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authorOmarSquircleArt <omar.squircleart@gmail.com>2019-08-21 20:36:33 +0300
committerOmarSquircleArt <omar.squircleart@gmail.com>2019-08-21 20:36:33 +0300
commit7f4a2fc437cf9a6decbda152bd7d36ce7a08929f (patch)
treea0643b42154c44abf8999192e0c640b4c02615ae /source/blender/editors/space_node
parent6785da095d66c341ca14eeec5c02ab6e4ad2454f (diff)
Shading: Add more operators to Vector Math node.
Add Multiply, Divide, Project, Reflect, Distance, Length, Scale, Snap, Floor, Ceil, Modulo, Fraction, Absolute, Minimum, and Maximum operators to the Vector Math node. The Value output has been removed from operators whose output is a vector, and the other way around. All of those removals has been handled properly in versioning code. The patch doesn't include tests for the new operators. Tests will be added in a later patch. Reviewers: brecht, JacquesLucke Differential Revision: https://developer.blender.org/D5523
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r--source/blender/editors/space_node/drawnode.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index c3ecc34aaf4..4201fe7c289 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -1220,7 +1220,7 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case SH_NODE_MATH:
ntype->draw_buttons = node_buts_math;
break;
- case SH_NODE_VECT_MATH:
+ case SH_NODE_VECTOR_MATH:
ntype->draw_buttons = node_shader_buts_vect_math;
break;
case SH_NODE_VECT_TRANSFORM: