diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-31 04:59:17 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-31 04:59:17 +0400 |
commit | 5b88712ff932fcbcd0bb0fb257e8e9c2e247a82a (patch) | |
tree | ca0f15ee78fee5aef80ebf5c0f9f46529b65a9e2 /source/blender/editors/space_node | |
parent | ebb229110e4af5d2df5613b6345da2f602b90092 (diff) |
move debug flag into its own global var (G.debug), split up debug options.
--debug
--debug-ffmpeg
--debug-python
--debug-events
--debug-wm
This makes debug output easier to read - event debug prints would flood output too much before.
For convenience:
--debug-all turns all debug flags on (works as --debug did before).
also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/node_edit.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index d95947142f9..cf2b3730462 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -370,7 +370,7 @@ void ED_node_composit_default(Scene *sce) /* but lets check it anyway */ if (sce->nodetree) { - if (G.f & G_DEBUG) + if (G.debug & G_DEBUG) printf("error in composite initialize\n"); return; } @@ -410,7 +410,7 @@ void ED_node_texture_default(Tex *tx) /* but lets check it anyway */ if (tx->nodetree) { - if (G.f & G_DEBUG) + if (G.debug & G_DEBUG) printf("error in texture initialize\n"); return; } |