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authorJulian Eisel <julian@blender.org>2022-08-24 20:45:48 +0300
committerJulian Eisel <julian@blender.org>2022-08-24 21:10:15 +0300
commitb19c51c7f42ea8940ff456a4b3945e905c4e3d5a (patch)
tree8f270b31041bebcb04308f16243ae268cc6b1ec0 /source/blender/editors/space_outliner/outliner_context.cc
parentce1f401b42fa2f87e985d31042f867333ec0237b (diff)
Cleanup: Move outliner types to namespace, avoid C-style type definition
With C++ we should transition towards namespaces to avoid naming collisions. Having the namespace in place is the first step for that transition. Plus, the `typedef` isn't necessary for struct/class/enum definitions in C++, so avoid the verbosity it adds.
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_context.cc')
-rw-r--r--source/blender/editors/space_outliner/outliner_context.cc4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/outliner_context.cc b/source/blender/editors/space_outliner/outliner_context.cc
index 1a804cb58b8..001bda57fa2 100644
--- a/source/blender/editors/space_outliner/outliner_context.cc
+++ b/source/blender/editors/space_outliner/outliner_context.cc
@@ -14,7 +14,7 @@
#include "outliner_intern.hh"
#include "tree/tree_iterator.hh"
-using namespace blender::ed::outliner;
+namespace blender::ed::outliner {
static void outliner_context_selected_ids_recursive(const SpaceOutliner &space_outliner,
bContextDataResult *result)
@@ -55,3 +55,5 @@ int /*eContextResult*/ outliner_context(const bContext *C,
return CTX_RESULT_MEMBER_NOT_FOUND;
}
+
+} // namespace blender::ed::outliner