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authorLukas Stockner <lukas.stockner@freenet.de>2015-12-29 16:42:49 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2016-01-02 01:25:37 +0300
commit5c682a901b2ae9acf656f19e5f9b470d957d71cc (patch)
tree18ffa9d0ed4164ce601c285c700642a26a3c6eb9 /source/blender/editors/space_node
parent1991ee173865ed79a78b50afc3f7a46af472e9dd (diff)
Cycles: Add Saw option to the wave texture
This commit adds "Bands Saw" and "Rings Saw" to the options for the Wave texture node in Cycles, behaving similar to the Saw option in BI textures. Requested by @cekuhnen on BA. Reviewers: dingto, sergey Subscribers: cekuhnen Differential Revision: https://developer.blender.org/D1699
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r--source/blender/editors/space_node/drawnode.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 603db9564cf..50e31ffca64 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -939,6 +939,7 @@ static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), Po
static void node_shader_buts_tex_wave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiItemR(layout, ptr, "wave_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "wave_profile", 0, "", ICON_NONE);
}
static void node_shader_buts_tex_musgrave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)