diff options
author | Lukas Stockner <lukasstockner97> | 2019-12-04 21:57:28 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-12-10 22:44:46 +0300 |
commit | e760972221e68d3c81f2ee3687cc71836dde8ae9 (patch) | |
tree | b1a2efbb17c05a429e4509d336a1eb14c73cfb8c /source/blender/editors/space_node | |
parent | 35b5888b157d05d378df3acc899d28856a9eb9a4 (diff) |
Cycles: support for custom shader AOVs
Custom render passes are added in the Shader AOVs panel in the view layer
settings, with a name and data type. In shader nodes, an AOV Output node
is then used to output either a value or color to the pass.
Arbitrary names can be used for these passes, as long as they don't conflict
with built-in passes that are enabled. The AOV Output node can be used in both
material and world shader nodes.
Implemented by Lukas, with tweaks by Brecht.
Differential Revision: https://developer.blender.org/D4837
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/drawnode.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index a02eeaa1502..35c9082b54c 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -1154,6 +1154,11 @@ static void node_shader_buts_white_noise(uiLayout *layout, bContext *UNUSED(C), uiItemR(layout, ptr, "noise_dimensions", 0, "", ICON_NONE); } +static void node_shader_buts_output_aov(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) +{ + uiItemR(layout, ptr, "name", 0, NULL, ICON_NONE); +} + /* only once called */ static void node_shader_set_butfunc(bNodeType *ntype) { @@ -1310,6 +1315,9 @@ static void node_shader_set_butfunc(bNodeType *ntype) case SH_NODE_TEX_WHITE_NOISE: ntype->draw_buttons = node_shader_buts_white_noise; break; + case SH_NODE_OUTPUT_AOV: + ntype->draw_buttons = node_shader_buts_output_aov; + break; } } |