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author | Campbell Barton <ideasman42@gmail.com> | 2012-04-29 21:11:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-29 21:11:40 +0400 |
commit | 343edf2722a9e114b98944c1147676e630e699b7 (patch) | |
tree | 7b969239ccab922b6390e040f85e96afa956932a /source/blender/editors/space_outliner/outliner_tools.c | |
parent | b6c1850fd35c040c9d489eb42c2190f38564d381 (diff) |
style cleanup: function calls & whitespace.
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_tools.c')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_tools.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c index 88e3bac7910..89eb51f73ba 100644 --- a/source/blender/editors/space_outliner/outliner_tools.c +++ b/source/blender/editors/space_outliner/outliner_tools.c @@ -356,7 +356,7 @@ static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElemen } else { /* link to scene */ - base= MEM_callocN( sizeof(Base), "add_base"); + base= MEM_callocN(sizeof(Base), "add_base"); BLI_addhead(&scene->base, base); base->lay= (1<<20)-1; /*v3d->lay;*/ /* would be nice to use the 3d layer but the include's not here */ gob->ob->flag |= SELECT; |