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author | Antony Riakiotakis <kalast@gmail.com> | 2013-08-18 23:47:33 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2013-08-18 23:47:33 +0400 |
commit | 6fe983ddf51ff60156d3be21ca5fb73f629867e9 (patch) | |
tree | 65a0ef732da25ce384c94ce39ae33df570e3dcc4 /source/blender/editors/space_outliner/outliner_tree.c | |
parent | b9f78815f181434ec8906cadf30bfc5716de47d8 (diff) |
Fix #34413 Dyntopo, smooth shading normals not getting uploaded to GPU
and undo buffers.
When we have smooth shading we must not only update the unique vertex
normals.
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_tree.c')
0 files changed, 0 insertions, 0 deletions