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author | Antony Riakiotakis <kalast@gmail.com> | 2015-05-15 17:51:17 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-05-15 17:51:46 +0300 |
commit | ce0d3112e40fe54bd56926b758cda4e502fb782a (patch) | |
tree | 4bbd8a19f3aa6cf704ac65f3c130d591f4703451 /source/blender/editors/space_outliner/outliner_tree.c | |
parent | 3d658bf7a7b81057f9b4477567158cbd50216517 (diff) |
Scene audio naming cleanup:
Remane sound_scene_handle to playback handle.
sound_scene_handle was a part of scene so we could see code like scene-
often in the same function.
If I understand things correctly, in audaspace lingo, the
playback_handle corresponds to a Reader while the scene_sound
corresponds to a Factory.
More cleanups will be done here later, but changing this now because my
brain hurts trying to remember which is which...
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_tree.c')
0 files changed, 0 insertions, 0 deletions