diff options
author | Julian Eisel <julian@blender.org> | 2022-08-24 20:45:48 +0300 |
---|---|---|
committer | Julian Eisel <julian@blender.org> | 2022-08-24 21:10:15 +0300 |
commit | b19c51c7f42ea8940ff456a4b3945e905c4e3d5a (patch) | |
tree | 8f270b31041bebcb04308f16243ae268cc6b1ec0 /source/blender/editors/space_outliner/outliner_draw.cc | |
parent | ce1f401b42fa2f87e985d31042f867333ec0237b (diff) |
Cleanup: Move outliner types to namespace, avoid C-style type definition
With C++ we should transition towards namespaces to avoid naming
collisions. Having the namespace in place is the first step for that
transition.
Plus, the `typedef` isn't necessary for struct/class/enum definitions
in C++, so avoid the verbosity it adds.
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_draw.cc')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_draw.cc | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/space_outliner/outliner_draw.cc b/source/blender/editors/space_outliner/outliner_draw.cc index 3201d8bc3a3..7004f4cec61 100644 --- a/source/blender/editors/space_outliner/outliner_draw.cc +++ b/source/blender/editors/space_outliner/outliner_draw.cc @@ -74,8 +74,7 @@ #include "tree/tree_element_rna.hh" #include "tree/tree_iterator.hh" -using namespace blender; -using namespace blender::ed::outliner; +namespace blender::ed::outliner { /* -------------------------------------------------------------------- */ /** \name Tree Size Functions @@ -3994,3 +3993,5 @@ void draw_outliner(const bContext *C) } /** \} */ + +} // namespace blender::ed::outliner |