Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHoward Trickey <howard.trickey@gmail.com>2022-10-24 20:33:11 +0300
committerHoward Trickey <howard.trickey@gmail.com>2022-10-24 20:33:11 +0300
commita41a1bfc494e4015406549e137114ef5a450aaf0 (patch)
treedbdc95584f91aded4b777bac30074f9f78d8c89c /source/blender/editors/space_outliner/outliner_draw.cc
parentfc8f9e420426570dcb3e026ecbe8145cd0fae5ca (diff)
parent53795877727d67185de858a480c8090ca7eb8e36 (diff)
Merge branch 'master' into bevelv2
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_draw.cc')
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.cc88
1 files changed, 28 insertions, 60 deletions
diff --git a/source/blender/editors/space_outliner/outliner_draw.cc b/source/blender/editors/space_outliner/outliner_draw.cc
index 8a1119d5e66..699dd6d4844 100644
--- a/source/blender/editors/space_outliner/outliner_draw.cc
+++ b/source/blender/editors/space_outliner/outliner_draw.cc
@@ -2877,7 +2877,8 @@ static bool tselem_draw_icon(uiBlock *block,
TreeStoreElem *tselem,
TreeElement *te,
float alpha,
- const bool is_clickable)
+ const bool is_clickable,
+ const int num_elements)
{
TreeElementIcon data = tree_element_get_icon(tselem, te);
if (data.icon == 0) {
@@ -2885,6 +2886,8 @@ static bool tselem_draw_icon(uiBlock *block,
}
const bool is_collection = outliner_is_collection_tree_element(te);
+ IconTextOverlay text_overlay;
+ UI_icon_text_overlay_init_from_count(&text_overlay, num_elements);
/* Collection colors and icons covered by restrict buttons. */
if (!is_clickable || x >= xmax || is_collection) {
@@ -2904,7 +2907,8 @@ static bool tselem_draw_icon(uiBlock *block,
alpha,
0.0f,
btheme->collection_color[collection->color_tag].color,
- true);
+ true,
+ &text_overlay);
return true;
}
}
@@ -2915,10 +2919,10 @@ static bool tselem_draw_icon(uiBlock *block,
/* Restrict column clip. it has been coded by simply overdrawing, doesn't work for buttons. */
uchar color[4];
if (UI_icon_get_theme_color(data.icon, color)) {
- UI_icon_draw_ex(x, y, data.icon, U.inv_dpi_fac, alpha, 0.0f, color, true);
+ UI_icon_draw_ex(x, y, data.icon, U.inv_dpi_fac, alpha, 0.0f, color, true, &text_overlay);
}
else {
- UI_icon_draw_ex(x, y, data.icon, U.inv_dpi_fac, alpha, 0.0f, nullptr, false);
+ UI_icon_draw_ex(x, y, data.icon, U.inv_dpi_fac, alpha, 0.0f, nullptr, false, &text_overlay);
}
}
else {
@@ -2941,53 +2945,6 @@ static bool tselem_draw_icon(uiBlock *block,
return true;
}
-/**
- * For icon-only children of a collapsed tree,
- * Draw small number over the icon to show how many items of this type are displayed.
- */
-static void outliner_draw_iconrow_number(const uiFontStyle *fstyle,
- int offsx,
- int ys,
- const int num_elements)
-{
- const float color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
- float ufac = 0.25f * UI_UNIT_X;
- float offset_x = float(offsx) + UI_UNIT_X * 0.35f;
- rctf rect{};
- BLI_rctf_init(&rect,
- offset_x + ufac,
- offset_x + UI_UNIT_X - ufac,
- float(ys) - UI_UNIT_Y * 0.2f + ufac,
- float(ys) - UI_UNIT_Y * 0.2f + UI_UNIT_Y - ufac);
-
- UI_draw_roundbox_corner_set(UI_CNR_ALL);
- UI_draw_roundbox_aa(&rect, true, float(UI_UNIT_Y) / 2.0f - ufac, color);
-
- /* Now the numbers. */
- uchar text_col[4];
-
- UI_GetThemeColor3ubv(TH_TEXT_HI, text_col);
- text_col[3] = 255;
-
- uiFontStyle fstyle_small = *fstyle;
- fstyle_small.points *= 0.8f;
-
- /* We treat +99 as 4 digits to make sure the (eyeballed) alignment looks nice. */
- int num_digits = 4;
- char number_text[4] = "+99";
- if (num_elements < 100) {
- BLI_snprintf(number_text, sizeof(number_text), "%d", num_elements);
- num_digits = num_elements < 10 ? 1 : 2;
- }
- UI_fontstyle_draw_simple(&fstyle_small,
- (offset_x + ufac + UI_UNIT_X * (2 - num_digits) * 0.12f),
- float(ys) - UI_UNIT_Y * 0.095f + ufac,
- number_text,
- text_col);
- UI_fontstyle_set(fstyle);
- GPU_blend(GPU_BLEND_ALPHA); /* Round-box and text drawing disables. */
-}
-
static void outliner_icon_background_colors(float icon_color[4], float icon_border[4])
{
float text[4];
@@ -3020,7 +2977,6 @@ static void outliner_draw_active_indicator(const float minx,
static void outliner_draw_iconrow_doit(uiBlock *block,
TreeElement *te,
- const uiFontStyle *fstyle,
int xmax,
int *offsx,
int ys,
@@ -3049,13 +3005,13 @@ static void outliner_draw_iconrow_doit(uiBlock *block,
if (tselem->flag & TSE_HIGHLIGHTED_ICON) {
alpha_fac += 0.5;
}
- tselem_draw_icon(block, xmax, float(*offsx), float(ys), tselem, te, alpha_fac, false);
+ tselem_draw_icon(
+ block, xmax, float(*offsx), float(ys), tselem, te, alpha_fac, false, num_elements);
te->xs = *offsx;
te->ys = ys;
te->xend = short(*offsx) + UI_UNIT_X;
if (num_elements > 1) {
- outliner_draw_iconrow_number(fstyle, *offsx, ys, num_elements);
te->flag |= TE_ICONROW_MERGED;
}
else {
@@ -3098,6 +3054,7 @@ static void outliner_draw_iconrow(bContext *C,
int *offsx,
int ys,
float alpha_fac,
+ bool in_bone_hierarchy,
MergedIconRow *merged)
{
eOLDrawState active = OL_DRAWSEL_NONE;
@@ -3107,8 +3064,12 @@ static void outliner_draw_iconrow(bContext *C,
te->flag &= ~(TE_ICONROW | TE_ICONROW_MERGED);
/* object hierarchy always, further constrained on level */
+ /* Bones are also hierarchies and get a merged count, but we only start recursing into them if
+ * an they are at the root level of a collapsed subtree (e.g. not "hidden" in a collapsed
+ * collection). */
+ const bool is_bone = ELEM(tselem->type, TSE_BONE, TSE_EBONE, TSE_POSE_CHANNEL);
if ((level < 1) || ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) ||
- ELEM(tselem->type, TSE_BONE, TSE_EBONE, TSE_POSE_CHANNEL)) {
+ (in_bone_hierarchy && is_bone)) {
/* active blocks get white circle */
if (tselem->type == TSE_SOME_ID) {
if (te->idcode == ID_OB) {
@@ -3139,7 +3100,7 @@ static void outliner_draw_iconrow(bContext *C,
TSE_POSE_CHANNEL,
TSE_POSEGRP,
TSE_DEFGROUP)) {
- outliner_draw_iconrow_doit(block, te, fstyle, xmax, offsx, ys, alpha_fac, active, 1);
+ outliner_draw_iconrow_doit(block, te, xmax, offsx, ys, alpha_fac, active, 1);
}
else {
const int index = tree_element_id_type_to_index(te);
@@ -3151,8 +3112,13 @@ static void outliner_draw_iconrow(bContext *C,
}
}
- /* this tree element always has same amount of branches, so don't draw */
- if (tselem->type != TSE_R_LAYER) {
+ /* TSE_R_LAYER tree element always has same amount of branches, so don't draw. */
+ /* Also only recurse into bone hierarchies if a direct child of the collapsed element to merge
+ * into. */
+ const bool is_root_level_bone = is_bone && (level == 0);
+ in_bone_hierarchy |= is_root_level_bone;
+ if (!ELEM(tselem->type, TSE_R_LAYER, TSE_BONE, TSE_EBONE, TSE_POSE_CHANNEL) ||
+ in_bone_hierarchy) {
outliner_draw_iconrow(C,
block,
fstyle,
@@ -3164,6 +3130,7 @@ static void outliner_draw_iconrow(bContext *C,
offsx,
ys,
alpha_fac,
+ in_bone_hierarchy,
merged);
}
}
@@ -3181,7 +3148,6 @@ static void outliner_draw_iconrow(bContext *C,
if (merged->num_elements[index] != 0) {
outliner_draw_iconrow_doit(block,
merged->tree_element[index],
- fstyle,
xmax,
offsx,
ys,
@@ -3370,7 +3336,8 @@ static void outliner_draw_tree_element(bContext *C,
tselem,
te,
(tselem->flag & TSE_HIGHLIGHTED_ICON) ? alpha_fac + 0.5f : alpha_fac,
- true)) {
+ true,
+ 1)) {
offsx += UI_UNIT_X + 4 * ufac;
}
else {
@@ -3425,6 +3392,7 @@ static void outliner_draw_tree_element(bContext *C,
&tempx,
*starty,
alpha_fac,
+ false,
&merged);
GPU_blend(GPU_BLEND_NONE);