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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/space_outliner/outliner_intern.h
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_intern.h')
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index f83f53c5300..4cc8ece0066 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -221,7 +221,7 @@ void outliner_build_tree(struct Main *mainvar,
struct Scene *scene,
struct ViewLayer *view_layer,
struct SpaceOutliner *soops,
- struct ARegion *ar);
+ struct ARegion *region);
typedef struct IDsSelectedData {
struct ListBase selected_array;
@@ -361,7 +361,7 @@ void item_object_mode_exit_cb(struct bContext *C,
struct TreeStoreElem *tselem,
void *user_data);
-void outliner_set_coordinates(struct ARegion *ar, struct SpaceOutliner *soops);
+void outliner_set_coordinates(struct ARegion *region, struct SpaceOutliner *soops);
void outliner_item_openclose(TreeElement *te, bool open, bool toggle_all);
@@ -494,7 +494,7 @@ bool outliner_tree_traverse(const SpaceOutliner *soops,
float outliner_restrict_columns_width(const struct SpaceOutliner *soops);
TreeElement *outliner_find_element_with_flag(const ListBase *lb, short flag);
bool outliner_is_element_visible(const TreeElement *te);
-void outliner_scroll_view(struct ARegion *ar, int delta_y);
+void outliner_scroll_view(struct ARegion *region, int delta_y);
/* outliner_sync.c ---------------------------------------------- */