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authorClément Foucault <foucault.clem@gmail.com>2020-08-24 12:11:00 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-24 12:17:52 +0300
commit40edb84dcf4f05fe2d6a73170617af0eab0cd5ff (patch)
tree9c3ac9078dc8eeb33aaaea077b61428af4ed520c /source/blender/editors/space_node
parentebf10b72b05f2a274299f1822d2f4514e6b14624 (diff)
Revert "Fix T77564: VSE (and compositor background) lost stereoscopy preview"
This reverts commit d5b5b228e4d07ce8c7d32c40c87bebe6745663e2. This reverts commit 47c6f41b8926befcf1ffe8b0dcccb90922c4b9be.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r--source/blender/editors/space_node/node_draw.c14
1 files changed, 2 insertions, 12 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 6ce51db2005..22b549cbd5d 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -47,13 +47,11 @@
#include "BIF_glutil.h"
-#include "GPU_batch_presets.h"
#include "GPU_framebuffer.h"
#include "GPU_immediate.h"
#include "GPU_immediate_util.h"
#include "GPU_matrix.h"
#include "GPU_state.h"
-#include "GPU_viewport.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -1773,18 +1771,10 @@ void drawnodespace(const bContext *C, ARegion *region)
SpaceNode *snode = CTX_wm_space_node(C);
View2D *v2d = &region->v2d;
- UI_view2d_view_ortho(v2d);
-
- /* Setup offscreen buffers. */
- GPUViewport *viewport = WM_draw_region_get_viewport(region);
-
- GPUFrameBuffer *framebuffer_overlay = GPU_viewport_framebuffer_overlay_get(viewport);
- GPU_framebuffer_bind_no_srgb(framebuffer_overlay);
- GPU_batch_presets_reset();
-
UI_ThemeClearColor(TH_BACK);
GPU_clear(GPU_COLOR_BIT);
- GPU_depth_test(false);
+
+ UI_view2d_view_ortho(v2d);
/* XXX snode->cursor set in coordspace for placing new nodes, used for drawing noodles too */
UI_view2d_region_to_view(&region->v2d,