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authorLukas Toenne <lukas.toenne@googlemail.com>2013-10-10 15:33:20 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2013-10-10 15:33:20 +0400
commit77a0b90cdf5d42b774f75b392aa0e3aeb7ed3452 (patch)
tree26f13efed3174bb02f0619476f2888da54777f52 /source/blender/editors/space_node
parentbbd9b5f47667138b192b011d338293b217bb4a1e (diff)
Cleanup: Consistent names for draw callbacks in bNodeType.
This aims to establish a common pattern for the various confusing draw callback function pointers in bNodeType: draw_<purpose>_<nodetype>[_ex] Currently there are 4 different types of draw callbacks: * draw_nodetype, draw_nodetype_prepare: Main draw functions, allows specialized node drawing for things like frames and reroute nodes. Not exposed in the API. * draw_buttons, draw_buttons_ex: Optional non-socket buttons, most commonly used callback. Extended version used in sidebar for verbose buttons that don't fit into a node. * draw_backdrop: Draw elements in the backdrop (compositor only). Not exposed in the API. * draw_input, draw_output: Specialized socket drawing for some nodes, only for OutputFile node. Should not be used any further and be removed at some point. Not exposed in the API.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r--source/blender/editors/space_node/drawnode.c326
-rw-r--r--source/blender/editors/space_node/node_draw.c16
-rw-r--r--source/blender/editors/space_node/node_edit.c4
-rw-r--r--source/blender/editors/space_node/node_templates.c8
4 files changed, 177 insertions, 177 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index f562212f1e2..b348156bc1f 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -339,7 +339,7 @@ static int node_resize_area_default(bNode *node, int x, int y)
/* ****************** BUTTON CALLBACKS FOR COMMON NODES ***************** */
-static void node_uifunc_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
+static void node_draw_buttons_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
uiTemplateIDBrowse(layout, C, ptr, "node_tree", NULL, NULL, NULL);
}
@@ -348,7 +348,7 @@ static void node_uifunc_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
* Not ideal to do this in every draw call, but doing as transform callback doesn't work,
* since the child node totr rects are not updated properly at that point.
*/
-static void node_update_frame(const bContext *UNUSED(C), bNodeTree *ntree, bNode *node)
+static void node_draw_frame_prepare(const bContext *UNUSED(C), bNodeTree *ntree, bNode *node)
{
const float margin = 1.5f * U.widget_unit;
NodeFrame *data = (NodeFrame *)node->storage;
@@ -511,7 +511,7 @@ static int node_resize_area_frame(bNode *node, int x, int y)
return dir;
}
-static void node_buts_frame_details(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_buts_frame_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "label_size", 0, IFACE_("Label Size"), ICON_NONE);
uiItemR(layout, ptr, "shrink", 0, IFACE_("Shrink"), ICON_NONE);
@@ -520,7 +520,7 @@ static void node_buts_frame_details(uiLayout *layout, bContext *UNUSED(C), Point
#define NODE_REROUTE_SIZE 8.0f
-static void node_update_reroute(const bContext *UNUSED(C), bNodeTree *UNUSED(ntree), bNode *node)
+static void node_draw_reroute_prepare(const bContext *UNUSED(C), bNodeTree *UNUSED(ntree), bNode *node)
{
bNodeSocket *nsock;
float locx, locy;
@@ -632,17 +632,17 @@ static void node_common_set_butfunc(bNodeType *ntype)
{
switch (ntype->type) {
case NODE_GROUP:
- ntype->uifunc = node_uifunc_group;
+ ntype->draw_buttons = node_draw_buttons_group;
break;
case NODE_FRAME:
- ntype->drawfunc = node_draw_frame;
- ntype->drawupdatefunc = node_update_frame;
- ntype->uifuncbut = node_buts_frame_details;
+ ntype->draw_nodetype = node_draw_frame;
+ ntype->draw_nodetype_prepare = node_draw_frame_prepare;
+ ntype->draw_buttons_ex = node_buts_frame_ex;
ntype->resize_area_func = node_resize_area_frame;
break;
case NODE_REROUTE:
- ntype->drawfunc = node_draw_reroute;
- ntype->drawupdatefunc = node_update_reroute;
+ ntype->draw_nodetype = node_draw_reroute;
+ ntype->draw_nodetype_prepare = node_draw_reroute_prepare;
ntype->tweak_area_func = node_tweak_area_reroute;
break;
}
@@ -792,7 +792,7 @@ static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA
node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr);
}
-static void node_shader_buts_tex_image_details(uiLayout *layout, bContext *C, PointerRNA *ptr)
+static void node_shader_buts_tex_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0);
@@ -953,7 +953,7 @@ static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), Point
uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update");
}
-static void node_shader_buts_script_details(uiLayout *layout, bContext *C, PointerRNA *ptr)
+static void node_shader_buts_script_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
uiItemS(layout);
@@ -971,110 +971,110 @@ static void node_shader_set_butfunc(bNodeType *ntype)
switch (ntype->type) {
case SH_NODE_MATERIAL:
case SH_NODE_MATERIAL_EXT:
- ntype->uifunc = node_shader_buts_material;
+ ntype->draw_buttons = node_shader_buts_material;
break;
case SH_NODE_TEXTURE:
- ntype->uifunc = node_buts_texture;
+ ntype->draw_buttons = node_buts_texture;
break;
case SH_NODE_NORMAL:
- ntype->uifunc = node_buts_normal;
+ ntype->draw_buttons = node_buts_normal;
break;
case SH_NODE_CURVE_VEC:
- ntype->uifunc = node_buts_curvevec;
+ ntype->draw_buttons = node_buts_curvevec;
break;
case SH_NODE_CURVE_RGB:
- ntype->uifunc = node_buts_curvecol;
+ ntype->draw_buttons = node_buts_curvecol;
break;
case SH_NODE_MAPPING:
- ntype->uifunc = node_shader_buts_mapping;
+ ntype->draw_buttons = node_shader_buts_mapping;
break;
case SH_NODE_VALUE:
- ntype->uifunc = node_buts_value;
+ ntype->draw_buttons = node_buts_value;
break;
case SH_NODE_RGB:
- ntype->uifunc = node_buts_rgb;
+ ntype->draw_buttons = node_buts_rgb;
break;
case SH_NODE_MIX_RGB:
- ntype->uifunc = node_buts_mix_rgb;
+ ntype->draw_buttons = node_buts_mix_rgb;
break;
case SH_NODE_VALTORGB:
- ntype->uifunc = node_buts_colorramp;
+ ntype->draw_buttons = node_buts_colorramp;
break;
case SH_NODE_MATH:
- ntype->uifunc = node_buts_math;
+ ntype->draw_buttons = node_buts_math;
break;
case SH_NODE_VECT_MATH:
- ntype->uifunc = node_shader_buts_vect_math;
+ ntype->draw_buttons = node_shader_buts_vect_math;
break;
case SH_NODE_VECT_TRANSFORM:
- ntype->uifunc = node_shader_buts_vect_transform;
+ ntype->draw_buttons = node_shader_buts_vect_transform;
break;
case SH_NODE_GEOMETRY:
- ntype->uifunc = node_shader_buts_geometry;
+ ntype->draw_buttons = node_shader_buts_geometry;
break;
case SH_NODE_ATTRIBUTE:
- ntype->uifunc = node_shader_buts_attribute;
+ ntype->draw_buttons = node_shader_buts_attribute;
break;
case SH_NODE_WIREFRAME:
- ntype->uifunc = node_shader_buts_wireframe;
+ ntype->draw_buttons = node_shader_buts_wireframe;
break;
case SH_NODE_TEX_SKY:
- ntype->uifunc = node_shader_buts_tex_sky;
+ ntype->draw_buttons = node_shader_buts_tex_sky;
break;
case SH_NODE_TEX_IMAGE:
- ntype->uifunc = node_shader_buts_tex_image;
- ntype->uifuncbut = node_shader_buts_tex_image_details;
+ ntype->draw_buttons = node_shader_buts_tex_image;
+ ntype->draw_buttons_ex = node_shader_buts_tex_image_ex;
break;
case SH_NODE_TEX_ENVIRONMENT:
- ntype->uifunc = node_shader_buts_tex_environment;
+ ntype->draw_buttons = node_shader_buts_tex_environment;
break;
case SH_NODE_TEX_GRADIENT:
- ntype->uifunc = node_shader_buts_tex_gradient;
+ ntype->draw_buttons = node_shader_buts_tex_gradient;
break;
case SH_NODE_TEX_MAGIC:
- ntype->uifunc = node_shader_buts_tex_magic;
+ ntype->draw_buttons = node_shader_buts_tex_magic;
break;
case SH_NODE_TEX_BRICK:
- ntype->uifunc = node_shader_buts_tex_brick;
+ ntype->draw_buttons = node_shader_buts_tex_brick;
break;
case SH_NODE_TEX_WAVE:
- ntype->uifunc = node_shader_buts_tex_wave;
+ ntype->draw_buttons = node_shader_buts_tex_wave;
break;
case SH_NODE_TEX_MUSGRAVE:
- ntype->uifunc = node_shader_buts_tex_musgrave;
+ ntype->draw_buttons = node_shader_buts_tex_musgrave;
break;
case SH_NODE_TEX_VORONOI:
- ntype->uifunc = node_shader_buts_tex_voronoi;
+ ntype->draw_buttons = node_shader_buts_tex_voronoi;
break;
case SH_NODE_TEX_COORD:
- ntype->uifunc = node_shader_buts_tex_coord;
+ ntype->draw_buttons = node_shader_buts_tex_coord;
break;
case SH_NODE_BUMP:
- ntype->uifunc = node_shader_buts_bump;
+ ntype->draw_buttons = node_shader_buts_bump;
break;
case SH_NODE_NORMAL_MAP:
- ntype->uifunc = node_shader_buts_normal_map;
+ ntype->draw_buttons = node_shader_buts_normal_map;
break;
case SH_NODE_TANGENT:
- ntype->uifunc = node_shader_buts_tangent;
+ ntype->draw_buttons = node_shader_buts_tangent;
break;
case SH_NODE_BSDF_GLOSSY:
case SH_NODE_BSDF_GLASS:
case SH_NODE_BSDF_REFRACTION:
- ntype->uifunc = node_shader_buts_glossy;
+ ntype->draw_buttons = node_shader_buts_glossy;
break;
case SH_NODE_SUBSURFACE_SCATTERING:
- ntype->uifunc = node_shader_buts_subsurface;
+ ntype->draw_buttons = node_shader_buts_subsurface;
break;
case SH_NODE_BSDF_TOON:
- ntype->uifunc = node_shader_buts_toon;
+ ntype->draw_buttons = node_shader_buts_toon;
break;
case SH_NODE_BSDF_HAIR:
- ntype->uifunc = node_shader_buts_hair;
+ ntype->draw_buttons = node_shader_buts_hair;
break;
case SH_NODE_SCRIPT:
- ntype->uifunc = node_shader_buts_script;
- ntype->uifuncbut = node_shader_buts_script_details;
+ ntype->draw_buttons = node_shader_buts_script;
+ ntype->draw_buttons_ex = node_shader_buts_script_ex;
break;
}
}
@@ -1096,7 +1096,7 @@ static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *
node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr);
}
-static void node_composit_buts_image_details(uiLayout *layout, bContext *C, PointerRNA *ptr)
+static void node_composit_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
bNode *node = ptr->data;
PointerRNA iuserptr;
@@ -1629,7 +1629,7 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C)
uiItemL(layout, IFACE_("Base Path:"), ICON_NONE);
uiItemR(layout, ptr, "base_path", 0, "", ICON_NONE);
}
-static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C, PointerRNA *ptr)
+static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
PointerRNA imfptr = RNA_pointer_get(ptr, "format");
PointerRNA active_input_ptr, op_ptr;
@@ -1787,7 +1787,7 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C
}
}
-static void node_composit_buts_colorbalance_but(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_composit_buts_colorbalance_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
@@ -1841,7 +1841,7 @@ static void node_composit_buts_movieclip(uiLayout *layout, bContext *C, PointerR
uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL);
}
-static void node_composit_buts_movieclip_details(uiLayout *layout, bContext *C, PointerRNA *ptr)
+static void node_composit_buts_movieclip_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
bNode *node = ptr->data;
PointerRNA clipptr;
@@ -1945,7 +1945,7 @@ static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSE
uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
-static void node_composit_buts_colorcorrection_but(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_composit_buts_colorcorrection_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *row;
@@ -2147,7 +2147,7 @@ static void node_composit_buts_viewer(uiLayout *layout, bContext *UNUSED(C), Poi
uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
}
-static void node_composit_buts_viewer_but(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_composit_buts_viewer_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
@@ -2295,222 +2295,222 @@ static void node_composit_set_butfunc(bNodeType *ntype)
{
switch (ntype->type) {
case CMP_NODE_IMAGE:
- ntype->uifunc = node_composit_buts_image;
- ntype->uifuncbut = node_composit_buts_image_details;
+ ntype->draw_buttons = node_composit_buts_image;
+ ntype->draw_buttons_ex = node_composit_buts_image_ex;
break;
case CMP_NODE_R_LAYERS:
- ntype->uifunc = node_composit_buts_renderlayers;
+ ntype->draw_buttons = node_composit_buts_renderlayers;
break;
case CMP_NODE_NORMAL:
- ntype->uifunc = node_buts_normal;
+ ntype->draw_buttons = node_buts_normal;
break;
case CMP_NODE_CURVE_VEC:
- ntype->uifunc = node_buts_curvevec;
+ ntype->draw_buttons = node_buts_curvevec;
break;
case CMP_NODE_CURVE_RGB:
- ntype->uifunc = node_buts_curvecol;
+ ntype->draw_buttons = node_buts_curvecol;
break;
case CMP_NODE_VALUE:
- ntype->uifunc = node_buts_value;
+ ntype->draw_buttons = node_buts_value;
break;
case CMP_NODE_RGB:
- ntype->uifunc = node_buts_rgb;
+ ntype->draw_buttons = node_buts_rgb;
break;
case CMP_NODE_FLIP:
- ntype->uifunc = node_composit_buts_flip;
+ ntype->draw_buttons = node_composit_buts_flip;
break;
case CMP_NODE_SPLITVIEWER:
- ntype->uifunc = node_composit_buts_splitviewer;
+ ntype->draw_buttons = node_composit_buts_splitviewer;
break;
case CMP_NODE_MIX_RGB:
- ntype->uifunc = node_buts_mix_rgb;
+ ntype->draw_buttons = node_buts_mix_rgb;
break;
case CMP_NODE_VALTORGB:
- ntype->uifunc = node_buts_colorramp;
+ ntype->draw_buttons = node_buts_colorramp;
break;
case CMP_NODE_CROP:
- ntype->uifunc = node_composit_buts_crop;
+ ntype->draw_buttons = node_composit_buts_crop;
break;
case CMP_NODE_BLUR:
- ntype->uifunc = node_composit_buts_blur;
+ ntype->draw_buttons = node_composit_buts_blur;
break;
case CMP_NODE_DBLUR:
- ntype->uifunc = node_composit_buts_dblur;
+ ntype->draw_buttons = node_composit_buts_dblur;
break;
case CMP_NODE_BILATERALBLUR:
- ntype->uifunc = node_composit_buts_bilateralblur;
+ ntype->draw_buttons = node_composit_buts_bilateralblur;
break;
case CMP_NODE_DEFOCUS:
- ntype->uifunc = node_composit_buts_defocus;
+ ntype->draw_buttons = node_composit_buts_defocus;
break;
case CMP_NODE_GLARE:
- ntype->uifunc = node_composit_buts_glare;
+ ntype->draw_buttons = node_composit_buts_glare;
break;
case CMP_NODE_TONEMAP:
- ntype->uifunc = node_composit_buts_tonemap;
+ ntype->draw_buttons = node_composit_buts_tonemap;
break;
case CMP_NODE_LENSDIST:
- ntype->uifunc = node_composit_buts_lensdist;
+ ntype->draw_buttons = node_composit_buts_lensdist;
break;
case CMP_NODE_VECBLUR:
- ntype->uifunc = node_composit_buts_vecblur;
+ ntype->draw_buttons = node_composit_buts_vecblur;
break;
case CMP_NODE_FILTER:
- ntype->uifunc = node_composit_buts_filter;
+ ntype->draw_buttons = node_composit_buts_filter;
break;
case CMP_NODE_MAP_VALUE:
- ntype->uifunc = node_composit_buts_map_value;
+ ntype->draw_buttons = node_composit_buts_map_value;
break;
case CMP_NODE_MAP_RANGE:
- ntype->uifunc = node_composit_buts_map_range;
+ ntype->draw_buttons = node_composit_buts_map_range;
break;
case CMP_NODE_TIME:
- ntype->uifunc = node_buts_time;
+ ntype->draw_buttons = node_buts_time;
break;
case CMP_NODE_ALPHAOVER:
- ntype->uifunc = node_composit_buts_alphaover;
+ ntype->draw_buttons = node_composit_buts_alphaover;
break;
case CMP_NODE_HUE_SAT:
- ntype->uifunc = node_composit_buts_hue_sat;
+ ntype->draw_buttons = node_composit_buts_hue_sat;
break;
case CMP_NODE_TEXTURE:
- ntype->uifunc = node_buts_texture;
+ ntype->draw_buttons = node_buts_texture;
break;
case CMP_NODE_DILATEERODE:
- ntype->uifunc = node_composit_buts_dilateerode;
+ ntype->draw_buttons = node_composit_buts_dilateerode;
break;
case CMP_NODE_INPAINT:
- ntype->uifunc = node_composit_buts_inpaint;
+ ntype->draw_buttons = node_composit_buts_inpaint;
break;
case CMP_NODE_DESPECKLE:
- ntype->uifunc = node_composit_buts_despeckle;
+ ntype->draw_buttons = node_composit_buts_despeckle;
break;
case CMP_NODE_OUTPUT_FILE:
- ntype->uifunc = node_composit_buts_file_output;
- ntype->uifuncbut = node_composit_buts_file_output_details;
- ntype->drawinputfunc = node_draw_input_file_output;
+ ntype->draw_buttons = node_composit_buts_file_output;
+ ntype->draw_buttons_ex = node_composit_buts_file_output_ex;
+ ntype->draw_input = node_draw_input_file_output;
break;
case CMP_NODE_DIFF_MATTE:
- ntype->uifunc = node_composit_buts_diff_matte;
+ ntype->draw_buttons = node_composit_buts_diff_matte;
break;
case CMP_NODE_DIST_MATTE:
- ntype->uifunc = node_composit_buts_distance_matte;
+ ntype->draw_buttons = node_composit_buts_distance_matte;
break;
case CMP_NODE_COLOR_SPILL:
- ntype->uifunc = node_composit_buts_color_spill;
+ ntype->draw_buttons = node_composit_buts_color_spill;
break;
case CMP_NODE_CHROMA_MATTE:
- ntype->uifunc = node_composit_buts_chroma_matte;
+ ntype->draw_buttons = node_composit_buts_chroma_matte;
break;
case CMP_NODE_COLOR_MATTE:
- ntype->uifunc = node_composit_buts_color_matte;
+ ntype->draw_buttons = node_composit_buts_color_matte;
break;
case CMP_NODE_SCALE:
- ntype->uifunc = node_composit_buts_scale;
+ ntype->draw_buttons = node_composit_buts_scale;
break;
case CMP_NODE_ROTATE:
- ntype->uifunc = node_composit_buts_rotate;
+ ntype->draw_buttons = node_composit_buts_rotate;
break;
case CMP_NODE_CHANNEL_MATTE:
- ntype->uifunc = node_composit_buts_channel_matte;
+ ntype->draw_buttons = node_composit_buts_channel_matte;
break;
case CMP_NODE_LUMA_MATTE:
- ntype->uifunc = node_composit_buts_luma_matte;
+ ntype->draw_buttons = node_composit_buts_luma_matte;
break;
case CMP_NODE_MAP_UV:
- ntype->uifunc = node_composit_buts_map_uv;
+ ntype->draw_buttons = node_composit_buts_map_uv;
break;
case CMP_NODE_ID_MASK:
- ntype->uifunc = node_composit_buts_id_mask;
+ ntype->draw_buttons = node_composit_buts_id_mask;
break;
case CMP_NODE_DOUBLEEDGEMASK:
- ntype->uifunc = node_composit_buts_double_edge_mask;
+ ntype->draw_buttons = node_composit_buts_double_edge_mask;
break;
case CMP_NODE_MATH:
- ntype->uifunc = node_buts_math;
+ ntype->draw_buttons = node_buts_math;
break;
case CMP_NODE_INVERT:
- ntype->uifunc = node_composit_buts_invert;
+ ntype->draw_buttons = node_composit_buts_invert;
break;
case CMP_NODE_PREMULKEY:
- ntype->uifunc = node_composit_buts_premulkey;
+ ntype->draw_buttons = node_composit_buts_premulkey;
break;
case CMP_NODE_VIEW_LEVELS:
- ntype->uifunc = node_composit_buts_view_levels;
+ ntype->draw_buttons = node_composit_buts_view_levels;
break;
case CMP_NODE_COLORBALANCE:
- ntype->uifunc = node_composit_buts_colorbalance;
- ntype->uifuncbut = node_composit_buts_colorbalance_but;
+ ntype->draw_buttons = node_composit_buts_colorbalance;
+ ntype->draw_buttons_ex = node_composit_buts_colorbalance_ex;
break;
case CMP_NODE_HUECORRECT:
- ntype->uifunc = node_composit_buts_huecorrect;
+ ntype->draw_buttons = node_composit_buts_huecorrect;
break;
case CMP_NODE_ZCOMBINE:
- ntype->uifunc = node_composit_buts_zcombine;
+ ntype->draw_buttons = node_composit_buts_zcombine;
break;
case CMP_NODE_COMBYCCA:
case CMP_NODE_SEPYCCA:
- ntype->uifunc = node_composit_buts_ycc;
+ ntype->draw_buttons = node_composit_buts_ycc;
break;
case CMP_NODE_MOVIECLIP:
- ntype->uifunc = node_composit_buts_movieclip;
- ntype->uifuncbut = node_composit_buts_movieclip_details;
+ ntype->draw_buttons = node_composit_buts_movieclip;
+ ntype->draw_buttons_ex = node_composit_buts_movieclip_ex;
break;
case CMP_NODE_STABILIZE2D:
- ntype->uifunc = node_composit_buts_stabilize2d;
+ ntype->draw_buttons = node_composit_buts_stabilize2d;
break;
case CMP_NODE_TRANSFORM:
- ntype->uifunc = node_composit_buts_transform;
+ ntype->draw_buttons = node_composit_buts_transform;
break;
case CMP_NODE_TRANSLATE:
- ntype->uifunc = node_composit_buts_translate;
+ ntype->draw_buttons = node_composit_buts_translate;
break;
case CMP_NODE_MOVIEDISTORTION:
- ntype->uifunc = node_composit_buts_moviedistortion;
+ ntype->draw_buttons = node_composit_buts_moviedistortion;
break;
case CMP_NODE_COLORCORRECTION:
- ntype->uifunc = node_composit_buts_colorcorrection;
- ntype->uifuncbut = node_composit_buts_colorcorrection_but;
+ ntype->draw_buttons = node_composit_buts_colorcorrection;
+ ntype->draw_buttons_ex = node_composit_buts_colorcorrection_ex;
break;
case CMP_NODE_SWITCH:
- ntype->uifunc = node_composit_buts_switch;
+ ntype->draw_buttons = node_composit_buts_switch;
break;
case CMP_NODE_MASK_BOX:
- ntype->uifunc = node_composit_buts_boxmask;
- ntype->uibackdropfunc = node_composit_backdrop_boxmask;
+ ntype->draw_buttons = node_composit_buts_boxmask;
+ ntype->draw_backdrop = node_composit_backdrop_boxmask;
break;
case CMP_NODE_MASK_ELLIPSE:
- ntype->uifunc = node_composit_buts_ellipsemask;
- ntype->uibackdropfunc = node_composit_backdrop_ellipsemask;
+ ntype->draw_buttons = node_composit_buts_ellipsemask;
+ ntype->draw_backdrop = node_composit_backdrop_ellipsemask;
break;
case CMP_NODE_BOKEHIMAGE:
- ntype->uifunc = node_composit_buts_bokehimage;
+ ntype->draw_buttons = node_composit_buts_bokehimage;
break;
case CMP_NODE_BOKEHBLUR:
- ntype->uifunc = node_composit_buts_bokehblur;
+ ntype->draw_buttons = node_composit_buts_bokehblur;
break;
case CMP_NODE_VIEWER:
- ntype->uifunc = node_composit_buts_viewer;
- ntype->uifuncbut = node_composit_buts_viewer_but;
- ntype->uibackdropfunc = node_composit_backdrop_viewer;
+ ntype->draw_buttons = node_composit_buts_viewer;
+ ntype->draw_buttons_ex = node_composit_buts_viewer_ex;
+ ntype->draw_backdrop = node_composit_backdrop_viewer;
break;
case CMP_NODE_COMPOSITE:
- ntype->uifunc = node_composit_buts_composite;
+ ntype->draw_buttons = node_composit_buts_composite;
break;
case CMP_NODE_MASK:
- ntype->uifunc = node_composit_buts_mask;
+ ntype->draw_buttons = node_composit_buts_mask;
break;
case CMP_NODE_KEYINGSCREEN:
- ntype->uifunc = node_composit_buts_keyingscreen;
+ ntype->draw_buttons = node_composit_buts_keyingscreen;
break;
case CMP_NODE_KEYING:
- ntype->uifunc = node_composit_buts_keying;
+ ntype->draw_buttons = node_composit_buts_keying;
break;
case CMP_NODE_TRACKPOS:
- ntype->uifunc = node_composit_buts_trackpos;
+ ntype->draw_buttons = node_composit_buts_trackpos;
break;
case CMP_NODE_PLANETRACKDEFORM:
- ntype->uifunc = node_composit_buts_planetrackdeform;
+ ntype->draw_buttons = node_composit_buts_planetrackdeform;
break;
}
}
@@ -2615,7 +2615,7 @@ static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *p
uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
}
-static void node_texture_buts_image_details(uiLayout *layout, bContext *C, PointerRNA *ptr)
+static void node_texture_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
bNode *node = ptr->data;
PointerRNA iuserptr;
@@ -2633,46 +2633,46 @@ static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), Poin
static void node_texture_set_butfunc(bNodeType *ntype)
{
if (ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX) {
- ntype->uifunc = node_texture_buts_proc;
+ ntype->draw_buttons = node_texture_buts_proc;
}
else {
switch (ntype->type) {
case TEX_NODE_MATH:
- ntype->uifunc = node_buts_math;
+ ntype->draw_buttons = node_buts_math;
break;
case TEX_NODE_MIX_RGB:
- ntype->uifunc = node_buts_mix_rgb;
+ ntype->draw_buttons = node_buts_mix_rgb;
break;
case TEX_NODE_VALTORGB:
- ntype->uifunc = node_buts_colorramp;
+ ntype->draw_buttons = node_buts_colorramp;
break;
case TEX_NODE_CURVE_RGB:
- ntype->uifunc = node_buts_curvecol;
+ ntype->draw_buttons = node_buts_curvecol;
break;
case TEX_NODE_CURVE_TIME:
- ntype->uifunc = node_buts_time;
+ ntype->draw_buttons = node_buts_time;
break;
case TEX_NODE_TEXTURE:
- ntype->uifunc = node_buts_texture;
+ ntype->draw_buttons = node_buts_texture;
break;
case TEX_NODE_BRICKS:
- ntype->uifunc = node_texture_buts_bricks;
+ ntype->draw_buttons = node_texture_buts_bricks;
break;
case TEX_NODE_IMAGE:
- ntype->uifunc = node_texture_buts_image;
- ntype->uifuncbut = node_texture_buts_image_details;
+ ntype->draw_buttons = node_texture_buts_image;
+ ntype->draw_buttons_ex = node_texture_buts_image_ex;
break;
case TEX_NODE_OUTPUT:
- ntype->uifunc = node_texture_buts_output;
+ ntype->draw_buttons = node_texture_buts_output;
break;
}
}
@@ -2746,14 +2746,14 @@ void ED_node_init_butfuncs(void)
extern bNodeSocketType NodeSocketTypeUndefined;
/* default ui functions */
- NodeTypeUndefined.drawfunc = node_draw_default;
- NodeTypeUndefined.drawupdatefunc = node_update_default;
+ NodeTypeUndefined.draw_nodetype = node_draw_default;
+ NodeTypeUndefined.draw_nodetype_prepare = node_update_default;
NodeTypeUndefined.select_area_func = node_select_area_default;
NodeTypeUndefined.tweak_area_func = node_tweak_area_default;
- NodeTypeUndefined.uifunc = NULL;
- NodeTypeUndefined.uifuncbut = NULL;
- NodeTypeUndefined.drawinputfunc = node_draw_input_default;
- NodeTypeUndefined.drawoutputfunc = node_draw_output_default;
+ NodeTypeUndefined.draw_buttons = NULL;
+ NodeTypeUndefined.draw_buttons_ex = NULL;
+ NodeTypeUndefined.draw_input = node_draw_input_default;
+ NodeTypeUndefined.draw_output = node_draw_output_default;
NodeTypeUndefined.resize_area_func = node_resize_area_default;
NodeSocketTypeUndefined.draw = node_socket_undefined_draw;
@@ -2764,14 +2764,14 @@ void ED_node_init_butfuncs(void)
/* node type ui functions */
NODE_TYPES_BEGIN(ntype)
/* default ui functions */
- ntype->drawfunc = node_draw_default;
- ntype->drawupdatefunc = node_update_default;
+ ntype->draw_nodetype = node_draw_default;
+ ntype->draw_nodetype_prepare = node_update_default;
ntype->select_area_func = node_select_area_default;
ntype->tweak_area_func = node_tweak_area_default;
- ntype->uifunc = NULL;
- ntype->uifuncbut = NULL;
- ntype->drawinputfunc = node_draw_input_default;
- ntype->drawoutputfunc = node_draw_output_default;
+ ntype->draw_buttons = NULL;
+ ntype->draw_buttons_ex = NULL;
+ ntype->draw_input = node_draw_input_default;
+ ntype->draw_output = node_draw_output_default;
ntype->resize_area_func = node_resize_area_default;
node_common_set_butfunc(ntype);
@@ -2793,10 +2793,10 @@ void ED_node_init_butfuncs(void)
void ED_init_custom_node_type(bNodeType *ntype)
{
/* default ui functions */
- ntype->drawfunc = node_draw_default;
- ntype->drawupdatefunc = node_update_default;
- ntype->drawinputfunc = node_draw_input_default;
- ntype->drawoutputfunc = node_draw_output_default;
+ ntype->draw_nodetype = node_draw_default;
+ ntype->draw_nodetype_prepare = node_update_default;
+ ntype->draw_input = node_draw_input_default;
+ ntype->draw_output = node_draw_output_default;
ntype->resize_area_func = node_resize_area_default;
ntype->select_area_func = node_select_area_default;
ntype->tweak_area_func = node_tweak_area_default;
@@ -3053,8 +3053,8 @@ void draw_nodespace_back_pix(const bContext *C, ARegion *ar, SpaceNode *snode, b
rctf *viewer_border = &snode->nodetree->viewer_border;
while (node) {
if (node->flag & NODE_SELECT) {
- if (node->typeinfo->uibackdropfunc) {
- node->typeinfo->uibackdropfunc(snode, ibuf, node, x, y);
+ if (node->typeinfo->draw_backdrop) {
+ node->typeinfo->draw_backdrop(snode, ibuf, node, x, y);
}
}
node = node->next;
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index b991a2c3b5f..3196e4cc6af 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -351,7 +351,7 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
row = uiLayoutRow(layout, 1);
uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_RIGHT);
- node->typeinfo->drawoutputfunc((bContext *)C, row, &sockptr, &nodeptr);
+ node->typeinfo->draw_output((bContext *)C, row, &sockptr, &nodeptr);
uiBlockEndAlign(node->block);
uiBlockLayoutResolve(node->block, NULL, &buty);
@@ -402,7 +402,7 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
}
/* buttons rect? */
- if (node->typeinfo->uifunc && (node->flag & NODE_OPTIONS)) {
+ if (node->typeinfo->draw_buttons && (node->flag & NODE_OPTIONS)) {
dy -= NODE_DYS / 2;
/* set this for uifunc() that don't use layout engine yet */
@@ -416,7 +416,7 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
locx + NODE_DYS, dy, node->butr.xmax, 0, UI_GetStyle());
uiLayoutSetContextPointer(layout, "node", &nodeptr);
- node->typeinfo->uifunc(layout, (bContext *)C, &nodeptr);
+ node->typeinfo->draw_buttons(layout, (bContext *)C, &nodeptr);
uiBlockEndAlign(node->block);
uiBlockLayoutResolve(node->block, NULL, &buty);
@@ -437,7 +437,7 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
uiLayoutSetContextPointer(layout, "node", &nodeptr);
uiLayoutSetContextPointer(layout, "socket", &sockptr);
- node->typeinfo->drawinputfunc((bContext *)C, layout, &sockptr, &nodeptr);
+ node->typeinfo->draw_input((bContext *)C, layout, &sockptr, &nodeptr);
uiBlockEndAlign(node->block);
uiBlockLayoutResolve(node->block, NULL, &buty);
@@ -1115,8 +1115,8 @@ void node_draw_default(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTr
static void node_update(const bContext *C, bNodeTree *ntree, bNode *node)
{
- if (node->typeinfo->drawupdatefunc)
- node->typeinfo->drawupdatefunc(C, ntree, node);
+ if (node->typeinfo->draw_nodetype_prepare)
+ node->typeinfo->draw_nodetype_prepare(C, ntree, node);
}
void node_update_nodetree(const bContext *C, bNodeTree *ntree)
@@ -1131,8 +1131,8 @@ void node_update_nodetree(const bContext *C, bNodeTree *ntree)
static void node_draw(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *node, bNodeInstanceKey key)
{
- if (node->typeinfo->drawfunc)
- node->typeinfo->drawfunc(C, ar, snode, ntree, node, key);
+ if (node->typeinfo->draw_nodetype)
+ node->typeinfo->draw_nodetype(C, ar, snode, ntree, node, key);
}
#define USE_DRAW_TOT_UPDATE
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index bc0a518b1b0..1d93fe65c09 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -1419,7 +1419,7 @@ static void node_flag_toggle_exec(SpaceNode *snode, int toggle_flag)
if (toggle_flag == NODE_PREVIEW && (node->typeinfo->flag & NODE_PREVIEW) == 0)
continue;
- if (toggle_flag == NODE_OPTIONS && !(node->typeinfo->uifunc || node->typeinfo->uifuncbut))
+ if (toggle_flag == NODE_OPTIONS && !(node->typeinfo->draw_buttons || node->typeinfo->draw_buttons_ex))
continue;
if (node->flag & toggle_flag)
@@ -1433,7 +1433,7 @@ static void node_flag_toggle_exec(SpaceNode *snode, int toggle_flag)
if (toggle_flag == NODE_PREVIEW && (node->typeinfo->flag & NODE_PREVIEW) == 0)
continue;
- if (toggle_flag == NODE_OPTIONS && !(node->typeinfo->uifunc || node->typeinfo->uifuncbut))
+ if (toggle_flag == NODE_OPTIONS && !(node->typeinfo->draw_buttons || node->typeinfo->draw_buttons_ex))
continue;
if ((tot_eq && tot_neq) || tot_eq == 0)
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index 83c11e69d84..a67a8791a64 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -207,7 +207,7 @@ static void node_socket_add_replace(const bContext *C, bNodeTree *ntree, bNode *
break;
if (node_from)
- if (node_from->inputs.first || node_from->typeinfo->uifunc || node_from->typeinfo->uifuncbut)
+ if (node_from->inputs.first || node_from->typeinfo->draw_buttons || node_from->typeinfo->draw_buttons_ex)
node_from = NULL;
if (node_prev && node_prev->type == type && node_link_item_compare(node_prev, item)) {
@@ -586,13 +586,13 @@ static void ui_node_draw_node(uiLayout *layout, bContext *C, bNodeTree *ntree, b
RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
- if (node->typeinfo->uifunc) {
+ if (node->typeinfo->draw_buttons) {
if (node->type != NODE_GROUP) {
split = uiLayoutSplit(layout, 0.35f, FALSE);
col = uiLayoutColumn(split, FALSE);
col = uiLayoutColumn(split, FALSE);
- node->typeinfo->uifunc(col, C, &nodeptr);
+ node->typeinfo->draw_buttons(col, C, &nodeptr);
}
}
@@ -639,7 +639,7 @@ static void ui_node_draw_input(uiLayout *layout, bContext *C, bNodeTree *ntree,
if (depth > 0) {
uiBlockSetEmboss(block, UI_EMBOSSN);
- if (lnode && (lnode->inputs.first || (lnode->typeinfo->uifunc && lnode->type != NODE_GROUP))) {
+ if (lnode && (lnode->inputs.first || (lnode->typeinfo->draw_buttons && lnode->type != NODE_GROUP))) {
int icon = (input->flag & SOCK_COLLAPSED) ? ICON_DISCLOSURE_TRI_RIGHT : ICON_DISCLOSURE_TRI_DOWN;
uiItemR(row, &inputptr, "show_expanded", UI_ITEM_R_ICON_ONLY, "", icon);
}