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authorCampbell Barton <ideasman42@gmail.com>2021-03-17 08:33:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-03-17 09:19:41 +0300
commitf4639276eea47f193fa0d59e8110dbe2c1af3442 (patch)
tree16cc166d3887301bb39e09ef9144d1d759dae98a /source/blender/editors/space_outliner/outliner_draw.c
parentd512fe441b4be668593afba9e4bfb61b361ee152 (diff)
Fix outliner multi-object edit-armature operations
Recursive restrict selection (hide/selectable flag) & renaming edit-bones both used the active object, even when bones for another non-active object were being operated on. Bone renaming would rename a bone in the active object (if that name exists).
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_draw.c')
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 5b4a45f6115..278162c4338 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -133,13 +133,11 @@ static bool is_object_data_in_editmode(const ID *id, const Object *obact)
/* ****************************************************** */
-static void restrictbutton_recursive_ebone(bContext *C,
+static void restrictbutton_recursive_ebone(bArmature *arm,
EditBone *ebone_parent,
int flag,
bool set_flag)
{
- Object *obedit = CTX_data_edit_object(C);
- bArmature *arm = obedit->data;
EditBone *ebone;
for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
@@ -198,8 +196,9 @@ static void restrictbutton_bone_select_fn(bContext *C, void *UNUSED(poin), void
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
}
-static void restrictbutton_ebone_select_fn(bContext *C, void *UNUSED(poin), void *poin2)
+static void restrictbutton_ebone_select_fn(bContext *C, void *poin, void *poin2)
{
+ bArmature *arm = (bArmature *)poin;
EditBone *ebone = (EditBone *)poin2;
if (ebone->flag & BONE_UNSELECTABLE) {
@@ -208,21 +207,22 @@ static void restrictbutton_ebone_select_fn(bContext *C, void *UNUSED(poin), void
if (CTX_wm_window(C)->eventstate->shift) {
restrictbutton_recursive_ebone(
- C, ebone, BONE_UNSELECTABLE, (ebone->flag & BONE_UNSELECTABLE) != 0);
+ arm, ebone, BONE_UNSELECTABLE, (ebone->flag & BONE_UNSELECTABLE) != 0);
}
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
}
-static void restrictbutton_ebone_visibility_fn(bContext *C, void *UNUSED(poin), void *poin2)
+static void restrictbutton_ebone_visibility_fn(bContext *C, void *poin, void *poin2)
{
+ bArmature *arm = (bArmature *)poin;
EditBone *ebone = (EditBone *)poin2;
if (ebone->flag & BONE_HIDDEN_A) {
ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
}
if (CTX_wm_window(C)->eventstate->shift) {
- restrictbutton_recursive_ebone(C, ebone, BONE_HIDDEN_A, (ebone->flag & BONE_HIDDEN_A) != 0);
+ restrictbutton_recursive_ebone(arm, ebone, BONE_HIDDEN_A, (ebone->flag & BONE_HIDDEN_A) != 0);
}
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
@@ -663,7 +663,6 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
{
Main *bmain = CTX_data_main(C);
SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
- Object *obedit = CTX_data_edit_object(C);
BLI_mempool *ts = space_outliner->treestore;
TreeStoreElem *tselem = tsep;
@@ -740,7 +739,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
/* restore bone name */
BLI_strncpy(newname, ebone->name, sizeof(ebone->name));
BLI_strncpy(ebone->name, oldname, sizeof(ebone->name));
- ED_armature_bone_rename(bmain, obedit->data, oldname, newname);
+ ED_armature_bone_rename(bmain, arm, oldname, newname);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
}
break;
@@ -1347,6 +1346,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
}
}
else if (tselem->type == TSE_EBONE) {
+ bArmature *arm = (bArmature *)tselem->id;
EditBone *ebone = (EditBone *)te->directdata;
if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
@@ -1366,7 +1366,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
0,
TIP_("Restrict visibility in the 3D View\n"
"* Shift to set children"));
- UI_but_func_set(bt, restrictbutton_ebone_visibility_fn, NULL, ebone);
+ UI_but_func_set(bt, restrictbutton_ebone_visibility_fn, arm, ebone);
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
}
@@ -1388,7 +1388,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
0,
TIP_("Restrict selection in the 3D View\n"
"* Shift to set children"));
- UI_but_func_set(bt, restrictbutton_ebone_select_fn, NULL, ebone);
+ UI_but_func_set(bt, restrictbutton_ebone_select_fn, arm, ebone);
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
}