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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-15 14:28:32 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-15 14:28:32 +0400
commit9a85013692322f8a821b8228ad552f84d2a215e9 (patch)
tree666bb54fa093429d65b6b0322e8058c03f5fe223 /source/blender/editors/space_outliner/outliner.c
parent2b018673509fe7a38a6332fae00bd605335bd286 (diff)
Merge various small changes from render branch:
* Division by zero fix for TNT SVD code. * Sound fix, in case ffmpeg decode fails, don't use the samples. * Fix for incorrect bounds of transformed objects in new raytracing code. * Gave memory arena's a name used for allocations for easier memory usage debugging. * Dupligroup no_draw option was using layers but not restrict view/render setting. (not a bugfix exactly but would do display list context switching while drawing for no reason). * Fix objects instanced on hair particles not giving consistent results when the object is transformed. * New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4, mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4. * mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple arguments. * endjob callback for WM jobs system. * Geometry node uv/color layer now has search list/autocomplete. * Various small buildsystem tweaks, not strictly needed yet in trunk.
Diffstat (limited to 'source/blender/editors/space_outliner/outliner.c')
-rw-r--r--source/blender/editors/space_outliner/outliner.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index 44baea0737f..291c67d22ff 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -4764,11 +4764,9 @@ static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *poin2)
static void restrictbutton_modifier_cb(bContext *C, void *poin, void *poin2)
{
- Scene *scene = (Scene *)poin;
Object *ob = (Object *)poin2;
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- object_handle_update(scene, ob);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
}