diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-02-11 23:47:02 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-02-11 23:49:40 +0300 |
commit | 35ddcb4041e0c98f9a77827e0b8b031c83cec253 (patch) | |
tree | 6773aa48d3f95cadcbf32235494a1c2792439ee6 /source/blender/editors/space_node | |
parent | b6d7aa9e137488a758be23e841983827c5230e14 (diff) |
Cleanup: clang-format, spelling
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index 9ef914af75b..c7be5f848f7 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -1153,8 +1153,8 @@ void node_draw_sockets(const View2D *v2d, GPU_program_point_size(false); GPU_blend(GPU_BLEND_NONE); - /* Draw multi-nput sockets after the others because they are drawn with "UI_roundbox" - * rather than with GL_POINT. */ + /* Draw multi-input sockets after the others because they are drawn with `UI_draw_roundbox` + * rather than with `GL_POINT`. */ LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) { if (nodeSocketIsHidden(socket)) { continue; |