diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-03-15 13:26:54 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-03-15 15:57:52 +0300 |
commit | 279bcd8492ad57b67d5c50370570622aba464f5e (patch) | |
tree | 9ae7e71e2cc48a0925bc2be7b7cfec01ea0a5d44 /source/blender/editors/space_node | |
parent | c72d319b47452433e1983bd307f83cf4e160a41b (diff) |
Remove unused code from drawnode.c
The code in question was marked as /* not used in 2.5x yet */.
Diffstat (limited to 'source/blender/editors/space_node')
-rw-r--r-- | source/blender/editors/space_node/drawnode.c | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 5f162d4e4fd..5661d433a9e 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -3508,85 +3508,6 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, } } -#if 0 /* not used in 2.5x yet */ -static void node_link_straight_points(View2D *UNUSED(v2d), SpaceNode *snode, bNodeLink *link, float coord_array[][2]) -{ - if (link->fromsock) { - coord_array[0][0] = link->fromsock->locx; - coord_array[0][1] = link->fromsock->locy; - } - else { - if (snode == NULL) return; - coord_array[0][0] = snode->mx; - coord_array[0][1] = snode->my; - } - if (link->tosock) { - coord_array[1][0] = link->tosock->locx; - coord_array[1][1] = link->tosock->locy; - } - else { - if (snode == NULL) return; - coord_array[1][0] = snode->mx; - coord_array[1][1] = snode->my; - } -} - -void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, - int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3) -{ - float coord_array[2][2]; - int i; - - node_link_straight_points(v2d, snode, link, coord_array); - - glEnable(GL_LINE_SMOOTH); - - if (do_triple) { - UI_ThemeColorShadeAlpha(th_col3, -80, -120); - glLineWidth(4.0f); - - glBegin(GL_LINES); - glVertex2fv(coord_array[0]); - glVertex2fv(coord_array[1]); - glEnd(); - } - - UI_ThemeColor(th_col1); - glLineWidth(1.5f); - - /* XXX using GL_LINES for shaded node lines is a workaround - * for Intel hardware, this breaks with GL_LINE_STRIP and - * changing color in begin/end blocks. - */ - if (do_shaded) { - glBegin(GL_LINES); - for (i = 0; i < LINK_RESOL - 1; ++i) { - float t = (float)i / (float)(LINK_RESOL - 1); - UI_ThemeColorBlend(th_col1, th_col2, t); - glVertex2f((1.0f - t) * coord_array[0][0] + t * coord_array[1][0], - (1.0f - t) * coord_array[0][1] + t * coord_array[1][1]); - - t = (float)(i + 1) / (float)(LINK_RESOL - 1); - UI_ThemeColorBlend(th_col1, th_col2, t); - glVertex2f((1.0f - t) * coord_array[0][0] + t * coord_array[1][0], - (1.0f - t) * coord_array[0][1] + t * coord_array[1][1]); - } - glEnd(); - } - else { - glBegin(GL_LINE_STRIP); - for (i = 0; i < LINK_RESOL; ++i) { - float t = (float)i / (float)(LINK_RESOL - 1); - glVertex2f((1.0f - t) * coord_array[0][0] + t * coord_array[1][0], - (1.0f - t) * coord_array[0][1] + t * coord_array[1][1]); - } - glEnd(); - } - - glDisable(GL_LINE_SMOOTH); -} -#endif - /* note; this is used for fake links in groups too */ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link) { |