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authorCampbell Barton <ideasman42@gmail.com>2016-06-22 14:20:09 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-06-22 14:31:00 +0300
commitb204bdad47ffbd92b7b6702e2a680da9cbd6489a (patch)
tree3488037b2e2eb33450a7cfee813538c4d4ce76b4 /source/blender/editors/space_outliner/outliner_draw.c
parent493c6b622fe3fb80243dfeac29f9399ac6fc4a8c (diff)
EditMesh: Avoid creating deform-vert layer every redraw
Getting a new edit-derived-bmesh was always creating a deform-vert array, even when it wasn't needed. Since this was called on redraw, in many cases it was doing it unnecessarily. Now pass in a custom-data mask and only fill in deform-verts when needed. Gives noticeable drawing speedup (~10-30% here).
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_draw.c')
0 files changed, 0 insertions, 0 deletions