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authorTon Roosendaal <ton@blender.org>2011-07-21 21:40:20 +0400
committerTon Roosendaal <ton@blender.org>2011-07-21 21:40:20 +0400
commitbbfe3c9c49523d3987a3144da119d8f6afd09cf9 (patch)
treee3cec2ab68f3ccb75fe429a1a494dad307155c3c /source/blender/editors/space_outliner/CMakeLists.txt
parent3e9d1d7683c7d7bf2386c73048808bacd238d550 (diff)
Bugfix #28034
Blender render optimizes alpha=0 materials away, unless it has a number of properties... but there wasn't a check for material being ray-mirror, it then should be rendered always.
Diffstat (limited to 'source/blender/editors/space_outliner/CMakeLists.txt')
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