diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-26 08:14:10 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-26 08:14:10 +0400 |
commit | 0e494b74c4b26f9f388180b94ed938935ceaadcd (patch) | |
tree | 05888783398382c5dc4cc1d9db4b6c225cac72f9 /source/blender/editors/space_outliner/outliner_select.c | |
parent | e5a31eff37508a9c97ac55cf522c1493a8e2715a (diff) |
style cleanup
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_select.c')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_select.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c index 823de61d044..4668dfa1386 100644 --- a/source/blender/editors/space_outliner/outliner_select.c +++ b/source/blender/editors/space_outliner/outliner_select.c @@ -236,7 +236,7 @@ static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soo if (ob == NULL) return 0; // no active object - /*tselem= TREESTORE(te);*/ /*UNUSED*/ + /*tselem = TREESTORE(te);*/ /*UNUSED*/ /* find buttons area (note, this is undefined really still, needs recode in blender) */ /* XXX removed finding sbuts */ @@ -250,8 +250,8 @@ static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soo if (set) { if (sbuts) { - // XXX sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c - // XXX sbuts->texfrom= 1; + // XXX sbuts->tabo = TAB_SHADING_TEX; // hack from header_buttonswin.c + // XXX sbuts->texfrom = 1; } // XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture wrld->texact = te->index; @@ -264,8 +264,8 @@ static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soo Lamp *la = (Lamp *)tselemp->id; if (set) { if (sbuts) { - // XXX sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c - // XXX sbuts->texfrom= 2; + // XXX sbuts->tabo = TAB_SHADING_TEX; // hack from header_buttonswin.c + // XXX sbuts->texfrom = 2; } // XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture la->texact = te->index; @@ -280,8 +280,8 @@ static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soo Material *ma = (Material *)tselemp->id; if (set) { if (sbuts) { - //sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c - // XXX sbuts->texfrom= 0; + //sbuts->tabo = TAB_SHADING_TEX; // hack from header_buttonswin.c + // XXX sbuts->texfrom = 0; } // XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture ma->texact = (char)te->index; |