 19, 19,
+ &node->menunr, 0, 0, 0, 0, "Browses existing choices");
+ uiButSetFunc(bt, node_browse_text_cb, ntree, node);
+ xoff=19;
+ if(strp) MEM_freeN(strp);
+ }
+ else {
+ bt = uiDefBut(block, BUT, B_NOP, "Update",
+ butr->xmin+xoff, butr->ymin+20, 50, 19,
+ &node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)");
+ uiButSetFunc(bt, node_dynamic_update_cb, ntree, node);
+
+ if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
+ // UI_ThemeColor(TH_REDALERT);
+ // XXX ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect);
+ // XXX snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin);
+ ;
}
}
- return 20+19;
}
/* only once called */
@@ -752,49 +738,49 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case SH_NODE_MATERIAL:
case SH_NODE_MATERIAL_EXT:
- ntype->butfunc= node_shader_buts_material;
+ ntype->uifunc= node_shader_buts_material;
break;
case SH_NODE_TEXTURE:
- ntype->butfunc= node_buts_texture;
+ ntype->uifunc= node_buts_texture;
break;
case SH_NODE_NORMAL:
- ntype->butfunc= node_buts_normal;
+ ntype->uifunc= node_buts_normal;
break;
case SH_NODE_CURVE_VEC:
- ntype->butfunc= node_buts_curvevec;
+ ntype->uifunc= node_buts_curvevec;
break;
case SH_NODE_CURVE_RGB:
- ntype->butfunc= node_buts_curvecol;
+ ntype->uifunc= node_buts_curvecol;
break;
case SH_NODE_MAPPING:
- ntype->butfunc= node_shader_buts_mapping;
+ ntype->uifunc= node_shader_buts_mapping;
break;
case SH_NODE_VALUE:
- ntype->butfunc= node_buts_value;
+ ntype->uifunc= node_buts_value;
break;
case SH_NODE_RGB:
- ntype->butfunc= node_buts_rgb;
+ ntype->uifunc= node_buts_rgb;
break;
case SH_NODE_MIX_RGB:
- ntype->butfunc= node_buts_mix_rgb;
+ ntype->uifunc= node_buts_mix_rgb;
break;
case SH_NODE_VALTORGB:
- ntype->butfunc= node_buts_valtorgb;
+ ntype->uifunc= node_buts_valtorgb;
break;
case SH_NODE_MATH:
- ntype->butfunc= node_buts_math;
+ ntype->uifunc= node_buts_math;
break;
case SH_NODE_VECT_MATH:
- ntype->butfunc= node_shader_buts_vect_math;
+ ntype->uifunc= node_shader_buts_vect_math;
break;
case SH_NODE_GEOMETRY:
- ntype->butfunc= node_shader_buts_geometry;
+ ntype->uifunc= node_shader_buts_geometry;
break;
case NODE_DYNAMIC:
- ntype->butfunc= node_shader_buts_dynamic;
+ ntype->uifunc= node_shader_buts_dynamic;
break;
default:
- ntype->butfunc= NULL;
+ ntype->uifunc= NULL;
}
}
@@ -879,112 +865,102 @@ static void image_layer_cb(bContext *C, void *ima_v, void *iuser_v)
// allqueue(REDRAWNODE, 0);
}
-static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_image(uiLayout *layout, PointerRNA *ptr)
{
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ bNodeTree *ntree= ptr->id.data;
+ rctf *butr= &node->butr;
ImageUser *iuser= node->storage;
+ uiBut *bt;
+ short dy= (short)butr->ymax-19;
+ char *strp;
- if(block) {
- uiBut *bt;
- short dy= (short)butr->ymax-19;
- char *strp;
+ uiBlockBeginAlign(block);
+
+ /* browse button */
+ IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
+ node->menunr= 0;
+ bt= uiDefButS(block, MENU, B_NOP, strp,
+ butr->xmin, dy, 19, 19,
+ &node->menunr, 0, 0, 0, 0, "Browses existing choices");
+ uiButSetFunc(bt, node_browse_image_cb, ntree, node);
+ if(strp) MEM_freeN(strp);
+
+ /* Add New button */
+ if(node->id==NULL) {
+ bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
+ butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19,
+ NULL, 0.0, 0.0, 0, 0, "Add new Image");
+ uiButSetFunc(bt, node_active_cb, ntree, node);
+ }
+ else {
+ /* name button + type */
+ Image *ima= (Image *)node->id;
+ short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
+ short width= xmax - xmin - 45;
+ short icon= ICON_IMAGE_DATA;
- uiBlockBeginAlign(block);
+ if(ima->source==IMA_SRC_MOVIE) icon= ICON_SEQUENCE;
+ else if(ima->source==IMA_SRC_SEQUENCE) icon= ICON_IMAGE_COL;
+ else if(ima->source==IMA_SRC_GENERATED) icon= ICON_BLANK1;
- /* browse button */
- IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NOP, strp,
- butr->xmin, dy, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices");
- uiButSetFunc(bt, node_browse_image_cb, ntree, node);
- if(strp) MEM_freeN(strp);
+ bt= uiDefBut(block, TEX, B_NOP, "IM:",
+ xmin+19, dy, width, 19,
+ node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
+ uiButSetFunc(bt, node_ID_title_cb, node, NULL);
- /* Add New button */
- if(node->id==NULL) {
- bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
- butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19,
- NULL, 0.0, 0.0, 0, 0, "Add new Image");
- uiButSetFunc(bt, node_active_cb, ntree, node);
- }
- else {
- /* name button + type */
- Image *ima= (Image *)node->id;
- short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
- short width= xmax - xmin - 45;
- short icon= ICON_IMAGE_DATA;
-
- if(ima->source==IMA_SRC_MOVIE) icon= ICON_SEQUENCE;
- else if(ima->source==IMA_SRC_SEQUENCE) icon= ICON_IMAGE_COL;
- else if(ima->source==IMA_SRC_GENERATED) icon= ICON_BLANK1;
-
- bt= uiDefBut(block, TEX, B_NOP, "IM:",
- xmin+19, dy, width, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
-
- /* buffer type option */
- strp= node_image_type_pup();
- bt= uiDefIconTextButS(block, MENU, B_NOP, icon, strp,
- xmax-26, dy, 26, 19,
- &ima->source, 0.0, 19.0, 0, 0, "Image type");
- uiButSetFunc(bt, node_image_type_cb, node, ima);
- MEM_freeN(strp);
+ /* buffer type option */
+ strp= node_image_type_pup();
+ bt= uiDefIconTextButS(block, MENU, B_NOP, icon, strp,
+ xmax-26, dy, 26, 19,
+ &ima->source, 0.0, 19.0, 0, 0, "Image type");
+ uiButSetFunc(bt, node_image_type_cb, node, ima);
+ MEM_freeN(strp);
+
+ if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) {
+ width= (xmax-xmin)/2;
- if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) {
- width= (xmax-xmin)/2;
-
- dy-= 19;
- uiDefButI(block, NUM, B_NODE_EXEC, "Frs:",
- xmin, dy, width, 19,
- &iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation");
- uiDefButI(block, NUM, B_NODE_EXEC, "SFra:",
- xmin+width, dy, width, 19,
- &iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation");
+ dy-= 19;
+ uiDefButI(block, NUM, B_NODE_EXEC, "Frs:",
+ xmin, dy, width, 19,
+ &iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation");
+ uiDefButI(block, NUM, B_NODE_EXEC, "SFra:",
+ xmin+width, dy, width, 19,
+ &iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation");
+ dy-= 19;
+ uiDefButI(block, NUM, B_NODE_EXEC, "Offs:",
+ xmin, dy, width, 19,
+ &iuser->offset, -MAXFRAMEF, MAXFRAMEF, 0, 0, "Offsets the number of the frame to use in the animation");
+ uiDefButS(block, TOG, B_NODE_EXEC, "Cycl",
+ xmin+width, dy, width-20, 19,
+ &iuser->cycl, 0.0, 0.0, 0, 0, "Make animation go cyclic");
+ uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC, ICON_AUTO,
+ xmax-20, dy, 20, 19,
+ &iuser->flag, 0.0, 0.0, 0, 0, "Always refresh Image on frame changes");
+ }
+ if( ima->type==IMA_TYPE_MULTILAYER && ima->rr) {
+ RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer);
+ if(rl) {
+ width= (xmax-xmin);
dy-= 19;
- uiDefButI(block, NUM, B_NODE_EXEC, "Offs:",
+ strp= layer_menu(ima->rr);
+ bt= uiDefButS(block, MENU, B_NODE_EXEC, strp,
xmin, dy, width, 19,
- &iuser->offset, -MAXFRAMEF, MAXFRAMEF, 0, 0, "Offsets the number of the frame to use in the animation");
- uiDefButS(block, TOG, B_NODE_EXEC, "Cycl",
- xmin+width, dy, width-20, 19,
- &iuser->cycl, 0.0, 0.0, 0, 0, "Make animation go cyclic");
- uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC, ICON_AUTO,
- xmax-20, dy, 20, 19,
- &iuser->flag, 0.0, 0.0, 0, 0, "Always refresh Image on frame changes");
- }
- if( ima->type==IMA_TYPE_MULTILAYER && ima->rr) {
- RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer);
- if(rl) {
- width= (xmax-xmin);
- dy-= 19;
- strp= layer_menu(ima->rr);
- bt= uiDefButS(block, MENU, B_NODE_EXEC, strp,
- xmin, dy, width, 19,
- &iuser->layer, 0.0, 10000.0, 0, 0, "Layer");
- uiButSetFunc(bt, image_layer_cb, ima->rr, node->storage);
- MEM_freeN(strp);
- }
+ &iuser->layer, 0.0, 10000.0, 0, 0, "Layer");
+ uiButSetFunc(bt, image_layer_cb, ima->rr, node->storage);
+ MEM_freeN(strp);
}
}
+ }
- }
if(node->id) {
- Image *ima= (Image *)node->id;
- int retval= 19;
-
/* for each draw we test for anim refresh event */
if(iuser->flag & IMA_ANIM_REFRESHED) {
iuser->flag &= ~IMA_ANIM_REFRESHED;
// addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
}
-
- if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) )
- retval+= 38;
- if( ima->type==IMA_TYPE_MULTILAYER)
- retval+= 19;
- return retval;
}
- else
- return 19;
}
/* if we use render layers from other scene, we make a nice title */
@@ -1057,9 +1033,14 @@ static void node_browse_scene_cb(bContext *C, void *ntree_v, void *node_v)
}
-static int node_composit_buts_renderlayers(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_renderlayers(uiLayout *layout, PointerRNA *ptr)
{
- if(block && node->id) {
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ bNodeTree *ntree= ptr->id.data;
+ rctf *butr= &node->butr;
+
+ if(node->id) {
Scene *scene= (Scene *)node->id;
uiBut *bt;
char *strp;
@@ -1094,7 +1075,6 @@ static int node_composit_buts_renderlayers(uiBlock *block, bNodeTree *ntree, bNo
&node->custom2, 0, 0, 0, 0, "Re-render this Layer");
}
- return 19;
}
static void node_blur_relative_cb(bContext *C, void *node, void *poin2)
@@ -1126,734 +1106,426 @@ static void node_blur_update_sizey_cb(bContext *C, void *node, void *poin2)
nbd->sizey= (int)(nbd->percenty*nbd->image_in_height);
}
-static int node_composit_buts_blur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_blur(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeBlurData *nbd= node->storage;
- uiBut *bt;
- short dy= butr->ymin+58;
- short dx= (butr->xmax-butr->xmin)/2;
- char str[256];
-
- uiBlockBeginAlign(block);
- sprintf(str, "Filter Type%%t|Flat %%x%d|Tent %%x%d|Quad %%x%d|Cubic %%x%d|Gauss %%x%d|Fast Gauss%%x%d|CatRom %%x%d|Mitch %%x%d", R_FILTER_BOX, R_FILTER_TENT, R_FILTER_QUAD, R_FILTER_CUBIC, R_FILTER_GAUSS, R_FILTER_FAST_GAUSS, R_FILTER_CATROM, R_FILTER_MITCH);
- uiDefButS(block, MENU, B_NODE_EXEC,str,
- butr->xmin, dy, dx*2, 19,
- &nbd->filtertype, 0, 0, 0, 0, "Set sampling filter for blur");
- dy-=19;
- if (nbd->filtertype != R_FILTER_FAST_GAUSS) {
- uiDefButC(block, TOG, B_NODE_EXEC, "Bokeh",
- butr->xmin, dy, dx, 19,
- &nbd->bokeh, 0, 0, 0, 0, "Uses circular filter, warning it's slow!");
- uiDefButC(block, TOG, B_NODE_EXEC, "Gamma",
- butr->xmin+dx, dy, dx, 19,
- &nbd->gamma, 0, 0, 0, 0, "Applies filter on gamma corrected values");
- } else {
- uiBlockEndAlign(block);
- uiBlockBeginAlign(block);
- }
- dy-=19;
- bt= uiDefButS(block, TOG, B_NOP, "Relative",
- butr->xmin, dy, dx*2, 19,
- &nbd->relative, 0, 0, 0, 0, "Use relative (percent) values to define blur radius");
- uiButSetFunc(bt, node_blur_relative_cb, node, NULL);
-
- dy-=19;
- if(nbd->relative) {
- bt= uiDefButF(block, NUM, B_NODE_EXEC, "X:",
- butr->xmin, dy, dx, 19,
- &nbd->percentx, 0.0f, 1.0f, 0, 0, "");
- uiButSetFunc(bt, node_blur_update_sizex_cb, node, NULL);
- bt= uiDefButF(block, NUM, B_NODE_EXEC, "Y:",
- butr->xmin+dx, dy, dx, 19,
- &nbd->percenty, 0.0f, 1.0f, 0, 0, "");
- uiButSetFunc(bt, node_blur_update_sizey_cb, node, NULL);
- }
- else {
- uiDefButS(block, NUM, B_NODE_EXEC, "X:",
- butr->xmin, dy, dx, 19,
- &nbd->sizex, 0, 256, 0, 0, "");
- uiDefButS(block, NUM, B_NODE_EXEC, "Y:",
- butr->xmin+dx, dy, dx, 19,
- &nbd->sizey, 0, 256, 0, 0, "");
- }
- uiBlockEndAlign(block);
+ uiLayout *col;
+
+ col= uiLayoutColumn(layout, 0);
+
+ uiItemR(col, "", 0, ptr, "filter_type", 0);
+ /* Only for "Fast Gaussian" */
+ if (RNA_enum_get(ptr, "filter_type")!= 7) {
+ uiItemR(col, NULL, 0, ptr, "bokeh", 0);
+ uiItemR(col, NULL, 0, ptr, "gamma", 0);
+ }
+
+ uiItemR(col, NULL, 0, ptr, "relative", 0);
+ col= uiLayoutColumn(layout, 1);
+ if (RNA_boolean_get(ptr, "relative")== 1) {
+ uiItemR(col, "X", 0, ptr, "factor_x", 0);
+ uiItemR(col, "Y", 0, ptr, "factor_y", 0);
+ }
+ else {
+ uiItemR(col, "X", 0, ptr, "sizex", 0);
+ uiItemR(col, "Y", 0, ptr, "sizey", 0);
}
- return 77;
}
-static int node_composit_buts_dblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_dblur(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeDBlurData *ndbd = node->storage;
- short dy = butr->ymin + 171;
- short dx = butr->xmax - butr->xmin;
- short halfdx= (short)dx/2;
-
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC, "Iterations:",
- butr->xmin, dy, dx, 19,
- &ndbd->iter, 1, 32, 10, 0, "Amount of iterations");
- uiDefButC(block, TOG, B_NODE_EXEC, "Wrap",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->wrap, 0, 0, 0, 0, "Wrap blur");
- uiBlockEndAlign(block);
-
- dy-= 9;
-
- uiDefBut(block, LABEL, B_NOP, "Center", butr->xmin, dy-= 19, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC, "X:",
- butr->xmin, dy-= 19, halfdx, 19,
- &ndbd->center_x, 0.0f, 1.0f, 10, 0, "X center in percents");
- uiDefButF(block, NUM, B_NODE_EXEC, "Y:",
- butr->xmin+halfdx, dy, halfdx, 19,
- &ndbd->center_y, 0.0f, 1.0f, 10, 0, "Y center in percents");
- uiBlockEndAlign(block);
+ uiLayout *col;
+
+ uiItemR(layout, NULL, 0, ptr, "iterations", 0);
+ uiItemR(layout, NULL, 0, ptr, "wrap", 0);
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemL(col, "Center:", 0);
+ uiItemR(col, "X", 0, ptr, "center_x", 0);
+ uiItemR(col, "Y", 0, ptr, "center_y", 0);
+
+ uiItemS(layout);
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "distance", 0);
+ uiItemR(col, NULL, 0, ptr, "angle", 0);
+
+ uiItemS(layout);
+
+ uiItemR(layout, NULL, 0, ptr, "spin", 0);
+ uiItemR(layout, NULL, 0, ptr, "zoom", 0);
+}
- dy-= 9;
+static void node_composit_buts_bilateralblur(uiLayout *layout, PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "iterations", 0);
+ uiItemR(col, NULL, 0, ptr, "sigma_color", 0);
+ uiItemR(col, NULL, 0, ptr, "sigma_space", 0);
+}
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC, "Distance:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->distance, -1.0f, 1.0f, 10, 0, "Amount of which the image moves");
- uiDefButF(block, NUM, B_NODE_EXEC, "Angle:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->angle, 0.0f, 360.0f, 1000, 0, "Angle in which the image will be moved");
- uiBlockEndAlign(block);
+/* qdn: defocus node */
+static void node_composit_buts_defocus(uiLayout *layout, PointerRNA *ptr)
+{
+ uiLayout *sub, *col;
+
+ col= uiLayoutColumn(layout, 0);
+ uiItemL(col, "Bokeh Type:", 0);
+ uiItemR(col, "", 0, ptr, "bokeh", 0);
+ uiItemR(col, NULL, 0, ptr, "angle", 0);
- dy-= 9;
+ uiItemR(layout, NULL, 0, ptr, "gamma_correction", 0);
- uiDefButF(block, NUM, B_NODE_EXEC, "Spin:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->spin, -360.0f, 360.0f, 1000, 0, "Angle that is used to spin the image");
+ col = uiLayoutColumn(layout, 0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer")==0);
+ uiItemR(col, NULL, 0, ptr, "f_stop", 0);
- dy-= 9;
+ uiItemR(layout, NULL, 0, ptr, "max_blur", 0);
+ uiItemR(layout, NULL, 0, ptr, "threshold", 0);
+
+ // Preview
+ col = uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "preview", 0);
+ sub = uiLayoutColumn(col, 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "preview"));
+ uiItemR(sub, NULL, 0, ptr, "samples", 0);
+
+ // Z-Buffer
+ col = uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "use_zbuffer", 0);
+ sub = uiLayoutColumn(col, 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer"));
+ uiItemR(sub, NULL, 0, ptr, "z_scale", 0);
+}
- uiDefButF(block, NUM, B_NODE_EXEC, "Zoom:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->zoom, 0.0f, 100.0f, 100, 0, "Amount of which the image is zoomed");
+/* qdn: glare node */
+static void node_composit_buts_glare(uiLayout *layout, PointerRNA *ptr)
+{
+ uiItemR(layout, "", 0, ptr, "glare_type", 0);
+ uiItemR(layout, "", 0, ptr, "quality", 0);
+ if (RNA_enum_get(ptr, "glare_type")!= 1) {
+ uiItemR(layout, NULL, 0, ptr, "iterations", 0);
+
+ if (RNA_enum_get(ptr, "glare_type")!= 0)
+ uiItemR(layout, NULL, 0, ptr, "color_modulation", UI_ITEM_R_SLIDER);
}
- return 190;
-}
+
+ uiItemR(layout, NULL, 0, ptr, "mix", 0);
+ uiItemR(layout, NULL, 0, ptr, "threshold", 0);
-static int node_composit_buts_bilateralblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeBilateralBlurData *nbbd= node->storage;
- short dy= butr->ymin+38;
- short dx= (butr->xmax-butr->xmin);
-
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC, "Iterations:",
- butr->xmin, dy, dx, 19,
- &nbbd->iter, 1, 128, 0, 0, "Amount of iterations");
- dy-=19;
- uiDefButF(block, NUM, B_NODE_EXEC, "Color Sigma:",
- butr->xmin, dy, dx, 19,
- &nbbd->sigma_color,0.01, 3, 10, 0, "Sigma value used to modify color");
- dy-=19;
- uiDefButF(block, NUM, B_NODE_EXEC, "Space Sigma:",
- butr->xmin, dy, dx, 19,
- &nbbd->sigma_space ,0.01, 30, 10, 0, "Sigma value used to modify space");
+ if (RNA_enum_get(ptr, "glare_type")== 2) {
+ uiItemR(layout, NULL, 0, ptr, "streaks", 0);
+ uiItemR(layout, NULL, 0, ptr, "angle_offset", 0);
+ }
+ if (RNA_enum_get(ptr, "glare_type")== 0 || RNA_enum_get(ptr, "glare_type")== 2) {
+ uiItemR(layout, NULL, 0, ptr, "fade", UI_ITEM_R_SLIDER);
+ if (RNA_enum_get(ptr, "glare_type")== 0)
+ uiItemR(layout, NULL, 0, ptr, "rotate_45", 0);
}
- return 57;
-}
-
-/* qdn: defocus node */
-static int node_composit_buts_defocus(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeDefocus *nqd = node->storage;
- short dy = butr->ymin + 209;
- short dx = butr->xmax - butr->xmin;
- char* mstr1 = "Bokeh Type%t|Octagon %x8|Heptagon %x7|Hexagon %x6|Pentagon %x5|Square %x4|Triangle %x3|Disk %x0";
-
- uiDefBut(block, LABEL, B_NOP, "Bokeh Type", butr->xmin, dy, dx, 19, NULL, 0, 0, 0, 0, "");
- uiDefButC(block, MENU, B_NODE_EXEC, mstr1,
- butr->xmin, dy-19, dx, 19,
- &nqd->bktype, 0, 0, 0, 0, "Bokeh type");
- if (nqd->bktype) { /* for some reason rotating a disk doesn't seem to work... ;) */
- uiDefButC(block, NUM, B_NODE_EXEC, "Rotate:",
- butr->xmin, dy-38, dx, 19,
- &nqd->rotation, 0, 90, 0, 0, "Bokeh shape rotation offset in degrees");
- }
- uiDefButC(block, TOG, B_NODE_EXEC, "Gamma Correct",
- butr->xmin, dy-57, dx, 19,
- &nqd->gamco, 0, 0, 0, 0, "Enable gamma correction before and after main process");
- if (nqd->no_zbuf==0) {
- // only needed for zbuffer input
- uiDefButF(block, NUM, B_NODE_EXEC, "fStop:",
- butr->xmin, dy-76, dx, 19,
- &nqd->fstop, 0.5, 128, 10, 0, "Amount of focal blur, 128=infinity=perfect focus, half the value doubles the blur radius");
- }
- uiDefButF(block, NUM, B_NODE_EXEC, "Maxblur:",
- butr->xmin, dy-95, dx, 19,
- &nqd->maxblur, 0, 10000, 1000, 0, "blur limit, maximum CoC radius, 0=no limit");
- uiDefButF(block, NUM, B_NODE_EXEC, "BThreshold:",
- butr->xmin, dy-114, dx, 19,
- &nqd->bthresh, 0, 100, 100, 0, "CoC radius threshold, prevents background bleed on in-focus midground, 0=off");
- uiDefButC(block, TOG, B_NODE_EXEC, "Preview",
- butr->xmin, dy-142, dx, 19,
- &nqd->preview, 0, 0, 0, 0, "Enable sampling mode, useful for preview when using low samplecounts");
- if (nqd->preview) {
- /* only visible when sampling mode enabled */
- uiDefButS(block, NUM, B_NODE_EXEC, "Samples:",
- butr->xmin, dy-161, dx, 19,
- &nqd->samples, 16, 256, 0, 0, "Number of samples (16=grainy, higher=less noise)");
- }
- uiDefButS(block, TOG, B_NODE_EXEC, "No zbuffer",
- butr->xmin, dy-190, dx, 19,
- &nqd->no_zbuf, 0, 0, 0, 0, "Enable when using an image as input instead of actual zbuffer (auto enabled if node not image based, eg. time node)");
- if (nqd->no_zbuf) {
- uiDefButF(block, NUM, B_NODE_EXEC, "Zscale:",
- butr->xmin, dy-209, dx, 19,
- &nqd->scale, 0, 1000, 100, 0, "Scales the Z input when not using a zbuffer, controls maximum blur designated by the color white or input value 1");
- }
+ if (RNA_enum_get(ptr, "glare_type")== 1) {
+ uiItemR(layout, NULL, 0, ptr, "size", 0);
}
- return 228;
}
+/* qdn: tonemap node */
+static void node_composit_buts_tonemap(uiLayout *layout, PointerRNA *ptr)
+{
+ uiLayout *col;
-/* qdn: glare node */
-static int node_composit_buts_glare(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeGlare *ndg = node->storage;
- short dy = butr->ymin + 152, dx = butr->xmax - butr->xmin;
- char* mn1 = "Type%t|Ghosts%x3|Streaks%x2|Fog Glow%x1|Simple Star%x0";
- char* mn2 = "Quality/Speed%t|High/Slow%x0|Medium/Medium%x1|Low/Fast%x2";
- uiDefButC(block, MENU, B_NODE_EXEC, mn1,
- butr->xmin, dy, dx, 19,
- &ndg->type, 0, 0, 0, 0, "Glow/Flare/Bloom type");
- uiDefButC(block, MENU, B_NODE_EXEC, mn2,
- butr->xmin, dy-19, dx, 19,
- &ndg->quality, 0, 0, 0, 0,
- "Quality speed trade off, if not set to high quality, effect will be applied to low-res copy of source image");
- if (ndg->type != 1) {
- uiDefButC(block, NUM, B_NODE_EXEC, "Iterations:",
- butr->xmin, dy-38, dx, 19,
- &ndg->iter, 2, 5, 1, 0,
- "higher values will generate longer/more streaks/ghosts");
- if (ndg->type != 0)
- uiDefButF(block, NUM, B_NODE_EXEC, "ColMod:",
- butr->xmin, dy-57, dx, 19,
- &ndg->colmod, 0, 1, 10, 0,
- "Amount of Color Modulation, modulates colors of streaks and ghosts for a spectral dispersion effect");
- }
- uiDefButF(block, NUM, B_NODE_EXEC, "Mix:",
- butr->xmin, dy-76, dx, 19,
- &ndg->mix, -1, 1, 10, 0,
- "Mix balance, -1 is original image only, 0 is exact 50/50 mix, 1 is processed image only");
- uiDefButF(block, NUM, B_NODE_EXEC, "Threshold:",
- butr->xmin, dy-95, dx, 19,
- &ndg->threshold, 0, 1000, 10, 0,
- "Brightness threshold, the glarefilter will be applied only to pixels brighter than this value");
- if ((ndg->type == 2) || (ndg->type == 0))
- {
- if (ndg->type == 2) {
- uiDefButC(block, NUM, B_NODE_EXEC, "streaks:",
- butr->xmin, dy-114, dx, 19,
- &ndg->angle, 2, 16, 1000, 0,
- "Total number of streaks");
- uiDefButC(block, NUM, B_NODE_EXEC, "AngOfs:",
- butr->xmin, dy-133, dx, 19,
- &ndg->angle_ofs, 0, 180, 1000, 0,
- "Streak angle rotation offset in degrees");
- }
- uiDefButF(block, NUM, B_NODE_EXEC, "Fade:",
- butr->xmin, dy-152, dx, 19,
- &ndg->fade, 0.75, 1, 5, 0,
- "Streak fade out factor");
- }
- if (ndg->type == 0)
- uiDefButC(block, TOG, B_NODE_EXEC, "Rot45",
- butr->xmin, dy-114, dx, 19,
- &ndg->angle, 0, 0, 0, 0,
- "simple star filter, add 45 degree rotation offset");
- if ((ndg->type == 1) || (ndg->type > 3)) // PBGH and fog glow
- uiDefButC(block, NUM, B_NODE_EXEC, "Size:",
- butr->xmin, dy-114, dx, 19,
- &ndg->size, 6, 9, 1000, 0,
- "glow/glare size (not actual size, relative to initial size of bright area of pixels)");
+ col = uiLayoutColumn(layout, 0);
+ uiItemR(col, "", 0, ptr, "tonemap_type", 0);
+ if (RNA_enum_get(ptr, "tonemap_type")== 0) {
+ uiItemR(col, NULL, 0, ptr, "key", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "offset", 0);
+ uiItemR(col, NULL, 0, ptr, "gamma", 0);
}
- return 171;
-}
-
-/* qdn: tonemap node */
-static int node_composit_buts_tonemap(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- NodeTonemap *ntm = node->storage;
- short dy = butr->ymin + 76, dx = butr->xmax - butr->xmin;
- char* mn = "Type%t|R/D Photoreceptor%x1|Rh Simple%x0";
-
- uiBlockBeginAlign(block);
- uiDefButI(block, MENU, B_NODE_EXEC, mn,
- butr->xmin, dy, dx, 19,
- &ntm->type, 0, 0, 0, 0,
- "Tone mapping type");
- if (ntm->type == 0) {
- uiDefButF(block, NUM, B_NODE_EXEC, "Key:",
- butr->xmin, dy-19, dx, 19,
- &ntm->key, 0, 1, 5, 0,
- "The value the average luminance is mapped to");
- uiDefButF(block, NUM, B_NODE_EXEC, "Offset:",
- butr->xmin, dy-38, dx, 19,
- &ntm->offset, 0.001, 10, 5, 0,
- "Tonemap offset, normally always 1, but can be used as an extra control to alter the brightness curve");
- uiDefButF(block, NUM, B_NODE_EXEC, "Gamma:",
- butr->xmin, dy-57, dx, 19,
- &ntm->gamma, 0.001, 3, 5, 0,
- "Gamma factor, if not used, set to 1");
- }
- else {
- uiDefButF(block, NUM, B_NODE_EXEC, "Intensity:",
- butr->xmin, dy-19, dx, 19,
- &ntm->f, -8, 8, 10, 0, "if less than zero, darkens image, otherwise makes it brighter");
- uiDefButF(block, NUM, B_NODE_EXEC, "Contrast:",
- butr->xmin, dy-38, dx, 19,
- &ntm->m, 0, 1, 5, 0, "Set to 0 to use estimate from input image");
- uiDefButF(block, NUM, B_NODE_EXEC, "Adaptation:",
- butr->xmin, dy-57, dx, 19,
- &ntm->a, 0, 1, 5, 0, "if 0, global, if 1, based on pixel intensity");
- uiDefButF(block, NUM, B_NODE_EXEC, "ColCorrect:",
- butr->xmin, dy-76, dx, 19,
- &ntm->c, 0, 1, 5, 0, "color correction, if 0, same for all channels, if 1, each independent");
- }
- uiBlockEndAlign(block);
+ else {
+ uiItemR(col, NULL, 0, ptr, "intensity", 0);
+ uiItemR(col, NULL, 0, ptr, "contrast", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "adaptation", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "correction", UI_ITEM_R_SLIDER);
}
- return 95;
}
/* qdn: lens distortion node */
-static int node_composit_buts_lensdist(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_lensdist(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeLensDist *nld = node->storage;
- short dy = butr->ymin + 19, dx = butr->xmax - butr->xmin;
- uiBlockBeginAlign(block);
- uiDefButS(block, TOG, B_NODE_EXEC, "Projector",
- butr->xmin, dy, dx, 19,
- &nld->proj, 0, 0, 0, 0,
- "Enable/disable projector mode, effect is applied in horizontal direction only");
- if (!nld->proj) {
- uiDefButS(block, TOG, B_NODE_EXEC, "Jitter",
- butr->xmin, dy-19, dx/2, 19,
- &nld->jit, 0, 0, 0, 0,
- "Enable/disable jittering, faster, but also noisier");
- uiDefButS(block, TOG, B_NODE_EXEC, "Fit",
- butr->xmin+dx/2, dy-19, dx/2, 19,
- &nld->fit, 0, 0, 0, 0,
- "For positive distortion factor only, scale image such that black areas are not visible");
- }
- uiBlockEndAlign(block);
- }
- return 38;
-}
+ uiLayout *col;
+ col= uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "projector", 0);
-static int node_composit_buts_vecblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- PointerRNA ptr;
- short dy= butr->ymin;
- short dx= (butr->xmax-butr->xmin);
-
- RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
-
- uiBlockBeginAlign(block);
- uiDefButR(block, NUM, B_NODE_EXEC, NULL,
- butr->xmin, dy+76, dx, 19,
- &ptr, "samples", 0, 1, 256, 0, 0, NULL);
- uiDefButR(block, NUM, B_NODE_EXEC, NULL,
- butr->xmin, dy+57, dx, 19,
- &ptr, "min_speed", 0, 0, 1024, 0, 0, NULL);
- uiDefButR(block, NUM, B_NODE_EXEC, NULL,
- butr->xmin, dy+38, dx, 19,
- &ptr, "max_speed", 0, 0, 1024, 0, 0, NULL);
- uiDefButR(block, NUM, B_NODE_EXEC, "Blur",
- butr->xmin, dy+19, dx, 19,
- &ptr, "factor", 0, 0, 2, 10, 2, NULL);
- uiDefButR(block, TOG, B_NODE_EXEC, NULL,
- butr->xmin, dy, dx, 19,
- &ptr, "curved", 0, 0, 2, 10, 2, NULL);
- uiBlockEndAlign(block);
- }
- return 95;
+ col = uiLayoutColumn(col, 0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "projector")==0);
+ uiItemR(col, NULL, 0, ptr, "jitter", 0);
+ uiItemR(col, NULL, 0, ptr, "fit", 0);
}
-static int node_composit_buts_filter(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_vecblur(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiBut *bt;
-
- /* blend type */
- bt=uiDefButS(block, MENU, B_NODE_EXEC, "Soften %x0|Sharpen %x1|Laplace %x2|Sobel %x3|Prewitt %x4|Kirsch %x5|Shadow %x6",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_but_title_cb, node, bt);
- }
- return 20;
+ uiLayout *col;
+
+ col= uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "samples", 0);
+ uiItemR(col, "Blur", 0, ptr, "factor", 0);
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemL(col, "Speed:", 0);
+ uiItemR(col, "Min", 0, ptr, "min_speed", 0);
+ uiItemR(col, "Max", 0, ptr, "max_speed", 0);
+
+ uiItemR(layout, NULL, 0, ptr, "curved", 0);
}
-static int node_composit_buts_flip(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_filter(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiBut *bt;
-
- /* flip x\y */
- bt=uiDefButS(block, MENU, B_NODE_EXEC, "Flip X %x0|Flip Y %x1|Flip X & Y %x2",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiButSetFunc(bt, node_but_title_cb, node, bt);
- }
- return 20;
+ uiItemR(layout, "", 0, ptr, "filter_type", 0);
}
-static int node_composit_buts_crop(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_flip(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeTwoXYs *ntxy= node->storage;
- char elementheight = 19;
- short dx= (butr->xmax-butr->xmin)/2;
- short dy= butr->ymax - elementheight;
- short xymin= 0, xymax= 10000;
-
- uiBlockBeginAlign(block);
-
- /* crop image size toggle */
- uiDefButS(block, TOG, B_NODE_EXEC, "Crop Image Size",
- butr->xmin, dy, dx*2, elementheight,
- &node->custom1, 0, 0, 0, 0, "Crop the size of the input image.");
-
- dy-=elementheight;
-
- /* x1 */
- uiDefButS(block, NUM, B_NODE_EXEC, "X1:",
- butr->xmin, dy, dx, elementheight,
- &ntxy->x1, xymin, xymax, 0, 0, "");
- /* y1 */
- uiDefButS(block, NUM, B_NODE_EXEC, "Y1:",
- butr->xmin+dx, dy, dx, elementheight,
- &ntxy->y1, xymin, xymax, 0, 0, "");
-
- dy-=elementheight;
-
- /* x2 */
- uiDefButS(block, NUM, B_NODE_EXEC, "X2:",
- butr->xmin, dy, dx, elementheight,
- &ntxy->x2, xymin, xymax, 0, 0, "");
- /* y2 */
- uiDefButS(block, NUM, B_NODE_EXEC, "Y2:",
- butr->xmin+dx, dy, dx, elementheight,
- &ntxy->y2, xymin, xymax, 0, 0, "");
-
- uiBlockEndAlign(block);
- }
- return 60;
+ uiItemR(layout, "", 0, ptr, "axis", 0);
}
-static int node_composit_buts_splitviewer(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_crop(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiBlockBeginAlign(block);
-
- uiDefButS(block, ROW, B_NODE_EXEC, "X",
- butr->xmin, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20,
- &node->custom2, 0.0, 0.0, 0, 0, "");
- uiDefButS(block, ROW, B_NODE_EXEC, "Y",
- butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20,
- &node->custom2, 0.0, 1.0, 0, 0, "");
-
- uiDefButS(block, NUMSLI, B_NODE_EXEC, "Split %: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 100, 10, 0, "");
- }
- return 40;
-}
-
-static int node_composit_buts_map_value(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- TexMapping *texmap= node->storage;
- short xstart= (short)butr->xmin;
- short dy= (short)(butr->ymax-19.0f);
- short dx= (short)(butr->xmax-butr->xmin)/2;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC, "Offs:", xstart, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
- dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC, "Size:", xstart, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 3, "");
- dy-= 23;
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", xstart+dx, dy, dx, 19, texmap->min, -1000.0f, 1000.0f, 10, 2, "");
- dy-= 19;
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", xstart+dx, dy, dx, 19, texmap->max, -1000.0f, 1000.0f, 10, 2, "");
- }
- return 80;
+ uiLayout *col;
+
+ uiItemR(layout, NULL, 0, ptr, "crop_size", 0);
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, "Left", 0, ptr, "x1", 0);
+ uiItemR(col, "Right", 0, ptr, "x2", 0);
+ uiItemR(col, "Up", 0, ptr, "y1", 0);
+ uiItemR(col, "Down", 0, ptr, "y2", 0);
}
-static int node_composit_buts_alphaover(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_splitviewer(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeTwoFloats *ntf= node->storage;
-
- /* alpha type */
- uiDefButS(block, TOG, B_NODE_EXEC, "ConvertPremul",
- butr->xmin, butr->ymin+19, butr->xmax-butr->xmin, 19,
- &node->custom1, 0, 0, 0, 0, "");
- /* mix factor */
- uiDefButF(block, NUM, B_NODE_EXEC, "Premul: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 19,
- &ntf->x, 0.0f, 1.0f, 100, 0, "");
- }
- return 38;
+ uiLayout *row, *col;
+
+ col= uiLayoutColumn(layout, 0);
+ row= uiLayoutRow(col, 0);
+ uiItemR(row, NULL, 0, ptr, "axis", UI_ITEM_R_EXPAND);
+ uiItemR(col, NULL, 0, ptr, "factor", 0);
}
-static int node_composit_buts_hue_sat(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_map_value(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeHueSat *nhs= node->storage;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Hue: ",
- butr->xmin, butr->ymin+40.0f, butr->xmax-butr->xmin, 20,
- &nhs->hue, 0.0f, 1.0f, 100, 0, "");
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Sat: ",
- butr->xmin, butr->ymin+20.0f, butr->xmax-butr->xmin, 20,
- &nhs->sat, 0.0f, 2.0f, 100, 0, "");
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Val: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &nhs->val, 0.0f, 2.0f, 100, 0, "");
- }
- return 60;
+ uiLayout *sub, *col;
+
+ col =uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "offset", 0);
+ uiItemR(col, NULL, 0, ptr, "size", 0);
+
+ col =uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "use_min", 0);
+ sub =uiLayoutColumn(col, 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
+ uiItemR(sub, "", 0, ptr, "min", 0);
+
+ col =uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "use_max", 0);
+ sub =uiLayoutColumn(col, 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
+ uiItemR(sub, "", 0, ptr, "max", 0);
}
-static int node_composit_buts_dilateerode(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_alphaover(uiLayout *layout, PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ col =uiLayoutColumn(layout, 1);
+ /* alpha type */
+ uiItemR(col, NULL, 0, ptr, "convert_premul", 0);
+ /* mix factor */
+ uiItemR(col, NULL, 0, ptr, "premul", 0);
+}
+
+static void node_composit_buts_hue_sat(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiDefButS(block, NUM, B_NODE_EXEC, "Distance:",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom2, -100, 100, 0, 0, "Distance to grow/shrink (number of iterations)");
- }
- return 20;
+ uiLayout *col;
+
+ col =uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "hue", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "sat", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "val", UI_ITEM_R_SLIDER);
}
-static int node_composit_buts_diff_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_dilateerode(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeChroma *c= node->storage;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Tolerance: ",
- butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 1.0f, 100, 0, "Color differences below this threshold are keyed.");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Color differences below this additional threshold are partially keyed.");
- uiBlockEndAlign(block);
- }
- return 40;
+ uiItemR(layout, NULL, 0, ptr, "distance", 0);
}
-static int node_composit_buts_distance_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_diff_matte(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeChroma *c= node->storage;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Tolerance: ",
- butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 1.0f, 100, 0, "Color distances below this threshold are keyed.");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Color distances below this additional threshold are partially keyed.");
- uiBlockEndAlign(block);
- }
- return 40;
+ uiLayout *col;
+
+ col =uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "tolerance", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "falloff", UI_ITEM_R_SLIDER);
}
-static int node_composit_buts_color_spill(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_distance_matte(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- short dx= (butr->xmax-butr->xmin)/3;
+ uiLayout *col;
+
+ col =uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "tolerance", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "falloff", UI_ITEM_R_SLIDER);
+}
- NodeChroma *c=node->storage;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC, "Enhance: ",
- butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 0.5f, 100, 2, "Adjusts how much selected channel is affected by color spill algorithm");
- uiDefButS(block, ROW, B_NODE_EXEC, "R",
- butr->xmin,butr->ymin,dx,20,
- &node->custom1,1,1, 0, 0, "Red Spill Suppression");
- uiDefButS(block, ROW, B_NODE_EXEC, "G",
- butr->xmin+dx,butr->ymin,dx,20,
- &node->custom1,1,2, 0, 0, "Green Spill Suppression");
- uiDefButS(block, ROW, B_NODE_EXEC, "B",
- butr->xmin+2*dx,butr->ymin,dx,20,
- &node->custom1, 1, 3, 0, 0, "Blue Spill Suppression");
- uiBlockEndAlign(block);
- }
- return 60;
+static void node_composit_buts_color_spill(uiLayout *layout, PointerRNA *ptr)
+{
+ uiLayout *row, *col;
+
+ col =uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "factor", 0);
+ row= uiLayoutRow(col, 0);
+ uiItemR(row, NULL, 0, ptr, "channel", UI_ITEM_R_EXPAND);
}
-static int node_composit_buts_chroma_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_chroma_matte(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- short dx=(butr->xmax-butr->xmin)/2;
- NodeChroma *c= node->storage;
- uiBlockBeginAlign(block);
+ uiLayout *col;
+
+ col= uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "acceptance", 0);
+ uiItemR(col, NULL, 0, ptr, "cutoff", 0);
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "lift", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "gain", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "shadow_adjust", UI_ITEM_R_SLIDER);
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Acceptance ",
- butr->xmin, butr->ymin+60, butr->xmax-butr->xmin, 20,
- &c->t1, 1.0f, 80.0f, 100, 0, "Tolerance for colors to be considered a keying color");
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Cutoff ",
- butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 30.0f, 100, 0, "Colors below this will be considered as exact matches for keying color");
-
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Lift ",
- butr->xmin, butr->ymin+20, dx, 20,
- &c->fsize, 0.0f, 1.0f, 100, 0, "Alpha Lift");
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Gain ",
- butr->xmin+dx, butr->ymin+20, dx, 20,
- &c->fstrength, 0.0f, 1.0f, 100, 0, "Alpha Gain");
-
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Shadow Adjust ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t3, 0.0f, 1.0f, 100, 0, "Adjusts the brightness of any shadows captured");
- uiBlockEndAlign(block);
+// uiBlock *block= uiLayoutAbsoluteBlock(layout);
+// bNode *node= ptr->data;
+// rctf *butr= &node->butr;
+// short dx=(butr->xmax-butr->xmin)/2;
+// NodeChroma *c= node->storage;
- if(c->t2 > c->t1)
- c->t2=c->t1;
- }
- return 80;
+// uiBlockBeginAlign(block);
+//
+// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Acceptance ", butr->xmin, butr->ymin+60, butr->xmax-butr->xmin, 20, &c->t1, 1.0f, 80.0f, 100, 0, "Tolerance for colors to be considered a keying color");
+// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Cutoff ", butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20, &c->t2, 0.0f, 30.0f, 100, 0, "Colors below this will be considered as exact matches for keying color");
+//
+// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Lift ", butr->xmin, butr->ymin+20, dx, 20, &c->fsize, 0.0f, 1.0f, 100, 0, "Alpha Lift");
+// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Gain ", butr->xmin+dx, butr->ymin+20, dx, 20, &c->fstrength, 0.0f, 1.0f, 100, 0, "Alpha Gain");
+//
+// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Shadow Adjust ", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &c->t3, 0.0f, 1.0f, 100, 0, "Adjusts the brightness of any shadows captured");
+// uiBlockEndAlign(block);
+//
+// if(c->t2 > c->t1)
+// c->t2=c->t1;
}
-static int node_composit_buts_color_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_color_matte(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeChroma *c= node->storage;
- uiBlockBeginAlign(block);
-
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "H: ",
- butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 0.25f, 100, 0, "Hue tolerance for colors to be considered a keying color");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "S: ",
- butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Saturation Tolerance for the color");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "V: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t3, 0.0f, 1.0f, 100, 0, "Value Tolerance for the color");
-
- uiBlockEndAlign(block);
- }
- return 60;
+ uiLayout *col;
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "h", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "s", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "v", UI_ITEM_R_SLIDER);
}
-
-static int node_composit_buts_channel_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_channel_matte(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- short sx= (butr->xmax-butr->xmin)/4;
- short cx= (butr->xmax-butr->xmin)/3;
- NodeChroma *c=node->storage;
- char *c1, *c2, *c3;
-
- /*color space selectors*/
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW,B_NODE_EXEC,"RGB",
- butr->xmin,butr->ymin+60,sx,20,&node->custom1,1,1, 0, 0, "RGB Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC,"HSV",
- butr->xmin+sx,butr->ymin+60,sx,20,&node->custom1,1,2, 0, 0, "HSV Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC,"YUV",
- butr->xmin+2*sx,butr->ymin+60,sx,20,&node->custom1,1,3, 0, 0, "YUV Color Space");
- uiDefButS(block, ROW,B_NODE_EXEC,"YCC",
- butr->xmin+3*sx,butr->ymin+60,sx,20,&node->custom1,1,4, 0, 0, "YCbCr Color Space");
-
- if (node->custom1==1) {
- c1="R"; c2="G"; c3="B";
- }
- else if(node->custom1==2){
- c1="H"; c2="S"; c3="V";
- }
- else if(node->custom1==3){
- c1="Y"; c2="U"; c3="V";
- }
- else { // if(node->custom1==4){
- c1="Y"; c2="Cb"; c3="Cr";
- }
-
- /*channel selector */
- uiDefButS(block, ROW, B_NODE_EXEC, c1,
- butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1");
- uiDefButS(block, ROW, B_NODE_EXEC, c2,
- butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2");
- uiDefButS(block, ROW, B_NODE_EXEC, c3,
- butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3");
-
- /*tolerance sliders */
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ",
- butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
- uiBlockEndAlign(block);
-
- /*keep t2 (low) less than t1 (high) */
- if(c->t2 > c->t1) {
- c->t2=c->t1;
- }
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ short sx= (butr->xmax-butr->xmin)/4;
+ short cx= (butr->xmax-butr->xmin)/3;
+ NodeChroma *c=node->storage;
+ char *c1, *c2, *c3;
+
+ /*color space selectors*/
+ uiBlockBeginAlign(block);
+ uiDefButS(block, ROW,B_NODE_EXEC,"RGB",
+ butr->xmin,butr->ymin+60,sx,20,&node->custom1,1,1, 0, 0, "RGB Color Space");
+ uiDefButS(block, ROW,B_NODE_EXEC,"HSV",
+ butr->xmin+sx,butr->ymin+60,sx,20,&node->custom1,1,2, 0, 0, "HSV Color Space");
+ uiDefButS(block, ROW,B_NODE_EXEC,"YUV",
+ butr->xmin+2*sx,butr->ymin+60,sx,20,&node->custom1,1,3, 0, 0, "YUV Color Space");
+ uiDefButS(block, ROW,B_NODE_EXEC,"YCC",
+ butr->xmin+3*sx,butr->ymin+60,sx,20,&node->custom1,1,4, 0, 0, "YCbCr Color Space");
+
+ if (node->custom1==1) {
+ c1="R"; c2="G"; c3="B";
+ }
+ else if(node->custom1==2){
+ c1="H"; c2="S"; c3="V";
+ }
+ else if(node->custom1==3){
+ c1="Y"; c2="U"; c3="V";
+ }
+ else { // if(node->custom1==4){
+ c1="Y"; c2="Cb"; c3="Cr";
+ }
+
+ /*channel selector */
+ uiDefButS(block, ROW, B_NODE_EXEC, c1,
+ butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1");
+ uiDefButS(block, ROW, B_NODE_EXEC, c2,
+ butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2");
+ uiDefButS(block, ROW, B_NODE_EXEC, c3,
+ butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3");
+
+ /*tolerance sliders */
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ",
+ butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
+ &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ",
+ butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
+ &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
+ uiBlockEndAlign(block);
+
+ /*keep t2 (low) less than t1 (high) */
+ if(c->t2 > c->t1) {
+ c->t2=c->t1;
}
- return 80;
}
-static int node_composit_buts_luma_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_luma_matte(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeChroma *c=node->storage;
-
- /*tolerance sliders */
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ",
- butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
- uiBlockEndAlign(block);
-
- /*keep t2 (low) less than t1 (high) */
- if(c->t2 > c->t1) {
- c->t2=c->t1;
- }
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ NodeChroma *c=node->storage;
+
+ /*tolerance sliders */
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ",
+ butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
+ &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
+ uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ",
+ butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
+ &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
+ uiBlockEndAlign(block);
+
+ /*keep t2 (low) less than t1 (high) */
+ if(c->t2 > c->t1) {
+ c->t2=c->t1;
}
- return 40;
}
-static int node_composit_buts_map_uv(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_map_uv(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiDefButS(block, NUM, B_NODE_EXEC, "Alpha:",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 100, 0, 0, "Conversion percentage of UV differences to Alpha");
- }
- return 20;
+ uiItemR(layout, NULL, 0, ptr, "alpha", 0);
}
-static int node_composit_buts_id_mask(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_id_mask(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiDefButS(block, NUM, B_NODE_EXEC, "ID:",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 10000, 0, 0, "Pass Index number to convert to Alpha");
- }
- return 20;
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+
+ uiDefButS(block, NUM, B_NODE_EXEC, "ID:",
+ butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
+ &node->custom1, 0, 10000, 0, 0, "Pass Index number to convert to Alpha");
}
/* allocate sufficient! */
@@ -1880,58 +1552,58 @@ static void node_set_image_cb(bContext *C, void *ntree_v, void *node_v)
nodeSetActive(ntree, node);
}
-static int node_composit_buts_file_output(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_file_output(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- NodeImageFile *nif= node->storage;
- uiBut *bt;
- short x= (short)butr->xmin;
- short y= (short)butr->ymin;
- short w= (short)butr->xmax-butr->xmin;
- char str[320];
-
- node_imagetype_string(str);
-
- uiBlockBeginAlign(block);
-
- bt = uiDefIconBut(block, BUT, B_NODE_SETIMAGE, ICON_FILESEL,
- x, y+60, 20, 20,
- 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image");
- uiButSetFunc(bt, node_set_image_cb, ntree, node);
-
- uiDefBut(block, TEX, B_NOP, "",
- 20+x, y+60, w-20, 20,
- nif->name, 0.0f, 240.0f, 0, 0, "");
-
- uiDefButS(block, MENU, B_NOP, str,
- x, y+40, w, 20,
- &nif->imtype, 0.0f, 1.0f, 0, 0, "");
-
- if(nif->imtype==R_OPENEXR) {
- uiDefButBitS(block, TOG, R_OPENEXR_HALF, B_REDR, "Half",
- x, y+20, w/2, 20,
- &nif->subimtype, 0, 0, 0, 0, "");
-
- uiDefButS(block, MENU,B_NOP, "Codec %t|None %x0|Pxr24 (lossy) %x1|ZIP (lossless) %x2|PIZ (lossless) %x3|RLE (lossless) %x4",
- x+w/2, y+20, w/2, 20,
- &nif->codec, 0, 0, 0, 0, "");
- }
- else {
- uiDefButS(block, NUM, B_NOP, "Quality: ",
- x, y+20, w, 20,
- &nif->quality, 10.0f, 100.0f, 10, 0, "");
- }
-
- /* start frame, end frame */
- uiDefButI(block, NUM, B_NODE_EXEC, "SFra: ",
- x, y, w/2, 20,
- &nif->sfra, 1, MAXFRAMEF, 10, 0, "");
- uiDefButI(block, NUM, B_NODE_EXEC, "EFra: ",
- x+w/2, y, w/2, 20,
- &nif->efra, 1, MAXFRAMEF, 10, 0, "");
-
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ bNodeTree *ntree= ptr->id.data;
+ rctf *butr= &node->butr;
+ NodeImageFile *nif= node->storage;
+ uiBut *bt;
+ short x= (short)butr->xmin;
+ short y= (short)butr->ymin;
+ short w= (short)butr->xmax-butr->xmin;
+ char str[320];
+
+ node_imagetype_string(str);
+
+ uiBlockBeginAlign(block);
+
+ bt = uiDefIconBut(block, BUT, B_NODE_SETIMAGE, ICON_FILESEL,
+ x, y+60, 20, 20,
+ 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image");
+ uiButSetFunc(bt, node_set_image_cb, ntree, node);
+
+ uiDefBut(block, TEX, B_NOP, "",
+ 20+x, y+60, w-20, 20,
+ nif->name, 0.0f, 240.0f, 0, 0, "");
+
+ uiDefButS(block, MENU, B_NOP, str,
+ x, y+40, w, 20,
+ &nif->imtype, 0.0f, 1.0f, 0, 0, "");
+
+ if(nif->imtype==R_OPENEXR) {
+ uiDefButBitS(block, TOG, R_OPENEXR_HALF, B_REDR, "Half",
+ x, y+20, w/2, 20,
+ &nif->subimtype, 0, 0, 0, 0, "");
+
+ uiDefButS(block, MENU,B_NOP, "Codec %t|None %x0|Pxr24 (lossy) %x1|ZIP (lossless) %x2|PIZ (lossless) %x3|RLE (lossless) %x4",
+ x+w/2, y+20, w/2, 20,
+ &nif->codec, 0, 0, 0, 0, "");
}
- return 80;
+ else {
+ uiDefButS(block, NUM, B_NOP, "Quality: ",
+ x, y+20, w, 20,
+ &nif->quality, 10.0f, 100.0f, 10, 0, "");
+ }
+
+ /* start frame, end frame */
+ uiDefButI(block, NUM, B_NODE_EXEC, "SFra: ",
+ x, y, w/2, 20,
+ &nif->sfra, 1, MAXFRAMEF, 10, 0, "");
+ uiDefButI(block, NUM, B_NODE_EXEC, "EFra: ",
+ x+w/2, y, w/2, 20,
+ &nif->efra, 1, MAXFRAMEF, 10, 0, "");
}
static void node_scale_cb(bContext *C, void *node_v, void *unused_v)
@@ -1952,68 +1624,36 @@ static void node_scale_cb(bContext *C, void *node_v, void *unused_v)
}
}
-static int node_composit_buts_scale(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_scale(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiBut *bt= uiDefButS(block, MENU, B_NODE_EXEC, "Relative %x0|Absolute %x1|Scene Size % %x2|",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 0, 0, 0, "Scale new image to absolute pixel size, size relative to the incoming image, or using the 'percent' size of the scene");
- uiButSetFunc(bt, node_scale_cb, node, NULL);
- }
- return 20;
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ uiBut *bt= uiDefButS(block, MENU, B_NODE_EXEC, "Relative %x0|Absolute %x1|Scene Size % %x2|",
+ butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
+ &node->custom1, 0, 0, 0, 0, "Scale new image to absolute pixel size, size relative to the incoming image, or using the 'percent' size of the scene");
+ uiButSetFunc(bt, node_scale_cb, node, NULL);
}
-static int node_composit_buts_invert(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_invert(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, CMP_CHAN_RGB, B_NODE_EXEC, "RGB",
- butr->xmin, butr->ymin, (butr->xmax-butr->xmin)/2, 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiDefButBitS(block, TOG, CMP_CHAN_A, B_NODE_EXEC, "A",
- butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin, (butr->xmax-butr->xmin)/2, 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiBlockEndAlign(block);
- }
- return 20;
+ uiLayout *col;
+
+ col= uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "rgb", 0);
+ uiItemR(col, NULL, 0, ptr, "alpha", 0);
}
-static int node_composit_buts_premulkey(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_premulkey(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- uiBut *bt;
-
- /* blend type */
- bt=uiDefButS(block, MENU, B_NODE_EXEC, "Key to Premul %x0|Premul to Key %x1",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 0, 0, 0, "Conversion between premultiplied alpha and key alpha");
- }
- return 20;
+ uiItemR(layout, "", 0, ptr, "mapping", 0);
}
-static int node_composit_buts_view_levels(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_composit_buts_view_levels(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- short sx= (butr->xmax-butr->xmin)/5;
-
- /*color space selectors*/
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"C",
- butr->xmin,butr->ymin,sx,20,&node->custom1,1,1, 0, 0, "Combined RGB");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"R",
- butr->xmin+sx,butr->ymin,sx,20,&node->custom1,1,2, 0, 0, "Red Channel");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"G",
- butr->xmin+2*sx,butr->ymin,sx,20,&node->custom1,1,3, 0, 0, "Green Channel");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"B",
- butr->xmin+3*sx,butr->ymin,sx,20,&node->custom1,1,4, 0, 0, "Blue Channel");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"L",
- butr->xmin+4*sx,butr->ymin,sx,20,&node->custom1,1,5, 0, 0, "Luminenc Channel");
- uiBlockEndAlign(block);
- }
- return 20;
+ uiItemR(layout, NULL, 0, ptr, "color_space", UI_ITEM_R_EXPAND);
}
-
/* only once called */
static void node_composit_set_butfunc(bNodeType *ntype)
{
@@ -2021,181 +1661,181 @@ static void node_composit_set_butfunc(bNodeType *ntype)
/* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
case CMP_NODE_IMAGE:
- ntype->butfunc= node_composit_buts_image;
+ ntype->uifunc= node_composit_buts_image;
break;
case CMP_NODE_R_LAYERS:
- ntype->butfunc= node_composit_buts_renderlayers;
+ ntype->uifunc= node_composit_buts_renderlayers;
break;
case CMP_NODE_NORMAL:
- ntype->butfunc= node_buts_normal;
+ ntype->uifunc= node_buts_normal;
break;
case CMP_NODE_CURVE_VEC:
- ntype->butfunc= node_buts_curvevec;
+ ntype->uifunc= node_buts_curvevec;
break;
case CMP_NODE_CURVE_RGB:
- ntype->butfunc= node_buts_curvecol;
+ ntype->uifunc= node_buts_curvecol;
break;
case CMP_NODE_VALUE:
- ntype->butfunc= node_buts_value;
+ ntype->uifunc= node_buts_value;
break;
case CMP_NODE_RGB:
- ntype->butfunc= node_buts_rgb;
+ ntype->uifunc= node_buts_rgb;
break;
case CMP_NODE_FLIP:
- ntype->butfunc= node_composit_buts_flip;
+ ntype->uifunc= node_composit_buts_flip;
break;
case CMP_NODE_SPLITVIEWER:
- ntype->butfunc= node_composit_buts_splitviewer;
+ ntype->uifunc= node_composit_buts_splitviewer;
break;
case CMP_NODE_MIX_RGB:
- ntype->butfunc= node_buts_mix_rgb;
+ ntype->uifunc= node_buts_mix_rgb;
break;
case CMP_NODE_VALTORGB:
- ntype->butfunc= node_buts_valtorgb;
+ ntype->uifunc= node_buts_valtorgb;
break;
case CMP_NODE_CROP:
- ntype->butfunc= node_composit_buts_crop;
+ ntype->uifunc= node_composit_buts_crop;
break;
case CMP_NODE_BLUR:
- ntype->butfunc= node_composit_buts_blur;
+ ntype->uifunc= node_composit_buts_blur;
break;
case CMP_NODE_DBLUR:
- ntype->butfunc= node_composit_buts_dblur;
+ ntype->uifunc= node_composit_buts_dblur;
break;
case CMP_NODE_BILATERALBLUR:
- ntype->butfunc= node_composit_buts_bilateralblur;
+ ntype->uifunc= node_composit_buts_bilateralblur;
break;
/* qdn: defocus node */
case CMP_NODE_DEFOCUS:
- ntype->butfunc = node_composit_buts_defocus;
+ ntype->uifunc = node_composit_buts_defocus;
break;
/* qdn: glare node */
case CMP_NODE_GLARE:
- ntype->butfunc = node_composit_buts_glare;
+ ntype->uifunc = node_composit_buts_glare;
break;
/* qdn: tonemap node */
case CMP_NODE_TONEMAP:
- ntype->butfunc = node_composit_buts_tonemap;
+ ntype->uifunc = node_composit_buts_tonemap;
break;
/* qdn: lens distortion node */
case CMP_NODE_LENSDIST:
- ntype->butfunc = node_composit_buts_lensdist;
+ ntype->uifunc = node_composit_buts_lensdist;
break;
case CMP_NODE_VECBLUR:
- ntype->butfunc= node_composit_buts_vecblur;
+ ntype->uifunc= node_composit_buts_vecblur;
break;
case CMP_NODE_FILTER:
- ntype->butfunc= node_composit_buts_filter;
+ ntype->uifunc= node_composit_buts_filter;
break;
case CMP_NODE_MAP_VALUE:
- ntype->butfunc= node_composit_buts_map_value;
+ ntype->uifunc= node_composit_buts_map_value;
break;
case CMP_NODE_TIME:
- ntype->butfunc= node_buts_time;
+ ntype->uifunc= node_buts_time;
break;
case CMP_NODE_ALPHAOVER:
- ntype->butfunc= node_composit_buts_alphaover;
+ ntype->uifunc= node_composit_buts_alphaover;
break;
case CMP_NODE_HUE_SAT:
- ntype->butfunc= node_composit_buts_hue_sat;
+ ntype->uifunc= node_composit_buts_hue_sat;
break;
case CMP_NODE_TEXTURE:
- ntype->butfunc= node_buts_texture;
+ ntype->uifunc= node_buts_texture;
break;
case CMP_NODE_DILATEERODE:
- ntype->butfunc= node_composit_buts_dilateerode;
+ ntype->uifunc= node_composit_buts_dilateerode;
break;
case CMP_NODE_OUTPUT_FILE:
- ntype->butfunc= node_composit_buts_file_output;
+ ntype->uifunc= node_composit_buts_file_output;
break;
case CMP_NODE_DIFF_MATTE:
- ntype->butfunc=node_composit_buts_diff_matte;
+ ntype->uifunc=node_composit_buts_diff_matte;
break;
case CMP_NODE_DIST_MATTE:
- ntype->butfunc=node_composit_buts_distance_matte;
+ ntype->uifunc=node_composit_buts_distance_matte;
break;
case CMP_NODE_COLOR_SPILL:
- ntype->butfunc=node_composit_buts_color_spill;
+ ntype->uifunc=node_composit_buts_color_spill;
break;
case CMP_NODE_CHROMA_MATTE:
- ntype->butfunc=node_composit_buts_chroma_matte;
+ ntype->uifunc=node_composit_buts_chroma_matte;
break;
case CMP_NODE_COLOR_MATTE:
- ntype->butfunc=node_composit_buts_color_matte;
+ ntype->uifunc=node_composit_buts_color_matte;
break;
case CMP_NODE_SCALE:
- ntype->butfunc= node_composit_buts_scale;
+ ntype->uifunc= node_composit_buts_scale;
break;
case CMP_NODE_CHANNEL_MATTE:
- ntype->butfunc= node_composit_buts_channel_matte;
+ ntype->uifunc= node_composit_buts_channel_matte;
break;
case CMP_NODE_LUMA_MATTE:
- ntype->butfunc= node_composit_buts_luma_matte;
+ ntype->uifunc= node_composit_buts_luma_matte;
break;
case CMP_NODE_MAP_UV:
- ntype->butfunc= node_composit_buts_map_uv;
+ ntype->uifunc= node_composit_buts_map_uv;
break;
case CMP_NODE_ID_MASK:
- ntype->butfunc= node_composit_buts_id_mask;
+ ntype->uifunc= node_composit_buts_id_mask;
break;
case CMP_NODE_MATH:
- ntype->butfunc= node_buts_math;
+ ntype->uifunc= node_buts_math;
break;
case CMP_NODE_INVERT:
- ntype->butfunc= node_composit_buts_invert;
+ ntype->uifunc= node_composit_buts_invert;
break;
case CMP_NODE_PREMULKEY:
- ntype->butfunc= node_composit_buts_premulkey;
+ ntype->uifunc= node_composit_buts_premulkey;
break;
case CMP_NODE_VIEW_LEVELS:
- ntype->butfunc=node_composit_buts_view_levels;
+ ntype->uifunc=node_composit_buts_view_levels;
break;
default:
- ntype->butfunc= NULL;
+ ntype->uifunc= NULL;
}
}
/* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */
-static int node_texture_buts_bricks(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_texture_buts_bricks(uiLayout *layout, PointerRNA *ptr)
{
- if(block) {
- short w = butr->xmax-butr->xmin;
- short ofw = 32;
-
- uiBlockBeginAlign(block);
-
- /* Offset */
- uiDefButF(
- block, NUM, B_NODE_EXEC, "Offset",
- butr->xmin, butr->ymin+20, w-ofw, 20,
- &node->custom3,
- 0, 1, 0.25, 2,
- "Offset amount" );
- uiDefButS(
- block, NUM, B_NODE_EXEC, "",
- butr->xmin+w-ofw, butr->ymin+20, ofw, 20,
- &node->custom1,
- 2, 99, 0, 0,
- "Offset every N rows" );
-
- /* Squash */
- uiDefButF(
- block, NUM, B_NODE_EXEC, "Squash",
- butr->xmin, butr->ymin+0, w-ofw, 20,
- &node->custom4,
- 0, 99, 0.25, 2,
- "Stretch amount" );
- uiDefButS(
- block, NUM, B_NODE_EXEC, "",
- butr->xmin+w-ofw, butr->ymin+0, ofw, 20,
- &node->custom2,
- 2, 99, 0, 0,
- "Stretch every N rows" );
-
- uiBlockEndAlign(block);
- }
- return 40;
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ short w = butr->xmax-butr->xmin;
+ short ofw = 32;
+
+ uiBlockBeginAlign(block);
+
+ /* Offset */
+ uiDefButF(
+ block, NUM, B_NODE_EXEC, "Offset",
+ butr->xmin, butr->ymin+20, w-ofw, 20,
+ &node->custom3,
+ 0, 1, 0.25, 2,
+ "Offset amount" );
+ uiDefButS(
+ block, NUM, B_NODE_EXEC, "",
+ butr->xmin+w-ofw, butr->ymin+20, ofw, 20,
+ &node->custom1,
+ 2, 99, 0, 0,
+ "Offset every N rows" );
+
+ /* Squash */
+ uiDefButF(
+ block, NUM, B_NODE_EXEC, "Squash",
+ butr->xmin, butr->ymin+0, w-ofw, 20,
+ &node->custom4,
+ 0, 99, 0.25, 2,
+ "Stretch amount" );
+ uiDefButS(
+ block, NUM, B_NODE_EXEC, "",
+ butr->xmin+w-ofw, butr->ymin+0, ofw, 20,
+ &node->custom2,
+ 2, 99, 0, 0,
+ "Stretch every N rows" );
+
+ uiBlockEndAlign(block);
}
/* Copied from buttons_shading.c -- needs unifying */
@@ -2206,208 +1846,196 @@ static char* noisebasis_menu()
return nbmenu;
}
-static int node_texture_buts_proc(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_texture_buts_proc(uiLayout *layout, PointerRNA *ptr)
{
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
Tex *tex = (Tex *)node->storage;
short x,y,w,h;
- if( block ) {
- x = butr->xmin;
- y = butr->ymin;
- w = butr->xmax - x;
- h = butr->ymax - y;
- }
- else
- return 0;
+ x = butr->xmin;
+ y = butr->ymin;
+ w = butr->xmax - x;
+ h = butr->ymax - y;
switch( tex->type ) {
case TEX_BLEND:
- if( block ) {
- uiBlockBeginAlign( block );
- uiDefButS( block, MENU, B_NODE_EXEC,
- "Linear %x0|Quad %x1|Ease %x2|Diag %x3|Sphere %x4|Halo %x5|Radial %x6",
- x, y+20, w, 20, &tex->stype, 0, 1, 0, 0, "Blend Type" );
- uiDefButBitS(block, TOG, TEX_FLIPBLEND, B_NODE_EXEC, "Flip XY", x, y, w, 20,
- &tex->flag, 0, 0, 0, 0, "Flips the direction of the progression 90 degrees");
- uiBlockEndAlign( block );
- }
- return 40;
-
+ uiBlockBeginAlign( block );
+ uiDefButS( block, MENU, B_NODE_EXEC,
+ "Linear %x0|Quad %x1|Ease %x2|Diag %x3|Sphere %x4|Halo %x5|Radial %x6",
+ x, y+20, w, 20, &tex->stype, 0, 1, 0, 0, "Blend Type" );
+ uiDefButBitS(block, TOG, TEX_FLIPBLEND, B_NODE_EXEC, "Flip XY", x, y, w, 20,
+ &tex->flag, 0, 0, 0, 0, "Flips the direction of the progression 90 degrees");
+ uiBlockEndAlign( block );
+ break;
case TEX_MARBLE:
- if( block ) {
- uiBlockBeginAlign(block);
+ uiBlockBeginAlign(block);
+
+ uiDefButS(block, ROW, B_NODE_EXEC, "Soft", 0*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SOFT, 0, 0, "Uses soft marble");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Sharp", 1*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARP, 0, 0, "Uses more clearly defined marble");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Sharper", 2*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARPER, 0, 0, "Uses very clearly defined marble");
- uiDefButS(block, ROW, B_NODE_EXEC, "Soft", 0*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SOFT, 0, 0, "Uses soft marble");
- uiDefButS(block, ROW, B_NODE_EXEC, "Sharp", 1*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARP, 0, 0, "Uses more clearly defined marble");
- uiDefButS(block, ROW, B_NODE_EXEC, "Sharper", 2*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARPER, 0, 0, "Uses very clearly defined marble");
-
- uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
- uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
-
- uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 0.0, 0, 0, "Uses a sine wave to produce bands.");
- uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 1.0, 0, 0, "Uses a saw wave to produce bands");
- uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 2.0, 0, 0, "Uses a triangle wave to produce bands");
-
- uiBlockEndAlign(block);
- }
- return 60;
+ uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
+
+ uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 0.0, 0, 0, "Uses a sine wave to produce bands.");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 1.0, 0, 0, "Uses a saw wave to produce bands");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 0+y, w/3, 18, &tex->noisebasis2, 8.0, 2.0, 0, 0, "Uses a triangle wave to produce bands");
+
+ uiBlockEndAlign(block);
+ break;
case TEX_WOOD:
- if( block ) {
- uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+64, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence");
-
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW, B_TEXPRV, "Bands", x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_BANDNOISE, 0, 0, "Uses standard noise");
- uiDefButS(block, ROW, B_TEXPRV, "Rings", w/2+x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_RINGNOISE, 0, 0, "Lets Noise return RGB value");
-
- uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SIN, 0, 0, "Uses a sine wave to produce bands.");
- uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SAW, 0, 0, "Uses a saw wave to produce bands");
- uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_TRI, 0, 0, "Uses a triangle wave to produce bands");
-
- uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
- uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
- uiBlockEndAlign(block);
- }
- return 80;
+ uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+64, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence");
+
+ uiBlockBeginAlign(block);
+ uiDefButS(block, ROW, B_TEXPRV, "Bands", x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_BANDNOISE, 0, 0, "Uses standard noise");
+ uiDefButS(block, ROW, B_TEXPRV, "Rings", w/2+x, 40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_RINGNOISE, 0, 0, "Lets Noise return RGB value");
+
+ uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SIN, 0, 0, "Uses a sine wave to produce bands.");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SAW, 0, 0, "Uses a saw wave to produce bands");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x, 20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_TRI, 0, 0, "Uses a triangle wave to produce bands");
+
+ uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
+ uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
+ uiBlockEndAlign(block);
+ break;
case TEX_CLOUDS:
- if( block ) {
- uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+60, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence");
-
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW, B_TEXPRV, "B/W", x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_DEFAULT, 0, 0, "Uses standard noise");
- uiDefButS(block, ROW, B_TEXPRV, "Color", w/2+x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_COLOR, 0, 0, "Lets Noise return RGB value");
- uiDefButS(block, ROW, B_TEXPRV, "Soft", x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
- uiDefButS(block, ROW, B_TEXPRV, "Hard", w/2+x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
- uiBlockEndAlign(block);
-
- uiDefButS(block, NUM, B_TEXPRV, "Depth:", x, y, w, 18, &tex->noisedepth, 0.0, 6.0, 0, 0, "Sets the depth of the cloud calculation");
- }
- return 80;
+ uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+60, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence");
+
+ uiBlockBeginAlign(block);
+ uiDefButS(block, ROW, B_TEXPRV, "B/W", x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_DEFAULT, 0, 0, "Uses standard noise");
+ uiDefButS(block, ROW, B_TEXPRV, "Color", w/2+x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_COLOR, 0, 0, "Lets Noise return RGB value");
+ uiDefButS(block, ROW, B_TEXPRV, "Soft", x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
+ uiDefButS(block, ROW, B_TEXPRV, "Hard", w/2+x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
+ uiBlockEndAlign(block);
+
+ uiDefButS(block, NUM, B_TEXPRV, "Depth:", x, y, w, 18, &tex->noisedepth, 0.0, 6.0, 0, 0, "Sets the depth of the cloud calculation");
+ break;
case TEX_DISTNOISE:
- if( block ) {
- uiBlockBeginAlign(block);
- uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+18, w, 18, &tex->noisebasis2, 0,0,0,0, "Sets the noise basis to distort");
- uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis which does the distortion");
- uiBlockEndAlign(block);
- }
- return 36;
+ uiBlockBeginAlign(block);
+ uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+18, w, 18, &tex->noisebasis2, 0,0,0,0, "Sets the noise basis to distort");
+ uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis which does the distortion");
+ uiBlockEndAlign(block);
+ break;
}
- return 0;
}
-static int node_texture_buts_image(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_texture_buts_image(uiLayout *layout, PointerRNA *ptr)
{
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ bNodeTree *ntree= ptr->id.data;
+ rctf *butr= &node->butr;
char *strp;
uiBut *bt;
+
+ uiBlockBeginAlign(block);
- if( block ) {
- uiBlockBeginAlign(block);
-
- /* browse button */
- IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NOP, strp,
- butr->xmin, butr->ymin, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices");
- uiButSetFunc(bt, node_browse_image_cb, ntree, node);
- if(strp) MEM_freeN(strp);
+ /* browse button */
+ IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
+ node->menunr= 0;
+ bt= uiDefButS(block, MENU, B_NOP, strp,
+ butr->xmin, butr->ymin, 19, 19,
+ &node->menunr, 0, 0, 0, 0, "Browses existing choices");
+ uiButSetFunc(bt, node_browse_image_cb, ntree, node);
+ if(strp) MEM_freeN(strp);
+
+ /* Add New button */
+ if(node->id==NULL) {
+ bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
+ butr->xmin+19, butr->ymin, (short)(butr->xmax-butr->xmin-19.0f), 19,
+ NULL, 0.0, 0.0, 0, 0, "Add new Image");
+ uiButSetFunc(bt, node_active_cb, ntree, node);
+ }
+ else {
+ /* name button */
+ short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
+ short width= xmax - xmin - 19;
- /* Add New button */
- if(node->id==NULL) {
- bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
- butr->xmin+19, butr->ymin, (short)(butr->xmax-butr->xmin-19.0f), 19,
- NULL, 0.0, 0.0, 0, 0, "Add new Image");
- uiButSetFunc(bt, node_active_cb, ntree, node);
- }
- else {
- /* name button */
- short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
- short width= xmax - xmin - 19;
-
- bt= uiDefBut(block, TEX, B_NOP, "IM:",
- xmin+19, butr->ymin, width, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
- }
+ bt= uiDefBut(block, TEX, B_NOP, "IM:",
+ xmin+19, butr->ymin, width, 19,
+ node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
+ uiButSetFunc(bt, node_ID_title_cb, node, NULL);
}
- return 20;
}
-static int node_texture_buts_output(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+static void node_texture_buts_output(uiLayout *layout, PointerRNA *ptr)
{
- if( block ) {
- uiBut *bt;
- short width;
- char *name = ((TexNodeOutput*)node->storage)->name;
-
- uiBlockBeginAlign(block);
-
- width = (short)(butr->xmax - butr->xmin);
-
- bt = uiDefBut(
- block, TEX, B_NOP,
- "Name:",
- butr->xmin, butr->ymin,
- width, 19,
- name, 0, 31,
- 0, 0,
- "Name this output"
- );
-
- uiBlockEndAlign(block);
- }
- return 19;
+ uiBlock *block= uiLayoutAbsoluteBlock(layout);
+ bNode *node= ptr->data;
+ rctf *butr= &node->butr;
+ uiBut *bt;
+ short width;
+ char *name = ((TexNodeOutput*)node->storage)->name;
+
+ uiBlockBeginAlign(block);
+
+ width = (short)(butr->xmax - butr->xmin);
+
+ bt = uiDefBut(
+ block, TEX, B_NOP,
+ "Name:",
+ butr->xmin, butr->ymin,
+ width, 19,
+ name, 0, 31,
+ 0, 0,
+ "Name this output"
+ );
+
+ uiBlockEndAlign(block);
}
/* only once called */
static void node_texture_set_butfunc(bNodeType *ntype)
{
if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) {
- ntype->butfunc = node_texture_buts_proc;
+ ntype->uifunc = node_texture_buts_proc;
}
else switch(ntype->type) {
case TEX_NODE_MATH:
- ntype->butfunc = node_buts_math;
+ ntype->uifunc = node_buts_math;
break;
case TEX_NODE_MIX_RGB:
- ntype->butfunc = node_buts_mix_rgb;
+ ntype->uifunc = node_buts_mix_rgb;
break;
case TEX_NODE_VALTORGB:
- ntype->butfunc = node_buts_valtorgb;
+ ntype->uifunc = node_buts_valtorgb;
break;
case TEX_NODE_CURVE_RGB:
- ntype->butfunc= node_buts_curvecol;
+ ntype->uifunc= node_buts_curvecol;
break;
case TEX_NODE_CURVE_TIME:
- ntype->butfunc = node_buts_time;
+ ntype->uifunc = node_buts_time;
break;
case TEX_NODE_TEXTURE:
- ntype->butfunc = node_buts_texture;
+ ntype->uifunc = node_buts_texture;
break;
case TEX_NODE_BRICKS:
- ntype->butfunc = node_texture_buts_bricks;
+ ntype->uifunc = node_texture_buts_bricks;
break;
case TEX_NODE_IMAGE:
- ntype->butfunc = node_texture_buts_image;
+ ntype->uifunc = node_texture_buts_image;
break;
case TEX_NODE_OUTPUT:
- ntype->butfunc = node_texture_buts_output;
+ ntype->uifunc = node_texture_buts_output;
break;
default:
- ntype->butfunc= NULL;
+ ntype->uifunc= NULL;
}
}
@@ -2479,12 +2107,13 @@ void node_rename_but(char *s)
#endif
-void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode)
+void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
{
if((snode->flag & SNODE_BACKDRAW) && snode->treetype==NTREE_COMPOSIT) {
Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
- ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
+ void *lock;
+ ImBuf *ibuf= BKE_image_acquire_ibuf(ima, NULL, &lock);
if(ibuf) {
float x, y;
@@ -2499,13 +2128,21 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode)
x = (ar->winx-ibuf->x)/2 + snode->xof;
y = (ar->winy-ibuf->y)/2 + snode->yof;
+ if(!ibuf->rect) {
+ if(color_manage)
+ ibuf->profile= IB_PROFILE_SRGB;
+ else
+ ibuf->profile = IB_PROFILE_NONE;
+ IMB_rect_from_float(ibuf);
+ }
+
if(ibuf->rect)
glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
- else if(ibuf->channels==4)
- glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float);
wmPopMatrix();
}
+
+ BKE_image_release_ibuf(ima, lock);
}
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index a872413b4e1..26601958c8a 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -48,11 +48,13 @@
#include "DNA_text_types.h"
#include "DNA_userdef_types.h"
-#include "BLI_blenlib.h"
#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_threads.h"
#include "MEM_guardedalloc.h"
#include "BKE_context.h"
+#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_library.h"
@@ -81,6 +83,8 @@
#include "UI_resources.h"
#include "UI_view2d.h"
+#include "RNA_access.h"
+
#include "CMP_node.h"
#include "SHD_node.h"
@@ -91,6 +95,55 @@ extern void ui_dropshadow(rctf *rct, float radius, float aspect, int select);
extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
extern void ui_draw_tria_icon(float x, float y, float aspect, char dir);
+void ED_node_changed_update(ID *id, bNode *node)
+{
+ bNodeTree *nodetree, *edittree;
+ int treetype;
+
+ node_tree_from_ID(id, &nodetree, &edittree, &treetype);
+
+ if(treetype==NTREE_SHADER) {
+ DAG_id_flush_update(id, 0);
+ WM_main_add_notifier(NC_MATERIAL|ND_SHADING, id);
+ }
+ else if(treetype==NTREE_COMPOSIT) {
+ NodeTagChanged(edittree, node);
+ /* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */
+
+ /* not the best implementation of the world... but we need it to work now :) */
+ if(node->type==CMP_NODE_R_LAYERS && node->custom2) {
+ /* add event for this window (after render curarea can be changed) */
+ //addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
+
+ //composite_node_render(snode, node);
+ //snode_handle_recalc(snode);
+
+ /* add another event, a render can go fullscreen and open new window */
+ //addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
+ }
+ else {
+ node= node_tree_get_editgroup(nodetree);
+ if(node)
+ NodeTagIDChanged(nodetree, node->id);
+ }
+
+ WM_main_add_notifier(NC_SCENE|ND_NODES, id);
+ }
+ else if(treetype==NTREE_TEXTURE) {
+ DAG_id_flush_update(id, 0);
+ WM_main_add_notifier(NC_TEXTURE|ND_NODES, id);
+ }
+}
+
+static void do_node_internal_buttons(bContext *C, void *node_v, int event)
+{
+ if(event==B_NODE_EXEC) {
+ SpaceNode *snode= CTX_wm_space_node(C);
+ if(snode && snode->id)
+ ED_node_changed_update(snode->id, node_v);
+ }
+}
+
static void node_scaling_widget(int color_id, float aspect, float xmin, float ymin, float xmax, float ymax)
{
@@ -110,10 +163,14 @@ static void node_scaling_widget(int color_id, float aspect, float xmin, float ym
}
/* based on settings in node, sets drawing rect info. each redraw! */
-static void node_update(bNode *node)
+static void node_update(const bContext *C, bNodeTree *ntree, bNode *node)
{
+ uiLayout *layout;
+ PointerRNA ptr;
bNodeSocket *nsock;
float dy= node->locy;
+ int buty;
+ char str[32];
/* header */
dy-= NODE_DY;
@@ -121,7 +178,7 @@ static void node_update(bNode *node)
/* little bit space in top */
if(node->outputs.first)
dy-= NODE_DYS/2;
-
+
/* output sockets */
for(nsock= node->outputs.first; nsock; nsock= nsock->next) {
if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
@@ -130,13 +187,15 @@ static void node_update(bNode *node)
dy-= NODE_DY;
}
}
-
- node->prvr.xmin= node->butr.xmin= node->locx + NODE_DYS;
- node->prvr.xmax= node->butr.xmax= node->locx + node->width- NODE_DYS;
+
+ node->prvr.xmin= node->locx + NODE_DYS;
+ node->prvr.xmax= node->locx + node->width- NODE_DYS;
/* preview rect? */
if(node->flag & NODE_PREVIEW) {
/* only recalculate size when there's a preview actually, otherwise we use stored result */
+ BLI_lock_thread(LOCK_PREVIEW);
+
if(node->preview && node->preview->rect) {
float aspect= 1.0f;
@@ -172,20 +231,41 @@ static void node_update(bNode *node)
node->prvr.ymin= dy - oldh;
dy= node->prvr.ymin - NODE_DYS/2;
}
+
+ BLI_unlock_thread(LOCK_PREVIEW);
}
/* XXX ugly hack, typeinfo for group is generated */
if(node->type == NODE_GROUP)
- ; // XXX node->typeinfo->butfunc= node_buts_group;
+ ; // XXX node->typeinfo->uifunc= node_buts_group;
+
+ /* ui block */
+ sprintf(str, "node buttons %p", node);
+ node->block= uiBeginBlock(C, CTX_wm_region(C), str, UI_EMBOSS);
+ uiBlockSetHandleFunc(node->block, do_node_internal_buttons, node);
/* buttons rect? */
- if((node->flag & NODE_OPTIONS) && node->typeinfo->butfunc) {
+ if((node->flag & NODE_OPTIONS) && node->typeinfo->uifunc) {
dy-= NODE_DYS/2;
- node->butr.ymax= dy;
- node->butr.ymin= dy - (float)node->typeinfo->butfunc(NULL, NULL, node, NULL);
- dy= node->butr.ymin - NODE_DYS/2;
+
+ /* set this for uifunc() that don't use layout engine yet */
+ node->butr.xmin= 0;
+ node->butr.xmax= node->width - 2*NODE_DYS;
+ node->butr.ymin= 0;
+ node->butr.ymax= 0;
+
+ RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr);
+
+ layout= uiBlockLayout(node->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL,
+ node->locx+NODE_DYS, dy, node->butr.xmax, 20, U.uistyles.first);
+
+ node->typeinfo->uifunc(layout, &ptr);
+ uiBlockEndAlign(node->block);
+ uiBlockLayoutResolve(node->block, NULL, &buty);
+
+ dy= buty - NODE_DYS/2;
}
-
+
/* input sockets */
for(nsock= node->inputs.first; nsock; nsock= nsock->next) {
if(!(nsock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
@@ -198,7 +278,7 @@ static void node_update(bNode *node)
/* little bit space in end */
if(node->inputs.first || (node->flag & (NODE_OPTIONS|NODE_PREVIEW))==0 )
dy-= NODE_DYS/2;
-
+
node->totr.xmin= node->locx;
node->totr.xmax= node->locx + node->width;
node->totr.ymax= node->locy;
@@ -206,11 +286,12 @@ static void node_update(bNode *node)
}
/* based on settings in node, sets drawing rect info. each redraw! */
-static void node_update_hidden(bNode *node)
+static void node_update_hidden(const bContext *C, bNode *node)
{
bNodeSocket *nsock;
float rad, drad, hiddenrad= HIDDEN_RAD;
int totin=0, totout=0, tot;
+ char str[32];
/* calculate minimal radius */
for(nsock= node->inputs.first; nsock; nsock= nsock->next)
@@ -251,6 +332,11 @@ static void node_update_hidden(bNode *node)
rad+= drad;
}
}
+
+ /* ui block */
+ sprintf(str, "node buttons %p", node);
+ node->block= uiBeginBlock(C, CTX_wm_region(C), str, UI_EMBOSS);
+ uiBlockSetHandleFunc(node->block, do_node_internal_buttons, node);
}
static int node_get_colorid(bNode *node)
@@ -275,7 +361,7 @@ static int node_get_colorid(bNode *node)
/* based on settings in node, sets drawing rect info. each redraw! */
/* note: this assumes only 1 group at a time is drawn (linked data) */
/* in node->totr the entire boundbox for the group is stored */
-static void node_update_group(bNode *gnode)
+static void node_update_group(const bContext *C, bNodeTree *ntree, bNode *gnode)
{
bNodeTree *ngroup= (bNodeTree *)gnode->id;
bNode *node;
@@ -288,9 +374,9 @@ static void node_update_group(bNode *gnode)
node->locx+= gnode->locx;
node->locy+= gnode->locy;
if(node->flag & NODE_HIDDEN)
- node_update_hidden(node);
+ node_update_hidden(C, node);
else
- node_update(node);
+ node_update(C, ntree, node);
node->locx-= gnode->locx;
node->locy-= gnode->locy;
}
@@ -492,6 +578,7 @@ static uiBlock *socket_vector_menu(bContext *C, ARegion *ar, void *socket_v)
}
block= uiBeginBlock(C, ar, "socket menu", UI_EMBOSS);
+ uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN);
/* use this for a fake extra empy space around the buttons */
uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, "");
@@ -564,7 +651,7 @@ static void node_draw_preview(bNodePreview *preview, rctf *prv)
glBlendFunc( GL_ONE, GL_ONE_MINUS_SRC_ALPHA ); /* premul graphics */
glColor4f(1.0, 1.0, 1.0, 1.0);
- glaDrawPixelsTex(prv->xmin, prv->ymin, preview->xsize, preview->ysize, GL_FLOAT, preview->rect);
+ glaDrawPixelsTex(prv->xmin, prv->ymin, preview->xsize, preview->ysize, GL_UNSIGNED_BYTE, preview->rect);
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glDisable(GL_BLEND);
@@ -575,61 +662,15 @@ static void node_draw_preview(bNodePreview *preview, rctf *prv)
}
-static void do_node_internal_buttons(bContext *C, void *node_v, int event)
-{
- SpaceNode *snode= CTX_wm_space_node(C);
-
- if(event==B_NODE_EXEC) {
- if(snode->treetype==NTREE_SHADER) {
- WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, snode->id);
- }
- else if(snode->treetype==NTREE_COMPOSIT) {
- bNode *node= node_v;
-
- NodeTagChanged(snode->edittree, node);
- /* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */
-
- /* not the best implementation of the world... but we need it to work now :) */
- if(node->type==CMP_NODE_R_LAYERS && node->custom2) {
- /* add event for this window (after render curarea can be changed) */
- //addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
-
- //composite_node_render(snode, node);
- //snode_handle_recalc(snode);
-
- /* add another event, a render can go fullscreen and open new window */
- //addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
- }
- else {
- node= node_tree_get_editgroup(snode->nodetree);
- if(node)
- NodeTagIDChanged(snode->nodetree, node->id);
- }
- WM_event_add_notifier(C, NC_SCENE|ND_NODES, CTX_data_scene(C));
- }
- else if(snode->treetype==NTREE_TEXTURE) {
- WM_event_add_notifier(C, NC_TEXTURE|ND_NODES, snode->id);
- }
- }
-
-}
-
static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bNode *node)
{
bNodeSocket *sock;
- uiBlock *block;
uiBut *bt;
rctf *rct= &node->totr;
float /*slen,*/ iconofs;
int /*ofs,*/ color_id= node_get_colorid(node);
char showname[128]; /* 128 used below */
View2D *v2d = &ar->v2d;
- char str[32];
-
- /* make unique block name, also used for handling blocks in editnode.c */
- sprintf(str, "node buttons %p", node);
- block= uiBeginBlock(C, ar, str, UI_EMBOSS);
- uiBlockSetHandleFunc(block, do_node_internal_buttons, node);
uiSetRoundBox(15-4);
ui_dropshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT);
@@ -655,7 +696,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
icon_id= ICON_MATERIAL_DATA;
iconofs-= 18.0f;
glEnable(GL_BLEND);
- UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, icon_id, snode->aspect, -60);
+ UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, icon_id, snode->aspect, 0.5f);
glDisable(GL_BLEND);
}
if(node->type == NODE_GROUP) {
@@ -663,21 +704,18 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
iconofs-= 18.0f;
glEnable(GL_BLEND);
if(node->id->lib) {
- glPixelTransferf(GL_GREEN_SCALE, 0.7f);
- glPixelTransferf(GL_BLUE_SCALE, 0.3f);
- UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect);
- glPixelTransferf(GL_GREEN_SCALE, 1.0f);
- glPixelTransferf(GL_BLUE_SCALE, 1.0f);
+ float rgb[3] = {1.0f, 0.7f, 0.3f};
+ UI_icon_draw_aspect_color(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, rgb);
}
else {
- UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, -60);
+ UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_NODE, snode->aspect, 0.5f);
}
glDisable(GL_BLEND);
}
if(node->typeinfo->flag & NODE_OPTIONS) {
iconofs-= 18.0f;
glEnable(GL_BLEND);
- UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_BUTS, snode->aspect, -60);
+ UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_BUTS, snode->aspect, 0.5f);
glDisable(GL_BLEND);
}
{ /* always hide/reveal unused sockets */
@@ -690,7 +728,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
else*/
shade= -90;
glEnable(GL_BLEND);
- UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_PLUS, snode->aspect, shade);
+ UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY+2, ICON_PLUS, snode->aspect, 0.5f);
glDisable(GL_BLEND);
}
@@ -715,7 +753,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
else
BLI_strncpy(showname, node->name, 128);
- uiDefBut(block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(rct->ymax-NODE_DY),
+ uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(rct->ymax-NODE_DY),
(int)(iconofs - rct->xmin-18.0f), NODE_DY, NULL, 0, 0, 0, 0, "");
/* body */
@@ -743,7 +781,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
/* hurmf... another candidate for callback, have to see how this works first */
- if(node->id && block && snode->treetype==NTREE_SHADER)
+ if(node->id && node->block && snode->treetype==NTREE_SHADER)
nodeShaderSynchronizeID(node, 0);
/* socket inputs, buttons */
@@ -751,38 +789,38 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
socket_circle_draw(sock, NODE_SOCKSIZE);
- if(block && sock->link==NULL) {
+ if(node->block && sock->link==NULL) {
float *butpoin= sock->ns.vec;
if(sock->type==SOCK_VALUE) {
- bt= uiDefButF(block, NUM, B_NODE_EXEC, sock->name,
+ bt= uiDefButF(node->block, NUM, B_NODE_EXEC, sock->name,
(short)sock->locx+NODE_DYS, (short)(sock->locy)-9, (short)node->width-NODE_DY, 17,
butpoin, sock->ns.min, sock->ns.max, 10, 2, "");
uiButSetFunc(bt, node_sync_cb, snode, node);
}
else if(sock->type==SOCK_VECTOR) {
- uiDefBlockBut(block, socket_vector_menu, sock, sock->name,
+ uiDefBlockBut(node->block, socket_vector_menu, sock, sock->name,
(short)sock->locx+NODE_DYS, (short)sock->locy-9, (short)node->width-NODE_DY, 17,
"");
}
- else if(block && sock->type==SOCK_RGBA) {
+ else if(node->block && sock->type==SOCK_RGBA) {
short labelw= (short)node->width-NODE_DY-40, width;
if(labelw>0) width= 40; else width= (short)node->width-NODE_DY;
- bt= uiDefButF(block, COL, B_NODE_EXEC, "",
+ bt= uiDefButF(node->block, COL, B_NODE_EXEC, "",
(short)(sock->locx+NODE_DYS), (short)sock->locy-8, width, 15,
butpoin, 0, 0, 0, 0, "");
uiButSetFunc(bt, node_sync_cb, snode, node);
- if(labelw>0) uiDefBut(block, LABEL, 0, sock->name,
+ if(labelw>0) uiDefBut(node->block, LABEL, 0, sock->name,
(short)(sock->locx+NODE_DYS) + 40, (short)sock->locy-8, labelw, 15,
NULL, 0, 0, 0, 0, "");
}
}
else {
- uiDefBut(block, LABEL, 0, sock->name, (short)(sock->locx+3.0f), (short)(sock->locy-9.0f),
+ uiDefBut(node->block, LABEL, 0, sock->name, (short)(sock->locx+3.0f), (short)(sock->locy-9.0f),
(short)(node->width-NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, "");
}
}
@@ -803,43 +841,32 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
slen= snode->aspect*UI_GetStringWidth(sock->name+ofs);
}
- uiDefBut(block, LABEL, 0, sock->name+ofs, (short)(sock->locx-15.0f-slen), (short)(sock->locy-9.0f),
+ uiDefBut(node->block, LABEL, 0, sock->name+ofs, (short)(sock->locx-15.0f-slen), (short)(sock->locy-9.0f),
(short)(node->width-NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, "");
}
}
/* preview */
- if(node->flag & NODE_PREVIEW)
+ if(node->flag & NODE_PREVIEW) {
+ BLI_lock_thread(LOCK_PREVIEW);
if(node->preview && node->preview->rect)
node_draw_preview(node->preview, &node->prvr);
-
- /* buttons */
- if(node->flag & NODE_OPTIONS) {
- if(block) {
- if(node->typeinfo->butfunc) {
- node->typeinfo->butfunc(block, snode->nodetree, node, &node->butr);
- }
- }
+ BLI_unlock_thread(LOCK_PREVIEW);
}
-
- uiEndBlock(C, block);
- uiDrawBlock(C, block);
+
+ uiEndBlock(C, node->block);
+ uiDrawBlock(C, node->block);
+ node->block= NULL;
}
static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, bNode *node)
{
- uiBlock *block;
bNodeSocket *sock;
rctf *rct= &node->totr;
float dx, centy= 0.5f*(rct->ymax+rct->ymin);
float hiddenrad= 0.5f*(rct->ymax-rct->ymin);
int color_id= node_get_colorid(node);
- char str[32], showname[128]; /* 128 is used below */
-
- /* make unique block name, also used for handling blocks in editnode.c */
- sprintf(str, "node buttons %p", node);
- block= uiBeginBlock(C, ar, str, UI_EMBOSS);
- uiBlockSetHandleFunc(block, do_node_internal_buttons, node);
+ char showname[128]; /* 128 is used below */
/* shadow */
uiSetRoundBox(15);
@@ -884,7 +911,7 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
else
BLI_strncpy(showname, node->name, 128);
- uiDefBut(block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(centy-10),
+ uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(centy-10),
(int)(rct->xmax - rct->xmin-18.0f -12.0f), NODE_DY, NULL, 0, 0, 0, 0, "");
}
@@ -910,9 +937,9 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
socket_circle_draw(sock, NODE_SOCKSIZE);
}
- uiEndBlock(C, block);
- uiDrawBlock(C, block);
-
+ uiEndBlock(C, node->block);
+ uiDrawBlock(C, node->block);
+ node->block= NULL;
}
static void node_draw_nodetree(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree)
@@ -1051,6 +1078,8 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
float col[3];
View2DScrollers *scrollers;
SpaceNode *snode= CTX_wm_space_node(C);
+ Scene *scene= CTX_data_scene(C);
+ int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
UI_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0);
@@ -1070,7 +1099,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
UI_view2d_constant_grid_draw(C, v2d);
/* backdrop */
- draw_nodespace_back_pix(ar, snode);
+ draw_nodespace_back_pix(ar, snode, color_manage);
/* nodes */
snode_set_context(snode, CTX_data_scene(C));
@@ -1081,11 +1110,11 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
/* for now, we set drawing coordinates on each redraw */
for(node= snode->nodetree->nodes.first; node; node= node->next) {
if(node->flag & NODE_GROUP_EDIT)
- node_update_group(node);
+ node_update_group(C, snode->nodetree, node);
else if(node->flag & NODE_HIDDEN)
- node_update_hidden(node);
+ node_update_hidden(C, node);
else
- node_update(node);
+ node_update(C, snode->nodetree, node);
}
node_draw_nodetree(C, ar, snode, snode->nodetree);
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 4fd6995b8fd..13421adf6e6 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -62,8 +62,6 @@
#include "BKE_scene.h"
#include "BKE_utildefines.h"
-#include "ED_previewrender.h"
-
#include "BIF_gl.h"
#include "BLI_arithb.h"
@@ -74,8 +72,10 @@
#include "IMB_imbuf_types.h"
-#include "ED_space_api.h"
+#include "ED_node.h"
+#include "ED_render.h"
#include "ED_screen.h"
+#include "ED_space_api.h"
#include "ED_transform.h"
#include "ED_types.h"
@@ -152,7 +152,7 @@ static void compo_startjob(void *cjv, short *stop, short *do_update)
{
CompoJob *cj= cjv;
bNodeTree *ntree= cj->localtree;
-
+
if(cj->scene->use_nodes==0)
return;
@@ -176,8 +176,11 @@ static void compo_startjob(void *cjv, short *stop, short *do_update)
void snode_composite_job(const bContext *C, ScrArea *sa)
{
SpaceNode *snode= sa->spacedata.first;
- wmJob *steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), sa);
- CompoJob *cj= MEM_callocN(sizeof(CompoJob), "compo job");
+ wmJob *steve;
+ CompoJob *cj;
+
+ steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), sa, WM_JOB_EXCL_RENDER);
+ cj= MEM_callocN(sizeof(CompoJob), "compo job");
/* customdata for preview thread */
cj->scene= CTX_data_scene(C);
@@ -578,13 +581,45 @@ void ED_node_texture_default(Tex *tx)
ntreeSolveOrder(tx->nodetree); /* needed for pointers */
}
+void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype)
+{
+ bNode *node;
+ short idtype= GS(id->name);
+
+ if(idtype == ID_MA) {
+ *ntree= ((Material*)id)->nodetree;
+ if(treetype) *treetype= NTREE_SHADER;
+ }
+ else if(idtype == ID_SCE) {
+ *ntree= ((Scene*)id)->nodetree;
+ if(treetype) *treetype= NTREE_COMPOSIT;
+ }
+ else if(idtype == ID_TE) {
+ *ntree= ((Tex*)id)->nodetree;
+ if(treetype) *treetype= NTREE_TEXTURE;
+ }
+
+ /* find editable group */
+ if(edittree) {
+ if(*ntree)
+ for(node= (*ntree)->nodes.first; node; node= node->next)
+ if(node->flag & NODE_GROUP_EDIT)
+ break;
+
+ if(node && node->id)
+ *edittree= (bNodeTree *)node->id;
+ else
+ *edittree= *ntree;
+ }
+}
+
/* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */
void snode_set_context(SpaceNode *snode, Scene *scene)
{
Object *ob= OBACT;
- bNode *node= NULL;
snode->nodetree= NULL;
+ snode->edittree= NULL;
snode->id= snode->from= NULL;
if(snode->treetype==NTREE_SHADER) {
@@ -594,7 +629,6 @@ void snode_set_context(SpaceNode *snode, Scene *scene)
if(ma) {
snode->from= &ob->id;
snode->id= &ma->id;
- snode->nodetree= ma->nodetree;
}
}
}
@@ -605,15 +639,13 @@ void snode_set_context(SpaceNode *snode, Scene *scene)
/* bit clumsy but reliable way to see if we draw first time */
if(snode->nodetree==NULL)
ntreeCompositForceHidden(scene->nodetree, scene);
-
- snode->nodetree= scene->nodetree;
}
else if(snode->treetype==NTREE_TEXTURE) {
Tex *tx= NULL;
if(snode->texfrom==SNODE_TEX_OBJECT) {
if(ob) {
- tx= give_current_texture(ob, ob->actcol);
+ tx= give_current_object_texture(ob);
if(ob->type == OB_LAMP)
snode->from= (ID*)ob->data;
@@ -624,11 +656,10 @@ void snode_set_context(SpaceNode *snode, Scene *scene)
}
}
else if(snode->texfrom==SNODE_TEX_WORLD) {
- tx= give_current_world_texture(scene);
+ tx= give_current_world_texture(scene->world);
snode->from= (ID *)scene->world;
}
else {
- MTex *mtex= NULL;
Brush *brush= NULL;
if(ob && (ob->mode & OB_MODE_SCULPT))
@@ -636,31 +667,15 @@ void snode_set_context(SpaceNode *snode, Scene *scene)
else
brush= paint_brush(&scene->toolsettings->imapaint.paint);
- if(brush && brush->texact != -1)
- mtex= brush->mtex[brush->texact];
-
snode->from= (ID *)brush;
-
- if(mtex)
- tx= mtex->tex;
+ tx= give_current_brush_texture(brush);
}
- if(tx) {
- snode->id= &tx->id;
- snode->nodetree= tx->nodetree;
- }
+ snode->id= &tx->id;
}
-
- /* find editable group */
- if(snode->nodetree)
- for(node= snode->nodetree->nodes.first; node; node= node->next)
- if(node->flag & NODE_GROUP_EDIT)
- break;
-
- if(node && node->id)
- snode->edittree= (bNodeTree *)node->id;
- else
- snode->edittree= snode->nodetree;
+
+ if(snode->id)
+ node_tree_from_ID(snode->id, &snode->nodetree, &snode->edittree, NULL);
}
#if 0
@@ -688,15 +703,13 @@ static void node_active_image(Image *ima)
void node_set_active(SpaceNode *snode, bNode *node)
{
-
nodeSetActive(snode->edittree, node);
- #if 0
- // XXX
if(node->type!=NODE_GROUP) {
-
/* tree specific activate calls */
if(snode->treetype==NTREE_SHADER) {
+ // XXX
+#if 0
/* when we select a material, active texture is cleared, for buttons */
if(node->id && GS(node->id->name)==ID_MA)
@@ -706,8 +719,11 @@ void node_set_active(SpaceNode *snode, bNode *node)
// allqueue(REDRAWBUTSSHADING, 1);
// allqueue(REDRAWIPO, 0);
+#endif
}
else if(snode->treetype==NTREE_COMPOSIT) {
+ Scene *scene= (Scene*)snode->id;
+
/* make active viewer, currently only 1 supported... */
if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
bNode *tnode;
@@ -728,31 +744,37 @@ void node_set_active(SpaceNode *snode, bNode *node)
if(gnode)
NodeTagIDChanged(snode->nodetree, gnode->id);
- // XXX snode_handle_recalc(snode);
+ ED_node_changed_update(snode->id, node);
}
/* addnode() doesnt link this yet... */
node->id= (ID *)BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
}
else if(node->type==CMP_NODE_IMAGE) {
+ // XXX
+#if 0
if(node->id)
node_active_image((Image *)node->id);
+#endif
}
else if(node->type==CMP_NODE_R_LAYERS) {
- if(node->id==NULL || node->id==(ID *)G.scene) {
- G.scene->r.actlay= node->custom1;
+ if(node->id==NULL || node->id==(ID *)scene) {
+ scene->r.actlay= node->custom1;
+ // XXX
// allqueue(REDRAWBUTSSCENE, 0);
}
}
}
else if(snode->treetype==NTREE_TEXTURE) {
+ // XXX
+#if 0
if(node->id)
; // XXX BIF_preview_changed(-1);
// allqueue(REDRAWBUTSSHADING, 1);
// allqueue(REDRAWIPO, 0);
+#endif
}
}
- #endif /* 0 */
}
/* ***************** Edit Group operator ************* */
@@ -1216,7 +1238,7 @@ static int node_resize_invoke(bContext *C, wmOperator *op, wmEvent *event)
nsw->oldwidth= node->width;
/* add modal handler */
- WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
+ WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
@@ -2033,7 +2055,7 @@ static int node_link_invoke(bContext *C, wmOperator *op, wmEvent *event)
nldrag->link= nodeAddLink(snode->edittree, NULL, NULL, nldrag->node, nldrag->sock);
/* add modal handler */
- WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
+ WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c
index 2abcd2f2135..a0eae40f579 100644
--- a/source/blender/editors/space_node/node_header.c
+++ b/source/blender/editors/space_node/node_header.c
@@ -199,7 +199,7 @@ void node_menus_register(ARegionType *art)
strcpy(mt->idname, "NODE_MT_add");
strcpy(mt->label, "Add");
mt->draw= node_menu_add;
- BLI_addtail(&art->menutypes, mt);
+ WM_menutype_add(mt);
}
#if 0
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 2a929472c68..f55ecf1d0f4 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -53,7 +53,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d);
/* node_ops.c */
void node_operatortypes(void);
-void node_keymap(wmWindowManager *wm);
+void node_keymap(wmKeyConfig *keyconf);
/* node_select.c */
void NODE_OT_select(struct wmOperatorType *ot);
@@ -69,9 +69,10 @@ void NODE_OT_select_border(struct wmOperatorType *ot);
void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link);
void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int th_col2, int do_shaded);
int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol);
-void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode);
+void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage);
/* node_edit.c */
+void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype);
void snode_handle_recalc(bContext *C, SpaceNode *snode);
bNode *next_node(bNodeTree *ntree);
bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float locy);
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index 4c2fbf7b9dc..443b83a91bc 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -67,9 +67,10 @@ void node_operatortypes(void)
WM_operatortype_append(NODE_OT_group_edit);
}
-void node_keymap(struct wmWindowManager *wm)
+void node_keymap(struct wmKeyConfig *keyconf)
{
- ListBase *keymap= WM_keymap_listbase(wm, "Node", SPACE_NODE, 0);
+ wmKeyMap *keymap= WM_keymap_find(keyconf, "Node", SPACE_NODE, 0);
+ wmKeyMapItem *kmi;
/* mouse select in nodes used to be both keys, it's UI elements... */
RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, 0, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
@@ -97,5 +98,8 @@ void node_keymap(struct wmWindowManager *wm)
WM_keymap_add_item(keymap, "NODE_OT_group_ungroup", GKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "NODE_OT_group_edit", TABKEY, KM_PRESS, 0, 0);
- transform_keymap_for_space(wm, keymap, SPACE_NODE);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_string_set(kmi->ptr, "name", "NODE_MT_add");
+
+ transform_keymap_for_space(keyconf, keymap, SPACE_NODE);
}
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 94691dd0ed2..ecbd46b720f 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -38,6 +38,7 @@
#include "BKE_context.h"
#include "BKE_node.h"
#include "BKE_global.h"
+#include "BKE_utildefines.h"
#include "BLI_rect.h"
@@ -55,7 +56,7 @@
#include "node_intern.h"
-static void node_mouse_select(SpaceNode *snode, ARegion *ar, short *mval, short extend)
+static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, short *mval, short extend)
{
bNode *node;
float mx, my;
@@ -101,7 +102,10 @@ static void node_mouse_select(SpaceNode *snode, ARegion *ar, short *mval, short
;// node_link_viewer(snode, node);
//std_rmouse_transform(node_transform_ext); /* does undo push for select */
+
}
+
+ return node;
}
static int node_select_exec(bContext *C, wmOperator *op)
@@ -112,6 +116,7 @@ static int node_select_exec(bContext *C, wmOperator *op)
int select_type;
short mval[2];
short extend;
+ bNode *node= NULL;
select_type = RNA_enum_get(op->ptr, "select_type");
@@ -120,12 +125,20 @@ static int node_select_exec(bContext *C, wmOperator *op)
mval[0] = RNA_int_get(op->ptr, "mouse_x");
mval[1] = RNA_int_get(op->ptr, "mouse_y");
extend = RNA_boolean_get(op->ptr, "extend");
- node_mouse_select(snode, ar, mval, extend);
+ node= node_mouse_select(snode, ar, mval, extend);
break;
}
/* need refresh/a notifier vs compo notifier */
// XXX WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL); /* Do we need to pass the scene? */
+
+ /* WATCH THIS, there are a few other ways to change the active material */
+ if(node) {
+ if (node->id && GS(node->id->name)== ID_MA) {
+ WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING_DRAW, node->id);
+ }
+ }
+
ED_region_tag_redraw(ar);
/* allow tweak event to work too */
@@ -140,7 +153,7 @@ static int node_select_modal(bContext *C, wmOperator *op, wmEvent *event)
printf("%d %d\n", event->x, event->y);
break;
case SELECTMOUSE:
- //if (event->val==0) {
+ //if (event->val==KM_RELEASE) {
/* calculate overall delta mouse-movement for redo */
printf("done translating\n");
//WM_cursor_restore(CTX_wm_window(C));
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index d3a445b18c0..41140eae776 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -48,7 +48,7 @@
#include "BKE_screen.h"
#include "BKE_node.h"
-#include "ED_previewrender.h"
+#include "ED_render.h"
#include "ED_space_api.h"
#include "ED_screen.h"
@@ -179,12 +179,14 @@ static void node_area_refresh(const struct bContext *C, struct ScrArea *sa)
{
/* default now: refresh node is starting preview */
SpaceNode *snode= sa->spacedata.first;
+
+ snode_set_context(snode, CTX_data_scene(C));
if(snode->nodetree) {
if(snode->treetype==NTREE_SHADER) {
Material *ma= (Material *)snode->id;
if(ma->use_nodes)
- ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100);
+ ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
else if(snode->treetype==NTREE_COMPOSIT) {
Scene *scene= (Scene *)snode->id;
@@ -194,7 +196,7 @@ static void node_area_refresh(const struct bContext *C, struct ScrArea *sa)
else if(snode->treetype==NTREE_TEXTURE) {
Tex *tex= (Tex *)snode->id;
if(tex->use_nodes) {
- ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100);
+ ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
}
@@ -245,12 +247,12 @@ static void node_channel_area_draw(const bContext *C, ARegion *ar)
/* Initialise main area, setting handlers. */
static void node_main_area_init(wmWindowManager *wm, ARegion *ar)
{
- ListBase *keymap;
+ wmKeyMap *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
/* own keymap */
- keymap= WM_keymap_listbase(wm, "Node", SPACE_NODE, 0); /* XXX weak? */
+ keymap= WM_keymap_find(wm->defaultconf, "Node", SPACE_NODE, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}