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authorCampbell Barton <ideasman42@gmail.com>2012-01-11 16:56:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-11 16:56:31 +0400
commitfbc4846a6ee7921ada41aff1341d8e67b0094c1d (patch)
treeb782ec69ca7eac23433619651f782477475f9912 /source/blender/editors/space_node
parente10fd04db0bdcdbc326fce6cddc8af1179a5de5c (diff)
dynamicpaint had some incorrect string sizes for layers names, use BLI string functions in more places too.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r--source/blender/editors/space_node/drawnode.c42
-rw-r--r--source/blender/editors/space_node/node_draw.c6
2 files changed, 24 insertions, 24 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 1f1eb9b7e00..3f8d9a75244 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -2308,7 +2308,7 @@ void draw_nodespace_color_info(ARegion *ar, int color_manage, int channels, int
BLF_size(blf_mono_font, 11, 72);
glColor3ub(255, 255, 255);
- sprintf(str, "X:%-4d Y:%-4d |", x, y);
+ BLI_snprintf(str, sizeof(str), "X:%-4d Y:%-4d |", x, y);
// UI_DrawString(6, 6, str); // works ok but fixed width is nicer.
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
@@ -2317,14 +2317,14 @@ void draw_nodespace_color_info(ARegion *ar, int color_manage, int channels, int
#if 0 /* XXX no Z value in compo backdrop atm */
if(zp) {
glColor3ub(255, 255, 255);
- sprintf(str, " Z:%-.4f |", 0.5f+0.5f*(((float)*zp)/(float)0x7fffffff));
+ BLI_snprintf(str, sizeof(str), " Z:%-.4f |", 0.5f+0.5f*(((float)*zp)/(float)0x7fffffff));
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
}
if(zpf) {
glColor3ub(255, 255, 255);
- sprintf(str, " Z:%-.3f |", *zpf);
+ BLI_snprintf(str, sizeof(str), " Z:%-.3f |", *zpf);
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
@@ -2334,33 +2334,33 @@ void draw_nodespace_color_info(ARegion *ar, int color_manage, int channels, int
if(channels >= 3) {
glColor3ubv(red);
if (fp)
- sprintf(str, " R:%-.4f", fp[0]);
+ BLI_snprintf(str, sizeof(str), " R:%-.4f", fp[0]);
else if (cp)
- sprintf(str, " R:%-3d", cp[0]);
+ BLI_snprintf(str, sizeof(str), " R:%-3d", cp[0]);
else
- sprintf(str, " R:-");
+ BLI_snprintf(str, sizeof(str), " R:-");
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
glColor3ubv(green);
if (fp)
- sprintf(str, " G:%-.4f", fp[1]);
+ BLI_snprintf(str, sizeof(str), " G:%-.4f", fp[1]);
else if (cp)
- sprintf(str, " G:%-3d", cp[1]);
+ BLI_snprintf(str, sizeof(str), " G:%-3d", cp[1]);
else
- sprintf(str, " G:-");
+ BLI_snprintf(str, sizeof(str), " G:-");
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
glColor3ubv(blue);
if (fp)
- sprintf(str, " B:%-.4f", fp[2]);
+ BLI_snprintf(str, sizeof(str), " B:%-.4f", fp[2]);
else if (cp)
- sprintf(str, " B:%-3d", cp[2]);
+ BLI_snprintf(str, sizeof(str), " B:%-3d", cp[2]);
else
- sprintf(str, " B:-");
+ BLI_snprintf(str, sizeof(str), " B:-");
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
@@ -2368,11 +2368,11 @@ void draw_nodespace_color_info(ARegion *ar, int color_manage, int channels, int
if(channels == 4) {
glColor3ub(255, 255, 255);
if (fp)
- sprintf(str, " A:%-.4f", fp[3]);
+ BLI_snprintf(str, sizeof(str), " A:%-.4f", fp[3]);
else if (cp)
- sprintf(str, " A:%-3d", cp[3]);
+ BLI_snprintf(str, sizeof(str), " A:%-3d", cp[3]);
else
- sprintf(str, "- ");
+ BLI_snprintf(str, sizeof(str), "- ");
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
@@ -2440,12 +2440,12 @@ void draw_nodespace_color_info(ARegion *ar, int color_manage, int channels, int
rgb_to_yuv((float)cp[0]/255.0f, (float)cp[0]/255.0f, (float)cp[0]/255.0f, &lum, &u, &v);
}
- sprintf(str, "V:%-.4f", val);
+ BLI_snprintf(str, sizeof(str), "V:%-.4f", val);
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
- sprintf(str, " L:%-.4f", lum);
+ BLI_snprintf(str, sizeof(str), " L:%-.4f", lum);
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
@@ -2460,22 +2460,22 @@ void draw_nodespace_color_info(ARegion *ar, int color_manage, int channels, int
rgb_to_yuv((float)cp[0]/255.0f, (float)cp[1]/255.0f, (float)cp[2]/255.0f, &lum, &u, &v);
}
- sprintf(str, "H:%-.4f", hue);
+ BLI_snprintf(str, sizeof(str), "H:%-.4f", hue);
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
- sprintf(str, " S:%-.4f", sat);
+ BLI_snprintf(str, sizeof(str), " S:%-.4f", sat);
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
- sprintf(str, " V:%-.4f", val);
+ BLI_snprintf(str, sizeof(str), " V:%-.4f", val);
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
- sprintf(str, " L:%-.4f", lum);
+ BLI_snprintf(str, sizeof(str), " L:%-.4f", lum);
BLF_position(blf_mono_font, dx, 6, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index ea9a8b1ef32..a82ea9e9046 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -201,7 +201,7 @@ static void node_uiblocks_init(const bContext *C, bNodeTree *ntree)
for (node= ntree->nodes.first; node; node= node->next) {
/* ui block */
- sprintf(uiblockstr, "node buttons %p", (void *)node);
+ BLI_snprintf(uiblockstr, sizeof(uiblockstr), "node buttons %p", (void *)node);
node->block= uiBeginBlock(C, CTX_wm_region(C), uiblockstr, UI_EMBOSS);
uiBlockSetHandleFunc(node->block, do_node_internal_buttons, node);
@@ -673,7 +673,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
BLI_strncpy(showname, nodeLabel(node), sizeof(showname));
//if(node->flag & NODE_MUTED)
- // sprintf(showname, "[%s]", showname);
+ // BLI_snprintf(showname, sizeof(showname), "[%s]", showname); // XXX - dont print into self!
uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(rct->ymax-NODE_DY),
(int)(iconofs - rct->xmin-18.0f), NODE_DY, NULL, 0, 0, 0, 0, "");
@@ -835,7 +835,7 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
BLI_strncpy(showname, nodeLabel(node), sizeof(showname));
//if(node->flag & NODE_MUTED)
- // sprintf(showname, "[%s]", showname);
+ // BLI_snprintf(showname, sizeof(showname), "[%s]", showname); // XXX - dont print into self!
uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(centy-10),
(int)(rct->xmax - rct->xmin-18.0f -12.0f), NODE_DY, NULL, 0, 0, 0, 0, "");