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authorHans Goudey <h.goudey@me.com>2021-03-02 20:42:05 +0300
committerHans Goudey <h.goudey@me.com>2021-03-02 20:42:05 +0300
commit1a8aee0a7cec0c2718932fdeece9dc071689f928 (patch)
tree10ec791fad13cf373297c2c760bd7837638f7453 /source/blender/editors/space_node
parent5a3b7c532952d29e1ee3b26aba10a91b5bc3af31 (diff)
UI: Expose an "is first search" boolean to search button callbacks
Currently when you open an RNA collection search button, like a vertex group selector, the search filter isn't applied until you start typing, in order to display every option at the start. Otherwise they wouldn't be visible, since the search filter would run for the current text. Currently this check happens in one place, but it relies on the `changed` value of `uiBut`. This is fine in the interface directory, but anywhere else it would require exposing `uiBut.changed`, which is probably too low-level to expose. The solution is adding an `is_first` argument to the search callbacks, which is nice for a few reasons: - They work at a higher level of abstraction, meaning they don't have to worry about how exactly to tell if this is the first search. - It makes it easier to do special behavior when the search menu is first opened. - Then, obviously, it makes that state accessible without including `interface_intern.h`. Needed for attribute search: T85658 Differential Revision: https://developer.blender.org/D10528
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r--source/blender/editors/space_node/node_select.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 58d22c2864f..704b7350bb9 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -1178,7 +1178,8 @@ static void node_find_create_label(const bNode *node, char *str, int maxlen)
static void node_find_update_fn(const struct bContext *C,
void *UNUSED(arg),
const char *str,
- uiSearchItems *items)
+ uiSearchItems *items,
+ const bool UNUSED(is_first))
{
SpaceNode *snode = CTX_wm_space_node(C);