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author | OmarSquircleArt <omar.squircleart@gmail.com> | 2019-08-21 20:36:33 +0300 |
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committer | OmarSquircleArt <omar.squircleart@gmail.com> | 2019-08-21 20:36:33 +0300 |
commit | 7f4a2fc437cf9a6decbda152bd7d36ce7a08929f (patch) | |
tree | a0643b42154c44abf8999192e0c640b4c02615ae /source/blender/editors/space_node | |
parent | 6785da095d66c341ca14eeec5c02ab6e4ad2454f (diff) |
Shading: Add more operators to Vector Math node.
Add Multiply, Divide, Project, Reflect, Distance, Length, Scale, Snap,
Floor, Ceil, Modulo, Fraction, Absolute, Minimum, and Maximum operators
to the Vector Math node. The Value output has been removed from operators
whose output is a vector, and the other way around. All of those removals
has been handled properly in versioning code.
The patch doesn't include tests for the new operators. Tests will be added
in a later patch.
Reviewers: brecht, JacquesLucke
Differential Revision: https://developer.blender.org/D5523
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/drawnode.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index c3ecc34aaf4..4201fe7c289 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -1220,7 +1220,7 @@ static void node_shader_set_butfunc(bNodeType *ntype) case SH_NODE_MATH: ntype->draw_buttons = node_buts_math; break; - case SH_NODE_VECT_MATH: + case SH_NODE_VECTOR_MATH: ntype->draw_buttons = node_shader_buts_vect_math; break; case SH_NODE_VECT_TRANSFORM: |