diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-04-15 14:28:32 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-04-15 14:28:32 +0400 |
commit | 9a85013692322f8a821b8228ad552f84d2a215e9 (patch) | |
tree | 666bb54fa093429d65b6b0322e8058c03f5fe223 /source/blender/editors/space_outliner/outliner.c | |
parent | 2b018673509fe7a38a6332fae00bd605335bd286 (diff) |
Merge various small changes from render branch:
* Division by zero fix for TNT SVD code.
* Sound fix, in case ffmpeg decode fails, don't use the samples.
* Fix for incorrect bounds of transformed objects in new raytracing code.
* Gave memory arena's a name used for allocations for easier memory
usage debugging.
* Dupligroup no_draw option was using layers but not restrict view/render
setting. (not a bugfix exactly but would do display list context switching
while drawing for no reason).
* Fix objects instanced on hair particles not giving consistent results
when the object is transformed.
* New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4,
mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4.
* mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple
arguments.
* endjob callback for WM jobs system.
* Geometry node uv/color layer now has search list/autocomplete.
* Various small buildsystem tweaks, not strictly needed yet in trunk.
Diffstat (limited to 'source/blender/editors/space_outliner/outliner.c')
-rw-r--r-- | source/blender/editors/space_outliner/outliner.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c index 44baea0737f..291c67d22ff 100644 --- a/source/blender/editors/space_outliner/outliner.c +++ b/source/blender/editors/space_outliner/outliner.c @@ -4764,11 +4764,9 @@ static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *poin2) static void restrictbutton_modifier_cb(bContext *C, void *poin, void *poin2) { - Scene *scene = (Scene *)poin; Object *ob = (Object *)poin2; DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - object_handle_update(scene, ob); WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); } |