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authorCampbell Barton <ideasman42@gmail.com>2011-04-19 10:59:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-04-19 10:59:49 +0400
commit5b920bc2ff1e78767842b13f6997298b7e438204 (patch)
tree762e490545d634d6f1d3c394f26e392b82a4aa6d /source/blender/editors/space_node
parent6a91cf9adb750810d942104cf6ce5fef5a7bf999 (diff)
Some strings to store ID names were too small, could cause stack corruption.
corrected these and replaced 'sizeof(((ID *)NULL)->name)-2' with 'MAX_ID_NAME-2'.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r--source/blender/editors/space_node/drawnode.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index ff135fbe464..ba15e47ba04 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -518,7 +518,7 @@ static void node_composit_buts_renderlayers(uiLayout *layout, bContext *C, Point
PointerRNA scn_ptr;
PropertyRNA *prop;
const char *layer_name;
- char scene_name[19];
+ char scene_name[MAX_ID_NAME-2];
uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL);